Bountiful (Ad)venture: DM Yttras's Ruins of Azlant Table 1

Game Master Yttras

Current Date: 25th Gozreh, 4717 AR

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Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

I do have 16 cha because I rolled really high.
At level 4 (effective 5) I know 2 spells (Long arm and shield most likely, because these 2 are massive), with a total of (1+3=4) casts per day (essentially I have both of these fights for 2 fights per day, maybe more because both actually last 4 minutes), level 5 I know 3 spells where I would add cheetah sprint. Spells known for Bloodrager isnt too harsh, and spells per day, well, if you got a crazy point buy and have 16 cha its pretty genorous.

I also have irrepressible for CHA instead of wis vs charm and compulsion, so a CHA headband will improve things further. Nox certainly has dibs on the first one we find though.


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M Human Cleric 5/Brk3 | HP 55/59 | AC 22 (T 14, FF 19, CMD 23) | F +12 R +10 W +12 | Mv 30' | Init +3 | Per +13 Spells 4/6/5/5/3 | Channel 3d6 3/4 | Agile Feet 6/6 | Active: Heroism, Delay Poison, Outflank

You will have 2 casts per day at level 4, not 4. Spells known are quite good, I grant you that. But you'll generally know more than you can cast in a day. And if you decide to keep 1 of those 2 slots in reserve for a possible escape option, you'll really only have 1 usable slot per day.

You do not add your +3 Cha bonus to spells per day. Instead, you look up the table.

16 Cha is +1 1st, +1 2nd (once you can cast them), and +1 3rd (once you can cast them). "In addition to having a high ability score, a spellcaster must be of a high enough class level to be able to cast spells of a given spell level."

You need a 20 Cha to get a second bonus 1st-level spell.
Now, granted, once you actually get 2nd-level slots, you can cast your 1st-level spells from them, but you don't get those 2nd-level bonus slots until Bloodrager 7 when you get 2nd-level slots normally.

Believe me, I would love it if my 16 Wis gave me +3 spells per day at level 1. It doesn't. It gives me +1 1st-level spell per day.


Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

Rofl, you are right and I and all tables I was in played it wrong since I played pathfinder.

I mean this unironically, my jaw dropped a bit.

Boy do I feel stupid!


M Human Cleric 5/Brk3 | HP 55/59 | AC 22 (T 14, FF 19, CMD 23) | F +12 R +10 W +12 | Mv 30' | Init +3 | Per +13 Spells 4/6/5/5/3 | Channel 3d6 3/4 | Agile Feet 6/6 | Active: Heroism, Delay Poison, Outflank

The thing is, the way your tables play would make a lot more sense.

Well I am not sure exactly how they play, but suppose every class just got bonus spell levels per day equal to the casting stat modifier.

If you had a +3, you could take +3 bonus 1st-level spells, or (+1 1st and +1 2nd), or +1 3rd.

That would make casters stronger at low levels and weaker at higher levels than in the current implementation, partially alleviating the "linear fighters, quadratic wizards" problem.

That is a house rule I might go with next time I run a game.

Currently, an 18 casting stat (+4) gives a 1st-level wizard +1 spell level, and a 7th-level wizard +10 spell levels (and the disparity gets much greater when you get to very high casting stats).


Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

Thats what we where doing. It means a typical level 1 Caster can cast 3-5 things at level 1, rather then 2-3 times, and can actually contribute to maybe 2 fights a day.

Basically, you have the bonus from the spell allottment (+3), but if you get bonus spells in levels you cant cast yet, these boni arent lost but become bonus spells at a lower castable level.

I somehow thought that was the base rule.


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Female Human (Alchemically Enhanced) Alchemist (Ragechemist) / Barbarian (Armored Hulk) 1

Where was all this scrambling when Ana made her check? Is my natural one not good enough? Harumph!


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Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

Triage, cant fix a one :)


M Human Cleric 5/Brk3 | HP 55/59 | AC 22 (T 14, FF 19, CMD 23) | F +12 R +10 W +12 | Mv 30' | Init +3 | Per +13 Spells 4/6/5/5/3 | Channel 3d6 3/4 | Agile Feet 6/6 | Active: Heroism, Delay Poison, Outflank

Okay, so that roll notwithstanding, Ana is our best tracker and should be the lead on future checks.

Remember Take 10 if you are the lead! (Can't Take 10 to Aid.)


Female Human (Alchemically Enhanced) Alchemist (Ragechemist) / Barbarian (Armored Hulk) 1

Where is the fun in taking 10? :3

edit: I have been borrowing a laptop to post during my unit's annual training. I am going to be losing posting ability until Friday evening. If it would hold us up feel free to NPC Ana if needed.


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Male Duskwalker U. Monk (Flowing Monk) | Shaman 8

Ha! I totally overlooked your +6 bonus because you rolled a 1.


Female Human (Alchemically Enhanced) Alchemist (Ragechemist) / Barbarian (Armored Hulk) 1

Here I thought he wasn't tall enough to overlook Anastasia. :D


Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

Ask me about rolling when I could have taken 20 to write well, an "apology letter" in another quest. I got a 3 :).

