DMD's War for the Crown PbP

Game Master dickie

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Hey y'all, dot in here and let me see the characters when ready.


Female | Aasimar (Musetouched) | CG Alchemist (Tinkerer) 2 /Swashbuckler (Mysterious Avenger) 2|HP 17 | AC:18 FF:14 T:14 |CMB 3 |CMD 17 |F: 3, R: 6, W: 3 | Darkvision| Perception +8, Sense Motive +6, | Bluff +10

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Toying with Idea of making two profiles one for noble one for hero.


Female Human Caviler 2/Magus 2 HP 17/22 | AC: 20 FF: 17 Touch: 13 | CMD: 19 CMB: 6 | F: +6 R: +4 W: +4 | Init: +3 | Per: +6 | Status: Normal |

will does


Checking in.


HP 15/15 AC 15, Touch 12, Flatfooted 13, CMD 15; Saves F +4, R +2, W +7 [-2 vs. mind affecting]; Perception +10, Sense Motive +8; Init +2 | Status: Normal

Evelyn is ready to go...I think.


Female | Aasimar (Musetouched) | CG Alchemist (Tinkerer) 1 /Swashbuckler (Mysterious Avenger) 1|HP 11 | AC:18 FF:14 T:14 |CMB 3 |CMD 17 |F: 3, R: 6, W: 3 | Darkvision| Perception +8, Sense Motive +6, | Bluff +10

..


Yeesh, never post when you're half asleep, I made a mess of Evelyn's stuff.


Senate Rules

  • Breastplates, ceremonial armor, and light armor may be worn inside the senate building, but no other armor is permitted for anyone except guards.
  • Potions, scrolls, spell component pouches, and wands are permitted inside the senate building, and in fact, many senators are themselves spellcasters. However, spellcasting is not permitted within the building without written approval (often issued to entertainers).
  • Only light and one-handed weapons are allowed inside the senate building; ranged weapons and two-handed weapons are not allowed inside the building. All weapons brought into the senate building must be peace-bound—secured in a sheath with a length of decorative cord. Drawing a peace-bound weapon requires a full-round action. Guards do not need to peace-bind their weapons.
  • Animals are generally not permitted inside the senate building, excepting familiars and service animals. Animals larger than an average member of the senate guard are not permitted within the building under any circumstances.
  • While guests are free to roam the senate building when invited, individual senators’ offices are off-limits and locked (Disable Device DC 40). No one but the senators and a single aide for each is permitted on the senate floor during a vote.


  • Female | Aasimar (Musetouched) | CG Alchemist (Tinkerer) 2 /Swashbuckler (Mysterious Avenger) 2|HP 17 | AC:18 FF:14 T:14 |CMB 3 |CMD 17 |F: 3, R: 6, W: 3 | Darkvision| Perception +8, Sense Motive +6, | Bluff +10

    Just realized I could have taken 10 or even 20 on the slight of hand rolls, there was plenty of time.


    I let this get stale, and that's my fault. Next time there is a "social dungeon" we will have a better handle on how to execture it in PbP format, but for now we are going to shift gears!

    Which is why after you get caught up on the gameplay thread, you're going to want to [u]LEVEL UP![/u]

    Map update is coming soon, it's a big area and I'm probably not going to line it up perfectly but i'll try.


    HP 15/15 AC 15, Touch 12, Flatfooted 13, CMD 15; Saves F +4, R +2, W +7 [-2 vs. mind affecting]; Perception +10, Sense Motive +8; Init +2 | Status: Normal

    How are we doing hit points?

    HP: 1d8 ⇒ 3


    Oh, sorry, my standard on PbP with downtime available is if you roll less than half+1, take half+1. So you'd have a 5.


    Female Human Caviler 2/Magus 2 HP 17/22 | AC: 20 FF: 17 Touch: 13 | CMD: 19 CMB: 6 | F: +6 R: +4 W: +4 | Init: +3 | Per: +6 | Status: Normal |

    HP: 1d10 ⇒ 1


    Female | Aasimar (Musetouched) | CG Alchemist (Tinkerer) 2 /Swashbuckler (Mysterious Avenger) 2|HP 17 | AC:18 FF:14 T:14 |CMB 3 |CMD 17 |F: 3, R: 6, W: 3 | Darkvision| Perception +8, Sense Motive +6, | Bluff +10

    HP: 1d10 ⇒ 4

    We have no armor, only gowns correct?

    It's low HP rolls all around


    Wow, I didn't think about that fact. I thought someone mentioned something about concealing armor, I'll have to go back and check, but no, no armor. That makes the rest of this book SUPER interesting and dangerous.

    Looks like everyone got half+1. Yeesh.


    HP 15/15 AC 15, Touch 12, Flatfooted 13, CMD 15; Saves F +4, R +2, W +7 [-2 vs. mind affecting]; Perception +10, Sense Motive +8; Init +2 | Status: Normal
    DM Dickie wrote:
    Breastplates, ceremonial armor, and light armor may be worn inside the senate building, but no other armor is permitted for anyone except guards.

    Did we need to conceal armor?


    Female | Aasimar (Musetouched) | CG Alchemist (Tinkerer) 2 /Swashbuckler (Mysterious Avenger) 2|HP 17 | AC:18 FF:14 T:14 |CMB 3 |CMD 17 |F: 3, R: 6, W: 3 | Darkvision| Perception +8, Sense Motive +6, | Bluff +10

    Maybe Lady Lotheed has this spell and had our armor stashed nearby, Just in case
    https://www.d20pfsrd.com/magic/all-spells/s/swift-girding/

    Of course a couple potions of Mage armor would work as well.

    Just a thought.


    That blurb about Senate rules is probably what I was thinking about. Player's choice. If you think you had armor on that met the rules, you do. If not, you'll find some soon...muhahaha!


    Female | Aasimar (Musetouched) | CG Alchemist (Tinkerer) 2 /Swashbuckler (Mysterious Avenger) 2|HP 17 | AC:18 FF:14 T:14 |CMB 3 |CMD 17 |F: 3, R: 6, W: 3 | Darkvision| Perception +8, Sense Motive +6, | Bluff +10

    I jumped the gun with Mal's post. My bad.


    Female | Aasimar (Musetouched) | CG Alchemist (Tinkerer) 2 /Swashbuckler (Mysterious Avenger) 2|HP 17 | AC:18 FF:14 T:14 |CMB 3 |CMD 17 |F: 3, R: 6, W: 3 | Darkvision| Perception +8, Sense Motive +6, | Bluff +10

    Did AUTO hear anything from the room down the hall? He rolled pretty well.

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