Ed's

Game Master fine_young_misanthrope

Working through the Malevolence adventure.


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Liberty's Edge

Hold for game play thread.

Liberty's Edge

Post your characters when you get a chance. You've all seen the intro blurb, so Monday, Ill post our intro box text as we meet up and get going!

Horizon Hunters

Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision

Hello everyone The Rogueish Dwarf pops in. I guess we need a variety of skills here.


Female Human Bard 3

A young human woman bows deeply. She has a harmonica on a necklace, a very shiny shortsword on her hip, and is wearing studded leather armor. "A pleasure to meet you all, I am Rola Weaver."

Liberty's Edge

hurry! we got people!

Liberty's Edge

Havent forgotten you people! Just waiting for the last few stragglers.


HP 18/39 AC 16 Shield +1 F +7 R +7 W +8 Poppet Oracle 3

"Many call me Sparky," the poppet says with a wave of his hand and a slight bow. His body is deep blue velvet, while his head is gray silk. White porcelain button eyes reflect light brightly. "It is a pleasure. Indeed!"

He's wearing shorts and a backpack. Haven't decided on color.

Liberty's Edge

Still waiting for a few more, but here is a basic intro to the place

The overgrown road comes to an end at a pair of rusty wrought-iron gates flanked by two stone pillars. Beyond, the woodlands recede before a large clearing of tall, dry grass, at the center of which looms Xarwin Manor. The building’s roofline rises in the middle to a third level surrounded by a walkway, while the closed dome of what appears to be an observatory rises above. Slate shingles cover the steeply-slanted roofs below this central dome with more rusty ironwork adorning its eaves. The paint along the manor’s wooden walls has mostly peeled away, leaving behind a weathered building clad in creeping vines that looks like forgotten by the world. Even at a distance, the building’s facade seems unusually moist, as
if it had just weathered torrential downpour despite the dryness of the surrounding grounds. As you look around you can almost anticipate the flash of lighting and thunderclap will happen ant any moment....

Horizon Hunters

Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision

We better get inside before we got struck by lightning. and that he rushes up to the door.


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

A wiry white haired elf comes jogging up and nods not particularly out of breath and smiling a bit from trying to dodge the beginning raindrops while running.

Sylas Shadow by name here to assist as I might he says with a bow.

Liberty's Edge

At the front gate, you see swaths of moist green moss grow on the stone pillars that flank this rusty wrought iron gate. Tangles of blackberry vines weave through the gate’s bars. A rusty metal coat of arms comprised of a series of overlapping circles, rings, and stars adorns the front of the gate.

Ahead of you you a fallen oak along the path to the house. The overgrown path leading from the front gate splits into a crossroads. To the north, the path leads to the manor’s front door, while to the east, it curls around the manor’s side. To the west, the path leads toward a collapsed building and an algae-choked pond before winding around the manor as well. The rotting trunk of a fallen oak tree lies across the crossroads, almost
as if forming a barrier to those who would approach the manor—or perhaps to keep something within from traveling out.

As you get close, roll perception....


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

perc+7: 1d20 + 7 ⇒ (18) + 7 = 25

The wiry elf takes a look around the trunk


Female Human Bard 3

perception: 1d20 + 7 ⇒ (19) + 7 = 26
"Well this is much better than I was expecting. The main structure looks to be intact. We'll have this place cleaned up in no time."


HP 18/39 AC 16 Shield +1 F +7 R +7 W +8 Poppet Oracle 3

"Oh I don't like getting wet," Sparky says. "Let's hurry." As the group approaches the oak lying across the crossroads, the poppet slows down, uncertain which way to walk around it. He pauses, his head slightly turning left then right.

Perception: 1d20 + 8 ⇒ (4) + 8 = 12


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

Sylas takes a few sticks and makes an umbrella out of his shirt and puts it over the poppet and says here you go fellow

Horizon Hunters

Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision

perception: 1d20 + 8 ⇒ (19) + 8 = 27 The rogue is always on the lookout.


