GM Valen's 2nd ed Pathfinder Society Quests #1: The Sandstone Secret & NOW #4 Port Peril Pub Crawl (November 2021) (Inactive)

Game Master Lysle

Port Peril Pub Crawl Has Begun!

Slides and Map


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Destiny of Sands |Guardian|Table 2 | On the Trail of History

As the Pathfinders react to the chaos around them, the crowd continues to work itself into a riled frenzy, throwing punches, flinging bottles, and descending further into chaos, subjecting all within this area of the bar to the results of such general mayhem.

Melee, general mayhem (nonlethal): 1d20 + 9 ⇒ (19) + 9 = 28
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Type? 1 bludgeoning, 2 slashing, 3 piercing damage: 1d3 ⇒ 1

The results are surprisingly overwhelming and unfortunate! A barstool made airborne clocks Illnore, Chiselnits, and Kaitlyn, before flattening one of the tengy storm acolytes (red).

Caitlin Berrigan wrote:
"Wow, they take bar fights way too seriously here!"

Caitlin's well-timed spell softens the blow of an incoming punch from a particularly meaty fist. Nosaj's shield and armor also give him some protection from the worst of the fight.

The remainder of the bar has also erupted into a rousing fight!

Melee, general mayhem (nonlethal): 1d20 + 9 ⇒ (9) + 9 = 18
Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Type? 1 bludgeoning, 2 slashing, 3 piercing damage: 1d3 ⇒ 1

The remaining tengu acolyte threatening the party (yellow) is also struck by a piece of furniture.

Yet, something about this bar fight has also attracted a storm of bad luck!

Who? 1 Illnore, 2 Chiselnits, 3 Kaitlyn, 4 Nosaj, 5 Cailtin: 1d5 ⇒ 1

Illnore, Will save (DC 15): 1d20 + 7 ⇒ (2) + 7 = 9
Tengu (yellow), Will save (DC 15): 1d20 + 8 ⇒ (3) + 8 = 11

The bad luck causes Illnore to bang her shin on a pushed-out bench even as the remaining tengu (yellow) gets hit on the head by a falling painting, leaving both with their thoughts and instincts clouded.
Illnore is stupefied 1. At the start of her turn, she can attempt another Will save (DC 15), ending the effect on a success.

FISTS AND FEATHERS! – Round Two Begins!

PCs in bold may act

Illnore Thornbriar -14 HP (stupefied 1, Will save (DC 15) to remove)
Chiselnits
Tengu (yellow) -5 HP (stupefied 1, Will save (DC 15) to remove)
Kaitlyn Deathsbane -14 HP
Nosaj Morsheeba -7 HP (shield raised)
Tengu (red) -14 HP
Caitlin Berrigan -11 HP
Port Peril Bar Fight


N (M) Guardian Plant Eidolon w | AC 18 | F +9 R +6 W +7 | Perc +5 | Stealth +2 | Speed 25 | low light vision | Active Conditions: none

Chiselnits feels as if he's been whacked nearly unconscious, despite the fact that the soaring stool clocked Illnore instead of him. It's the first time he's ever been hurt through their link, and he doesn't like it one bit. Angered and afraid, he frantically screams her name as he lashes out at the nearest drunken brawler. "Illnooooooreeee!"

Trip vs. Yellow: 1d20 + 7 ⇒ (2) + 7 = 9

His flailing vines find no purchase, so in frustration he begins waving them over his head in the hopes of deflecting any more flying furniture.

Chiselnit's actions, Act Together 1/4: ◆ Tendril Strike

Verdant Wheel

NG (F) halfling (hillock) Summoner 2 | HP 30/30 | AC 16 | F +8 R +6 W +8 | Perc +6 | Stealth +2 | Speed 25 | Hero 1/3 | focus 1/1 | spells 1: 2/2 | ↺◇◆ | Active Conditions: ---

"Ooof! Uhhhhh..." Woozy from being knocked in the head by the barstool, Illnore tries to shake it off.

Will DC 15: 1d20 + 7 ⇒ (17) + 7 = 24

"Whoa. That hurt." She blinks hard several times, then casts Heal on everybody within 30 feet of her. "Stop, you guys!"

