Hmm's Dark Archives Duology: 'Lady of the Harvest' & 'Tomorrow's Feast' [OUTPOST VI]

Game Master Hmm

Macros
RPG Chronicles - Song of Making and Unmaking <- Prior to Outpost
RPG Chronicles - Lady of the Harvest (OutPost VI)
RPG Chronicles - Tomorrow's Feast (OutPost VI)

Maps & Handouts


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Horizon Hunters

CN Female Gnome Noble Sorcerer 8 | ♥️ 74/64 | AC 23 (Mage Armor) | F+14 R+13 W+15 | Perc +12 (Low-Light, Darkvision) | Speed 40' | Focus □ | Spells DC 26; Slots: 1□□□□ 2□□□□ 3 □□□□ 4 □□□□ | Hero 1 | Detect Magic (Init +12) | ✋ Staff of Fire | Status:
Meadow the Ranger wrote:
I think you used level 7 Jatyma's will save and not level 10 Jatyma's will save

Ah. Indeed I did. I haven't totally upgraded my templates. But...

Basic Will Save vs DC 39: 1d20 + 13 ⇒ (19) + 18 = 37

...does not change the outcome in this case, though it does reduce the probability of a crit fail to merely 55% instead of 80%. Might be enough to buy her one more round.

Thanks for pointing it out though. I'll try to be more careful in the future.


F Half-elf | Ranger 10 | ◆◇↺ | HP 128/128| AC 28 | F +17 R +22 W +19 | Perception +20 (21 vision) Low light vision | Hero 1/3 | Focus 1/1 | speed 35 (45) |Prey= morrowkin | Conditions: Longstrider

So I have some questions about the knife and Untether from Time.

1. Do you have to be in melee range to use Untether from Time?
2. Does Untether from Time require an attack roll?
2a. If so is the attack like a dagger (i.e. Str or Dex based attack roll, possibly with agile)?
2b. Does it have any bonus to hit?
3. Can Untether from Time be used more than once per round?


F Half-elf | Ranger 10 | ◆◇↺ | HP 128/128| AC 28 | F +17 R +22 W +19 | Perception +20 (21 vision) Low light vision | Hero 1/3 | Focus 1/1 | speed 35 (45) |Prey= morrowkin | Conditions: Longstrider

If I had to guess I'd say:

1. yes
2. yes
2a. probably
2b. no clue
3. yes

Since Jindu said that 'it may tethered into the time loop in multiple places' that might mean multiple places' so that might mean moving to different spots on the ship.

It also looks like hero points cannot be used on Untether from Time since it has the fortune trait and hero point rerolls are fortune effects.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps

Your guesses are correct. It's a magical knife, so I would say it has a +1 to hit.

Grand Archive

M Elf Investigator 9 | HP 85/96 | AC 26 (25 w/ fatigue) | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' (50' w/ bracelet) | Leads: Onyx & Marcien | Hero: 1 | Conditions: fatigued
GM Hmm wrote:
Untether from Time ◈ (attack, fortune, magical)...

So the Knife attack is a fortune effect.

NOTE: the Investigator's Devise a Stratagem is also a fortune effect. This largely means, I, the player, cannot use another fortune effect (i.e hero point) to reroll the Devise roll. But once the Devise is complete and the roll is set, using Untether later for the strike should be a completely different action with a separate fortune effect.

GM Hmm: I just want to make sure this would be allowed: Fortune effect on the Devise. Followed by a different Fortune effect on the Strike.


N (he/him) Human (Erutaki) Barbarian 10 | HP 133 (+0)/168 | AC 29 <28> | F +20 (juggernaut) R +17 W +18 | Perc +18 | Stealth +15 | 30 ft (35 ft) | Hero 1/3 | Oils 10/10 | ◆ | ◇ | ↺ | Active Conditions: Catfall, Deny Advantage (10th), Diehard, Numb to Death, Resist Cold 5, (Slashing 7, Piercing 7)

Extra wrinkle: Untether is not a Strike. You wouldn't be able to use Devise, I don't think.


F Half-elf | Ranger 10 | ◆◇↺ | HP 128/128| AC 28 | F +17 R +22 W +19 | Perception +20 (21 vision) Low light vision | Hero 1/3 | Focus 1/1 | speed 35 (45) |Prey= morrowkin | Conditions: Longstrider

It's starting to look like Meadow would be the best choice to weild the knife.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps
Jayma wrote:
GM Hmm wrote:
If someone other than the Professor or Jayma is going to wield the blade, they need to spend the next ten minutes doing the rest of the drill, leaving about a minute for battle prep.

