GM Frost's S02-19 Enter the Pallid Peak (Inactive)

Game Master Frozen Frost

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Challenge Points: 17 (Low Tier, Level 1-2)


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Grand Archive

| Speed: 20 [25] ft| Conditions: None | Hero Points: 1/3 | | HP 73/73| AC 23 | F: +12, R: +9, W: +12 | Perception: +12 CG Human (Half-orc) Figher 5

Haka moves ahead, axe in hand, positions himself south of the altar, and waits for trouble.

Grand Archive

NG Human Aasimar Monk 2 | HP 30/30 | AC 20 21; 21 22 in Crane Stance | Fort +7, Reflex +10, Will +6 | Perception +4 | Hero Point 1/1 | Conditions: Mage Armor | Speed: 25ft | Exploration Mode: Scout

Malik waits slightly behind, though still enters the room and begins writing, "Well, if the last room was haunted, its reasonable to say more of them will be. Let's be on our guard!"

Horizon Hunters

N | F, She/Her | Human Rogue (Thief) (1) | HP 16/16 | Ac 18 | F (T) +3 | R (E) +9 | W (E) +5 | Perception +5 | Stealth +7 Speed 30 | Hero 1/3 | Active Conditions: None

Shurgha follows behind Hancock across the bridge, then pushes past him once across. She follows Haka and Miss Signet down a short corridor, glancing at the alter at one end after turning into the room and tucking herself against the wall.

Shaken by the last encounter, she looks around carefully, not wanting another surprise.

Shurgha uses SEEK towards the alter.

Shurgha has dark vision.


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They make their move into the next room.

GM Screen:
Hancock, Defend: 1d20 + 8 ⇒ (14) + 8 = 22
Haka Geralf, Scout: 1d20 + 9 ⇒ (14) + 9 = 23
Mathilda, Defend: 1d20 + 7 ⇒ (3) + 7 = 10
Malik, Search: 1d20 + 5 ⇒ (15) + 5 = 20
Issil Telfae/Carnelian Signet, Search: 1d20 + 5 ⇒ (13) + 5 = 18
Shurgha Tak, Seek: 1d20 + 7 ⇒ (9) + 7 = 16
Black, Perception: 1d20 + 8 ⇒ (8) + 8 = 16
Blue, Perception: 1d20 + 8 ⇒ (20) + 8 = 28
Brown, Perception: 1d20 + 8 ⇒ (3) + 8 = 11
Orange, Perception: 1d20 + 8 ⇒ (2) + 8 = 10

Shurgha finds nothing even with his darkvision. Seconds later, something metallic is clanking and forcing her to be bound with it!

Shackle Attack vs Shurgha AC 18: 1d20 + 8 ⇒ (14) + 8 = 22
DC 11 Flat Check: 1d20 ⇒ 6

The attempt is unsuccessful, and Shurgha finds herself next to Blue.

THEY ARE WATCHING! Round 1
Terrain Condition:
Active Condition:
ENCOUNTER MAP
Character in BOLD can act!

Blue | Blinded

Haka HP 32/32, AC 20
Hancock HP 40/40, AC 18
Malik HP 30/30, AC 20
Signet HP 28/28, AC 19

Black (Undetected)

Shrugha HP 19/19, AC 18

Brown (Undetected)
Orange (Undetected)

Mathilda HP 32/32, AC 19

---

Undetected Condition

Grand Archive

NG Human Aasimar Monk 2 | HP 30/30 | AC 20 21; 21 22 in Crane Stance | Fort +7, Reflex +10, Will +6 | Perception +4 | Hero Point 1/1 | Conditions: Mage Armor | Speed: 25ft | Exploration Mode: Scout

Malik adopts a fighting stance, step towards the enemy, and attempts to assail the enemy.

◆ Crane Stance, ◆ Step, ◆ Flurry.

unarmed attack vs blue: 1d20 + 9 ⇒ (18) + 9 = 27
damage: 1d6 + 1 ⇒ (2) + 1 = 3

unarmed attack vs blue: 1d20 + 5 ⇒ (7) + 5 = 12
damage: 1d6 + 1 ⇒ (3) + 1 = 4

Damage is combined for resistances and weaknesses. AC is now 22


Alter Ego | Spell DC 19 | Spells -/2/1 | Curse: Minor| ♥️ 38 | AC 19 | Saves 7/9/7 | Perception +5 | PFS ID: 133608-2005 | CG Female Human Oracle of Flames 3 | Focus Points 2/2 | ☘️ 0 | ◆◇◈↺ |

"If you're going to bind someone, get their permission first." The Carnelian Signet flicks a ball of flame at the person with Blue shackles.

>Produce Flame<
Produce Flame: 1d20 + 8 ⇒ (16) + 8 = 24
Fire: 1d4 + 4 ⇒ (2) + 4 = 6

Then she raises a magical >Shield< in the shape of a flaming kiss.

Horizon Hunters

N/N male dwarf barbarian/5 | Init (Search) +10 | HP: 90/90(9/9 temp HP raging), 2 fire resist, 1 mental resist) | AC: 23 (21 raging) | F/R/W: +13/9/10| Speed: 20' (+10' raging) | Acrobatics +9, Athletics +13, Diplomacy +9, Intimidation +6, legal +9, Medicine +11, Perception +10, Surv +8, Thievery +9 | Active Conditions: Raging

Hancock moves into the room and adds a blow to those against the nefarious blue, but also tries to spot more of these things.

