phaeton_nz
|
Orange/Yellow? gets hosed down taking all that damage (-30)
Mykal is still getting blocked by the giant ape, mainly by the ape lifting him up slightly off the ground by the back of his collar and looking at him quizzingly accompanied by an 'Ooook?'
Orange steps down to flank with Blue against Nana
slam: 1d20 + 9 + 2 ⇒ (15) + 9 + 2 = 26 dam: 1d8 + 1 ⇒ (6) + 1 = 7
slam: 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 17 dam: 1d8 + 1 ⇒ (8) + 1 = 9
Nana and Kernuffle are up before Pink.
Nana Grilka
|
One of those attacks could hit Nana, but she has a Copycat image. I'll roll the usual mirror image miss chance if that's OK GM - hits the real Nana on a 1.
copycat: 1d2 ⇒ 2
The dragon's minion hits Nana's double, which vanishes as if it were never there.
In a tight spot, Nana puts her back to the rocky wall. Or Kevin's back. She pulls a scroll from her pack Provokes AoO from Orange and then casts the spell upon it, freeing Mykel from the grip of fear.
Cast Remove Fear from a scroll on Mykel. Nana can't fail the defensive casting Concentration roll.
"Stay close if you can, I's going to make us all fly next! Kernuffle - get that naughty thing!"
| Kernuffle |
"Groooaaawwwllll!!"
Kernuffle nods, and goes for Orange Naughty.
claw, advice, power: 1d20 + 12 + 1 - 2 ⇒ (6) + 12 + 1 - 2 = 17damage: 1d6 + 7 + 1 + 4 ⇒ (3) + 7 + 1 + 4 = 15
claw, advice, power: 1d20 + 12 + 1 - 2 ⇒ (10) + 12 + 1 - 2 = 21damage: 1d6 + 7 + 1 + 4 ⇒ (5) + 7 + 1 + 4 = 17
bite, advice, power: 1d20 + 12 + 1 - 2 ⇒ (17) + 12 + 1 - 2 = 28damage: 1d6 + 7 + 1 + 4 ⇒ (3) + 7 + 1 + 4 = 15
hoof, advice, power: 1d20 + 10 + 1 - 2 ⇒ (7) + 10 + 1 - 2 = 16damage: 1d6 + 3 + 1 + 2 ⇒ (1) + 3 + 1 + 2 = 7
hoof, advice, power: 1d20 + 10 + 1 - 2 ⇒ (16) + 10 + 1 - 2 = 25damage: 1d6 + 3 + 1 + 2 ⇒ (1) + 3 + 1 + 2 = 7
phaeton_nz
|
slam Orange AOO: 1d20 + 9 ⇒ (2) + 9 = 11 dam: 1d8 + 1 ⇒ (6) + 1 = 7
Orange takes a pounding but it is soon obvious there is some damage reduction as not as much damage as expected takes effect. (-42)
Pink smacks Kahwen
slam: 1d20 + 9 ⇒ (7) + 9 = 16 dam: 1d8 + 1 ⇒ (7) + 1 = 8
slam: 1d20 + 9 ⇒ (6) + 9 = 15 dam: 1d8 + 1 ⇒ (8) + 1 = 9
Kanubis is up followed by Blue and the dragon(?).
Kanubis
|
K'Anubis throws pink foe, who is most close to the edge, provoking him to fly after the dragon
CMB to Bull rush or smth: 1d20 + 22 ⇒ (8) + 22 = 30
He also looks how far down he can see and if the dragon is visible.
phaeton_nz
|
And over Pink goes. The dragon is lying down at the bottom, still stunned, just at the limit of your Darkvision (60ft, 120ft?) as Pink lands nearby.
Blue smacks Kahwen
slam: 1d20 + 9 ⇒ (17) + 9 = 26 dam: 1d8 + 1 ⇒ (4) + 1 = 5
slam: 1d20 + 9 ⇒ (17) + 9 = 26 dam: 1d8 + 1 ⇒ (7) + 1 = 8
Mykel, Kahwen, and Pai are up. Mykel is no longer feared.