3 action Heal: 1d8 ⇒ 8

Illnore's Actions, Act Together: 3/4] ◆◆◆ Cast a spell


Destiny of Sands |Guardian|Table 2 | On the Trail of History

Illnore's spell allows positive energy to flow, healing friend and foe alike.

One of the tengu (yellow) feels invigorated and tries to clear his head.
Will save (DC 15), stupefied 1: 1d20 + 8 - 1 ⇒ (20) + 8 - 1 = 27

Undeterred, he continues his attack, taking a swipes at the Pathfinders before him.

Melee (scimitar)(forceful, sweep) v Kaitlyn: 1d20 + 10 ⇒ (17) + 10 = 27
Damage slashing: 1d6 + 2 ⇒ (4) + 2 = 6
Melee (scimitar)(forceful, sweep) v Caitlin: 1d20 + 10 + 1 - 5 ⇒ (7) + 10 + 1 - 5 = 13
Damage slashing: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4
Melee (scimitar)(forceful, sweep) v Nosaj: 1d20 + 10 + 1 - 10 ⇒ (9) + 10 + 1 - 10 = 10
Damage slashing: 1d6 + 2 + 2 ⇒ (5) + 2 + 2 = 9

Two other tengu (blue & red), each regains consciousness.

FISTS AND FEATHERS! – Round Two Cont'!

PCs in bold may act

Illnore Thornbriar -6 HP
Chiselnits -6 HP
Tengu (yellow)
Kaitlyn Deathsbane -12 HP
Nosaj Morsheeba (shield raised)
Caitlin Berrigan -3 HP
Tengu (blue) (prone)
Tengu (red) (prone; wounded 1)
Port Peril Bar Fight

If a PC spends an action studying the crowd and succeeds at a DC 15 Society check:
You recognize that the unruly patrons of this assorted crowd are clustering in six sections of this Port Peril drinking establishment and that a section of crowd could be cowed or dispersed if properly intimidated or persuaded.
The Port Peril Bar Fight is a series of hazards occupying six sections in the bar (each marked with white-dotted lines on Map). An area of the hazard can be Disabled with a successful DC 17 Intimidation or DC 20 Diplomacy check. An attempt at Disable takes two actions.

Radiant Oath

2396852-2015 | Female Half-Elf | Field Medic | Monk Lvl 7 | Medic Dedication | Arrows: 21/35 | HP 92/92 | AC 26 | F/R/W: 15/15/14 | Perc +14 Lowlight | 40 feet | Class DC 23 | Focus Points: 1/2 | Medicine(M): +16, Acrobatics(E): +15, Stealth/Crafting(E): +13, Nature/Survival: +12, Athletics/Lore (PFS, Warfare): +11 | Exploration Activity: Search | Hero Points: 1/3 | ◆◇↺ |

Kat slashes at Blue.

Tiger Claw Strike, FF: 1d20 + 6 ⇒ (8) + 6 = 14
Tiger Claw Strike, MAP, FF: 1d20 + 2 ⇒ (14) + 2 = 16

She then tries to put some ice on her bruises.

Battle Medicine: 1d20 + 5 ⇒ (4) + 5 = 9

Failing that, she steps back to catch her breath.


◆ Flurry at Blue
◆ Battle Medicine
◆ Step

Vigilant Seal

Mostly human precision ranger 5 | AC 23 | HP 63/63 | P +11 F +10 R +13 W +11 | Def. Expl.: Seek | | ◆ | ◇ ◈ | ↺ |

Caitlin looks around at the general melee.

Society: 1d20 + 5 ⇒ (4) + 5 = 9

Not understanding what is going on, she ◆ designates yellow as her Prey and sends a pair of precise◆ Hunted Shots at him, trying to disable rather than kill.

Shot 1, NL: 1d20 + 5 ⇒ (13) + 5 = 181d6 ⇒ 5
Shot 2, NL: 1d20 + 0 ⇒ (15) + 0 = 151d6 ⇒ 3

Precision damage on the first actual hit: 1d8 ⇒ 1


Destiny of Sands |Guardian|Table 2 | On the Trail of History
Kaitlyn Deathsbane wrote:
Kat slashes at Blue.