◆ Stride
◆ Seek
◆ Strike

  • perception: 1d20 + 6 ⇒ (16) + 6 = 22

  • to hit Maul: 1d20 + 8 ⇒ (17) + 8 = 25
  • damage Maul: 1d12 + 4 ⇒ (5) + 4 = 9 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits

    13 damage total.

  • Grand Archive

    | Speed: 20 [25] ft| Conditions: None | Hero Points: 1/3 | | HP 73/73| AC 23 | F: +12, R: +9, W: +12 | Perception: +12 CG Human (Half-orc) Figher 5

    Haka looks around the room

    Perception: 1d20 + 8 ⇒ (20) + 8 = 28

    Before stepping up to blue and adding his axe to the multitude of strikes.

    Attack, snagging strike: 1d20 + 10 ⇒ (1) + 10 = 11
    damage: 1d8 + 4 ⇒ (6) + 4 = 10

    ◆ Seek
    ◆ Step
    ◆ Strike


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    Malik makes a stance and goes to the enemy to make a flurry of blows. Only the first one lands a hit. Signet flicks a ball of flame to it as well, hitting right into the face, before raising her magical shield. Hancock looks around if Blue is alone, noticing somebody hidden close to Blue. He then bludgeons Blue with his maul that has some electricity with it. Haka also joins Hancock on looking for other undetected enemies, if there are others. He identifies someone hidden close to Signet. He then joins the attack squad against Blue but misses widely, perhaps he is too focused on being on a lookout.

    Moments later somebody is swinging a weapon against Hancock!
    Light Hammer Attack vs Hancock AC 18: 1d20 + 11 ⇒ (13) + 11 = 24
    DC 11 Flat check: 1d20 ⇒ 7

    THEY ARE WATCHING! Round 1
    Terrain Condition:
    Active Condition:
    ENCOUNTER MAP
    Character in BOLD can act!

    Blue -22 | Blinded

    Haka HP 32/32, AC 20
    Hancock HP 40/40, AC 18
    Malik HP 30/30, AC 20(22 Stance)
    Signet HP 28/28, AC 19

    Black | Blinded

    Shurgha HP 19/19, AC 18

    Brown (Undetected)
    Orange (Hidden to Haka, Undetected to others)

    Mathilda HP 32/32, AC 19

    ---

    Undetected Condition

    Horizon Hunters

    N/N male dwarf barbarian/5 | Init (Search) +10 | HP: 90/90(9/9 temp HP raging), 2 fire resist, 1 mental resist) | AC: 23 (21 raging) | F/R/W: +13/9/10| Speed: 20' (+10' raging) | Acrobatics +9, Athletics +13, Diplomacy +9, Intimidation +6, legal +9, Medicine +11, Perception +10, Surv +8, Thievery +9 | Active Conditions: Raging

    No damage from the blow on Hancock? Pleasantly surprised.


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    It is a hit. 3 from Malik, 6 from Signet, 13 from Hancock, total of 22 vs Blue.

    Horizon Hunters

    N/N male dwarf barbarian/5 | Init (Search) +10 | HP: 90/90(9/9 temp HP raging), 2 fire resist, 1 mental resist) | AC: 23 (21 raging) | F/R/W: +13/9/10| Speed: 20' (+10' raging) | Acrobatics +9, Athletics +13, Diplomacy +9, Intimidation +6, legal +9, Medicine +11, Perception +10, Surv +8, Thievery +9 | Active Conditions: Raging

    I meant the attack ON Hancock, not by Hancock.
    Light Hammer Attack vs Hancock AC 18: 24
    Hancock HP 40/40, AC 18

    Horizon Hunters

    N | F, She/Her | Human Rogue (Thief) (1) | HP 16/16 | Ac 18 | F (T) +3 | R (E) +9 | W (E) +5 | Perception +5 | Stealth +7 Speed 30 | Hero 1/3 | Active Conditions: None

    Flat Check to See the Creatures: 1d20 ⇒ 8
    On a successful sighting:

    ◆ Draw Short Sword. ◆ Strike ◆ Strike

    Strike Blue: 1d20 + 7 ⇒ (6) + 7 = 13
    Successful-Slashing Damage: 1d6 + 3 ⇒ (1) + 3 = 4

    Strike Blue: 1d20 + 7 - 4 ⇒ (1) + 7 - 4 = 4
    Successful-Slashing Damage: 1d6 + 3 ⇒ (1) + 3 = 4


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    Hancock the Angry wrote:
    I meant the attack ON Hancock, not by Hancock.

    Oh, I see. It would have been a hit, but enemy is light blinded, and it fails the flat check.

    I am rolling flat check of the enemy because they are light-blinded.

    Shurgha draws her weapon and attacks Blue. Both misses.

    Somebody is trying to bind Signet's hands with manacles!
    Shackle Attack vs Signet AC 20, FF: 1d20 + 8 ⇒ (1) + 8 = 9

    And another one from her other side.
    Shackle Attack vs Signet AC 20, FF: 1d20 + 8 ⇒ (19) + 8 = 27
    Flat check: 1d20 ⇒ 2

    THEY ARE WATCHING! Round 1
    Terrain Condition:
    Active Condition:
    ENCOUNTER MAP
    Character in BOLD can act!