Mykel Therinor
|
The Taldan comes to his senses.
Well, that was embarrassing... he says, a bit sheepish. He then snaps his focus on the orange hued foe and lashes out with his blade.
assuming I get put down...lol
attack, adamantine: 1d20 + 18 ⇒ (10) + 18 = 281d8 + 9 + 8 ⇒ (8) + 9 + 8 = 25
attack2: 1d20 + 13 ⇒ (11) + 13 = 241d8 + 9 + 2 ⇒ (7) + 9 + 2 = 18
Pai Shecks
|
"Oh man! That was awesome! If I could see it I'd totally give that dragon a blasting right now!" Instead, Pai flies around Kanubis to aim a blast at blue.
Water blast (B) vs. AC: 1d20 + 14 + 3 ⇒ (9) + 14 + 3 = 264d6 + 12 + 5 ⇒ (3, 2, 2, 3) + 12 + 5 = 27
Includes Point Blank Shot, Precise Shot, Elemental Overflow, but not Kanubis's Advice, since I can't tell it it's still active.
phaeton_nz
|
Mykel gets put down and Orange takes both hits, but it still looks like damage reduction applies (-65)
Blue takes the first bit of damage it has got all fight(-27)
((Waiting on Kahwen))
Kahwen
|
Kahwen takes two hits but then dances away from his foe to partner up with one of his old friends to take down another opponent.
Acrobatics to avoid AoO: 1d20 + 24 ⇒ (4) + 24 = 28
+1 keen shock elven curve blade plus Flankvs. Orange: 1d20 + 15 + 2 ⇒ (20) + 15 + 2 = 37
Slashing plus SA plus Dirty Fighter: 1d10 + 13 + 5d6 + 1 ⇒ (6) + 13 + (5, 2, 6, 5, 2) + 1 = 40 plus Electricity: 1d6 ⇒ 3
+1 keen shock elven curve blade plus Flank Crit?: 1d20 + 15 + 2 ⇒ (20) + 15 + 2 = 37
Slashing plus Dirty Fighter: 1d10 + 13 + 1 ⇒ (10) + 13 + 1 = 24
phaeton_nz
|
Orange is completely annihilated, which only leaves Blue (-27) in the flight - unless the dragon is able to recover and get back up/ No sign of that happening yet though.
Nana and Kanubis are up before Blue - and if it can recover, the dragon.
Kanubis
|
The monk steps back and push the last foe to followe his mate flying down...
CMB to Bull rush or smth: 1d20 + 22 ⇒ (8) + 22 = 30
Then he takes back his crossbow he earlier dropped and moaning
Anybody has good medicine? Kahwen, shoot the dragon from this crossbow as far as you sse her, please.
Nana Grilka
|
"No, no! You naughty Kanubis! I's got a plan. Gather close, we's gonna fly and the dragon's not going to know about it!"
Assuming Kanubis knocked the last mook off the cliff there.
Nana steps into the middle of the group and calls upon the Holy Mama's blessing. Instantly, the whole group - pathfinders, ape, even the figurine-construct Kevin - appear to be spiders just like those encountered in the cavern earlier.
"If you's attacks she'll see through. I's gonna make us all fly and we can go to the ship, but it's a secret!" Nana whispers, her finger held to her lips. Or rather, her spider-limb.
Utilising Master's Illusion - Veil for up to 11 rounds, should be long enough to get us safe away from the dragon combined with Mass Fly.
Then hopefully aboard ship we can heal up, then find Sevenfingers.
Kanubis
|
Wow! Thats sick!
K'Anubis tries to avoid meteorisms and silently bows to Nana with a finger at his lips, preparing to hold the secret and Fly . The monk does not like it flying but feels too injured to resist.
Kahwen
|
Kahwen cocks his head to the side curiously as Kanubis offers him the crossbow.
