[Gameday XI] GM Eclipse's The Slave Master's Mirror

Game Master Agent Eclipse

Slave Master's Mirror


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Grand Lodge

CG Male Grippli Slayer 6 | HP 46/46 | AC 21 (22 shield), t15, ff18 | F +7 (+1), R +9, W +4 | Perc +10 | Darkvision 60' | Stealth +15 | Init +6 | speed 30', climb 20' | CMB +7 CMD 22 | cold-iron arrows x12 | Active Conditions: ---
Perrine Ravella wrote:
”Do you all think we can get the mirror out of here safely? Unfortunately, it looks like the lady has left and I don’t have any idea where she might have went…”

Muddy steps forward and pulls out his bag of holding. He holds it out to Perrine.

"We put mirror in here. Bag holds a lot and always weigh the same."
Muddy helps Perrine place the mirror in the bag of holding.

"Maybe I can find where lady went."
Muddy wanders about the room, his eyes scanning the floor for any tracks.
Survival: 1d20 + 11 ⇒ (17) + 11 = 28

Dark Archive

Div-Spawn Eldritch Scion 5 | hp 33 | AC 18 t14 ff14 | F+5 R+5 W+4 | init+4 | Perc+0
GM Eclipse wrote:

Assuming Nilah informs the others of the message, anyone could reply to Lady Darchana.

Would the group like to do anything else with the slaves, djinni, or facility?

The mirror is of value to the society but the other mission was to find Al'Jakri who is no longer present.

Whoa... I swear I completed a post yesterday that said exactly this :/, and my initial response back to the Lady. There was a lot more to the post (grrr), but the main bit was:

Nilah holds up one hand to signal to the others that she needs to concentrate.

I message from Lady Darchana...

After listening to it, she replies out loud so that the other are free to add details for her to send.

Veiled lady not here. Was before. Defeated gnoll chieftan, assistant. Recovered journals, Slave Master's Mirror. 15/25 words so far.

Liberty's Edge

Test Lucky Number: ? Male CN Dwarf Barbarian (Invulnerable Rager) 6 | HP 65/65 (83/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/Spell-like Abilities) | Init +5 | Perc +14 | SM +0 | Speed 30ft
GM Eclipse wrote:
Would the group like to do anything else with the slaves, djinni, or facility?

Dimak wants to free the slaves (and also the djinni, but he has no clue so far how to accomplish that). He also wants to burn down the facility afterwards.

Dark Archive

Div-Spawn Eldritch Scion 5 | hp 33 | AC 18 t14 ff14 | F+5 R+5 W+4 | init+4 | Perc+0
Dimak wrote:
GM Eclipse wrote:
Would the group like to do anything else with the slaves, djinni, or facility?
Dimak wants to free the slaves (and also the djinni, but he has no clue so far how to accomplish that). He also wants to burn down the facility afterwards.

Nilah certainly wants to help with the freeing part, at least.

Liberty's Edge

Male Human Gunslinger [Myst.Stranger] 5/Oracle 2 hp 32/51 | AC 20/t15/ff16 CMD 22, 23 vs. disarm | Fort 5, Ref 8, Will 6 +1 vs charm,compulsion| Init +6 | Spd 20 ft. (med. load) | Perception +9 | Grit pts 2/3

"Assuming the veiled lady is now gone, last thing on our list is to free slaves, right?"

Jaakko wants to join in freeing the slaves.

Grand Lodge

CG Male Grippli Slayer 6 | HP 46/46 | AC 21 (22 shield), t15, ff18 | F +7 (+1), R +9, W +4 | Perc +10 | Darkvision 60' | Stealth +15 | Init +6 | speed 30', climb 20' | CMB +7 CMD 22 | cold-iron arrows x12 | Active Conditions: ---

Muddy's Survival check of 28 to find tracks didn't reveal anything?

"Maybe we ask Jairo if he knows where Pasha Muhlia went. He seems to know much about this place."

"Yes. Let's get everyone out of here safe, Jaako."
Muddy replies.

Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

sorry for no post last few days...had no power for 2 and a half days..and took last night off after getting power back...

Aye..free the slaves and maybe ask Jairo is he can help us in any way...

Dark Archive

Div-Spawn Eldritch Scion 5 | hp 33 | AC 18 t14 ff14 | F+5 R+5 W+4 | init+4 | Perc+0

Nilah nods at Muddy's idea.

Yes, perhaps Jairo does know something. Let's start there.

She rushes with the group back to the jinn to ask him

Jairo, do you have a minute for some questions?

Dark Archive

|Negotiations for the Star Gun ◆|↺|◇

The group has no trouble freeing the slaves, even the trouble maker knows he is better with freedom than staying at the fortress.

