Draconic Frenzy ◆◆
Eidolon
Your eidolon makes one Strike with their primary unarmed attack and two Strikes with their secondary unarmed attack (in any order). If any of these attacks critically hits an enemy, your eidolon instantly recovers the use of their Breath Weapon.
Melee
Use claw for primary attacks, tail for subsequent attacks
Draconic Frenzy plus Knockdown sounds like a good combination
[dice=striking claw]d20 +21[/dice] (deadly d8, finesse, magical),
[dice=Slashing damage]2d6+5[/dice]
[dice=Deadly]d8[/dice]
[dice=striking tail]d20 +21[/dice] (agile, finesse, magical, trip)
[dice=Bludgeoning damage] 2d6+5 [/dice]
[dice=striking tail, MAP]d20 +21-4[/dice] (agile, finesse, magical, trip, knockdown)
[dice=Bludgeoning damage] 2d6+5 [/dice]
[dice=striking tail, MAP]d20 +21-8[/dice] (agile, finesse, magical, trip, knockdown)
[dice=Bludgeoning damage] 2d6+5 [/dice]
◆ Knockdown!
Knockdown [one-action]
Requirements The monster's last action was a success with a Strike that lists Knockdown in its damage entry.
Effect The monster knocks the target prone.
Melee with Evolution Surge
[dice=striking claw]d20 +21[/dice] (deadly d8, finesse, magical),
[dice=Slashing damage]2d6+5+4[/dice]
[dice=Deadly]d8[/dice]
[dice=striking tail]d20 +21[/dice] (agile, finesse, magical, trip, knockdown)
[dice=Bludgeoning damage] 2d6+5+4 [/dice]
[dice=striking tail, MAP]d20 +21-4[/dice] (agile, finesse, magical, trip, knockdown)
[dice=Bludgeoning damage] 2d6+5+4 [/dice]
[dice=striking tail, MAP]d20 +21-8[/dice] (agile, finesse, magical, trip, knockdown)
[dice=Bludgeoning damage] 2d6+5+4 [/dice]
Bad Breath
[dice=Breath Weapon 60’ line, DC 29 basic Reflex]5d6[/dice]
[dice=Rounds to Recharge]d4[/dice]