Jayma is +15 to hit and 1d4-1 damage with a dagger. Not exactly a ninja. The professor at +21 to hit is clearly the better choice of the two of us. In a pinch, if he goes down, then I guess Jayma can dash forward, grab the knife and give it a shot herself.

Jayma looks with awe at the now glowing and humming knife. "Wield it well doctor, our lives and futures depend on it." She then goes back on deck, and taking a dumpling in hand, readies herself to fight the Morrowkin. She waits until the last moment to cast Invisibility spells on herself and anyone else who wants one.

Based on our last combat, it seems that the Morrowkin has somewhere in the 277-368 range of HP. We can probably narrow that down a little if the GM would tell us whose attack was the killing blow from THIS POST. This will let us whittle its hit points down to under 160 without blasting it out of existence in one fiery round and having to do it all over again a minute later.

Meadow's was the killing blow.


Tarcog Kobold Summoner 10 | HP 146/146 Temp HP 0 | AC 27 | F: +18, R: +19, W: +15 resist electricity 5 | Perc: +11 dark vision | Speed 30ft | Exploration: Detect Magic | Hero Points 1/3| Active conditions:

Meadow might be the best to use it.

Dr. Lazarus can’t use Devise a Strategem with the knife.
Turiik can’t use weapons while raging.
Jayma and Tarcog are only Trained with weapons.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps

Alright, Meadow has completed her knife training. I'm assuming that someone else can flip tables the way she wants. Why not go ahead and post your preparations in Gameplay? Shall I assume Level 4 Inivisibility on Meadow, Jayma and the Professor?

Horizon Hunters

CN Female Gnome Noble Sorcerer 8 | ♥️ 74/64 | AC 23 (Mage Armor) | F+14 R+13 W+15 | Perc +12 (Low-Light, Darkvision) | Speed 40' | Focus □ | Spells DC 26; Slots: 1□□□□ 2□□□□ 3 □□□□ 4 □□□□ | Hero 1 | Detect Magic (Init +12) | ✋ Staff of Fire | Status:
GM Hmm wrote:
Meadow's was the killing blow.

If Meadow's was the killing blow, then it was her (24+8+8) hp of damage that did the job, so the creature has between 325 and 365 hit points, so we need to inflict somewhere between 165 abd 205 hit points of damage before we can start using the knife to Untether from Time. Let's aim for the larger 205 number unless we get a better idea of the actual number during combat.


Tarcog Kobold Summoner 10 | HP 146/146 Temp HP 0 | AC 27 | F: +18, R: +19, W: +15 resist electricity 5 | Perc: +11 dark vision | Speed 30ft | Exploration: Detect Magic | Hero Points 1/3| Active conditions:

We have been told it may take more than a single untether to do the job.

I am assuming we can’t cut the lines during the time that the marrowkin is dead.

I would think she wants to switch as soon as the damage goes over the 165 line. Once all the lines are cut, she can switch back to her bow.

Grand Archive

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M Elf Investigator 9 | HP 85/96 | AC 26 (25 w/ fatigue) | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' (50' w/ bracelet) | Leads: Onyx & Marcien | Hero: 1 | Conditions: fatigued

It's totally fine having Meadow use the Knife. And if that makes the most sense, great! However ...

It's not like Lazarus can't use it. He just wouldn't be able to Devise with it, so he'd be at +20 to hit, instead of +21.

If he rolls a good roll on Devise, he could just ignore it when it's time to use the Knife.

If Lazarus rolled a bad Devise roll, he'd be able to roll again to attack with the Knife (something he normally doesn't get to do.)

Bottom Line:
o Meadow is the mathematically better choice because she's at +21 on her attack roll (compared to +20 for Laz w/o Devise).
o Meadow is typically further from the fray with her bow, while Laz likes to be within 20' (1 move action). But Meadow can try to keep a 35' distance to reach the enemy in 1 action.
o Meadow uses a 2-handed bow, while Laz uses a 1-handed hammer and could wield the Knife concurrently. But Meadow has Quickdraw, so that won't matter. (Edited after reading Tarcog's post) Unless it requires switching weapons back and forth.

Okay, Meadow it is! Just wanted to waste everyone's time and talk it through. You're welcome. :)


F Half-elf | Ranger 10 | ◆◇↺ | HP 128/128| AC 28 | F +17 R +22 W +19 | Perception +20 (21 vision) Low light vision | Hero 1/3 | Focus 1/1 | speed 35 (45) |Prey= morrowkin | Conditions: Longstrider

Meadow actually has a move of 45 thanks to longstrider. Also while she often describes herself as an archer she only has one feat related to archery in hunted shot.