    Blue -22 | Blinded

    Haka HP 32/32, AC 20
    Hancock HP 40/40, AC 18
    Malik HP 30/30, AC 20(22 Stance)
    Signet HP 28/28, AC 19(20 Shield)

    Black | Blinded

    Shurgha HP 19/19, AC 18

    Brown | Blinded
    Orange | Blinded

    Mathilda HP 32/32, AC 19


    Alter Ego | Spell DC 19 | Spells -/2/1 | Curse: Minor| ♥️ 38 | AC 19 | Saves 7/9/7 | Perception +5 | PFS ID: 133608-2005 | CG Female Human Oracle of Flames 3 | Focus Points 2/2 | ☘️ 0 | ◆◇◈↺ |

    "As always, I'm the center of attention!" She snaps her fingers and swerves away from the shackles.

    Envoy's Alliance

    | Female LG Human Fighter 2 | HP 32/32 | AC 19 | Fort +8 Ref +8 Will +4 | Perc +6 |Hero Points: 1/1 | Default Exploration ( Guard) | Speed 25ft | Active Conditions: None

    Mathilda hearing the sound of her friends in battle, runs to catch up with the group. Then she drops her sword to pull out her hand crossbow.

    ◆ Stirde
    ◆ Stride
    ◇ drop sword
    ◆ draw hand crossbow


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    Hearing the commotion, Mathilda makes her move and changes weapon. Blue draws weapon and attacks Shurgha!
    Light Hammer Attack vs Shurgha AC 18: 1d20 + 11 ⇒ (3) + 11 = 14
    Flat Check: 1d20 ⇒ 1

    Being blinded, the attack is a miss. It attacks one more time.
    Light Hammer Attack vs Shurgha AC 18, MAP, Agile: 1d20 + 11 - 4 ⇒ (14) + 11 - 4 = 21
    Flat Check: 1d20 ⇒ 17
    Light Hammer Damage: 1d6 + 4 ⇒ (5) + 4 = 9 bludgeoning damage

    The second attack connects, hitting her in the chest. Blue's sight is now adjusting, getting used to the light around them, though it is still dazzled.

    THEY ARE WATCHING! Round 2
    Terrain Condition:
    Active Condition:
    ENCOUNTER MAP
    Character in BOLD can act!

    Blue -22 | Dazzled

    Haka HP 32/32, AC 20
    Hancock HP 40/40, AC 18
    Malik HP 30/30, AC 20(22 Stance)
    Signet HP 28/28, AC 19

    Black | Blinded

    Shurgha HP 10/19, AC 18

    Brown | Blinded
    Orange | Blinded

    Mathilda HP 32/32, AC 19

    Grand Archive

    NG Human Aasimar Monk 2 | HP 30/30 | AC 20 21; 21 22 in Crane Stance | Fort +7, Reflex +10, Will +6 | Perception +4 | Hero Point 1/1 | Conditions: Mage Armor | Speed: 25ft | Exploration Mode: Scout

    Malik tries to knock out the enemy in front of him, hoping to avoid killing them.

    flurry vs blue: 1d20 + 9 ⇒ (17) + 9 = 26
    non lethal damage: 1d6 + 1 ⇒ (1) + 1 = 2

    flurry vs blue: 1d20 + 5 ⇒ (13) + 5 = 18
    non lethal damage: 1d6 + 1 ⇒ (1) + 1 = 2

    He then sends a bolt of electricity arcing between two other enemies.
    electric arc vs black and brown: 1d4 + 3 ⇒ (2) + 3 = 5 DC 17 reflex


    Alter Ego | Spell DC 19 | Spells -/2/1 | Curse: Minor| ♥️ 38 | AC 19 | Saves 7/9/7 | Perception +5 | PFS ID: 133608-2005 | CG Female Human Oracle of Flames 3 | Focus Points 2/2 | ☘️ 0 | ◆◇◈↺ |

    Flames dance up and down the Carnelian Signet's arm as she snaps her fingers and forms an >Incendiary Aura< around herself. "If anyone wants to burn someone nearby me that would be quite appreciated."

    Anyone who takes Fire Damage within 10 feet of me also takes 2d4 persistent fire damage.

    She sees smoke clouding her vision, and can faintly smell hellfire.

    ◆◆ Cast >Incendiary Aura<, costing 1 Focus Point.
    ◇ Flame Curse is now Minor. Creatures further than 30 feet are concealed from the Carnelian Signet.
    ◆ Step

    Horizon Hunters

    N/N male dwarf barbarian/5 | Init (Search) +10 | HP: 90/90(9/9 temp HP raging), 2 fire resist, 1 mental resist) | AC: 23 (21 raging) | F/R/W: +13/9/10| Speed: 20' (+10' raging) | Acrobatics +9, Athletics +13, Diplomacy +9, Intimidation +6, legal +9, Medicine +11, Perception +10, Surv +8, Thievery +9 | Active Conditions: Raging

    No fire magic here, but lots of good old fashioned pounding on black.

    to hit Maul: 1d20 + 8 ⇒ (6) + 8 = 14
    damage Maul: 1d12 + 4 ⇒ (9) + 4 = 13 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits

    to hit Maul, iterative: 1d20 + 8 - 5 ⇒ (15) + 8 - 5 = 18
    damage Maul: 1d12 + 4 ⇒ (3) + 4 = 7 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits

    to hit Maul, iterative: 1d20 + 8 - 10 ⇒ (3) + 8 - 10 = 1
    damage Maul: 1d12 + 4 ⇒ (12) + 4 = 16 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits

    Grand Archive

    | Speed: 20 [25] ft| Conditions: None | Hero Points: 1/3 | | HP 73/73| AC 23 | F: +12, R: +9, W: +12 | Perception: +12 CG Human (Half-orc) Figher 5