HP 18/39 AC 16 Shield +1 F +7 R +7 W +8 Poppet Oracle 3

"Oh thank you," Sparky says. He takes the makeshift umbrella and spins it around. "That's so kind of you. I'll be able to dry and clean the shirt don't worry. I can't wait to get inside. Hopefully it's dry."


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

Sylas will back up and jump the log athletics: 1d20 + 9 ⇒ (14) + 9 = 23

Liberty's Edge

https://docs.google.com/presentation/d/1qdJbqp-5FNWZCAHVHjWmBuSjBQcwTTtVPkp SIWOAV2k/edit?usp=sharing

Map link!

ROUND 1 FIGHT!
Zano 27
Rola 26
Sylas 23
Centipede 19
Sparky 12

You walk toward the house and see the trees and a fallen log. As you get close, you see centipedes begin to boil out toward you. ROUND 1 FIGHT!

Post your actions!


Female Human Bard 3

Rola Sings an inspire courage, and attempts a lingering performance.
Performance: 1d20 + 11 ⇒ (1) + 11 = 12
She electric arcs the two swarms. (DC 19)
damage: 2d4 ⇒ (3, 3) = 6

Everyone remember your +1 on attack and damage

Horizon Hunters

Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision

Move towards one and try to attack with mace twice hit: 1d20 + 10 + 1 ⇒ (7) + 10 + 1 = 18 dmg: 1d4 + 4 + 1 ⇒ (2) + 4 + 1 = 7 blunt damage
hit: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16 dmg: 1d4 + 4 + 1 ⇒ (3) + 4 + 1 = 8 blunt damage

Liberty's Edge

Round 1
Zano 27 Zano runs up and starts swinging!
Rola 26 SONGS OF HER PEOPLE!
Sylas 23
Centipede 19
Sparky 12

Zano gets up and starts swinging hard. The first one hits, but the second misses. The centipedes squish, but some skitter out of the way.

Rola strikes up a tune and shots a bold of lightening at the bugs!

reflex save 1: 1d20 + 11 ⇒ (9) + 11 = 20
reflex save 2: 1d20 + 11 ⇒ (3) + 11 = 14

Post when you can! Ill give it another day before I have the centipedes go.


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

Sylas pulls his Maul from his back and attempts to smoosh one of the buggers flat!

Maul it: 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 16

smoosh damage: 1d12 + 4 + 1 ⇒ (10) + 4 + 1 = 15


HP 18/39 AC 16 Shield +1 F +7 R +7 W +8 Poppet Oracle 3

"Centipedes!" Sparky says in surprise. He chants softly while bobbling his hands in front of him, as if he's holding something that's too hot. A ball of flame grows and he throws it at one of the centipedes.

2 actions: Produce Flame
1 action Recall Knowledge (nature, trained +6)

Prodcue Flame: 1d20 + 9 ⇒ (14) + 9 = 23
Damage if needed: 1d4 + 4 ⇒ (1) + 4 = 5

Liberty's Edge

Round 1
Zano 27 Zano runs up and starts swinging!
Rola 26 SONGS OF HER PEOPLE!
Sylas 23 SMASH!
Centipede 19
Sparky 12

Sylas run in fast and starts swinging! But he misses with the blow.

The centipedes rush onto Zano and Sylas.

poison damage, DC 20 reflex save half, and fort if you fail: 1d8 ⇒ 6

Sparky lights up the one centipede swarm!

You know these are a swarm that hates area attacks. They have venom that makes you clumsy and flatfooted.

That's round one!

Post your minies on this map and post round two!

map


Female Human Bard 3

Rola sings another verse of inspire courage. She tries again for a lingering performance
performance: 1d20 + 11 ⇒ (8) + 11 = 19
Succeeds, unless the DM says otherwise.

