
GM Redelia |
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Venture Lieutenant, Play by Post (online)

OK, some of you were asking about the dungeon you skipped.
I've revealed the map so you can look at that.
There are two fights that are in any sense interesting.
fight 1:
This was fighting an evil human cleric of Brigh. She is here as a spy for the minister, to make sure his other employees are actually doing what he pays them to do. This would have been a pretty straightforward fight against a high level caster supported by two undead martial minions.
fight 2:
This would have been against Hrugor Gurstweld. He's a mutant hill giant gunslinger. He uses a siege cannon he's grafted to his amputated arm. He is supported by several clockwork snails that are unique to this adventure, who use poison.

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NG male Aasimar | Cleric of Shelyn 15 | HP 137/137 | AC 22, t 13, ff 20 | CMB +15, CMD 25 | F +15, R +11, W +18 (+2 evil spells) | Init: +2 | Perc: +20 (darkvision), SM: +14 | Speed 30' | channel 8d6 (7/day) | Resist: acid, cold, elec. 5; Neg Energy 10 | Active conditions: barkskin, +5 AC

Wow! That final battle with Hrugor sounds like it would've been preety epic. I kind of wish we had done it.
Still had a really good time. Thanks again!

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HP:129/129 +X temps | AC: 26/26 (17T/19/23FF) | Fort +175, Ref +22, Will +12, +5 resistance vs. enchantment | Initiative: +11 | CMB: 17/19 | CMD: 34/36 | Perception +26, Trap Spotter 10' | Sense Motive +13 Rogue(Scout) 12/Slayer 1/Fighter 1

A negative channeling cleric can be nasty and one is responsible for Slash's only death.

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HP:129/129 +X temps | AC: 26/26 (17T/19/23FF) | Fort +175, Ref +22, Will +12, +5 resistance vs. enchantment | Initiative: +11 | CMB: 17/19 | CMD: 34/36 | Perception +26, Trap Spotter 10' | Sense Motive +13 Rogue(Scout) 12/Slayer 1/Fighter 1

I suspect we should not be getting the boon Haagetai's Blessing. Or did I miss something pretty important? lol

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NG male Aasimar | Cleric of Shelyn 15 | HP 137/137 | AC 22, t 13, ff 20 | CMB +15, CMD 25 | F +15, R +11, W +18 (+2 evil spells) | Init: +2 | Perc: +20 (darkvision), SM: +14 | Speed 30' | channel 8d6 (7/day) | Resist: acid, cold, elec. 5; Neg Energy 10 | Active conditions: barkskin, +5 AC

Forgot to do my Day Job.
Take 10 on Heal for a total of 26 (50 gp earned).
@Redalia: Should I just mark it on my chronicle or do you want to issue me a new chronicle?