Her claws make contact with the prone opponent.

Tiger Claw Damage 1 (Slashing): 1d8 + 2 ⇒ (3) + 2 = 5
Tiger Claw Damage 2 (Slashing): 1d8 + 2 ⇒ (5) + 2 = 7

He falls silent once more.

Caitlin Berrigan wrote:
Not understanding what is going on, she ◆ designates yellow as her Prey and sends a pair of precise◆ Hunted Shots at him, trying to disable rather than kill.

Caitlin strikes her prey once.

FISTS AND FEATHERS! – Round Two Cont'!

PCs in bold may act

Illnore Thornbriar -6 HP
Chiselnits -6 HP
Tengu (yellow) -6 HP
Kaitlyn Deathsbane -12 HP
Nosaj Morsheeba (shield raised)
Caitlin Berrigan -3 HP
Tengu (blue) -12 HP
Tengu (red) (prone; wounded 1)
Port Peril Bar Fight

Horizon Hunters

M Human Champion 3 | HP 40/47 | AC 21/23 | F+10 R+5 W+8 | Perc +6 | Speed 20 | Focus 1/1 | HeroPoints 1/3 | Def. Expl. : Defend | Tower Shield HP: 18/30 (BT:15)

Realizing that the healing made by Illnore did not calm the enemies, Nosaj decides to continue bashing the tengus.

At the start of his turn, Nosaj braces his shield with both hands, enhancing its potential for both offense and defense.

Action 1 (◆) Everstand Stance.
The weapon damage die of the shield’s boss is increased by one step, and the shield’s Hardness by 2.

Then, Nosaj uses his shield with both hands to bash the Tengu next to him (red).

Action 2 (◆): Strike

Shield Boss +1: 1d20 + 10 ⇒ (1) + 10 = 111d8 + 4 ⇒ (8) + 4 = 12

Reroll (hero point)

At the end of his turn, he would raise his shield.

Action 3 (◆): Shield raised (Hardness 9)


Destiny of Sands |Guardian|Table 2 | On the Trail of History
Nosaj Morsheeba wrote:
Then, Nosaj uses his shield with both hands to bash the Tengu next to him (red).

The tengu (red) drops swiftly.

The rowdy bar patrons continue fighting, giving little regard to those who may be harmed around them.

Melee, general mayhem (nonlethal): 1d20 + 9 ⇒ (7) + 9 = 16
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Type? 1 bludgeoning, 2 slashing, 3 piercing damage: 1d3 ⇒ 3

Illnore and the remaining tengu get jabbed with the ends of some broken bottles. The last tengu (yellow) drops to the floor.

Bad luck continues to rage as well!

Who? 1 Illnore, 2 Chiselnits, 3 Kaitlyn, 4 Nosaj, 5 Cailtin: 1d5 ⇒ 3

Kaitlyn, Will save (DC 15): 1d20 + 7 ⇒ (16) + 7 = 23

The monk, however, makes her own luck.

With the tengus posing an immediate threat all defeated, the party has only the bar fight around them to navigate.

Exit doors not indicated on Map with green dot.

FISTS AND FEATHERS (NOW WITH LESS FEATHERS)! – Round Three Begins'!

PCs in bold may act

Illnore Thornbriar -13 HP
Chiselnits -6 HP
Tengu (yellow) -13 HP
Kaitlyn Deathsbane -12 HP
Nosaj Morsheeba (shield raised)
Caitlin Berrigan -3 HP
Tengu (red) -20 HP
Port Peril Bar Fight

Horizon Hunters

M Human Champion 3 | HP 40/47 | AC 21/23 | F+10 R+5 W+8 | Perc +6 | Speed 20 | Focus 1/1 | HeroPoints 1/3 | Def. Expl. : Defend | Tower Shield HP: 18/30 (BT:15)

Sorry I already used my hero point, so no reroll for my failed attempt at striking him (I already edited my post).