She electric arcs the two swarms again. (DC 19)
2d4 ⇒ (2, 1) = 3


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

reflex: 1d20 + 8 ⇒ (19) + 8 = 27

damn bugs chewing at me yah!

using my cell at work is a big try to move anything fail as far as maps sorry

Sylas moves back out of the bitie swarm cursing at the thing using the reach of his Maul to try and wack I again!

maul: 1d20 + 9 + 1 ⇒ (16) + 9 + 1 = 26

smoosh?: 1d12 + 4 + 1 ⇒ (1) + 4 + 1 = 6

Horizon Hunters

Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision

reflex: 1d20 + 11 ⇒ (7) + 11 = 18
fort: 1d20 + 8 ⇒ (3) + 8 = 11 oouch, clumsy and flatfooted
Luckily clumsy doesn't say it affects finesse weapons, if it does the to hits are 1 less.hit: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23 dmg: 1d4 + 4 + 1 ⇒ (2) + 4 + 1 = 7
2nd hit hit: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8 dmg: 1d4 + 4 + 1 ⇒ (1) + 4 + 1 = 6
hit: 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6 dmg: 1d4 + 4 + 1 ⇒ (4) + 4 + 1 = 9


HP 18/39 AC 16 Shield +1 F +7 R +7 W +8 Poppet Oracle 3

"They are venomous!" Sparky calls out. "Your limbs will feel like noodles."

He throws another apple-sized ball of flame at the centipedes.

Prodcue Flame: 1d20 + 9 ⇒ (14) + 9 = 23
Damage if needed: 1d4 + 4 ⇒ (2) + 4 = 6

2 actions: Produce Flame
1 action: move 10' (to where the mini is on the map)

Liberty's Edge

Round 2
Zano 27 slow but deadly!
Rola 26 Songs and spells
Sylas 23 crunchy!
Centipede 19 bit bit!
Sparky 12 BURN!

Zano takes the bites, but still hits hard as the first swing hits! the other are a bit slow

Rola sings a song and keeps it going! She then throws a spell and the centipedes try to dodge
centipede reflex 1: 1d20 + 11 ⇒ (18) + 11 = 29
centipede reflex 2: 1d20 + 11 ⇒ (12) + 11 = 23

Sylas swings at the bugs at his feet and hits hard! Next he gest out of the way!

The centipedes keep munching on Zano and advance to bite Rola!
poison damage, DC 20 reflex save half, and fort if you fail: 1d8 ⇒ 5

Sparky lights up the closest centipedes. the centipedes pop under the heat of the fire. ONE DOWN!

map

Post when you can!

Horizon Hunters

Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision

reflex: 1d20 + 11 ⇒ (2) + 11 = 13 full damage
fort: 1d20 + 8 ⇒ (12) + 8 = 20 but this time the poison doesn't affect him as much
hit: 1d20 + 10 ⇒ (18) + 10 = 28 dmg: 1d4 + 4 ⇒ (1) + 4 = 5
hit: 1d20 + 6 ⇒ (16) + 6 = 22 dmg: 1d4 + 4 ⇒ (2) + 4 = 6
hit: 1d20 + 2 ⇒ (12) + 2 = 14 dmg: 1d4 + 4 ⇒ (3) + 4 = 7 as he swings his mace 3 more times.


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

Sylas steps into reach range of centipedes while hanging back and plays croquet with those little bastards Fore

quiet golf voice: Sylas gets good rotation: 1d20 + 9 + 1 ⇒ (19) + 9 + 1 = 29

golf clap announcer says oh it's a dandy of a
drive:
1d12 + 4 + 1 ⇒ (9) + 4 + 1 = 14

he takes a fade to the green: 1d20 + 9 + 1 - 5 ⇒ (11) + 9 + 1 - 5 = 16

oh he comes up short...


Female Human Bard 3

Rola electric arcs again. (DC 19)
2d4 ⇒ (3, 4) = 7
She fires a shot with her bow.
1d20 + 9 ⇒ (8) + 9 = 17
1d8 + 1 ⇒ (5) + 1 = 6


HP 18/39 AC 16 Shield +1 F +7 R +7 W +8 Poppet Oracle 3

Wanting to get a better angle, Sparky moves to stand next a bush. When the swarm of centipedes is less obstructed, he casts another small ball of fire at it.

