Anaphexia Assassin

Oddball the 2nd's page

69 posts. Alias of Critzible.


Full Name

Sara Brown

About Oddball the 2nd

Biography:

Real Name: Sara Brown
Age: 24
Height: 5'9"
Weight: 195 lbs.
Eyes: Blue
Hair: Red
Race: Mutant
Gender: Female
Unusual Features: Cross-based scar centered on her right eye
Identity: Private
Status: Active
Occupation: College Student seeking her Masters in Engineering
Base of Operations:

Oddball II
- PL 12

Abilities:
Strength 4, Stamina 4, Agility 14, Dexterity 8, Fighting 4, Intellect 4, Awareness 8, Presence 4

Advantages
Accurate Attack:When you make an attack, you can take a penalty of up to –2 on the effect modifier of the attack and add the same number (up to +2) to your attack bonus. Your effect modifier cannot be reduced below +0 and your attack bonus cannot more than double in this way. The changes are declared before you make the attack check and last until the start of your next turn.
Benefit, Ambidexterity, Benefit, Athletics Based on Agility,

Defensive Attack:When you make an attack you can take a penalty of up to –2 on your attack bonus and add the same number (up to +2) to your active defenses (Dodge and Parry). Your attack bonus cannot be reduced below +0 and your defense bonuses cannot more than double. The changes to attack and defense bonus last until the start of your next turn. This maneuver does not apply to effects requiring no attack check or allowing no resistance check.
, Defensive Roll 2, Evasion 2, Hide in Plain Sight, Improved Defense, Instant Up, Move-by Action, Power Attack, Precise Attack (All) 4, Quick Draw, Skill Mastery: Acrobatics, Takedown 2, Throwing Mastery 4, Uncanny Dodge

Skills:

Acrobatics 2 (+16), Athletics 2 (+16), Close Combat: Bounding Assault, Deception 1 (+5), Insight 1 (+9), Investigation 2 (+6), Perception 2 (+10), Ranged Combat: Oddball training 2 (+10), Sleight of Hand 2 (+10), Stealth 2 (+16), Technology 2 (+6)

Powers:

Leaping: Leaping 6 (Leap 500 feet at 120 miles/hour)
. . Bouncing Ball Attack: Strength-based Shapeable Area Damage 3 (Alternate; DC 22; Shapeable Area: 30 cft., DC 13)
. . Bounding Assault: Strength-based Damage 3 (Alternate; DC 22; Multiattack)

Oddballs (Removable)
. . Ball Lightning Ball: Burst Area Damage 8 (electricity, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . Bolo Ball (Alternate; Removable)
. . . . Bolo Ball: Damage 12 (DC 27; Grabbing (No Damage), Increased Range: ranged)
. . Boomerang Ball (Alternate; Removable)
. . . . Boomerang Ball: Strength-based Damage 6 (DC 25; Homing 2: 2 extra attempts, Reach (ranged) 16: 80 ft.)
. . Device (Alternate; Removable)
. . . . Smoke Ball: Cloud Area Concealment Attack 6 (Extra Ranks 4, Sense - Sight, DC 16; Cloud Area: 15 feet radius sphere, DC 16, Attack: Dodge, Increased Range: ranged)
. . Hardball (Alternate; Removable)
. . . . Hardball: Strength-based Damage 6 (DC 25; Reach (ranged) 18: 90 ft.)
. . Taser Ball (Alternate; Removable)
. . . . Taser Ball: Affliction 12 (1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, DC 22; Alternate Resistance (Dodge), Increased Range: ranged)

Protective Suit (Removable)
. . Armor: Protection 4 (+4 Toughness)

Offense:

Initiative +14

Bouncing Ball Attack: Strength-based Shapeable Area Damage 3 (DC 22)
Bounding Assault: Strength-based Damage 3, +8 (DC 22)
Grab, +4 (DC Spec 14)
Throw, +8 (DC 23)
Unarmed, +4 (DC 19)

Ball Lightning Ball: Burst Area Damage 8 (DC 23)
Bolo Ball: Damage 12, +10 (DC 27)
Boomerang Ball: Strength-based Damage 6, +10 (DC 29)
Hardball: Strength-based Damage 6, +10 (DC 29)
Smoke Ball: Cloud Area Concealment Attack 6 (DC Dog 20)
Taser Ball: Affliction 12, +10 (DC Dodge 22)

Languages
English

Defense:

Dodge 14, Parry 6, Fortitude 6, Toughness 10/8, Will 12

Power Points:

Abilities 100 + Powers 35 + Advantages 28 + Skills 9 (18 ranks) + Defenses 8 = 180