
Merisiel Silvari |

Hero Point reroll of Fort Save
Fortitude DC 19: 1d20 + 4 ⇒ (12) + 4 = 16
Sickened 1, instead of Sickened 2
Merisiel shrugs it off as best she can and moves into a flanking position with Valeros and attacks the nearest one.
+1 Rapier vs Bloody Teeth, +Sickened: 1d20 + 8 - 1 ⇒ (15) + 8 - 1 = 22 (vs. flatfoot AC due to flanking)
Piercing Damage + Sneak: 1d6 + 1d6 + 4 ⇒ (4) + (5) + 4 = 13
Note: If Bloody Teeth falls...
The rogue strides into a strategic position so Valeros can take advantage of some flanking.
Note: If Bloody Teeth is still standing...
The rogue attacks again.
+1 Rapier vs Bloody Teeth, +MAP +Sickened: 1d20 + 8 - 5 - 1 ⇒ (1) + 8 - 5 - 1 = 3 (vs. flatfoot AC due to flanking)
Piercing Damage + Sneak: 1d6 + 1d6 + 4 ⇒ (6) + (5) + 4 = 15
◆ Stride, ◆ Strike, ◆ Either Strike or Stride (to the transparent position that I included on the map)

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Merisiel finishes off Bloody Teeth and moves to Flank Ewww Smell with Valeros.

Valeros 20220306 |

”Let's end this before it ends me.” Valeros attempts to retch to recover before he slashes his longsword to the last standing stinky enemy.
DC 19 Fortitude Save: 1d20 + 7 ⇒ (8) + 7 = 15
Longsword Attack vs Ewww Smell FF, Sickened 1: 1d20 + 9 - 1 ⇒ (20) + 9 - 1 = 28
Longsword Damage, Sickened 1: 1d8 + 4 - 1 ⇒ (6) + 4 - 1 = 9 slashing damage
Longsword Attack vs Ewww Smell FF, Sickened 1, MAP: 1d20 + 9 - 1 - 5 ⇒ (14) + 9 - 1 - 5 = 17
Longsword Damage, Sickened 1: 1d8 + 4 - 1 ⇒ (6) + 4 - 1 = 9 slashing damage
◆ Retch to recover
◆ Strike
◆ Strike

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Valeros swings through his nausea and ends Ewww Smell's existence.
Valeros AC 18 (20 w/shield), 8/25 (Sickened 1)
Merisiel AC 18, 15/15 (Sickened 1)
Kyra AC 16 (18 w/shield), 20/21 (AC 18)
Ezren AC 16, 16/16 (Mage Armor; Sickened 1)

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The alcove you're in ends in a thin wall of loose stones and dirt. You may look through it if you wish.

Merisiel Silvari |

Merisiel cheers on Valeros as he skewers the final beast. "Well done, my friend." She steps aside, in case Kyra wants to personally congratulate the fighter.
Now that they're dead, can you tell us what they were?
While she steps aside, she retches to try to get rid of her sickness.
Fortitude DC 19: 1d20 + 4 ⇒ (8) + 4 = 12
Shrugging it off, she sees Valeros is hurt. "Unless you want to do the honors, Kyra?" She pauses and adds, "After your embrace of course ..." She grins and will start to unpack her tools unless Kyra stops her.
Medicine +Sickness: 1d20 + 5 - 1 ⇒ (14) + 5 - 1 = 18
Damage Healed: 2d8 ⇒ (6, 6) = 12

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Xulgath Warriors
Searching the bodies, you find a leather pouch attached to Bloody Teeth's corpse. Inside the leather pouch is a handful of strange coins, minted in some faraway kingdom deep underground—the coins show a tower inside a cave on one side and a sinister-looking elf’s head on the other. These coins amount to 4.38 gp.

