GM TOP's #0-14: The Many Fortunes of Grandmaster Torch (CORE) Female NG Halfling Bard 3 | HP 21/21 | Riding dog HP 13/13 | AC 18 T 13 FF 16 | CMB 1, CMD 13 | F: +5, R: +7, W: +4 (+2 vs. Fear) | Init +2 | Perc +5 | SM +16 | Speed 20ft (40ft on riding dog)
Player name: kaervek78 a.k.a. Chris N.
Character name: Corba Nana
PFS#-Character#: 331079-7
Faction: Sovereign Court
Day Job:Perform: Oratory:1d20 + 9 ⇒ (4) + 9 = 13 Progression (slow/normal): normal
Purchases: to be done
@GM Qstor: I dotted with the wrong character in gameplay (because apparently, I'm a dummy *facepalm*). Could you remove Merida Bowie, please? Thanks!
Male L/G human paladin of Ghenshau/1 | HP: 16/16 | AC Norm/Tch/FF: 19/12/17 | CMB/CMD: +4/+6 | F/R/W: +2/+2/+2 | Init: +2 | Speed 20 ft | Diplomacy +6, Handle Animal +6, Perc -1 | Active Conditions: None
Player name: miteke
Character name: Merry the Unreliable
PFS#-Character#: 141936-10
Faction: Grand Lodge
Day Job: None
Progression (slow/normal): normal
(Core) HP 13/23 AC 18 TAC 12 FF 16 | CMD 17 | F +5 R +5 W +2 (immune vs sleep, +2 vs. enchantment spells and effects) | +2 undead | Init +2 | Senses low-light vision +12
GM TOP's #0-14: The Many Fortunes of Grandmaster Torch (CORE) Female NG Halfling Bard 3 | HP 21/21 | Riding dog HP 13/13 | AC 18 T 13 FF 16 | CMB 1, CMD 13 | F: +5, R: +7, W: +4 (+2 vs. Fear) | Init +2 | Perc +5 | SM +16 | Speed 20ft (40ft on riding dog)
I've been flooded at work today.
Will try to get a post in tomorrow.
Sorry.
(Core) HP 13/23 AC 18 TAC 12 FF 16 | CMD 17 | F +5 R +5 W +2 (immune vs sleep, +2 vs. enchantment spells and effects) | +2 undead | Init +2 | Senses low-light vision +12
Male Human Init +4 AC 18 T14 FF 14 HP 17/17 Fort+2 Ref+6 Will+2 Spd30 Per+7 Rogue 2
Player name:Lil"Eschie
Character name: Corgrim Tailas
PFS#-Character#:133884-17
Faction: Dark Archives
Day Job:Craft Book:1d20 + 5 ⇒ (20) + 5 = 25
Progression (slow/normal): normal
GM TOP's #0-14: The Many Fortunes of Grandmaster Torch (CORE) Female NG Halfling Bard 3 | HP 21/21 | Riding dog HP 13/13 | AC 18 T 13 FF 16 | CMB 1, CMD 13 | F: +5, R: +7, W: +4 (+2 vs. Fear) | Init +2 | Perc +5 | SM +16 | Speed 20ft (40ft on riding dog)
GM Qstor wrote:
No, your rolls are just low. I forgot to roll for Thakurs men too. I might have missed, but is the bard "buffing" with inspire courage?
No. As we are to lose to the bandits, Corba is NOT using inspire courage.
GM TOP's #0-14: The Many Fortunes of Grandmaster Torch (CORE) Female NG Halfling Bard 3 | HP 21/21 | Riding dog HP 13/13 | AC 18 T 13 FF 16 | CMB 1, CMD 13 | F: +5, R: +7, W: +4 (+2 vs. Fear) | Init +2 | Perc +5 | SM +16 | Speed 20ft (40ft on riding dog)
Sorry for dragging my feet - I got flooded at work.
GM TOP's #0-14: The Many Fortunes of Grandmaster Torch (CORE) Female NG Halfling Bard 3 | HP 21/21 | Riding dog HP 13/13 | AC 18 T 13 FF 16 | CMB 1, CMD 13 | F: +5, R: +7, W: +4 (+2 vs. Fear) | Init +2 | Perc +5 | SM +16 | Speed 20ft (40ft on riding dog)
I am travelling until Tuesday, but I should be able to do so nonetheless.
(Core) HP 13/23 AC 18 TAC 12 FF 16 | CMD 17 | F +5 R +5 W +2 (immune vs sleep, +2 vs. enchantment spells and effects) | +2 undead | Init +2 | Senses low-light vision +12
I didn't see that you healed yourself from the last combat if you did sorry I missed it. But I'm going to assume that you used the wand of CLW at least once on yourself?
Nope, she did not heal, she is at 13/23 HP indeed!