Radiant Oath

2396852-2015 | Female Half-Elf | Field Medic | Monk Lvl 7 | Medic Dedication | Arrows: 21/35 | HP 92/92 | AC 26 | F/R/W: 15/15/14 | Perc +14 Lowlight | 40 feet | Class DC 23 | Focus Points: 1/2 | Medicine(M): +16, Acrobatics(E): +15, Stealth/Crafting(E): +13, Nature/Survival: +12, Athletics/Lore (PFS, Warfare): +11 | Exploration Activity: Search | Hero Points: 1/3 | ◆◇↺ |

Kat lashes out twice against the crowd at large.

Tiger Claw (Agile, Finesse): 1d20 + 6 ⇒ (1) + 6 = 7
Tiger Claw (Agile, Finesse), MAP: 1d20 + 2 ⇒ (17) + 2 = 19

Tiger Claw Damage 1 (Slashing): 1d8 + 2 ⇒ (8) + 2 = 10
Tiger Claw Damage 2 (Slashing): 1d8 + 2 ⇒ (5) + 2 = 7

She lashes out a third time:

Tiger Claw (Agile, Finesse), MAP 2: 1d20 - 2 ⇒ (18) - 2 = 16
Tiger Claw Damage 3 (Slashing): 1d8 + 2 ⇒ (6) + 2 = 8

She tries to slap a bandage on Chiselnits.

Battle Medicine: 1d20 + 5 ⇒ (19) + 5 = 24
Healing: 2d8 ⇒ (3, 2) = 5


◆ Flurry vs Crowd
◆ Tiger Claw vs Crowd
◆ Battle Medicine @ Chiselnits/Illnore

Vigilant Seal

Mostly human precision ranger 5 | AC 23 | HP 63/63 | P +11 F +10 R +13 W +11 | Def. Expl.: Seek | | ◆ | ◇ ◈ | ↺ |

The map is not editable anymore

Caitlin will make a run for the door, pausing only to punch a pesky pirate who gets in her way.

◆ Stride
Punch, non-lethal, precise: 1d20 + 7 ⇒ (12) + 7 = 191d4 + 2 + 1d8 ⇒ (4) + 2 + (8) = 14
◆ Stride

Verdant Wheel

NG (F) halfling (hillock) Summoner 2 | HP 30/30 | AC 16 | F +8 R +6 W +8 | Perc +6 | Stealth +2 | Speed 25 | Hero 1/3 | focus 1/1 | spells 1: 2/2 | ↺◇◆ | Active Conditions: ---

"Aaa!" Illnore ducks too late as shattered glass flies toward her. I thought the corner would be safer! She peeks out to try to figure out what the heck is going on here.

Society DC 15 to study the crowd: 1d20 + 3 ⇒ (11) + 3 = 14

Unfortunately, she has to duck to avoid flying debris again and can't quite make anything out. "We gotta get outta here! Now!" That contract won't do any good if they all get killed before returning it. She scuttles out from behind the table and makes a run for the exit, arms wrapped around her head and ducking as she dashes.

Can't edit the map, but Illnore will stop one square closer to the door than Chiselnits, who will Stride once on his turn. They'll want to stay close together.

Illnore's actions, Act Together (3/4): ◆ Study the crowd, ◆ Stride, ◆ Stride


N (M) Guardian Plant Eidolon w | AC 18 | F +9 R +6 W +7 | Perc +5 | Stealth +2 | Speed 25 | low light vision | Active Conditions: none

"Right behind you, Illnore!" Flailing his thorny vines, Chiselnits retracts his spikes and rolls after her, sticking close to her heels.

Chiselnits's action, Act Together (1/4): ◆ Stride

Horizon Hunters

M Human Champion 3 | HP 40/47 | AC 21/23 | F+10 R+5 W+8 | Perc +6 | Speed 20 | Focus 1/1 | HeroPoints 1/3 | Def. Expl. : Defend | Tower Shield HP: 18/30 (BT:15)

Nosaj moves closer to Kat and touches her shoulder while whispering a prayer to Milani. His hands become infused with positive energy, healing Kat .
Nosaj restores 12 Hit Points to Kat and she gains a +2 status bonus to AC for 1 round.

At the end of his turn, he raises his shield.

◆ Stride
◆ Lay on hands
◆ Shield raised


Destiny of Sands |Guardian|Table 2 | On the Trail of History
Nosaj Morsheeba wrote:
Sorry I already used my hero point, so no reroll for my failed attempt at striking him (I already edited my post).