Merisiel Silvari |

After searching the bodies, Mersiel says, "Look what I found." She hands the strange coins to the group. When they're done examining them, she suggests, "I'll just hold onto them ... for safe-keeping of course." The rogue puts them back in the leather pouch and tucks them away.
Can we make any kind of Recall Knowledge checks (like Society?) on the coins? If so, Society +4.
She tries retching once again off to the side.
Fortitude DC19 +Sickened: 1d20 + 4 - 1 ⇒ (13) + 4 - 1 = 16
And once again, it doesn't do her any good.

Valeros 20220306 |

Before anyway else, Valeros moves to the corner and retches again to recover. The smell is really awful for him. His retching drowns Merisiel's compliment for him, but hears what looks like poking fun at him with Kyra.”Hey!” he says but turning red.
DC 19 Fortitude Save, Sickened 1: 1d20 + 7 - 1 ⇒ (1) + 7 - 1 = 7
Hero Point Re-roll (if any): DC 19 Fortitude Save, Sickened 1: 1d20 + 7 - 2 ⇒ (17) + 7 - 2 = 22
He becomes quiet as Kyra tends his wounds. She gives him a bow after it with a small ”Thank you.”.

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Peering through the cracks in the wall, you see kobolds going about their daily business. You catch snatches of conversation like "when we stole
the egg" and "more fish for the pet." You (or someone else) can try breaking the wall down if you'd like.
Apologies, I missed Ezren's update... I was too focused on the budding ... ahem ... friendship between Kyra and Valeros ;)

Merisiel Silvari |

Merisiel looks at the coins and confidently says, "I have absolutely no idea where they're from ... but they look valuable." She smiles and tucks them away unless someone else wants to study them.
When Ezren tells of the kobolds on the other side of the passage, the still-sickened Merisel stays in the far alcove and quietly retches again.
Fortitude DC 19: 1d20 + 4 ⇒ (18) + 4 = 22
Whew ... finally! Haha, enough of the fort saves. How about some reflex saves for the rogue, instead? On the other hand, never mind. Don't want those either! :)
Feeling much better, she joins the others at the passageway and whispers, "So can we get through this way? You know I love a good surprise attack!" She's positively giddy with happiness thinking about it.

Merisiel Silvari |

Merisiel peers through the wall. She whispers to the group, "Unlike last time, maybe we can quietly tear this wall down to get through." She explains, "It takes all the fun out of a surprise visit, if they hear us coming." She starts to work on carefully removing key stones, one at a time.
Thievery: 1d20 + 7 ⇒ (13) + 7 = 20
Hoping Thievery can be used to disable this barrier. If not, she has both Crafting and Athletics at +4, so subtract 3 from the roll above.

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Not this time, unfortunately. It's a stone wall not a barricade; Athletics to try to break through

Merisiel Silvari |

Not this time, unfortunately. It's a stone wall not a barricade; Athletics to try to break through
Merisiel tries to break through, but she tries to do it as quietly as possible. She encourages the others to be careful, speaking pointedly to Valeros, "Remember my friend. The element of surprise is less effective when the enemy isn't, in fact, surprised." After making the attempt, she waits in the shadows with her rapier drawn.
Since I specifically mentioned it in my previous post, I suppose that roll should be used. Here it is again ...
Athletics: 1d20 + 4 ⇒ (13) + 4 = 17

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Merisiel shoves hard at the wall, but nothing happens aside from making a small commotion that was most likely heard on the other side. Anyone else want to try?

Valeros 20220306 |

Valeros seems an external force is nudging him to try breaking through the stone wall. Or maybe that external force is to impress somebody with him. He creates a momentum and charges himself against the stone wall.
Athletics Check: 1d20 + 7 ⇒ (7) + 7 = 14
He tries again, because he does not want to embarass himself.
Athletics Check: 1d20 + 7 ⇒ (15) + 7 = 22