    Attack, snagging strike, blue: 1d20 + 10 ⇒ (9) + 10 = 19
    damage: 1d8 + 4 ⇒ (8) + 4 = 12

    Attack, snagging strike, sweep, MAP, black: 1d20 + 10 - 5 + 1 ⇒ (9) + 10 - 5 + 1 = 15
    damage: 1d8 + 4 ⇒ (8) + 4 = 12

    Attack, snagging strike, sweep, MAP, blue: 1d20 + 10 - 10 + 1 ⇒ (17) + 10 - 10 + 1 = 18
    damage: 1d8 + 4 ⇒ (8) + 4 = 12

    Haka makes a trio of sweeping strikes, switching between blue and black. Each chop of his axe is accompanied by a quick clench or a yank on his opponent's arm, keeping them off balance as he whirls back and forth.

    ◆ Strike
    ◆ Strike
    ◆ Strike

    snagging strike, anyone hit by Haka is flat-footed until his next turn or they move away.

    Grand Archive

    NG Human Aasimar Monk 2 | HP 30/30 | AC 20 21; 21 22 in Crane Stance | Fort +7, Reflex +10, Will +6 | Perception +4 | Hero Point 1/1 | Conditions: Mage Armor | Speed: 25ft | Exploration Mode: Scout

    Malik looks at the floating embers around The Carnelian Signet, "Fire is difficult to control; I don't carry any."


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    Malik sends a flurry of blows against Blue to knock it out, but still standing.
    DC 17 basic Reflex save, Black: 1d20 + 10 ⇒ (5) + 10 = 15
    DC 17 basic Reflex save, Brown: 1d20 + 10 ⇒ (16) + 10 = 26

    Black gets fully electrified, but Brown manages to take half damage only of it. Signet surrounds herself with dancing flames that would burn more those around her! Hancock attacks Black with his maul, in which only the second one connects.

    Haka snags Blue in the neck, breaking it. His snag sweeps to Black, but misses. Haka, you have 1 action left, tell me if you want to count the last action as Strike vs Black with the same third roll.

    Black attempts to attack Hancock and Haka!
    Light Hammer vs Hancock AC 18: 1d20 + 11 ⇒ (8) + 11 = 19
    Flat check: 1d20 ⇒ 17
    Light Hammer Damage: 1d6 + 4 ⇒ (4) + 4 = 8 bludgeoning damage

    Light Hammer vs Hancock AC 18, MAP, Agile: 1d20 + 11 - 4 ⇒ (7) + 11 - 4 = 14
    Flat check: 1d20 ⇒ 2

    Light Hammer vs Haka AC 20, MAP2, Agile: 1d20 + 11 - 8 ⇒ (19) + 11 - 8 = 22
    Flat check: 1d20 ⇒ 8

    Only the first one hits, and Black also is getting used of the light.

    THEY ARE WATCHING! Round 2
    Terrain Condition:
    Active Condition:
    ENCOUNTER MAP
    Character in BOLD can act!

    Haka HP 32/32, AC 20 (1 action left)
    Hancock HP 40/40, AC 18
    Malik HP 30/30, AC 20(22 Stance)
    Signet HP 28/28, AC 19, Minor Curse

    Black -16 | FF, Dazzled

    Shurgha HP 10/19, AC 18

    Brown -2 | Blinded
    Orange | Blinded

    Mathilda HP 32/32, AC 19

    Horizon Hunters

    N | F, She/Her | Human Rogue (Thief) (1) | HP 16/16 | Ac 18 | F (T) +3 | R (E) +9 | W (E) +5 | Perception +5 | Stealth +7 Speed 30 | Hero 1/3 | Active Conditions: None

    Shurgha pulls her clan pistol and aims at Black.

    Strike: 1d20 + 6 ⇒ (5) + 6 = 11
    Damage:P, Concussive, Fatal d10: 1d6 ⇒ 2

    She then strides to the east.

    ◆ Draw
    ◆ Strike
    ◆ Stride

    Grand Archive

    | Speed: 20 [25] ft| Conditions: None | Hero Points: 1/3 | | HP 73/73| AC 23 | F: +12, R: +9, W: +12 | Perception: +12 CG Human (Half-orc) Figher 5

    go ahead and use the third attack on black. Sweep should still apply since he swung at blue this round

    Horizon Hunters

    N/N male dwarf barbarian/5 | Init (Search) +10 | HP: 90/90(9/9 temp HP raging), 2 fire resist, 1 mental resist) | AC: 23 (21 raging) | F/R/W: +13/9/10| Speed: 20' (+10' raging) | Acrobatics +9, Athletics +13, Diplomacy +9, Intimidation +6, legal +9, Medicine +11, Perception +10, Surv +8, Thievery +9 | Active Conditions: Raging

    Hancock should be shown as having 37 HP after deducting the temp HP from rage.


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    Hancock the Angry wrote:
    Hancock should be shown as having 37 HP after deducting the temp HP from rage.

    Oh, yes. Thanks.