With the general mayhem strike of the Port Peril Pub Fight, I think the tengu was down to 1 HP anyways. I am willing to take him out of the fight rather than try and further retcon.

Kaitlyn Deathsbane wrote:
She lashes out a third time:

She eventually disperses the crowd in the area where the party currently is.

Caitlin Berrigan wrote:

The map is not editable anymore

Caitlin will make a run for the door, pausing only to punch a pesky pirate who gets in her way.

Caitln downs the crowd in another area of the bar.

Map should now be editable.

Token positions now updated on Map. Areas where hazard has been Disabled now marked with white "x".

Though the crowd rages, none of the Pathfinders are presently in the path of their mayhem.

FISTS AND FEATHERS (NOW WITH LESS FEATHERS)! – Round Four Begins!

PCs in bold may act

Illnore Thornbriar -13 HP
Chiselnits -6 HP
Kaitlyn Deathsbane +2 to AC this round.
Nosaj Morsheeba (shield raised)
Caitlin Berrigan -3 HP
Port Peril Bar Fight

Radiant Oath

2396852-2015 | Female Half-Elf | Field Medic | Monk Lvl 7 | Medic Dedication | Arrows: 21/35 | HP 92/92 | AC 26 | F/R/W: 15/15/14 | Perc +14 Lowlight | 40 feet | Class DC 23 | Focus Points: 1/2 | Medicine(M): +16, Acrobatics(E): +15, Stealth/Crafting(E): +13, Nature/Survival: +12, Athletics/Lore (PFS, Warfare): +11 | Exploration Activity: Search | Hero Points: 1/3 | ◆◇↺ |

Kat strides until she is close to the door.

Basically she will end her turn close to the section where the door is.

◆◆◆ Stride

Vigilant Seal

Mostly human precision ranger 5 | AC 23 | HP 63/63 | P +11 F +10 R +13 W +11 | Def. Expl.: Seek | | ◆ | ◇ ◈ | ↺ |

Cate casts a ◆ Shield spell and ◆◆ runs to be next to Kat.

Verdant Wheel

NG (F) halfling (hillock) Summoner 2 | HP 30/30 | AC 16 | F +8 R +6 W +8 | Perc +6 | Stealth +2 | Speed 25 | Hero 1/3 | focus 1/1 | spells 1: 2/2 | ↺◇◆ | Active Conditions: ---

"Come on, Nosaj!" Illnore shouts and follows the Kat/Cate duo to the exit, with Chiselnits right on her heels. She *really* wants to get out of here, but she's not going to leave Nosaj behind. Stopping just short of the door, she glances back at him, prancing in place with nervousness. While she waits for him to catch up, she casts Protect Companion on Chiselnits, who takes up a defensive position in front of her.

No need for a separate post for Chiselnits this round.

Illnore's actions, Act Together (2/4): ◆ Stride, ◆ Protect Companion
Chiselnits's actions, Act Together (2/4): ◆ Stride, ◆ Stride

Horizon Hunters

M Human Champion 3 | HP 40/47 | AC 21/23 | F+10 R+5 W+8 | Perc +6 | Speed 20 | Focus 1/1 | HeroPoints 1/3 | Def. Expl. : Defend | Tower Shield HP: 18/30 (BT:15)

Replying to Illnore:

"I'm coming, I'm coming! By Milani, please wait for me! Don't leave me with these drunken pirates! says Nosaj with a disgusted face.

Nosaj, trying to catch up with the rest of the group and encumbered by both his full plate armor and his huge tower shield, moves at full speed (which is only 15 feet per stride).

◆ Stride
◆ Stride
◆ Stride


N (M) Guardian Plant Eidolon w | AC 18 | F +9 R +6 W +7 | Perc +5 | Stealth +2 | Speed 25 | low light vision | Active Conditions: none

Chiselnits shouts over the din at Nosaj: "Don't worry! Illnore wouldn't abandon you!"