GM TOP's #0-14: The Many Fortunes of Grandmaster Torch (CORE) Female NG Halfling Bard 3 | HP 21/21 | Riding dog HP 13/13 | AC 18 T 13 FF 16 | CMB 1, CMD 13 | F: +5, R: +7, W: +4 (+2 vs. Fear) | Init +2 | Perc +5 | SM +16 | Speed 20ft (40ft on riding dog)
@GM Qstor: Is there anything to be found on the monk or in the first room downstairs?
Corba used detect magic and rolled high on perception - posted here.
@GM Qstor: Is there anything to be found on the monk or in the first room downstairs?
Corba used detect magic and rolled high on perception - posted here.
sorry missed that.
A potion of cure light wounds and a non magical mask.
mask:
This mundane item is worn by students, veterans, and teachers
of the Tiger’s Eye form of martial arts in Jalmeray. The mask
uses up the “head” slot for magical items when worn by a
PC and provides the wearer with a +2 circumstance bonus to
Intimidate checks.
(Core) HP 13/23 AC 18 TAC 12 FF 16 | CMD 17 | F +5 R +5 W +2 (immune vs sleep, +2 vs. enchantment spells and effects) | +2 undead | Init +2 | Senses low-light vision +12
(Core) HP 13/23 AC 18 TAC 12 FF 16 | CMD 17 | F +5 R +5 W +2 (immune vs sleep, +2 vs. enchantment spells and effects) | +2 undead | Init +2 | Senses low-light vision +12
GM TOP's #0-14: The Many Fortunes of Grandmaster Torch (CORE) Female NG Halfling Bard 3 | HP 21/21 | Riding dog HP 13/13 | AC 18 T 13 FF 16 | CMB 1, CMD 13 | F: +5, R: +7, W: +4 (+2 vs. Fear) | Init +2 | Perc +5 | SM +16 | Speed 20ft (40ft on riding dog)
Lately, the Paizo server(s) seem to have a problem with the correct timestamps of some posts.
Maybe the internal server times are not synchronized and - depending on which server you are - the posts get different timestamps?
(Core) HP 13/23 AC 18 TAC 12 FF 16 | CMD 17 | F +5 R +5 W +2 (immune vs sleep, +2 vs. enchantment spells and effects) | +2 undead | Init +2 | Senses low-light vision +12
The fort scene was a bit confusing, I think because of the multiple scenes happening at the same time and the language barrier, but the rest was fun. It is uncommon to have a mission where you do not have to just kill all and that is refreshing!
GM TOP's #0-14: The Many Fortunes of Grandmaster Torch (CORE) Female NG Halfling Bard 3 | HP 21/21 | Riding dog HP 13/13 | AC 18 T 13 FF 16 | CMB 1, CMD 13 | F: +5, R: +7, W: +4 (+2 vs. Fear) | Init +2 | Perc +5 | SM +16 | Speed 20ft (40ft on riding dog)
@GM Qstor: Did you roll for yourself? GMs can win player boons, too!
GM TOP's #0-14: The Many Fortunes of Grandmaster Torch (CORE) Female NG Halfling Bard 3 | HP 21/21 | Riding dog HP 13/13 | AC 18 T 13 FF 16 | CMB 1, CMD 13 | F: +5, R: +7, W: +4 (+2 vs. Fear) | Init +2 | Perc +5 | SM +16 | Speed 20ft (40ft on riding dog)
You could still roll.
If you win, just gift it to one of your favorite players... *hint, hint* :-D
f N human Wizard 5 | HP 32/32 | AC 16 T 12 FF 14 | CMD 14 | F+3 R+3 W+4 | Init +2
Magic:
Color Spray 3, Feather Fall 1, Ray of Enfeeblement 1, Shield 1 | Blindness/Deafness 2, Ghoul Touch 1, Mirror Image 0 | Fireball 2, Halt Undead 1 || A-Bond +
Thank you very much, a wonderful game. I'm even thinking of GMing this scenario IRL. The first combat encounter amused me a lot. "Careful, don't kill them, shhh." "Oh my God, it hurts me so much, I'm so hurt." "Oh, I'm sorry, I conjured it in you by accident," and so on. Very nice and refreshing.
f N human Wizard 5 | HP 32/32 | AC 16 T 12 FF 14 | CMD 14 | F+3 R+3 W+4 | Init +2
Magic:
Color Spray 3, Feather Fall 1, Ray of Enfeeblement 1, Shield 1 | Blindness/Deafness 2, Ghoul Touch 1, Mirror Image 0 | Fireball 2, Halt Undead 1 || A-Bond +
About the chronicle. Does a third-level character get gold as the lower tier, and not as out of subtier? It seems to me that the second one is correct and there should be about 1176 gold, but you can correct me. I haven't played the first edition for a while and I may be confused.
About the chronicle. Does a third-level character get gold as the lower tier, and not as out of subtier? It seems to me that the second one is correct and there should be about 1176 gold, but you can correct me. I haven't played the first edition for a while and I may be confused.
Sorry I'll mix it on Monday you should get out of tier gold.