Produce Flame: 1d20 + 9 ⇒ (18) + 9 = 27
Damage if needed: 1d4 + 4 ⇒ (3) + 4 = 7

2 actions: Produce Flame
1 action: move 25' (to where the mini is on the map)

Liberty's Edge

Round 3
Zano 27 CRUNCH!
Rola 26 ZAP!
Sylas 23 SLAM!
Centipede 19
Sparky 12

Zano starts swinging! The first one hits hard with a crit! The next one hits solid, and the last one misses.

Rola starts shooting.
electric arc!: 1d20 + 11 ⇒ (6) + 11 = 17
The bow misses barely! you factor in your bonus?

Sylas steps up and SWINGS HARD! The rest of the centipedes go crunch with two crits and a zap in a round.

what happens next? continue to the house?


Female Human Bard 3

"Let's take ten, guys, good job!" Rola refocuses.

Horizon Hunters

Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision

Yeah, if we ain't in a hurry, I could spare ten minutes worth of patching, as well as anyone else that was hurt.


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

Sylas stands striking a heroic (golf) pose with his hammer and says I have but a small scratch from the gnashing centipedes but am glad to watch while we get patched up, if we have anyone for that?


HP 18/39 AC 16 Shield +1 F +7 R +7 W +8 Poppet Oracle 3

"I'm not very good at bandaging or suturing," Sparky says. He scans the area for additional threats. "Should we get out of the rain and then start recovering?"


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

Sylas says ok, let's go inside then and get out of the coming rain and Sylas moves to the door and waits for the others.


Female Human Bard 3

"Alright, then." Rola steps up to the door. "My ancestral home! I'm so excited!"


HP 18/39 AC 16 Shield +1 F +7 R +7 W +8 Poppet Oracle 3

The PCs probably discussed this on the journey here, but I'll have Sparky ask this for some roleplaying.

"Were you born here Rola?" Sparky asks. "I confess sometimes my mind wanders during our travels and I miss parts of conversations."


Female Human Bard 3

"No, I was born in Absalom. The place has been abandoned for decades, if not longer." Rola shivers in the rain. She looks up at the large door.


HP 18/39 AC 16 Shield +1 F +7 R +7 W +8 Poppet Oracle 3

"Oh, Absalom. Of course," Sparky says while he looks around the main entrance then notices Rola's shivering. "Once inside I can make a fire. I'm sure there's some dry wood inside."

After a moment of silence, he says, "It does look like it's been abandoned for quite some time, but there is a grandeur beneath the dilapidation. With the proper workers, why it will surpass its former glory."

He bends closer to the floorboards, to examine them for rot. "Be careful where you step everybody."


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

Sylas gets to the door and moves to the right side of the room maul in hand keep close friends

Liberty's Edge

slight tech issues, but its fixed now!

You move up to the house proper. As you move up to the front of the house, you pass a pond and a ruined stable. The house is ahead and the trail leads to the main door. it also splits leading to some structure in the woods. Where to next?

map


Female Human Bard 3

"As much as I'd like to get inside, we should probably check out the stable."


HP 18/39 AC 16 Shield +1 F +7 R +7 W +8 Poppet Oracle 3

Sparky changes direction to approach the stable. Since his neck has a smaller range of motion compared to flesh and blood creatures, his torso twists from side to side as he continues to inspect their surroundings for an ambush.

"Back on the farm, I used to clean out a stable, a barn, and a paddock," Sparky says. "The odors never bothered me. They aren't bad or good, you know, just the way they smell."

Horizon Hunters

Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision

I agree, let us check the outside area.

Liberty's Edge

YOu head toward the stable. A large stable once stood here, but today, the building has collapsed into a tangle of timbers and shingles, all overgrown with layers of blackberry vines. Looking around....

perception Rola: 1d20 + 7 ⇒ (15) + 7 = 22
[dice= perception Sparky] 1d20+8/dice]
[dice= perception Zano] 1d20+8/dice]

and you don't see anything special. Just looks like a collapsed stable.

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