He sheaths his curve blade on his back then pulls out his own short bow.
But before going to shoot the dragon, he listens to Nana's plan. It's better than his own, which was to glide down there and try to kill the dragon before it recovered. Better, but not as interesting.
phaeton_nz
|
And Blue goes over the side as well. No sign of the dragon taking off or even getting up at the moment.
--- Combat technically over ---
Kahwen
|
Kahwen looks down at the dragon then at Mykel sympathetically.
He puts his hand on his friend's shoulder. "Let us not let our bloodlust and desire for glory make us foolish, Friend Mykel. Better to depart safely than risk someone's death fighting when we don't have to."
He takes to the sky quite naturally and heads back for the ships.
Pai Shecks
|
As she flies off with the group, also fervently wishing she could kill that duplicitous dragon, Pai digs out a scroll of Cure Serious Wounds from her handy little haversack and passes it to Nana. "Here! I can't use this, but maybe you could use it on Kanubis? He looks about ready to drop!"
Nana Grilka
|
"Oooh, thank you yes. I's got some of your wands too, I'll use them as soon as we're out of sight of that dragon."
If it's good to start making healing rolls GM, just let me know ;)
Nana looks for a safe spot to land - preferably on the Voracious or nearby.
phaeton_nz
|
I cannot see why you cannot make healing rolls while in flight
Deciding not to murderhobo the dragon, you fly out of the cavern. However, as you reach the docks, an apocalyptic scene is unfolding. The Princess of Mnar, the smaller ship docked nearby, is now almost completely wreathed in flames, and the vessel’s burning hull is already beginning to slip beneath the gray waves. More startling, however, is the Voracious, which no longer floats next to its stone dock but is instead drifting slowly away from it. The ship glows with an eerie red light.
Pai Shecks
|
"Oh crud on a stick! I knew it!" Pai tries to fly faster, hoping to catch up to the Voracious.
@GM phaeton_nz: Is it possible to catch up with a 60' fly speed?
phaeton_nz
|
Yes. It's only going 20'
Mykel Therinor
|
right as always, Kahwen...regrouping is best right now..use my wand freely...46 charges to burn...
Oh lovely... the swordsman says when he sees the ship getting away.
Kanubis
|
If you do not mind I will just roll soime healing from wand as if Nana use it multiple times.
Wand of CMW (5 times): 10d8 + 15 ⇒ (4, 8, 2, 2, 8, 3, 7, 6, 7, 4) + 15 = 66
After using wound during flight and finally seeing what happened to shops K'Anubis agrees ti use additional healing from suggested scroll or another wand.
-The bolt is poisonous, wanted to try it on dragon. Never mind - explained K'Anubis to Kahwen.
The monk continiously farting and noding something about too high attitude for dwarfes. Kanubis flying may likely cause laugh as he waving and ticking with all the limbs....
-At least we find Sevenfingers. Are we going to destroy him or catch alive? I've got proper rope and manacles.
Nana Grilka
|
cure serious scroll on Kanubis: 3d8 + 5 ⇒ (4, 1, 6) + 5 = 16 thanks Pai
"Who else is injured?"
Nana employs sundry wands to fix the party up as the group closes on the Voracious.
Nana has been loaned a Wand of Infernal Healing and a Wand of CLW by others in the group. She's also got her own CLW wands and 4 charges of CSW - though it might be best to hold those back for combat?
One charge of Infernal Healing each for Kanubis, Nana and Kernuffle.
CLW self: 3d8 + 3 ⇒ (7, 7, 2) + 3 = 19
CLW Kernuffle: 7d8 + 7 ⇒ (8, 2, 7, 1, 6, 7, 8) + 7 = 46
Nana also feeds Kernuffle a potion (Greater Magic Fang).
Nana will heal anyone who needs it of course - I think you can roll your own dice and just note charges.