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Valeros, Defend: 1d20 + 6 ⇒ (11) + 6 = 17
Merisiel, Scout: 1d20 + 8 ⇒ (20) + 8 = 28
Ezren, : 1d20 + 5 ⇒ (15) + 5 = 20
Kyra, Search: 1d20 + 8 ⇒ (9) + 8 = 17
Lonely Init: 1d20 + 3 ⇒ (5) + 3 = 8
Fishy Init: 1d20 + 3 ⇒ (5) + 3 = 8
Earthy Init: 1d20 + 3 ⇒ (2) + 3 = 5
Yawning Init: 1d20 + 3 ⇒ (3) + 3 = 6
Sunshine Init: 1d20 + 3 ⇒ (11) + 3 = 14
Sleepy Init: 1d20 + 3 ⇒ (5) + 3 = 8
After multiple attempts, Valeros push the wall down. However, the kobolds on the other side of the wall are waiting for you.
------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions:
------------------
Those with ** may go
**Merisiel AC 18, 15/15
**Ezren AC 16, 16/16 (Mage Armor)
**Valeros AC 18 (20 w/shield), 20/25 (AC 20)
**Kyra AC 16 (18 w/shield), 20/21 (AC 18)
Sleepy
Yawning
GM

Valeros 20220306 |

Valeros steps close to Sleepy, swings his longsword against it, and raises his shield.
Longsword Attack vs Sleepy: 1d20 + 9 ⇒ (1) + 9 = 10
Longsword Damage: 1d8 + 4 ⇒ (8) + 4 = 12
But his longsword misses widely, could have done maximum damage, seeing that he swings his weapon very hard.
◆ Step
◆ Strike
◆ Raise a Shield
↺ Attack of Opportunity
Longsword Damage: 1d8 + 4 ⇒ (3) + 4 = 7

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btw, I left the previous map linked because you're all not going to fit in the new battle map. once you're all in the room I'll remove the old one.

Merisiel Silvari |

Merisiel follows Valeros through the hole and notices the fighter's wild swings. [b]"Very impressive swings indeed. Perhaps your aim will improve if you get your mind off our cleric!" She grins and shows him how its one. With the element of surprise on her side, the rogue attacks twice with her rapier.
+1 Rapier vs Sleepy: 1d20 + 8 ⇒ (15) + 8 = 23 (vs. flatfoot AC. due to surprise)
Piercing Damage + Sneak: 1d6 + 1d6 + 4 ⇒ (1) + (2) + 4 = 7
+1 Rapier vs Sleepy, +MAP: 1d20 + 8 - 5 ⇒ (14) + 8 - 5 = 17 (vs. flatfoot AC due to surprise)
Piercing Damage + Sneak: 1d6 + 1d6 + 4 ⇒ (6) + (4) + 4 = 14
Actions: ◆ Stride, ◆◆ Strike x2

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Merisiel, no surprise -- the kobolds know you're there after the failed attempts to topple the wall the first time. That being said...
Merisiel charges past Valeros and sinks her rapier into Sleepy, putting him to sleep indefinitely.
------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions:
------------------
Those with ** may go
Merisiel AC 18, 15/15
**Ezren AC 16, 16/16 (Mage Armor)
Valeros AC 18 (20 w/shield), 20/25 (AC 20)
**Kyra AC 16 (18 w/shield), 20/21 (AC 18)
Yawning
GM

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Ezren's magical attacks make short work of Yawning while Kyra gives Valeros some divine aid. You start hearing excited noises in the chamber beyond.
"Mek mek mek mek mek!!"
Merisiel and Valeros see a kobold approach a picnic table and grab up some food. A kobold also steps in front of the cubby, hurls a spear at Valeros and steps back around the corner.
Spear vs Valeros AC 20: 1d20 + 5 ⇒ (2) + 5 = 7
Piercing: 1d6 + 1 ⇒ (5) + 1 = 6
------------------
COMBAT TRACKER
Round: 2
Tactical Map
Active Conditions:
------------------
Those with ** may go
**Merisiel AC 18, 15/15
**Ezren AC 16, 16/16 (Mage Armor)
**Valeros AC 18 (20 w/shield), 20/25 (AC 20)
**Kyra AC 16 (18 w/shield), 20/21 (AC 18)
Fishy
Earthy
GM