F Half-elf | Ranger 10 | ◆◇↺ | HP 128/128| AC 28 | F +17 R +22 W +19 | Perception +20 (21 vision) Low light vision | Hero 1/3 | Focus 1/1 | speed 35 (45) |Prey= morrowkin | Conditions: Longstrider

@ Jayma could Meadow get a haste in addition to a rank 4 invisibiliy?

Horizon Hunters

CN Female Gnome Noble Sorcerer 8 | ♥️ 74/64 | AC 23 (Mage Armor) | F+14 R+13 W+15 | Perc +12 (Low-Light, Darkvision) | Speed 40' | Focus □ | Spells DC 26; Slots: 1□□□□ 2□□□□ 3 □□□□ 4 □□□□ | Hero 1 | Detect Magic (Init +12) | ✋ Staff of Fire | Status:
Meadow the Ranger wrote:
@ Jayma could Meadow get a haste in addition to a rank 4 invisibiliy?

No problemo.

As I just messaged, I have the following spells and targets ready to go:

L4:Invisibility for Jayma, Meadow and Laz
L3:Haste for Jayma, Meadow and Laz

Anyone else? I have one L4 and one L3 slot left

Once we knock at least 165 hit points off the creature (I recommend we aim for closer to 205hp), we need to lay off it until all the tethers are cut before we pile back in to finish it off. We want to avoid killing it before all the tethers are cut.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps

Would you like to roll day job checks, and please tell me the level of the day job check, and whether it is a success of not.

Horizon Hunters

CN Female Gnome Noble Sorcerer 8 | ♥️ 74/64 | AC 23 (Mage Armor) | F+14 R+13 W+15 | Perc +12 (Low-Light, Darkvision) | Speed 40' | Focus □ | Spells DC 26; Slots: 1□□□□ 2□□□□ 3 □□□□ 4 □□□□ | Hero 1 | Detect Magic (Init +12) | ✋ Staff of Fire | Status:

Once back at the camp, she continues her genealogical work.

Jayma has the Storied Talent boon which allows her to attempt a task of her full level (instead of level-2) to Earn Income.

Genealogy Lore (Earn Income) vs DC 24: 1d20 + 18 ⇒ (16) + 18 = 34

That's a critical success for a Master at Level 8.


Tarcog Kobold Summoner 10 | HP 146/146 Temp HP 0 | AC 27 | F: +18, R: +19, W: +15 resist electricity 5 | Perc: +11 dark vision | Speed 30ft | Exploration: Detect Magic | Hero Points 1/3| Active conditions:

Tarcog’s expert Crafting to Earn Income, DC 16: 1d20 + 10 ⇒ (3) + 10 = 13 Level 2 task.

Failure.

Tarcog tries to interest people in having him to some crafting work but the only one who wants any complains that he is too slow.


N (he/him) Human (Erutaki) Barbarian 10 | HP 133 (+0)/168 | AC 29 <28> | F +20 (juggernaut) R +17 W +18 | Perc +18 | Stealth +15 | 30 ft (35 ft) | Hero 1/3 | Oils 10/10 | ◆ | ◇ | ↺ | Active Conditions: Catfall, Deny Advantage (10th), Diehard, Numb to Death, Resist Cold 5, (Slashing 7, Piercing 7)

Herbalism: Earn Income Level 0 Trained DC 14: 1d20 + 3 ⇒ (3) + 3 = 6

Grand Archive

M Elf Investigator 9 | HP 85/96 | AC 26 (25 w/ fatigue) | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' (50' w/ bracelet) | Leads: Onyx & Marcien | Hero: 1 | Conditions: fatigued

When Dr. Lazarus returns to the University of Osirion, he finds his forensics lab in disarray. He spends time tinkering, adjusting, and making repairs. He carefully notes down all hours in his notebook for reimbursement.

Crafting (Master) to Earn Income, DC 23: 1d20 + 22 ⇒ (2) + 22 = 24

Dr. Lazarus is level 9, and this is a Success for a level 7 task.

Vigilant Seal

Female NG Half-orc | Sorcerer 6 | ◆◇↺ | HP 44+10/44| AC 22 (23 with shield spell) | F +10 R +11 W +12 | Perception +10 Darkvision | Hero 1/3 Spells 1st 2/4, 2nd 3/4 3rd 4/4 Focus 1/1 | Resistance Fire 2

underworld lore, earn income dc 16: 1d20 + 10 ⇒ (7) + 10 = 17

Sucess. 1.2 gold


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"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps

In anticipation of reviving this campaign for the Gameday, I am reopening this campaign thread.