    Shurgha aims to strike Black but she misses. Haka's third strike hits it anyway. Brown draws its light hammer and attacks Signet twice!
    Light Hammer Attack vs Signet AC 19: 1d20 + 11 ⇒ (17) + 11 = 28
    Flat check: 1d20 ⇒ 12
    Light Hammer Damage: 1d6 + 4 ⇒ (4) + 4 = 8 bludgeoning damage

    Light Hammer Attack vs Signet AC 19, MAP, Agile: 1d20 + 11 - 4 ⇒ (14) + 11 - 4 = 21
    Flat check: 1d20 ⇒ 17
    Light Hammer Damage: 1d6 + 4 ⇒ (3) + 4 = 7 bludgeoning damage

    Both attacks connect despite being blinded, in which now it starts to recover. Orange also draws its light hammer, steps closer and attacks Signet too.
    Light Hammer Attack vs Signet AC 19: 1d20 + 11 ⇒ (10) + 11 = 21
    Flat check: 1d20 ⇒ 3
    Light Hammer Damage: 1d6 + 4 ⇒ (4) + 4 = 8 bludgeoning damage

    Thankfully the attack misses. Orange also is recovering her sight.

    THEY ARE WATCHING! Round 2/3
    Terrain Condition:
    Active Condition:
    ENCOUNTER MAP
    Character in BOLD can act!

    Round 3
    Haka HP 32/32, AC 20
    Hancock HP 37/37, AC 18
    Malik HP 30/30, AC 20(22 Stance)
    Signet HP 13/28, AC 19, Minor Curse

    Black -16 | FF, Dazzled

    Shurgha HP 10/19, AC 18

    Brown -2 | Dazzled
    Orange | Dazzled

    Round 2
    Mathilda HP 32/32, AC 19

    Grand Archive

    NG Human Aasimar Monk 2 | HP 30/30 | AC 20 21; 21 22 in Crane Stance | Fort +7, Reflex +10, Will +6 | Perception +4 | Hero Point 1/1 | Conditions: Mage Armor | Speed: 25ft | Exploration Mode: Scout

    Malik raises his hand and fires another arc of electricity between two of the foes. He then moves into a better position to support Hancock. [b]"Better than dealing with a bunch of spirits at least...[/ooc]

    electric arc vs Orange and Brown: 1d4 + 3 ⇒ (3) + 3 = 6 DC 17 basic Reflex

    ◆◆ electric arc, ◆ stride


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    I forgot to adjust Black's HP. Updating it in this post, anyway.

    GM Screen:
    DC 17 basic Reflex Save, Brown: 1d20 + 10 ⇒ (11) + 10 = 21
    DC 17 basic Reflex Save, Orange: 1d20 + 10 ⇒ (12) + 10 = 22

    Both Orange and Brown are able to dodge some of the electric arcs. Malik then strides close to Hancock.

    THEY ARE WATCHING! Round 2/3
    Terrain Condition:
    Active Condition:
    ENCOUNTER MAP
    Character in BOLD can act!

    Round 3
    Haka HP 32/32, AC 20
    Hancock HP 37/37, AC 18
    Malik HP 30/30, AC 20(22 Stance)
    Signet HP 13/28, AC 19, Minor Curse

    Black -28 | FF, Dazzled

    Shurgha HP 10/19, AC 18

    Brown -5 | Dazzled
    Orange -3 | Dazzled

    Round 2
    Mathilda HP 32/32, AC 19


    Alter Ego | Spell DC 19 | Spells -/2/1 | Curse: Minor| ♥️ 38 | AC 19 | Saves 7/9/7 | Perception +5 | PFS ID: 133608-2005 | CG Female Human Oracle of Flames 3 | Focus Points 2/2 | ☘️ 0 | ◆◇◈↺ |

    "I am quite popular here but I don't mind sharing the attention against these two." She >Produces more Flame and tries to slap the person with a Orange vest.

    Spell Attack: 1d20 + 8 ⇒ (14) + 8 = 22
    Fire Damage: 1d4 + 4 ⇒ (2) + 4 = 6
    She grins as embers from her arm spread onto the attacker.

    Thanks to my >Incendiary Arua<, if they are hit they take 2d4 persistent fire damage

    She reforms her magical >shield<.

    ◆◆ Cast >Produce Flame against Orange
    >Incendiary Arua< ignites Brown
    ◆ Cast >Shield<, AC is now 19.
    ↺ will >Shield Block< the first attack, Hardness 5


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    Signet, do you mean 'ignite Orange' from Incendiary Aura since it is the one you attacked with Produce Flame if it is successful? Just wanna check.

    Grand Archive

    | Speed: 20 [25] ft| Conditions: None | Hero Points: 1/3 | | HP 73/73| AC 23 | F: +12, R: +9, W: +12 | Perception: +12 CG Human (Half-orc) Figher 5

    Attack, snagging strike: 1d20 + 10 ⇒ (18) + 10 = 28
    damage: 1d8 + 4 ⇒ (8) + 4 = 12

    Battle Medicine, assurance: 2d8 ⇒ (3, 6) = 9

    third action depends on what happens to black. Attack if he's still up or stride if he's down

    Haka buries his axe head into the chest of the closest foe before turning and slapping a couple numbing poultices on the Carnelian Signet.