The NPC my char tried to apologize to is solidly 10 CR above him.


Female Human (Alchemically Enhanced) Alchemist (Ragechemist) / Barbarian (Armored Hulk) 1

Will have access for a while yet after all.


Male Duskwalker U. Monk (Flowing Monk) | Shaman 8

Tsk, tsk, still rolling 1s for Survival, Ana. :P


M Human Cleric 5/Brk3 | HP 55/59 | AC 22 (T 14, FF 19, CMD 23) | F +12 R +10 W +12 | Mv 30' | Init +3 | Per +13 Spells 4/6/5/5/3 | Channel 3d6 3/4 | Agile Feet 6/6 | Active: Heroism, Delay Poison, Outflank

All of my arcane casters take Open/Close as a cantrip.

Since there is no way to Ready outside of combat, I prefer to trigger combat with the enemies some distance away whenever possible. Definitely from beyond any opponent's reach and ideally out of line of sight.

Brother MacLaren cannot get that cantrip of course, so "Send in the Bloodrager" works.


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Male Duskwalker U. Monk (Flowing Monk) | Shaman 8

"Send in the Bloodrager" always works! True for combat and for locked items too.

And whatever you do, "don't go down the well."


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Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

I think we have better and more loot-preserving options for locked items, unless the locked items are also mimics :).

On the subjects of fun with wells:
In another game we pulled a semi hilarious prank on some Omoxes who were using a well system (popping out like jacks in a box from different wells) to take pot shots at the party and then meld back to regenerate (after all, who would pursue Omoxes into a mostly sludge filled corrupted well system?).

Using homebrewed mythic tears to wine (same as tears to wine, but much greater volume), we turned the sludge in the wells to booze and then set it on fire, deep frying the omoxes. The one thing I dont know is if Cayden Caylean would be horrified by this use of booze or find it absolutly hilarious.


Female Human (Alchemically Enhanced) Alchemist (Ragechemist) / Barbarian (Armored Hulk) 1

Back home now, so shouldn't have any interruptions in posting. Also, yeah, still rolling 1 on survival. What of it? >_<


Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

Mechanically, I plan to get the knowledge planes from when Alex Dips into Oracle, and it becomes a class skill. Background wise, he will have the lore, knowledge X etc. skills he should have as a fairly intelligent officer, who happens to follow a demon lord, but he cant have them all at level 1. By level 2 post dip, he will actually have the skills I think.
I am also having him sperg on Demons specifically to set up the eventual reveal concerning his "deity". This had no mechanical effect so I think it is fine.


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Male Duskwalker U. Monk (Flowing Monk) | Shaman 8

I don't know if it's actually a good prestige class, but Rage Prophet does exist for hybrid oracle / ragers.


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Male Gnome Genie Sorcerer 1 | HP 11/16 | AC 15 | Perception +3 | F+5, R+5, W+5 | 3 Harrow points | Lowlight vision
Li Shin wrote:
I don't know if it's actually a good prestige class, but Rage Prophet does exist for hybrid oracle / ragers.

I heard people gripe about it when first introduced, but haven’t seen it in action enough to say whether it is good or not.


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Male Duskwalker U. Monk (Flowing Monk) | Shaman 8
Brother MacLaren wrote:

"Nothing ventured, nothing gained, Shin!"

I do think that in PbP a more adventurous swashbuckling approach often is more suitable than being more cautious, for the sake of maintaining momentum. If your party is weak relative to the challenges of the AP, then you may need to eke out every advantage you can, but that does slow things down. Still, I'm not going to be suicidal. Going to have a look and come back.

Obviously if everybody would prefer we take a different approach, I will go with the group.

No problem with this at all. The main reason Shin is searching the farm instead of standing near the well as MacLaren does this is likewise to keep things moving and maintain momentum!


Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

Rage prophet looks hmm, interesting.

Mechanically:

--It does a very weird thing in that it counts my Barbarian, and thus my Bloodrager, levels as Oracle levels for the purpose of my revelations effect (but I dont get new ones) and my to be picked curse. This is on level 1, which is mostly relevant because I was going to pick Weapon mastery as my level 1 oracle dip revelation, and it would mean that, by the time I take a level in this class (level 5 Bloodrager level 1 oracle, level 1 Rage prophet) I would get improved critical (axes) and then greater weapon focus axes as free feats.

--The other thing it does is boost my curse. Assuming I take possessed, and not munchkin into Deep one (free swim speed and +1AC) or lame (immunity to fatigue, will still be quite fast), then I get the option to treat stunned as confused, If I am locked in combat, its probably not the worst thing, but the duration doubles. Assuming I kill whatever I am locked in with, there will be at least one more turn in which I can possibly attack an ally.

TlDR: Mechanically, I lose a BAB point (on top of the BAB point for dipping in oracle, but it will not delay progression to whirlwind attack), I lose a point of Bloodline progression, I eventually gain 2 desireable feats, I gain 1 point of will save. I dont think I would do more then a level 1 Dip.