Valeros 20220306 |

"Hey! Come back here!" Valeros shouts at them. He follows them down and slices onto Earthy with his longsword before he raises his shield.
Longsword Attack vs Earthy, Guidance: 1d20 + 9 + 1 ⇒ (19) + 9 + 1 = 29
Longsword Damage: 1d8 + 4 ⇒ (1) + 4 = 5 slashing damage
"Everyone, follow me! They are here!"
◆ Stride
◆ Strike
◆ Raise a Shield
↺ Attack of Opportunity
Longsword Damage: 1d8 + 4 ⇒ (3) + 4 = 7

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Valeros charges into the room and slashes at Earthy, doing heavy damage. He also sees the remaining kobolds waiting for him. Merisiel follows him into the room.
------------------
COMBAT TRACKER
Round: 2
Tactical Map
Active Conditions:
------------------
Those with ** may go
**Merisiel AC 18, 15/15
**Ezren AC 16, 16/16 (Mage Armor)
Valeros AC 18 (20 w/shield), 20/25 (AC 20)
**Kyra AC 16 (18 w/shield), 20/21 (AC 18)
Fishy
Earthy (-5)
Lonely
Sunshine

Merisiel Silvari |

Wondering if Valeros can read her mind, Merisiel reels as Valeros rushes by her before she can finish what she was saying.
GM Tiger: I woulda thought a 29 would be a crit for Valeros ... is Earthy really still up?
If Earthy is still up...
Merisiel approves. "Nicely done, Valeros. Stay right there, so I can finish him off." She moves into a flanking position and attacks.
If Earthy is down...
After the fighter finishes off Earthy, she asks, "How can I use you as a decoy if you kill them so fast?" She shrugs and follows him in. She joins the fishy kobold at the picnic table and attacks.
+1 Rapier vs Earthy (if still up) or Fishy: 1d20 + 8 ⇒ (17) + 8 = 25
Piercing Damage: 1d6 + 4 ⇒ (3) + 4 = 7
Sneak Attack vs Earthy: 1d6 ⇒ 2
Actions: ◆◆ Stride x2, ◆ Strike
Will edit this post to include only one attack option if the GM posts a confirmation about Earthy with enough time for me to edit.

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Oops. I saw the 19 and didn't look any further. Yes, 29 is a crit and Earthy is earth...
Merisiel pokes Fishy and does considerable damage. Earthy is unable to hold his entrails in and bleeds to death beside Valeros.
------------------
COMBAT TRACKER
Round: 2
Tactical Map
Active Conditions:
------------------
Those with ** may go
Merisiel AC 18, 15/15
**Ezren AC 16, 16/16 (Mage Armor)
Valeros AC 18 (20 w/shield), 20/25 (AC 20)
**Kyra AC 16 (18 w/shield), 20/21 (AC 18)
Fishy (-7)
Lonely
Sunshine

Merisiel Silvari |

Merisiel pokes Fishy and does considerable damage.
Fishy's not dead, right? But he's no longer on the map. Assuming he'll be put back....
After getting a satisfactory stab into Fishy, Merisiel calls out to Ezren and Kyra, "I weakened this one for you ... if anyone wants to finish him off." The rogue doesn't especially like to be adjacent to a live enemy.

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Kyra stabs at Fishy but doesn't connect. Ezren, however, reduces Fishy into a frozen icicle.
Sunshine hurls what appears to be a bottle filled with orange liquid at Merisiel.
Bottle vs Merisiel AC 18: 1d20 + 5 ⇒ (2) + 5 = 7
The bottle misses Merisiel but breaks on the floor, covering it with oil. Merisiel, the next time you want to move you need to make an Acrobatics check or fall prone.
Sunshine steps forward and stabs Valeros.
Spear vs Valeros AC 20, MAP: 1d20 ⇒ 14
Lonely throws the bottle he's holding at Valeros.
Bottle vs Valeros AC 20: 1d20 + 5 ⇒ (18) + 5 = 23
The bottle hits Valeros' chest and shatters, covering him with oil.
Valeros - for the rest of the fight you need to make an Acrobatics check every time you stride. You can step without making the check.
Lonely hurls his spear at Valeros before retreating into the cubby.
Spear vs Valeros AC 20, MAP: 1d20 ⇒ 7