    Try to dodge next time

    Horizon Hunters

    N/N male dwarf barbarian/5 | Init (Search) +10 | HP: 90/90(9/9 temp HP raging), 2 fire resist, 1 mental resist) | AC: 23 (21 raging) | F/R/W: +13/9/10| Speed: 20' (+10' raging) | Acrobatics +9, Athletics +13, Diplomacy +9, Intimidation +6, legal +9, Medicine +11, Perception +10, Surv +8, Thievery +9 | Active Conditions: Raging

    Hancock shifts to attack orange, seeing Ms. Signet in dire straights.

    to hit Maul: 1d20 + 8 ⇒ (10) + 8 = 18
    damage Maul: 1d12 + 4 ⇒ (12) + 4 = 16 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits

    to hit Maul, iterative: 1d20 + 8 - 5 ⇒ (10) + 8 - 5 = 13
    damage Maul: 1d12 + 4 ⇒ (11) + 4 = 15 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits

    to hit Maul, iterative: 1d20 + 8 - 10 ⇒ (4) + 8 - 10 = 2
    damage Maul: 1d12 + 4 ⇒ (8) + 4 = 12 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits


    Alter Ego | Spell DC 19 | Spells -/2/1 | Curse: Minor| ♥️ 38 | AC 19 | Saves 7/9/7 | Perception +5 | PFS ID: 133608-2005 | CG Female Human Oracle of Flames 3 | Focus Points 2/2 | ☘️ 0 | ◆◇◈↺ |

    Yes, Orange will burst into flames since I hit him with a fire attack. I started aiming at Brown but then changed my mind mid post. Sorry about the confusion!

    Envoy's Alliance

    | Female LG Human Fighter 2 | HP 32/32 | AC 19 | Fort +8 Ref +8 Will +4 | Perc +6 |Hero Points: 1/1 | Default Exploration ( Guard) | Speed 25ft | Active Conditions: None

    Mathilda steadies her hand crossbow and shoots at black. reloads and shoots at black again.

    hand crossbow attack: 1d20 + 8 ⇒ (9) + 8 = 17
    damage, Piercing: 1d8 ⇒ 2

    hand crossbow attack: 1d20 + 3 ⇒ (18) + 3 = 21
    damage, Piercing: 1d8 ⇒ 1


    Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area Templates | ◆◇↺

    Signet launches a small ball of flame to Orange, hitting it squarely and burning it. Orange is further engulfed with the flames (2d4 ⇒ (4, 2) = 6 persistent fire damage), thanks to Signet fiery aura that surrounds her. She then raises a magic shield for added protection. Haka snags Black in the chest, totally breaking some bones in it, and the creature falls to the floor with a thud. He then quickly heals Signet with some poultices. Hancock also attacks Orange, bludgeoning it in the chest, only the first one connects, but Orange is still standing despite the massive damage from it. Mathilda, Black is down so I will fly your aim to Brown instead. Mathilda flies two arrows to Brown, missing the first one, but sticking the second in its arm.

    THEY ARE WATCHING! Round 3
    Terrain Condition:
    Active Condition:
    ENCOUNTER MAP
    Character in BOLD can act!

    Haka HP 32/32, AC 20
    Hancock HP 37/37, AC 18
    Malik HP 30/30, AC 20(22 Stance)
    Signet HP 22/28, AC 19(20 Shield), Minor Curse
    Shurgha HP 10/19, AC 18

    Brown -6 | Dazzled
    Orange -29 | 6 Persistent Fire, Dazzled

    Mathilda HP 32/32, AC 19

    Horizon Hunters

    N | F, She/Her | Human Rogue (Thief) (1) | HP 16/16 | Ac 18 | F (T) +3 | R (E) +9 | W (E) +5 | Perception +5 | Stealth +7 Speed 30 | Hero 1/3 | Active Conditions: None

    Shurgha moves around Mathilda in order to get a clear shot at Brown, reloads her pistol, and shoots.

    Clan Pistol Strike: 1d20 + 6 ⇒ (13) + 6 = 19

    Damage, Concussive, Fatal D10: 1d6 ⇒ 1

    Stride ◆
    Reload ◆
    strike ◆


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    Shurgha moves for a clear shot and hits Brown, grazing its temple. Brown makes another rounds of attack on Signet with its light hammer!
    Light Hammer Attack vs Signet AC 20: 1d20 + 11 ⇒ (1) + 11 = 12
    Light Hammer Attack vs Signet AC 20, MAP, Agile: 1d20 + 11 - 4 ⇒ (13) + 11 - 4 = 20
    DC 5 Flat Check: 1d20 ⇒ 9
    Light Hammer Damage: 1d6 + 4 ⇒ (6) + 4 = 10 bludgeoning damage

    Signet blocks some of its damage with her Shield! (You only take 5 bludgeoning damage.)
    Light Hammer Attack vs Signet AC 19, MAP2, Agile: 1d20 + 11 - 8 ⇒ (6) + 11 - 8 = 9

    Orange attacks Haka with its light hammer.
    Light Hammer Attack vs Haka AC 20: 1d20 + 11 ⇒ (5) + 11 = 16
    Light Hammer Attack vs Haka AC 20, MAP, Agile: 1d20 + 11 - 4 ⇒ (7) + 11 - 4 = 14
    Light Hammer Attack vs Haka AC 20, MAP2, Agile: 1d20 + 11 - 8 ⇒ (2) + 11 - 8 = 5

    None of the attacks connects Haka.
    DC 15 Flat Check vs 6 Persisten Fire: 1d20 ⇒ 7

    Orange is burned down with the incendiary aura of Signet!

    THEY ARE WATCHING! Round 3/4
    Terrain Condition:
    Active Condition:
    ENCOUNTER MAP
    Character in BOLD can act!

