
GM Valen |

A place for out-of-character discussion.

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Happy holidays to all of you! Time for me to head off and visit some friends.

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Yes hope everyone enjoys the holidays, can't wait to play this game with you all!

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Checking in before Monday's start!

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Looking forward to this!
By the way, a lot of people “Dot & Delete” in gameplay in order to see a game on their campaign page. What this means is make a single post in gameplay and then delete the post. Even though you delete it, the forums will note that alias is in the game.
Something to keep in mind for future games.

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So assuming two free hands, how many relics can one character carry? They don’t sound like they would be very heavy.

GM Valen |

So assuming two free hands, how many relics can one character carry? They don’t sound like they would be very heavy.
Each relic weighs one pound and can be carried with one hand. Using two hands, one could also carry a third without too much difficulty.
If carrying more than three at a time, one would be required to make an appropriate skill check, such as Sleight of Hand to juggle an extra or an Acrobatics check to balance it on your head, etc.

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Sorry, you are correct. The Hypnotic Stare is mind-affecting and therefore does not affect the swarm.
This character has absolutely nothing for a flying swarm! Oops!

GM Valen |

[dice=Fort]1d20+3
Wish I could've rolled that to hit. My favorite gag, an AoO on a swarm that PCs have no means of actually taking an AoO against. Love these original modules writers.
The author of this particular quest has been made aware of your appreciation for the "gag".
; P

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Gaius Marius wrote:[dice=Fort]1d20+3
Wish I could've rolled that to hit. My favorite gag, an AoO on a swarm that PCs have no means of actually taking an AoO against. Love these original modules writers.
The author of this particular quest has been made aware of your appreciation for the "gag".
; P
I'm sure they'll have a good laugh. I've lost count of how many low-level scenarios have swarms in them. Only one, spiders, hasn't been a flyer.
Edit: Thank goodness 1st Ed is done or I'm sure some author would make a flying spider swarm. :P
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An author of a higher level scenario has a swarm immune to fire damage.

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An author of a higher level scenario has a swarm immune to fire damage.
Depending on how high in level they might have other options like Versatile Evocation to get around fire immunity. Still devious however.

GM Valen |

I'm sure they'll have a good laugh.
I did. This quest, Collection, was my first publication for Paizo. I'd like to think my work has improved since then. Nevertheless, once the encounter is over, I am happy to discuss the thoughts behind my design choices, if you'd like.

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I hadn’t realized you were the author of this quest! Cool!
Another author’s table. :)

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Gaius Marius wrote:I'm sure they'll have a good laugh.I did. This quest, Collection, was my first publication for Paizo. I'd like to think my work has improved since then. Nevertheless, once the encounter is over, I am happy to discuss the thoughts behind my design choices, if you'd like.
Only if you write one for 2E and make a flying spider swarm for it. :P

GM Valen |

Only if you write one for 2E and make a flying spider swarm for it. :P
The NDA permits me from disclosing monsters, but you can find out for yourself soon enough.
And I suspect that you won't be too disappointed.

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I think you meant the NDA does not permit you commenting on it.
:)

GM Valen |
1 person marked this as a favorite. |

I think you meant the NDA does not permit you commenting on it.
:)
Correct! Which is why I am a freelance writer and not an editor. ; P

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Cith the Curious wrote:Correct! Which is why I am a freelance writer and not an editor. ; PI think you meant the NDA does not permit you commenting on it.
:)
Writer...
or Killer? Hm! ;)
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Just a heads up everyone, I've been sick the last couple days so my post rate may start to taper off for a bit. I'm getting tested for Covid tomorrow, so here's to hoping I'm just normal sick.

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Just a heads up everyone, I've been sick the last couple days so my post rate may start to taper off for a bit. I'm getting tested for Covid tomorrow, so here's to hoping I'm just normal sick.
Here's to hoping for a negative test and a quick recovery.

GM Valen |

Just a heads up everyone, I've been sick the last couple days so my post rate may start to taper off for a bit. I'm getting tested for Covid tomorrow, so here's to hoping I'm just normal sick.
Take care of yourself and take whatever time you need.

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2 people marked this as a favorite. |

Thanks for the kind wishes guys my results came back negative, just normal sick and am feeling better already.

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@GM
Silver did a channel energy that my character and others were in the area of. I didn’t track exactly who was in the area.
Cith should be at full health because of the channel.

GM Valen |

@GM
Silver did a channel energy that my character and others were in the area of. I didn’t track exactly who was in the area.
Cith should be at full health because of the channel.
Correct, based on positions, I believe the channel got everyone.

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Key phrase that I am referring to:
A massive glass-walled case dominates the center of the gallery and holds three bound volumes of the Pathfinder Chronicles. To the south, a table bears two metal chests as another holds two wooden reliefs.
It is a long post, thought it would help to point out exactly what I was referring to.

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My understanding is that for the duration of the potion, Remove Fear will allow me to ignore the shaken effect and allow me to cast spells.

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Just a heads up my posting will be very limited, we were hit by a blizzard and I'm working around the clock plowing roads and spreading salt. Bottling instructions are to stay back in combat, use evil eye hex to cripple enemy, then follow up with either crossbow when viable or if BBG, try to end it with sleep.