---

Jairo nods, "For you lot, of course!"

Liberty's Edge

Test Lucky Number: ? Male CN Dwarf Barbarian (Invulnerable Rager) 6 | HP 65/65 (83/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/Spell-like Abilities) | Init +5 | Perc +14 | SM +0 | Speed 30ft
Goran Baldaros wrote:
Aye..free the slaves and maybe ask Jairo is he can help us in any way...

"Sounds like a good idea! Let's do that!"

Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

Jairo, you are a good man...your help won't go unnoticed... Goran says with a nod of acknowledgement.

gg guys...thanks for sticking this out, E! hope you get better...

Grand Lodge

CG Male Grippli Slayer 6 | HP 46/46 | AC 21 (22 shield), t15, ff18 | F +7 (+1), R +9, W +4 | Perc +10 | Darkvision 60' | Stealth +15 | Init +6 | speed 30', climb 20' | CMB +7 CMD 22 | cold-iron arrows x12 | Active Conditions: ---

So... Does Jairo have any idea where Pasha Mulia went? Is there a box text conclusion?

Liberty's Edge

Male Human Gunslinger [Myst.Stranger] 5/Oracle 2 hp 32/51 | AC 20/t15/ff16 CMD 22, 23 vs. disarm | Fort 5, Ref 8, Will 6 +1 vs charm,compulsion| Init +6 | Spd 20 ft. (med. load) | Perception +9 | Grit pts 2/3

"Jairo, our mission here is finished, but we won't forget you."

Thanks for the game and get well soon!

Grand Lodge

2 people marked this as a favorite.
CG Male Grippli Slayer 6 | HP 46/46 | AC 21 (22 shield), t15, ff18 | F +7 (+1), R +9, W +4 | Perc +10 | Darkvision 60' | Stealth +15 | Init +6 | speed 30', climb 20' | CMB +7 CMD 22 | cold-iron arrows x12 | Active Conditions: ---

Just so we have some closure and not left hanging, here's the conclusion to the scenario.

Conclusion wrote:
With Chau defeated and the mirror of treacherous sight in the Pathfinders’ hands, the remaining members of the Red Ridge tribe scatter into the wilds of Stonespine Island and gradually regroup over the course of several weeks. Jairo, if he survived any conflict with the PCs, informs them as they leave that he remains bound to perform al’Jakri’s will but hopes to meet them again under pleasant circumstances. The PCs have little difficulty securing enough basic provisions to get themselves and any liberated slaves to Okeno. There, a ship awaits them to take them back to Absalom. Once the PCs return to the Grand Lodge, Ambrus Valsin debriefs them and lets them know that they have accomplished a great deal despite al’Jakri’s escape. He then debriefs them for several minutes about how the enchanted cedar chest performed in the field before concluding the meeting. He advises everyone to remain in Absalom for the next several days as he works with Lady Darchana to ensure she has all of the information she needs to predict the pasha’s next step. If the PCs resolved the encounter with Jairo nonviolently and improved his attitude to friendly or helpful, grant the Djinni’s Admiration boon on their Chronicle sheets.

Grand Lodge

CG Male Grippli Slayer 6 | HP 46/46 | AC 21 (22 shield), t15, ff18 | F +7 (+1), R +9, W +4 | Perc +10 | Darkvision 60' | Stealth +15 | Init +6 | speed 30', climb 20' | CMB +7 CMD 22 | cold-iron arrows x12 | Active Conditions: ---

Muddy dons his wide-brimmed sun hat and sticks a reed of straw in his mouth as he readies to depart Ambrus Valsin's office.
"Had good time with you all," he says as he shakes hands with his new friends.
"Hope to join you in another grand adventure soon. If you ever wanna chat, I'm at the docks almost every dusk for some good fishing."
He turns to give a final wave as he contentedly struts down the road towards the docks, the sun setting low over the horizon ahead of him.

Grand Lodge

1 person marked this as a favorite.
male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

Safe journey, Muddy...want me to refill your water skins for the road? the priest offers as the grippli prepares to head out.

Looks like I might have some training to do back at the abbey. It was nice to work with you all. May the Dawnflower bless your path tomorrow and the following days.

gg guys....woohoo...lvl 6! more healbot features!

Dark Archive

Div-Spawn Eldritch Scion 5 | hp 33 | AC 18 t14 ff14 | F+5 R+5 W+4 | init+4 | Perc+0

Nilah smiles at Jairo's friendliness and starts in.

By now you've heard the commotion, you're aware that we've routed the gnoll guards, and we're taking some of the slaves with us. You might also get by now that we're not really in the buying and selling business, as it were. Specifically, you can help us if you know where Pasha Muhlia went from here?

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