    Round 4
    Haka HP 32/32, AC 20
    Hancock HP 37/37, AC 18
    Malik HP 30/30, AC 20(22 Stance)
    Signet HP 17/28, AC 19(20 Shield), Minor Curse
    Shurgha HP 10/19, AC 18

    Brown -7 | Dazzled

    Round 3
    Mathilda HP 32/32, AC 19

    Horizon Hunters

    N/N male dwarf barbarian/5 | Init (Search) +10 | HP: 90/90(9/9 temp HP raging), 2 fire resist, 1 mental resist) | AC: 23 (21 raging) | F/R/W: +13/9/10| Speed: 20' (+10' raging) | Acrobatics +9, Athletics +13, Diplomacy +9, Intimidation +6, legal +9, Medicine +11, Perception +10, Surv +8, Thievery +9 | Active Conditions: Raging

    "Ha! nuthrdn!"

    Hancock moves into position and wails on Brown (stride, strike, strike)

    to hit Maul: 1d20 + 8 ⇒ (17) + 8 = 25
    damage Maul: 1d12 + 4 ⇒ (8) + 4 = 12 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits

    to hit Maul, iterative: 1d20 + 8 - 5 ⇒ (8) + 8 - 5 = 11
    damage Maul: 1d12 + 4 ⇒ (1) + 4 = 5 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits

    Grand Archive

    NG Human Aasimar Monk 2 | HP 30/30 | AC 20 21; 21 22 in Crane Stance | Fort +7, Reflex +10, Will +6 | Perception +4 | Hero Point 1/1 | Conditions: Mage Armor | Speed: 25ft | Exploration Mode: Scout

    Malik considers striding into the melee, but decides to leave a space open for Haka to take. "You know, surrendering is an option right? You should do that or you'll probably die." he says hoping their foe backs down.

    Assuming the enemy doesn't surrender, Malik fires off another bolt of electricity.

    make a request (probably auto-fail): 1d20 + 7 ⇒ (20) + 7 = 27
    electric arc: 1d4 + 3 ⇒ (3) + 3 = 6 DC 17 basic reflex.

    ◆ Make a Request, ◆◆ Electric Arc.


    Alter Ego | Spell DC 19 | Spells -/2/1 | Curse: Minor| ♥️ 38 | AC 19 | Saves 7/9/7 | Perception +5 | PFS ID: 133608-2005 | CG Female Human Oracle of Flames 3 | Focus Points 2/2 | ☘️ 0 | ◆◇◈↺ |

    "Try to dodge, he says..." The Carnelian Signet thinks of a funny retort but that ends with a hammer strike to her arm. The shield shatters into a puff of smoke as it absorbs some of the blow.

    She can't help but grin as the figure in Orange smoulders. She turns to the creature in Brown. "It is good advice. Let's see if you can keep up."

    Produce Flame: 1d20 + 8 ⇒ (12) + 8 = 20
    Fire: 1d4 + 4 ⇒ (2) + 4 = 6

    More of her flames spread onto the Brown figure, igniting them. "Flames are too much for you? My friends will help you cool off."

    She Strides away to give her allies some space, even as smoke clouds her vision.

    ◆◆ Cast >Produce Flame< against Brown
    ◇ If that hit, >Incendiary Aura< causes 2d4 Persistent Fire damage
    ◆ Stride

    Grand Archive

    | Speed: 20 [25] ft| Conditions: None | Hero Points: 1/3 | | HP 73/73| AC 23 | F: +12, R: +9, W: +12 | Perception: +12 CG Human (Half-orc) Figher 5

    If you lay down your arms I may be able to save your friends.

    if he surrenders:

    Medicine, stabilize: 1d20 + 8 ⇒ (5) + 8 = 13
    Assurance would get anyone at dying 1 so Haka would prioritize that if he could.

    if he doesn't surrender:

    Haka steps forward, unrelenting, and swings twice more.

    Attack, snagging strike: 1d20 + 10 ⇒ (5) + 10 = 15
    damage: 1d8 + 4 ⇒ (8) + 4 = 12

    Attack, snagging strike, MAP: 1d20 + 10 - 5 ⇒ (5) + 10 - 5 = 10
    damage: 1d8 + 4 ⇒ (2) + 4 = 6

    ◆ Step
    ◆ Strike
    ◆ Strike


    Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area Templates | ◆◇↺

    Hancock moves and Strikes Brown, connecting only on the first attack. Malik's request of surrendering fails, given that the creature is hostile to them. "I would rather die with them than be with your lot!" it speaks.

    GM Screen:
    DC 17 basic Reflex Save: 1d20 + 10 ⇒ (15) + 10 = 25

    Malik sends an electric arc, but Brown manages to dodge some of its effects. Signet fires away another fiery ball that burns Brown with additional 2d4 ⇒ (1, 4) = 5 persistent fire damage. Seeing that the enemy doesn't surrender, Haka snags strikes on Brown but none hits.

    THEY ARE WATCHING! Round 3/4
    Terrain Condition:
    Active Condition:
    ENCOUNTER MAP
    Character in BOLD can act!

    Round 4
    Haka HP 32/32, AC 20
    Hancock HP 37/37, AC 18
    Malik HP 30/30, AC 20(22 Stance)
    Signet HP 17/28, AC 19(20 Shield), Minor Curse
    Shurgha HP 10/19, AC 18

    Brown -26 | Dazzled, 5 persistent fire damage

    Round 3
    Mathilda HP 32/32, AC 19

    Horizon Hunters

    N | F, She/Her | Human Rogue (Thief) (1) | HP 16/16 | Ac 18 | F (T) +3 | R (E) +9 | W (E) +5 | Perception +5 | Stealth +7 Speed 30 | Hero 1/3 | Active Conditions: None

    Shurgha loads her pistol, takes a careful aim at brown, and says to him: "We can oblige you!" She then reloads her pistol.