We've all got Fly 60' for 110 minutes btw so no worries on that account ;)
Kahwen
|
Kahwen awaits his turn then flies close to Nana so she can use the wand he gave her earlier on him.
CLW wand: 2d8 + 2 ⇒ (7, 5) + 2 = 14
He lets out what can only be termed a squawk as he sees what is happening.
"But that ship was so awesome!" he declares as he sees one burning.
The other ship drifting away is even more troublesome, though, so he draws his sword and angles toward it.
phaeton_nz
|
As you get closer, you can see three ghoulish creatures on the deck armed with bows. They're looking a bit puzzled at the oncoming flying spiders but move to aim - just in case.
Pai Shecks
|
Here are rolls for Nana using Pai's want of CLW on her:
Wand of CLW: 5d8 + 5 ⇒ (8, 5, 3, 1, 7) + 5 = 29
And she's up to full. I'll mark down the charges on her wand. Nana, if there are any additional uses of Pai's wand, please let me know. Thanks!
As Pai flies closer, she spies the ghouls and immediately starts babbling almost incoherently. "G-g-g-g-ghouls! Nonononononono!" She stops about 119 feet away from the nearest one, trembling madly. Her spider limbs look like they're doing some sort of possessed dance. Reaching out an unsteady appendage, a crackling blast of electricity zooms toward it.
Electric blast vs. Touch AC: 1d20 + 14 + 2 ⇒ (18) + 14 + 2 = 344d6 + 4 + 4 ⇒ (2, 3, 6, 3) + 4 + 4 = 22
Includes Infusion Specialization, Extended Range (120 ft), and Elemental Overflow
She continues her terrified babbling, working herself into a panicked tizzy.
Kanubis
|
K'Anubis almost well after all the healing, he asks yo yop up with one Infernal healing to become as good as new soon.
-I like the feeling when Infernal Healing regenerates body. I will be ready to do curel things. Nobody answered if we are going to destroy Sevenfingers or catch alive. I prefer the second - nobody liked it previously.
K'Anubis' gaze is curuel enough to cut stones... he still struggling to fly, likely just duplicating Pai's movements.
As far as we are ready to board and arrows starts flying - K'Anubis gonna unleash Wand of Shiled and wave it noding
-risk management
in order to make it work.
I am using Exchange ability Showmanship in order to roll Profession Merchant instead of UMD so that I could use Wand without others.
Merchant UMD, DC 18: 1d20 + 22 ⇒ (19) + 22 = 41
Pai Shecks
|
Pai becomes coherent long enough to shriek: "Undead need to DIE!" She then resumes her refrain of "Nononononono!"
Kahwen
|
Kahwen is strangely comforted by the fact that someone else is even more upset by this place and the creatures they're encountering (especially ghouls since he remembers his first mission to the Gloomspires and the ghoul king that greeted them.)
He sheaths his sword and draws his bow as he approaches, continuing to draw close in preparation for firing.
phaeton_nz
|
One of the ghouls takes the blast but does not go down. These ones look tough. All three of them fire their arrows at Pel and one of them yells out something in Undercommon.
arrow #1: 1d20 + 12 ⇒ (10) + 12 = 22 piercing: 1d5 + 5 ⇒ (4) + 5 = 9
arrow #2: 1d20 + 7 ⇒ (5) + 7 = 12 piercing: 1d5 + 5 ⇒ (3) + 5 = 8
arrow #1: 1d20 + 12 ⇒ (20) + 12 = 32 piercing: 1d5 + 5 ⇒ (2) + 5 = 7
crit check: 1d20 + 12 ⇒ (2) + 12 = 14
arrow #2: 1d20 + 7 ⇒ (8) + 7 = 15 piercing: 1d5 + 5 ⇒ (5) + 5 = 10
arrow #1: 1d20 + 12 ⇒ (18) + 12 = 30 piercing: 1d5 + 5 ⇒ (2) + 5 = 7
arrow #2: 1d20 + 7 ⇒ (5) + 7 = 12 piercing: 1d5 + 5 ⇒ (3) + 5 = 8
It will take you three rounds to reach the ship since you are approaching at a relative speed of 40ft per round.
Pai, Kahwen and Kanubis have already acted.
Pai Shecks
|
Arrows fired at Pel... Is Pel supposed to be Pai? If so, it looks like she takes 14 damage.
phaeton_nz
|
Sorry Pai .. yes .. it is you
phaeton_nz
|
Miss chances (<25 = miss)
2d100 ⇒ (59, 47) = 106
Looks like both hit.
Thank's to Paizo customer service, I now have full control on this campaign so I've adjusted the header to remind me what subtier and adjustments apply.
Pai Shecks
|
Now Chattering-Spider-Pai looks a bit like a twitching pincushion. Her terrified babbling rises an octave, edging into "shrill" territory.
phaeton_nz
|
You close in to 80ft - two rounds to contact (including this one). For some reason, the ship lurches, sending one of the ghouls on deck into the water. The other two continue firing at Spider-Pai.
arrow #1: 1d20 + 12 ⇒ (13) + 12 = 25 piercing: 1d6 + 5 ⇒ (5) + 5 = 10 miss<25: 1d100 ⇒ 14
arrow #2: 1d20 + 7 ⇒ (5) + 7 = 12 piercing: 1d6 + 5 ⇒ (3) + 5 = 8 miss<25: 1d100 ⇒ 58
arrow #1: 1d20 + 12 ⇒ (15) + 12 = 27 piercing: 1d6 + 5 ⇒ (1) + 5 = 6 miss<25: 1d100 ⇒ 8
arrow #2: 1d20 + 7 ⇒ (19) + 7 = 26 piercing: 1d6 + 5 ⇒ (3) + 5 = 8 miss<25: 1d100 ⇒ 74
((Any retaliatory actions?)
Nana Grilka
|
"If any of you's feel like shootin' arrows back at those naughty pirates, I's got two special ones yers can have."
Nana carries two +1 Undead Bane arrows, anyone with an actual bow is welcome to them. She'll fly up and drop them in your quiver ;)
Pai Shecks
|
Looks like only one of those arrows hits for 8 damage.
Still trembling and babbling incoherently, Pai shoots another blast of electricity at the nearest ghoul. "Nononononononodiediediediediedie!"
Electric blast vs. Touch AC: 1d20 + 14 + 2 ⇒ (8) + 14 + 2 = 244d6 + 4 + 4 ⇒ (3, 6, 3, 5) + 4 + 4 = 25
Includes Infusion Specialization, Extended Range (120 ft), and Elemental Overflow
phaeton_nz
|
That ghoul takes more damage (-47)
((Anyone else firing back?))
Mykel Therinor
|
I'll take one of those arrows, Nana...I'll put it to good use... Mykel says as he pulls out a fine looking bow and firs the arrow at one of the foul creatures.
mwk longbow...
twang: 1d20 + 16 + 3 ⇒ (5) + 16 + 3 = 241d8 + 3 ⇒ (8) + 3 = 112d6 ⇒ (3, 2) = 5
Kahwen
|
"Hey! Stop shooting at Pai!" Kahwen spider shouts.
Kahwen will also take one of the arrows, if it's available.
shortbow: 1d20 + 14 ⇒ (19) + 14 = 33
arrow: 1d6 ⇒ 4 plus Bane: 2d6 ⇒ (2, 2) = 4
Nana Grilka
|
Nana passes the two roguish adventurers an arrow each they're +1 undead bane for a net of +3 to hit and +2d6+3 damage, so Kahwen may have missed a couple of points of damage.
phaeton_nz
|
That same ghoul takes two arrow hits (-77)
Another round passes and you are only forty feet away. Landing on the deck will be possible next round ((when we roll for initiative))
This time the two ghouls cast spells before swapping to their greataxes and moving to opposite sides of the deck, one port, one starboard.
((One more round before landing))