Ed's
Game Master
fine_young_misanthrope
Working through the Malevolence adventure.
Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision
Any kind of healing on me would be great.
Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20
good job rallying around the in danger comrade and putting the danger to rest; Sylas says
after healing where to next?
Checking in! Check the room or move?
HP 18/39 AC 16 Shield +1 F +7 R +7 W +8 Poppet Oracle 3
The poppet holds the top of his head and pushes against the side briefly. He wobbles his head then nods. "Alright, I feel better now. Thanks Rola!"
Hearing Zola, he walks up to the dwarf, holding a hand briefly. "This should make you feel better Zano," Sparky says, then commences to chant about a sacred fire as his hands wave in the air.
Cast Heal (as three-actions). Heals everybody within 30' emanation.
Healing: 1d8 + 8 ⇒ (8) + 8 = 16
He looks at the fireplace again and the long wooden table. "Is this a dining room? Or a...parlor? We can get some wood and start a fire to warm up the place. And Rola, are there any family legends about occult dealings?"
occult roll or society to remember things from anyone!
Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20
occult: 1d20 + 7 ⇒ (14) + 7 = 21
society: 1d20 + 7 ⇒ (6) + 7 = 13
Sylas scratches his head about what Sparky says...
Female Human Bard 3
occult: 1d20 + 5 ⇒ (17) + 5 = 22
HP 18/39 AC 16 Shield +1 F +7 R +7 W +8 Poppet Oracle 3
Sparky doesn't have either skill :(
Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision
occultism: 1d20 + 6 ⇒ (18) + 6 = 24
Unfortunately nothing directly comes to mind. You do know that this is an old Cheliax manor from the old devil days. Family members die and deeds are pasted. You are not sure how, but you ended up with it.
What next?
HP 18/39 AC 16 Shield +1 F +7 R +7 W +8 Poppet Oracle 3
Sparky tries to open the door. "Maybe this is an office?" he asks, not expecting an answer.
Token moved on map
Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20
Sylas will move up and say be careful my little friend, allow me and Sylas will step into the room.
Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision
Zano stands outside office and waits.
Map
The tiled floor of this room is dusty and spotted with patches of mold. To the north sits a large bathing tub, while to the south sits a smaller washtub for linens and clothes. Next to that is a partially collapsed laundry basket with shredded bits of clothing strewn around its base. From under the chair, a larger choker emerges. It was attempting to move silently, but it knocked the chair as it went making a loud sound.
Choker stealth: 1d20 + 9 ⇒ (3) + 9 = 12
roll your init and post your first actions. I'm going slow this round!
Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision
stealth init: 1d20 + 9 ⇒ (4) + 9 = 13
He moves forward and attacks hit: 1d20 + 10 ⇒ (19) + 10 = 29 dmg: 1d4 + 4 ⇒ (2) + 4 = 6
hit: 1d20 + 6 ⇒ (13) + 6 = 19 dmg: 1d4 + 4 ⇒ (2) + 4 = 6
He went first in that round giving him surprise attack/sneak attack sneak attack dmg: 1d6 ⇒ 3
Female Human Bard 3
init: 1d20 + 7 ⇒ (19) + 7 = 26
Rola starts singing, She tries to turn it into a lingering performance. 1d20 + 12 ⇒ (16) + 12 = 28 She targets the choker with electric arc. DC 192d4 ⇒ (2, 4) = 6
Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20
yeaaahhhhhhh
His long silver hair flying behind him, Sylas charges the damned thing to chop it to pieces!
die sucka, die!: 1d20 + 11 ⇒ (8) + 11 = 19
damage to da sucka: 1d12 + 6 ⇒ (3) + 6 = 9
Round 1
Rola init: 1d20 + 7 ⇒ (19) + 7 = 26
Zano stealth init: 1d20 + 9 ⇒ (4) + 9 = 13
Sylas init: 1d20 + 7 ⇒ (14) + 7 = 21
Choker stealth: 1d20 + 9 ⇒ (3) + 9 = 12
Rola starts up a tune and smacks the beast
reflex save: 1d20 + 12 ⇒ (8) + 12 = 20
Zano charges in and hits twice and CRITS ONCE!
Sylas also charges in and starts swinging with a solid hit.
Its about half held together. Waiting for my last one and then I post my action. Im gonna grab, so feel free to post a second action related to that.