    Clan Pistol Strike: 1d20 + 6 ⇒ (12) + 6 = 18

    Damage, Concussive, Fatal D10: 1d6 ⇒ 1

    Reload ◆
    strike ◆
    Reload ◆


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    Shurgha's attack hits Brown, but still standing.

    THEY ARE WATCHING! Round 3/4
    Terrain Condition:
    Active Condition:
    ENCOUNTER MAP
    Character in BOLD can act!

    Round 4
    Haka HP 32/32, AC 20
    Hancock HP 37/37, AC 18
    Malik HP 30/30, AC 20(22 Stance)
    Signet HP 17/28, AC 19(20 Shield), Minor Curse
    Shurgha HP 10/19, AC 18

    Brown -27 | Dazzled, 5 persistent fire damage

    Round 3
    Mathilda HP 32/32, AC 19


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    Botting Mathilda.

    Mathilda reloads,steadies her hand crossbow and shoots at Brown. She reloads again.

    Hand Crossbow Attack vs Brown: 1d20 + 8 ⇒ (1) + 8 = 9
    Hand Crossbow Damage: 1d8 ⇒ 7 piercing damage

    Her shot widely misses overhead Brown.

    Brown attacks Hancock with the light hammer!
    Light Hammer Attack vs Hancock AC 18: 1d20 + 11 ⇒ (15) + 11 = 26
    Light Hammer Damage: 1d6 + 4 ⇒ (4) + 4 = 8 bludgeoning damage
    DC 5 Flat check: 1d20 ⇒ 4

    Thankfully it misses him. But Brown attacks him again!
    Light Hammer Attack vs Hancock AC 18, MAP, Agile: 1d20 + 11 - 4 ⇒ (12) + 11 - 4 = 19
    Light Hammer Damage: 1d6 + 4 ⇒ (4) + 4 = 8 bludgeoning damage
    DC 5 Flat check: 1d20 ⇒ 11

    The second time hits squarely on his chest. And another one!
    Light Hammer Attack vs Hancock AC 18, MAP, Agile: 1d20 + 11 - 8 ⇒ (2) + 11 - 8 = 5
    Light Hammer Damage: 1d6 + 4 ⇒ (2) + 4 = 6 bludgeoning damage

    Brown misses again.
    DC 15 Flat check vs Persistent Damage: 1d20 ⇒ 18

    The persistent fire haven't lingered on Brown and dissipates.


    Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area Templates | ◆◇↺

    THEY ARE WATCHING! Round 4/5
    Terrain Condition:
    Active Condition:
    ENCOUNTER MAP
    Character in BOLD can act!

    Round 5
    Haka HP 32/32, AC 20
    Hancock HP 29/37, AC 18
    Malik HP 30/30, AC 20(22 Stance)
    Signet HP 17/28, AC 19(20 Shield), Minor Curse
    Shurgha HP 10/19, AC 18

    Brown -27 | Dazzled

    Round 4
    Mathilda HP 32/32, AC 19

    Grand Archive

    | Speed: 20 [25] ft| Conditions: None | Hero Points: 1/3 | | HP 73/73| AC 23 | F: +12, R: +9, W: +12 | Perception: +12 CG Human (Half-orc) Figher 5

    Have it your way.

    Attack, snagging strike: 1d20 + 10 ⇒ (20) + 10 = 30
    damage: 1d8 + 4 ⇒ (8) + 4 = 12

    Attack, snagging strike, MAP: 1d20 + 10 - 5 ⇒ (10) + 10 - 5 = 15
    damage: 1d8 + 4 ⇒ (7) + 4 = 11

    Attack, snagging strike, MAP: 1d20 + 10 - 10 ⇒ (16) + 10 - 10 = 16
    damage: 1d8 + 4 ⇒ (6) + 4 = 10

    With little room to maneuver Haka hacks away at the remaining enemy, leading with an incredible overhand chop.

    Horizon Hunters

    N/N male dwarf barbarian/5 | Init (Search) +10 | HP: 90/90(9/9 temp HP raging), 2 fire resist, 1 mental resist) | AC: 23 (21 raging) | F/R/W: +13/9/10| Speed: 20' (+10' raging) | Acrobatics +9, Athletics +13, Diplomacy +9, Intimidation +6, legal +9, Medicine +11, Perception +10, Surv +8, Thievery +9 | Active Conditions: Raging

    One teensie adjustment. Handcock should be 29/40.

    Now that makes Hancock mad. With a howl of rage he continues his flurry of berserk swings.

    to hit Maul: 1d20 + 8 ⇒ (9) + 8 = 17
    damage Maul: 1d12 + 4 ⇒ (8) + 4 = 12 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits

    to hit Maul, iterative: 1d20 + 8 - 5 ⇒ (7) + 8 - 5 = 10
    damage Maul: 1d12 + 4 ⇒ (11) + 4 = 15 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits

    to hit Maul, iterative: 1d20 + 8 - 10 ⇒ (12) + 8 - 10 = 10
    damage Maul: 1d12 + 4 ⇒ (7) + 4 = 11 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits


    Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area Templates | ◆◇↺

    Haka's snagging strike is enough for Brown to meet its maker. Brown falls to the floor with a thud.

    COMBAT OVER! WELL DONE!

    Party Health Status:
    Haka HP 32/32
    Hancock HP 29/40
    Malik HP 30/30
    Signet HP 17/28, Minor Curse
    Shurgha HP 10/19
    Mathilda HP 32/32

    I will give you time to heal yourselves before I can move you to the next part.

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