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------------------
COMBAT TRACKER
Round: 3
Tactical Map
Active Conditions:
------------------
Those with ** may go
**Merisiel AC 18, 15/15
**Ezren AC 16, 16/16 (Mage Armor)
**Valeros AC 18 (20 w/shield), 20/25 (AC 20; Covered in oil; Acrobatics check when striding)
**Kyra AC 16 (18 w/shield), 20/21 (AC 18)
Lonely
Sunshine

Merisiel Silvari |

Merisiel dodges as the vial of oil misses her. She laughs at the attempt, "A poor effort indeed!" With a little too much glee, she moves to attack the one who threw the vial.
Acrobatics: 1d20 + 7 ⇒ (3) + 7 = 10
Unfortunately, the elf is a little too cocky and slips.
Angry about her carelessness, Merisiel thinks, "Oh dear, I do hope the rogue's guild doesn't hear about this!" She then becomes very determined to exact revenge. From the floor, she crawls into a flanking position with Valeros. And the rogue strikes.
+1 Rapier vs Sunshine: 1d20 + 8 ⇒ (20) + 8 = 28 (vs. flatfoot AC due to flanking)
Piercing Damage + Sneak: 1d6 + 1d6 + 4 ⇒ (5) + (2) + 4 = 11
deadly d8: 1d8 ⇒ 1
She stares at the hopefully quite dead creature, eye to eye from the floor, "And now we're even." She grins.
◆ Stride, ◆ Crawl, ◆ Strike

Valeros 20220306 |

"That's it? Throwing bottles now? Pathetic." Valeros chides Lonely before running away. "You're not leaving your friend here, right?" he adds before stabbing Sunshine with his longsword.
Longsword Attack vs Sunshine: 1d20 + 9 ⇒ (6) + 9 = 15
Longsword Damage: 1d8 + 4 ⇒ (3) + 4 = 7 piercing damage
And another before he raises his shield.
Longsword Attack vs Sunshine, MAP: 1d20 + 9 - 5 ⇒ (19) + 9 - 5 = 23
Longsword Damage: 1d8 + 4 ⇒ (1) + 4 = 5 piercing damage
◆ Strike
◆ Strike
◆ Raise a Shield
Longsword Damage: 1d8 + 4 ⇒ (6) + 4 = 10 piercing damage

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Merisiel, actually you're ok. The DC is 10 so you barely kept your footing
Merisiel lunges at Sunshine and plunges her rapier into the creature's eye, killing it instantly. Seeing this, Lonely immediately throws up his arms and begs for mercy.
"Stop! Stop! Don't kill! Don't kill! I leaves and never returns! But I can tell secrets for gold!"

Merisiel Silvari |

Merisiel almost slips, but miraculously keeps her balance. When she pulls her rapier out of Sunshine's eye socket, ever-so-slowly, she bows and explains, "And that's how you rogue, my friends." Turning to Valeros, she adds, "Psst...thanks for the flank, big guy." She then turns to the whimpering in the back of the cave.
She approaches with her rapier still dripping with kobold blood. "Secrets for gold?" She laughs. "How about secrets for your life?" She looks around for support from the others.

Merisiel Silvari |

The wild-eyed rogue laughs maniacally as she approaches with her bloody rapier ... to talk.
Intimidation: 1d20 + 3 ⇒ (15) + 3 = 18
Merisiel repeats herself, "As I was saying, how about secrets for your life?" She twirls her rapier in hand, as she gets closer.

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"Boss Zolgran is the big leader of the mighty kobolds, and she has powerful magics to roast you alive! She’s very angry all the time and demands much from her servants. Especially now that we have a powerful new friend! There! I told! Now I go and never comes back! Mek!"