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I pinged ornietelle as we have not heard from them for a bit now. If no response then will have one of you generate a roleplay response and roll for Hornietelle as primary.

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If someone wants to write up a good argument and post with all of your evidence I will roll for Hornietelle.

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If someone wants to write up a good argument and post with all of your evidence I will roll for Hornietelle.
I'll throw something together and post it in the next hour or so.

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Below are your chronicles. Please look them over for any errors so that I may correct them right away. I have also reported the game into the Con reporting tool.

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Since we're supposed to deal with our own downtime, here is my official Earn Income roll for Mimi's 8 days of downtime.
Between adventures, Mimi can usually be found at the grandfather's fencing academy in Gralton giving lessons on the proper use of a rapier.
Performance (Earn Income) vs DC 15: 1d20 + 8 ⇒ (17) + 8 = 25
Apparently she's very good at what she does. According to this table a crit success on a Scenario is good for 24sp. I will add a note to my chronicle to that effect.
Thank you Tyranius for taking us through the scenario in your usual efficient manner, and thanks to the other players for the good RP and for making it a fun experience. Oh, and also for putting up with Mimi's accent. I liked the fact that we got to use a variety of skills to collect all the evidence and that we didn't have to slaughter our way through all the possible encounters.

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Thanks again, Tyranius, for running. Here's Mindartis downtime roll
Earn Income vs DC 16: 1d20 + 7 ⇒ (14) + 7 = 21 Success. That's an additional 24 sp. I'll just add it to my sheet.

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Earn Income DC15: 1d20 + 4 ⇒ (9) + 4 = 13 ==> Fail, so 2cp per day or 1.6sp.
Thanks for the game, Tyranius.

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Thanks for running the game, GM.
Not sure if anyone will even see this post since I'm a bit late but just catching up now.
For downtime (12 days), Evindal first tries to finish the batch of 4 silversheen that he previously started crafting. He has already spent the 12 gp of raw materials (for half the cost) and the initial amount of time, and has already reduced the balance due (12 gp) by 3.7 gp, so there is currently 8.3 gp needed to complete.
Crafting DC 16: 1d20 + 12 ⇒ (8) + 12 = 20 Level 3 and expert in Crafting, so a success reduces the cost by 5 sp per day. He uses all 12 days of downtime to reduce the balance due by 6 gp.
The four silversheen are not yet complete but only need 2.3 gp of further crafting to be completed.