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Hello! Welcome to my table. Before we start, please do the following:
Please complete the macros linked at the top of the page. This will be used for initiative and secret rolls.
Please also post your token to the slides and post your position in the marching order. The slides are also linked at the top of the page.
As per the Organized Play Foundation Community Standards, each player must decide if they will allow their characters to be damaged by friendly fire (usually via splash damage). In keeping with the “Explore, Report, Cooperate” motto of the Pathfinder Society, engaging in non-consensual character-versus-character conflict is prohibited. While accidental friendly fire happens due to missed attack rolls or other factors, players must obtain the consent of other players before deliberately including fellow PCs in damaging effects. This rule does not apply in situations where a character is not acting of their own free will, such as if they’re being mind-controlled by an NPC and forced to attack a fellow Pathfinder.
Credits:
Macros - Doug H.
Slides - Doug H (Marching Order), Frozen Frost

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btw, if we want to try for the extra AcP for Gameday, I'll run B12 before B11 as B12 can go really fast if things work out right.

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Tibal Sega and Marcus Howe, please complete the Macros and Slides.
@Blake's Tiger - please change the name in RPG Chronicles. :)

Zarisha al-Sakawi |

Thaumaturge's Exploit Weakness - on a success you learn the highest Weakness and trigger that weakness with your attacks. If the creature has no Weakness, then you "give" it a Weakness to your attacks = 2+half level (at this level, 2).
I don't think Jig included the personal weakness in his damage roll (because technically the GM would apply it as a Weakness). I added mine in expecting animals to not have a specific Weakness.
Thaumaturges are a steep learning curve.

Zarisha al-Sakawi |

Also remember that Concussive weapons do the better of Bludgeoning or Piercing damage based on the lower resistance/immunity.
EDIT: And Jig, Tibal, and Huey only should have taken 1 splash damage, not 3 unless I missed something.

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Chronicles have been emailed. Gmail - please check your spam folder.
I'll go ahead and post the intro to B10 but take your time if you want to tweak your characters :)

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After winning the Silver Scales Tournament in Anthusis, you find yourselves in the small tent city of Hillcross, which serves as a meeting place for Kellids and others traversing the largest pass through the Tusk Mountains. It is a common waypoint for those traveling to or from the region. The tent city is damp, and the air thick from a heavy rain that occurred the night before, but is still bustling with activity as folk of all kinds pass through.
As you make your way through the city, you hear a tumultuous tapping closeby. Turning to the source of the sound, you see a woodpecker at work, affixing a note to a wooden advertisement board. This note is a hastily scribbled message in Common, calling for help in rounding up stegosaurus nestlings just outside the city.
As you approach the board, you see the following posted:
Urgent assistance requested! Young stegosauruses loose! Help me return them to the wild! Make haste to the outskirts of town, due west, then south between the two large boulders. Payment of gold provided in exchange for a successful roundup.
—Xila of the Green Faith
As you read the note, you notice the woodpecker hovering nearby.

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Also remember that Concussive weapons do the better of Bludgeoning or Piercing damage based on the lower resistance/immunity.
EDIT: And Jig, Tibal, and Huey only should have taken 1 splash damage, not 3 unless I missed something.
Baby Huey fired twice and Jig fired once. So essentially three shotguns at point blank range :)

Zarisha al-Sakawi |

It doesn't matter now, but Jig fired at Green who was a range at that time and Huey's second shot was a Green, not Blue, so only one shot was a point blank range.

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btw, if you change your character, please update the macros and slides. :)

Zarisha al-Sakawi |

So... if I'm going to be a wand thaumaturge, staying a range is probably better, so I'm thinking I should shift STR to DEX so my shuriken hit more often and switch to a shortsword for melee under the premise that you do more damage when you actually hit. Thoughts from the crowd?

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Marcus, Grammy and Jig - please don't forget to complete the RPG Chronicles sheet.

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just got a bit overwhelmed this week. I'll get us moving today. Promise.

Zarisha al-Sakawi |

Swapping back to Thaumaturge. Let's see how many Thaumaturges it takes to break the game. ;)
EDIT: And I know that I've got one glyph to give away. So close to 2...

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Still only one here as well. I think we have enough for everyone to have 2... Sadly the free extra hero point weekend passed.

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I finished shopping for Hon, I had the big two things (weapon and armor) already but none of the smaller or sundry things... In another note, animals are not very expensive!

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Huh, there's no signups for those at the top. They start at 12 and go to 17 Man I really messed up. I'm so sorry but where are the signeups for that?
You should have gotten chronicles for B9-11. I just grabbed your info from the other chronicles for B11.

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I did, once Dark Archives came out! Hehe He felt too much like another Monk character I have.
I ended up rebuilding:
Fynn: Monk --> Thaumaturge but will likely take monk dedication at level 2 for Flurry at 10. Thaumaturge felt more into his studies aspect to end his curse and the undead.
X-23: Changed up his invention slightly as he felt too much like Baby Huey

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The game has been reported and chronicles emailed. Please let me know if changes need to be made or chronicles need to be resent.