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The party as a whole must attempt a total of five skill checks to improve the Crocus Knight's attitude, choosing from Bluff, Diplomacy, Intimidate, Knowledge (arcana, nature, or religion), or Sense Motive. Anyone can attempt one of the skill checks, but each skill check can be attempted only once. Allies may use the aid another action on these checks.
So we don’t go stepping on each other’s toes, let’s see who can take each skill check.
Cith is best with Bluff or Diplomacy.
He is good at Intimidate and Sense Motive.
He can’t attempt any of the Knowledge checks.

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Gaius's best skills are Sense Motive, Stealth (don't think that will help here), and Knowledge Arcana, Nature, Planes, and Religion.

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Cith thinks he is much better at Stealth than he actually is. :)

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Cith thinks he is much better at Stealth than he actually is. :)
Hehe. Unfortunately bad rolls happen so who knows how things will turn out? Anyone have Guidance who can cast in on the one using Diplomacy or Bluff?

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I just can’t imagine a catfolk admitting they aren’t superior at it. :)

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My best skills would be Nature, and Arcana. Otherwise I'll be aiding and I believe Holy has Guidance.

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My best skills would be Nature, and Arcana. Otherwise I'll be aiding and I believe Holy has Guidance.
If Hagathe wants to take Nature and Arcana, Gaius will take Religion and Sense Motive. Holy can use Guidance on whomever is trying Diplomacy/Bluff if anyone has it or at least has a positive Cha modifier.
I think PCs can aid one another with Knowledge checks in this case. It looks like Cith has both Bluff and Diplomacy, Holy has Diplomacy, and they can make those checks.Cith can try to aid Gaius's Sense Motive?

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It looks like Cith has both Bluff and Diplomacy, Holy has Diplomacy, and they can make those checks.
Cith can try to aid Gaius's Sense Motive?
Yes, I can auto-aid Holy’s Diplomacy and attempt to Aid your Sense Motive.
From what I can tell, it limited us to one character attempting the skill. It did not limit the number who could aid.
So in review we have:
Bluff: Cith leads, all may attempt to aid (can be done untrained)
Diplomacy: Holy leads, all may attempt to aid (can be done untrained)
Kn: Arcana: Hagathe leads, Gaius attempts to Aid (must be trained to aid)
Sense Motive: Gaius leads, all may attempt to aid (can be done untrained)
Kn: Nature: Hagathe leads, Gaius attempts to Aid (must be trained to aid)
That is five skills. The above assumes the same character can attempt more than one skill.
We would not use the Intimidate or Kn: Religion skills.
If no one else has Kn: Nature, the Guidance should probably go there.

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We need 5 'wins' so we might keep Knowledge Religion in reserve. Gaius has Knowledge Nature so he can attempt to aid Hagathe.
Since everyone isn't talking at once, Holy could cast Guidance on each person as they make their attempt, subject to GM approval.

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That isn’t what was said.
The party as a whole must attempt a total of five skill checks to improve the Crocus Knight's attitude, choosing from Bluff, Diplomacy, Intimidate, Knowledge (arcana, nature, or religion), or Sense Motive. Anyone can attempt one of the skill checks, but each skill check can be attempted only once. Allies may use the aid another action on these checks.
Must attempt a total of five skill checks. It then gives a list of seven skills to choose from.
The way I read it is we only have the five skill checks and need to make the best of those five.

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I saw the GM write this: "Holy realizes that this haunt can be destroyed if the pristine warhammer is used to slay a goblinoid, orc, or dwarf that does not worship Droskar." Is that what you're referring to?
Getting to be too long an OOC discussion in gameplay, moving it here.
Yes, that is exactly what I was referring to. I did assume that Holy shared the information with the rest of us.

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So did I which is why I was waiting for the group to decide if we were going to try the hammer method or the positive energy method. I think positive energy only 'neutralizes' but doesn't destroy a haunt. Only 'resolving' the haunt ends it.

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Well I'm shaken, and have a 5 Str, so I'm not wielding the Warhammer lol and I don't see anything on the map,so I think just using positive energy would be the best decision to keep the game better

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I think (at the risk of infuriating the GM) that positive energy temporarily dispels the haunt. The dwarves we talked to might be more likely to help us if we permanently resolve the haunt by using the warhammer. Patty has Martial Weapon Proficiency, and a high Str, so she'd be the one to go hammer time on something.

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Right now, we have an active haunt and no opponents against which we could use the hammer.
Suggest some useful way we can use the hammer in the current situation. I don’t see one.

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Right now, we have an active haunt and no opponents against which we could use the hammer.
Suggest some useful way we can use the hammer in the current situation. I don’t see one.
The haunt has done what it will for now; I don't see an urgent need to fight it unless it does something more. We need to finish exploring this area to find the clue for our mission and we might find something to smash with the warhammer. And if we don't, we can always 'heal' the haunt with wands when we return.

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So grab the hammer and run for it? I am fine with trying that plan as well.

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So grab the hammer and run for it? I am fine with trying that plan as well.
Sure. :)

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I received a message from Holy, I know him and his wife IRL, they are both having trouble being able to log in to Paizo. I myself have had a hard time with it, had to clear my cache and restart and such so just wanted to make everyone aware in case we need to bot or what have you.

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Have them try it once in Private / Incognito mode. If they can log in that way, the problem is cached data.
Then it is just a matter of clearing the proper cookies and cached data. How to do this is very browser specific.