Lieutentant Pavo Voc

Marcus Howe's page

51 posts. Organized Play character for Enchanter Tim.


Race

HP 21/21 | AC 19 | F +7 R +6 W +4 | Perc +6 | Stealth +1 |

Classes/Levels

speed 20 |◆ | ◇ | ↺

Gender

LG male human fighter 1 |

About Marcus Howe

PFS Number: 1142-2007
Experience: 5

PFS Chronicles:

Q6: Archaeology in Aspenthar: 1XP, 3.5gp
B9: Fishing in Anthusis: 1xp, 4gp
B10: Hillcross Roundup: 1xp, 4gp
B11: Forged Facade: 1xp, 4gp
B12: Somewhere Below: 1xp, 4gp

PFS Information:

School: Swords

Major Factions
Envoy’s Alliance:
Grand Archive:
Horizon Hunters:
Vigilant Seal:
Minor Factions
Radiant Oath: 5
Verdant Wheel:
All Faction Reputation
Total (Sum of the Above) Reputation: 5

Boons:

Radiant Oath Champion Gain Fame from Radiant Oath
Secrets of the Jistkan Alchemists (General, limited use): [][] When you craft an alchemical item during Downtime, check a box to increase your degree of success by 1 step.

Botting:

Marcus Howe
LG Male Human Fighter 1
Background: Warrior
Senses Normal Vision Perception: +6 [E]
Languages: Common

Defenses
Hit Points: 21
AC: 18
Fort: +7 [E] Ref: +6 [E] Will: +4 [T]

Offense
Speed: 25
Melee Maul +9, 1d12+4 (B) (shove)
. . Shortsword +9, 1d6+4 (P) (agile, finesse, versatile S)
. . Dagger +9, 1d4+4 (P) (agile, finesse, versatile S)
Ranged Dagger +9, 1d4+4 (P) (agile, finesse, thrown 10', versatile S)

Statistics
Str 18, Dex 12, Con 14, Int 10, Wis 12, Cha 12

Ancestry Abilities
Versatile Heritage Gain a General Feat
Natural Ambition Gain a 1st level Class Feat

Class Abilities
Attack of Opportunity (R) When a creature in your reach takes a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action, make a melee Strike against the creature. If it is a crit, it disrupts the triggering manipulate action.
Shield Block (R) Gain the Shield Block reaction

Class Feats
Power Attack (>>) Make a melee Strike that counts as two attacks for MAP. Increase the damage by 1 weapon die.
Sudden Charge (>>) Stride twice and make a melee Strike

Feats
Toughness Gain extra hit points
Intimidating Glare Demoralize actions lose the auditory trait and gains the visual trait. No penalty for not speaking the target's language.

Skills
Acrobatics +1, Arcana +0, Athletics +7 [T], Crafting +0, Deception +1, Diplomacy +4 [T], Intimidation +4 [T], Lore (Warfare) +3 [T], Lore (PFS) +3 [T], Medicine +1, Nature +1, Occultism +0, Performance +1, Religion +4 [T], Society +3 [T], Stealth +1, Survival +1, Thievery +1

Equipment (Bulk 3.6)
Worn chainmail, backpack, belt pouch
Weapon Maul, shortsword
Stowed bedroll, chalk, climbing kit, flint/steel, grappling hook, rations, rope, soap, torch, waterskin
Coin 19.0gp

Background:

Appearance: