Unusual dwarf, thin and lean, he's covered with Ancient Osirion runes and his forehead bound with dark-stone scarab. After spending in a tomb few thousand years, his muscles atrophied, as well as his stomach. He burps and farts a lot, what makes him nasty person until he starts to talk about business and telling stories about his past life in Ancient Osirion.
Kanubis used to be a Sphinx's keeper and friend as well as tombs guard, and was raised by Pathfinder Society after their expedition to the past (Sky Key Solution special).
Now Kanubis becomes highly mercantile, and his gold-and-white calistocrate mantle tells this better than words, but theguardian still respects circle of life and death and a given word above rich. Now, after meeting noble shaitan Reyshal and caught the salamander in Red Redoubt, he have some business on the Fire Plane. Kanubis likes to give advices. He touch others just when he is going to strangle and smash this person. Loves to tie up those who annoying him and who can cost some gold via maagic or slave.
Male Dwarf 9
LN Medium humanoid
Init +2; Senses Darkvision; Gem-Scent; Perception +18
AC 22, touch 22, flat-footed 20 (+2 Dex, +1 Monk, +8 Wis, +1 Deflection)
HP= 86; DR 1/-
Fort +12, Ref +10, Will +15 ; +2 vs. Spells and Spell-like, Poison
Speed 20 ft.
Melee: Unarmed Kick +15 (1d8-1 /x2) + Stun DC 22 Fort
Melee: Unarmed Grapple +23 CMB Ranged MWK Light Crossbow +10 (1d8 / 19-20) +poison
Str 8, Dex 14, Con 16, Int 14, Wis 26, Cha 5
Base Atack +7 (+1 Enlarged); CMB +16 (Grapple +5/+9, +2 Enlarged); CMD +28 (+5 Grapple, +4 Bull Rush and Trip)
make a Stunning Fist attempt as a full-round action. If successful, instead of stunning your target, you reduce the target’s AC by an amount equal to your Wisdom modifier for 1 minute. This penalty does not stack with other penalties applied due to Crushing Blow
1. (Monk Bonus) Improved Grapple (+2 Grapple Checks and CMD)
3. Iron will (+2 Will)
4. (Brawler Bonus) Kraken Style (+2 Maintain Grapple, DMG)
5. Endurance (+4 Fort Situational)
7. Kraken Throttle (Suffocate, Grapple DMG=Wis+2)
9. Greater Grapple (+2 Grapple CMB and CMD, Mainatain = MOVE action)
ANY 6 min/day (Move) Brawlers Flexibility
Languages Ancient Osiriani, Sphinx, Dwarven, Common, Terran
Stunning Fist (4/Day)
KI Power (4/Day) Options =>
Racial abilities Deep Warrior, Stability, Greed, Stonecunning! Darkvision, Hardy, Hatred
Monk's kit with rope, rations, bed...
Some tools and instruments
Dwarven Boulder Helmet looked like Jackal head (Anubis)
Wand of CLW (-2 PP)
Wand of Infernal Fealing (-2 PP)