We'll be starting after September 18th. You will stay 10th level for it.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps

Just a reminder that it is approximately 2 weeks until Gameday, and that this game is still happening. Does anyone have any questions for me?

Hmm


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps

Actually, can I have a roll call and see if everyone is here?


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Tarcog Kobold Summoner 10 | HP 146/146 Temp HP 0 | AC 27 | F: +18, R: +19, W: +15 resist electricity 5 | Perc: +11 dark vision | Speed 30ft | Exploration: Detect Magic | Hero Points 1/3| Active conditions:

Cinnamon Bun!


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LG cunning bronze dragon eidolon | AC 30; Fort +18; Ref +20; Will +17 | Speed 35 feet, swim 35 feet, Amphibious Conditions: Doomed 2

Crescent!


N (he/him) Human (Erutaki) Barbarian 10 | HP 133 (+0)/168 | AC 29 <28> | F +20 (juggernaut) R +17 W +18 | Perc +18 | Stealth +15 | 30 ft (35 ft) | Hero 1/3 | Oils 10/10 | ◆ | ◇ | ↺ | Active Conditions: Catfall, Deny Advantage (10th), Diehard, Numb to Death, Resist Cold 5, (Slashing 7, Piercing 7)

Rock and.

Could you share the broad theme of these two adventures?


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F Half-elf | Ranger 10 | ◆◇↺ | HP 128/128| AC 28 | F +17 R +22 W +19 | Perception +20 (21 vision) Low light vision | Hero 1/3 | Focus 1/1 | speed 35 (45) |Prey= morrowkin | Conditions: Longstrider
Yet Another Avatar wrote:
Cinnamon Bun!
Amvolwatt wrote:
Crescent!

Meadow gives the group a concerned look and nervously bits her lower lip. "I hate to keep bringing this up but are you absolutely certain that the baked goods aren't cursed? I mean okay the muffins are fine but what about the marbled rye or the sourdough?"


Male Snowy Owl HP 94/94 | AC 28| F +17 R +20 W +18 | Perception +18

"Screech!" Silence flaps his wings.


F Half-elf | Ranger 10 | ◆◇↺ | HP 128/128| AC 28 | F +17 R +22 W +19 | Perception +20 (21 vision) Low light vision | Hero 1/3 | Focus 1/1 | speed 35 (45) |Prey= morrowkin | Conditions: Longstrider

The young ranger nods emphatically as she agrees with the owl. "Excactly, Silence. Good point. What about those weird colored bits in the fruitcake? You can't tell me those are entirely natural. They've got to be at least a little bit cursed, right?"


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Tarcog Kobold Summoner 10 | HP 146/146 Temp HP 0 | AC 27 | F: +18, R: +19, W: +15 resist electricity 5 | Perc: +11 dark vision | Speed 30ft | Exploration: Detect Magic | Hero Points 1/3| Active conditions:

Perplexed, Tarcog says “I thought fruitcake was an alchemical weapon. Are you saying people try to eat it?

Horizon Hunters

CN Female Gnome Noble Sorcerer 8 | ♥️ 74/64 | AC 23 (Mage Armor) | F+14 R+13 W+15 | Perc +12 (Low-Light, Darkvision) | Speed 40' | Focus □ | Spells DC 26; Slots: 1□□□□ 2□□□□ 3 □□□□ 4 □□□□ | Hero 1 | Detect Magic (Init +12) | ✋ Staff of Fire | Status:

"Mmmm. I could use a good bit of fruit cake right now."

Grand Archive

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M Elf Investigator 9 | HP 85/96 | AC 26 (25 w/ fatigue) | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' (50' w/ bracelet) | Leads: Onyx & Marcien | Hero: 1 | Conditions: fatigued

Dr. Lazarus is a little late to the discussion. He's carrying a large manual. "Ahhh, there you are my colleagues. I was just doing a little light reading." He plops the tome onto a nearby table, where it lands with a loud thud.

Hearing all this talk about fruitcakes, The Doctor recalls what he knows about them...
Fruitcake Lore (via Loremaster Lore): 1d20 + 18 ⇒ (1) + 18 = 19
And ... a nat-1? Seriously???
...which is not as considerable as you'd think.

The forensics professor lectures in his usual haughty manner, "In many parts of Golarian, fruitcakes are a delicacy. I've never had the pleasure myself, but it's common knowledge that most humans find them nothing short of delicious." He explains, "They love the adamantine texture and ..." nodding to Meadow, "... the quaint mystery ingredients." He continues, "Yes yes, quite the favorite, I'm told." He settles into an armchair, happy to have, once again, shared his seemingly boundless knowledge.

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