Full Name 
					Zelphari Caryarus
 
			
			
				
					Race 
					HP 44/44 THP:10 | AC 21/22 (with Shield) | F +8 R +6 W +8 | Perc +6 (T) |
 
			
			
				
					Classes/Levels 
					20’ | focus 2/3 | hero points 0/3 | spells 1st 1/2 2nd 0/2 | Exploration: Scout | Active Conditions: false vitality (8h);
 
			
			
				
					Gender 
					Male Human (Versatile) Psychic / Champion 4 |
 
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
		
	 
	
		About Zelphari Caryarus 
		In Game Updates:  
Provision:  lesser healing potion
Purchased:  
PFS Information:  
PFS Number:  215076-2004
Experience:  44
Gold:  105.58
Major Factions 
Envoy’s Alliance:  0
Grand Archive:  0
Horizon Hunters:  0
Vigilant Seal:  44
Minor Factions 
Radiant Oath:  0
Verdant Wheel:  0
All Faction Reputation 
Total (Sum of the Above) Reputation:  44
Purchased Boons  
Vigilant Seal Champion  (Faction) (0 Fame)
Wayfinder  (Slotless) (2 Fame) 
Combat Mentor  (Mentor) (2 Fame)
 
 
Human  (versatile heritage)
Warrior 
Psychic ; Level:  4; Experience:  44
Medium  traits  Medium Humanoid Human
Irori 
Languages:  Common, Varisian, Orcish
SENSES Perception:  +6 [T]
Special Senses:  nil
DEFENSES 
HIT POINTS:  44/44
ARMOR CLASS 
AC:  21 [T]
Shield:  Nil
Unarmored:  [T], Light:  [T], Medium:  [T], Heavy:  [T]
SAVING THROWS 
Fortitude:  +8 [T]
Reflex:  +6 [T]
Will:  +8 [E]
Notes:  Nil
OFFENSE 
Class DC:  20 [T]
Speed:  20’ Movement Types:  Nil
Melee Strikes 
Weapon Proficiencies 
Simple:  [T], Unarmed:  [T], Martial:  [T]
MAGIC 
Magic Traditions 
Occult:  2
Spell Attack Roll (psychic):  +10 [T]
Spell DC (psychic):  20 [T]
Spell Slots per Day 
1st:  2/2
2nd:  2/2
Spells Known 
Cantrips:  figment (amp), guidance, imaginary weapon (amp), shield (amp), telekinetic projectile, void warp
1st:  bless, dizzying colors, soothe*
2nd:  blood vendetta, false vitality*, mirror image
Focus Points:  3/3
Focus Spells:  lay on hands
____________________
SKILLS 
Acrobatics:  +0 [U]
Arcana:  -1 [T]
Athletics:  +12 [E]
Crafting:  -1 [U]
Deception:  +10 [T]
Diplomacy:  +10 [T]
Intimidation:  +11 [T]
Lore (Pathfinder Society):  +5 [T]
Lore (warfare):  +5 [T]
Medicine:  +0 [U]
Nature:  +0 [U]
Occultism:  +5 [T]
Performance:  +4 [U]
Religion:  +6 [T]
Society:  -1 [U]
Stealth:  +0 [U]
Survival:  +0 [U]
Thievery:  +0 [U]
ABILITY SCORES 
STR  +3 DEX  +1 CON  +2 INT  -1 WIS  +0 CHA  +4
FEATS: 
Ancestry Feats and Abilities 
Skill Feats 
General Feats 
Class Feats and Abilities 
Bonus Feats 
EQUIPMENT 
Combat Gear:  splint mail, +1 striking bastard sword, dagger, gauntlet
Magic Items:  demon mask, lifting belt, wayfinder
Other Gear:  backpack, bedroll, chalk (10), flint and steel, rations (1 week) (2), rope (foot) (50), soap, torch (5), waterskin, winter clothing, wooden holy symbol (Irori)
Bulk:  5 (Encumbered at: 9; Maximum at: 14)
Coins:  105.58 gp