HP 18/39 AC 16 Shield +1 F +7 R +7 W +8 Poppet Oracle 3
Init: 1d20 + 8 ⇒ (12) + 8 = 20
Sparky stays where he. Not wanting to get in the way of the melee in the corner. He thinks about what he might know about this creature, then throws a small ball of flame at the choker.
Round 1
One Action: Recall Knowledge about the creature's weaknesses
Two Actions: Produce Flame
Produce Flame: 1d20 + 9 ⇒ (14) + 9 = 23
damage: 1d4 + 4 ⇒ (4) + 4 = 8
Round 1
Rola init: 1d20 + 7 ⇒ (19) + 7 = 26 sing and shock!
Sylas init: 1d20 + 7 ⇒ (14) + 7 = 21 Stab!
Sparky Init: 1d20 + 8 ⇒ (12) + 8 = 20 BURN!
Zano stealth init: 1d20 + 9 ⇒ (4) + 9 = 13 STAB!
Choker stealth: 1d20 + 9 ⇒ (3) + 9 = 12
Sparky flings a ball of fire at the monster. It screams in pain.
Seeing Zano up close the creature strikes at him!
choaker grab and damage: 1d20 + 13 ⇒ (11) + 13 = 241d6 + 5 ⇒ (2) + 5 = 7
The choaker then constricts the Zano!
constrict, fort save DC 21: 1d6 + 5 ⇒ (4) + 5 = 9
Post your second round actions!
Female Human Bard 3
Rola's performance lingers in the air. She shoots her bow. attack: 1d20 + 9 ⇒ (13) + 9 = 22damage: 1d8 + 1 ⇒ (4) + 1 = 5. She casts electric arc! DC 19 2d4 ⇒ (2, 4) = 6
Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20
hey get off that guy you invasive plant!
attack: 1d20 + 10 ⇒ (6) + 10 = 16
attack 2: 1d20 + 6 ⇒ (18) + 6 = 24
damage: 1d12 + 6 ⇒ (2) + 6 = 8
damage 2: 1d12 + 6 ⇒ (2) + 6 = 8
HP 18/39 AC 16 Shield +1 F +7 R +7 W +8 Poppet Oracle 3
Sparky moves to the side, no longer standing in the doorway. He throws another ball of flame at the creature.
Round 2
One Action: Step
Two Actions: Produce Flame
Produce Flame: 1d20 + 9 ⇒ (10) + 9 = 19
damage: 1d4 + 4 ⇒ (2) + 4 = 6
Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision
fort: 1d20 + 8 ⇒ (20) + 8 = 28 I take no damage on the crit success?
Zano strikes the monster back hit: 1d20 + 10 ⇒ (19) + 10 = 29 dmg: 1d4 + 4 ⇒ (2) + 4 = 6
hit: 1d20 + 6 ⇒ (20) + 6 = 26 dmg: 1d4 + 4 ⇒ (1) + 4 = 5
hit: 1d20 + 2 ⇒ (4) + 2 = 6 dmg: 1d4 + 4 ⇒ (3) + 4 = 7
Welp that didn't last long. Under that MASSIVE assault and a surprising number of crits, the creature drops Zano as it dies. What would you like to do next?
came back too early. Just checking in on everyone.
HP 18/39 AC 16 Shield +1 F +7 R +7 W +8 Poppet Oracle 3
I can't tell if there's a door next to the right-most window. If it's a door, Sparky will open it.
"Do you want to go upstairs and finish the 'left' side of the mansion, or do the ground floor first?"
Female Human Bard 3
"The whole thing seems to be infested with monsters. Let's rest ten minutes, and then clear the floor. Is anyone injured?"
Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision
Zano will follow along in the back, waiting to see where others want to go.
Heading as a group you head into the next room. Coat hooks adorn the walls of this otherwise empty room. Not much here, but clothing. What happens next in the room or heading somewhere else?
map
Happy july eveyone! Hope everyone had fun out there! Checking in to see where you all decide to go next?
Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20
Sylas looks for which ways they may go now and looks for doors they haven't tried yet on the first level need reminders after the long weekend
You're fine! Here is a map. Uncovered areas are ones you have explored so far. You've got a lot of the first floor left done, but not much right or up the main staircase
Map
Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision
Moves over to the door and waits for others. stealth: 1d20 + 9 ⇒ (20) + 9 = 29 to creak it open and peer inside. position updated.
Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20
Sylas follows stealthy behind Zano keeping to the side as Zano peeks in.
stealth: 1d20 + 8 ⇒ (6) + 8 = 14
Female Human Bard 3
Rola stands behind the others with her bow. stealth: 1d20 + 8 ⇒ (3) + 8 = 11
This large ballroom has a wide, open floor of dust-caked woodwork. A pair of grand brick fireplaces stand to the west and east; low stone benches fitted with rotting cushions flank either side of each fireplace. Several dozen antlers from deer and elk adorn the walls around and over the fireplaces. To the north, three long risers lead up to a stage with two large chairs placed on it. A flight of stairs leads upward to either side of the chairs, and a ratty tapestry of red and black—the colors of House Thrune—hang behind it.
roll me some perception and tell me what you do as you walk into the main ballroom.
Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision
perception: 1d20 + 8 ⇒ (2) + 8 = 10 Zano walks in, looks around, then starts dancing.
Female Human Bard 3
perception: 1d20 + 7 ⇒ (20) + 7 = 27 Rola scans the room.
Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20
perc: 1d20 + 7 ⇒ (14) + 7 = 21
Sylas steps in with Zano and puts his back to the wall right inside the door looking around.
HP 18/39 AC 16 Shield +1 F +7 R +7 W +8 Poppet Oracle 3
Perception: 1d20 + 8 ⇒ (19) + 8 = 27
Thin tendrils of smoke, like from incense, rise from his body as Sparky steps into the ballroom and walks along a stone bench. "If I need moldy stuffing, I know where to find some."
You carefully scan the room and notice that the bones on the wall slightly move. they are big snake things that are not just for decoration, but HUGE bone snakes that are waiting to strike! As you catch them in the corner of your eye, the snap toward you!
Round 1
secret: 1d20 + 9 ⇒ (18) + 9 = 27 Bite and shake!
Sparky the Poppet 27
Rola 27
Sylas 21
Zano 10
The first one moves directly at Zano as he steps in and snaps at him!
attack and damage, fort save on hit or paralyzed! DC20: 1d20 + 2 + 8 ⇒ (3) + 2 + 8 = 131d10 + 3 ⇒ (8) + 3 = 11
2nd attack and damage, fort save on hit or paralyzed! DC20: 1d20 + 2 + 3 ⇒ (5) + 2 + 3 = 101d10 + 3 ⇒ (5) + 3 = 8
The other one undulates strangely in front of you all....
DC 18 Will save
Critical Success The creature is unaffected and is temporarily immune for 24 hours.
Success The creature is unnerved by the swaying and becomes flat-footed until the end of the necrophidius's next turn.
Failure The creature is distracted by the swaying, becoming stunned 1. After it recovers, it is flat-footed until the end of the necrophidius's next turn.
Critical Failure As failure, but stunned 3.
map
Post when you can!
Female Human Bard 3
This happens after Sparky will save: 1d20 + 7 ⇒ (4) + 7 = 11 Rola is stunned and flat-footed by the bone snake. She stares. She inspires courage, trying to turn it into a lingering song. perform: 1d20 + 12 ⇒ (6) + 12 = 18 She fires her bow at the closer snake. 1d20 + 9 ⇒ (1) + 9 = 10 1d8 + 1 ⇒ (6) + 1 = 7
Round 1
secret snakes 27 Bite and shake!
Sparky the Poppet 27
Rola 27 stun, sing, and shoot
Sylas 21
Zano 10
Rola attempts to deal with the strange snake. Shes off her game,but sings a song as she misses the snakes with a shot.
HP 18/39 AC 16 Shield +1 F +7 R +7 W +8 Poppet Oracle 3
Will Save DC 18: 1d20 + 8 ⇒ (1) + 8 = 9
Round 1 Stunned 3!
Sparky sees the bone snake undulating strangely and thinks he can discern meaning in the patterns if he can just watch it long enough.
Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20
will: 1d20 + 7 ⇒ (16) + 7 = 23
Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20
CHARGE!!!!!
attack A: 1d20 + 11 ⇒ (17) + 11 = 28
damage: 1d12 + 6 ⇒ (7) + 6 = 13
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