Male Duskwalker U. Monk (Flowing Monk) | Shaman 8

That's fair. Probably not worth it to get Rage Prophet given where you're going with the build.


Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

The Swim is attractive for sure, but I think I will have a lot more fun role playing possessed.


Male Duskwalker U. Monk (Flowing Monk) | Shaman 8

@DM Yttras--Can I shamelessly suggest that the longsword we discovered is actually a rapier, so that it'll be a good match for MacLaren?


I'm fine with either way, just let me know which one the party would prefer.


M Human Cleric 5/Brk3 | HP 55/59 | AC 22 (T 14, FF 19, CMD 23) | F +12 R +10 W +12 | Mv 30' | Init +3 | Per +13 Spells 4/6/5/5/3 | Channel 3d6 3/4 | Agile Feet 6/6 | Active: Heroism, Delay Poison, Outflank

I don't mind making do with what we find.

If it's a longsword, it's a longsword. It won't be the only magic item we find.


Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

I shamelessly dont mind either.

I can basically use any weapon that is not a double weapon.


I am more open to changing what it is because you're more stuck with what you find than you would be in a normal adventure, but it sounds like we'll keep this a longsword.


Male Duskwalker U. Monk (Flowing Monk) | Shaman 8

Sounds good. So the real question is, does Nox figure out what the longsword does?


Female Human (Alchemically Enhanced) Alchemist (Ragechemist) / Barbarian (Armored Hulk) 1

I finally stop checking in three times a day... now there is a post for every hour I was away. O_O


Male Duskwalker U. Monk (Flowing Monk) | Shaman 8

Sorry to leave you out of the action! Afternoons are the active time for this game, seems like.


Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

Homeoffice for me and I automated most of my workload, just dont tell my boss.

Concerning rage prophet, I may dip into should Alexs deiific allegiance become known and accepted.

Start game as a professional military officer, become something akin to the frontman of a power metal band along the way. Pathfinder character development.txt .


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Female Human (Alchemically Enhanced) Alchemist (Ragechemist) / Barbarian (Armored Hulk) 1

Does power metal have bass?


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M Human Cleric 5/Brk3 | HP 55/59 | AC 22 (T 14, FF 19, CMD 23) | F +12 R +10 W +12 | Mv 30' | Init +3 | Per +13 Spells 4/6/5/5/3 | Channel 3d6 3/4 | Agile Feet 6/6 | Active: Heroism, Delay Poison, Outflank

It does indeed. Iron Maiden, basically the proto-power-metal band in my opinion, revolves around bassist Steve Harris.

You could say they're all about the bass.

(That's awful. I know.)


Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

Hmm, can one possible use a Really big Axe, by adding some strings, as a makeshift bass?


Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

I actually need GM approval to get into Rage prophet.

Rage prophet needs the moment of clarity rage power. I do not have access to Rage powers because I am not a primalist, I though I could pick up extra rage power via a feat, but I cant do that, RAW, either.


M Human Cleric 5/Brk3 | HP 55/59 | AC 22 (T 14, FF 19, CMD 23) | F +12 R +10 W +12 | Mv 30' | Init +3 | Per +13 Spells 4/6/5/5/3 | Channel 3d6 3/4 | Agile Feet 6/6 | Active: Heroism, Delay Poison, Outflank

Yeah, it's basically an entry tax for a regular Barbarian - how many would pick up Moment of Clarity otherwise? So what would an equivalent entry tax be for a Bloodrager?


Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

I thought it costs a feat, but unless I am primalist I cannot pick the feat extra rage power due to not having rage powers in the first place.


Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

Waiting on the initiative roll I guess?


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Yeah, sorry, my wife needed my weekend, and then work this week has been a rought start. I'll get things back on track tomorrow.


Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

Real life always goes first :)


Female Human (Alchemically Enhanced) Alchemist (Ragechemist) / Barbarian (Armored Hulk) 1

Until cadre tells you otherwise. ^_^''


Female Human (Alchemically Enhanced) Alchemist (Ragechemist) / Barbarian (Armored Hulk) 1

How is everyone doing?


Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

Always ready for antics and shenangians.
And hoping nobody gets drafted for b$!!!~$+ in Ukraine.


Male Gnome Genie Sorcerer 1 | HP 11/16 | AC 15 | Perception +3 | F+5, R+5, W+5 | 3 Harrow points | Lowlight vision

Finally able to get logged on again after about 30 hours.


Female Human (Alchemically Enhanced) Alchemist (Ragechemist) / Barbarian (Armored Hulk) 1

Why draft when you can activate the guard? Turned in a ton of homework at BLC today and it feels great.


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Sorry for the delay guys. I should be back to posting regularly going forward.


Female Human (Alchemically Enhanced) Alchemist (Ragechemist) / Barbarian (Armored Hulk) 1

Glad to hear it Yttras! I have missed you all while at BLC! <3

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