Horizon Hunters

M Human Champion 3 | HP 40/47 | AC 21/23 | F+10 R+5 W+8 | Perc +6 | Speed 20 | Focus 1/1 | HeroPoints 1/3 | Def. Expl. : Defend | Tower Shield HP: 18/30 (BT:15)

"Thank you so much, Chilsenits! You're a good boy/girl, err... plant, err... whatever! Thanks anyway for waiting for me!"
says Nosaj, a bit embarrassed with his first close interaction with a plant Eidolon.


Destiny of Sands |Guardian|Table 2 | On the Trail of History

The bar fight carries on elsewhere in the bar, including around the tables near the entrance.

Although the Pathfinders are presently spared the imminent threat of mayhem, an unruly pack of aggressive patrons stands between you and the door and has even begun pouring out into the streets.

FISTS AND FEATHERS (NOW WITH LESS FEATHERS)! – Round Five Begins!

PCs in bold may act

Illnore Thornbriar & Chiselnits -1 HP
Kaitlyn Deathsbane
Nosaj Morsheeba
Caitlin Berrigan -3 HP (shield)
Port Peril Bar Fight

Radiant Oath

2396852-2015 | Female Half-Elf | Field Medic | Monk Lvl 7 | Medic Dedication | Arrows: 21/35 | HP 92/92 | AC 26 | F/R/W: 15/15/14 | Perc +14 Lowlight | 40 feet | Class DC 23 | Focus Points: 1/2 | Medicine(M): +16, Acrobatics(E): +15, Stealth/Crafting(E): +13, Nature/Survival: +12, Athletics/Lore (PFS, Warfare): +11 | Exploration Activity: Search | Hero Points: 1/3 | ◆◇↺ |

Kat runs across to secure the door. She concentrates briefly, imbuing her fists with additional power, and lashes out twice at the crowd.

Tiger Claw 1, Ki Strike: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18
Tiger Claw 2, Ki Strike, MAP: 1d20 + 2 + 1 ⇒ (15) + 2 + 1 = 18

Tiger Claw 1 Damage, Slashing + Force: 1d8 + 2 + 1d6 ⇒ (2) + 2 + (5) = 9
Tiger Claw 2 Damage, Slashing + Force: 1d8 + 2 + 1d6 ⇒ (1) + 2 + (5) = 8
Combine damage before applying resistances/weakness


◆ Stride
◆ Cast Ki Strike
◆ Flurry vs the crowd


N (M) Guardian Plant Eidolon w | AC 18 | F +9 R +6 W +7 | Perc +5 | Stealth +2 | Speed 25 | low light vision | Active Conditions: none

"Come on Illnore!" Waving his thorny vines indiscriminately, Chiselnits rolls toward the entrance and out toward the street, with Illnore following close behind him.

No need for a separate post for Illnore this round.

Chiselnits' actions, Act Together (2/4): ◆ Stride, ◆ Stride
Illnore's actions, Act Together (2/4): ◆ Stride, ◆ Stride

Horizon Hunters

M Human Champion 3 | HP 40/47 | AC 21/23 | F+10 R+5 W+8 | Perc +6 | Speed 20 | Focus 1/1 | HeroPoints 1/3 | Def. Expl. : Defend | Tower Shield HP: 18/30 (BT:15)

Being so close to the exit, Nosaj follows Kat and will provide some cover to her (and to everyone else who will cross the doorway to the exit) by raising his huge shield.

◆ Stride
◆ Shield raised
◆ Take cover

+4 AC to Nosaj, +2 AC to Kat (cover).

Vigilant Seal

Mostly human precision ranger 5 | AC 23 | HP 63/63 | P +11 F +10 R +13 W +11 | Def. Expl.: Seek | | ◆ | ◇ ◈ | ↺ |

Following everyone else's example, Cate dashes for the exit, Shield raised.

◆ Cast Shield
◆ Stride
◆ Stride

"Pirates must have such a short life span!"


Destiny of Sands |Guardian|Table 2 | On the Trail of History
Kaitlyn Deathsbane wrote:
Kat runs across to secure the door. She concentrates briefly, imbuing her fists with additional power, and lashes out twice at the crowd.

Kat quells the crowd in this area with her first swing and the patrons here take no action against her or Nosaj.

The consumers near the doorway, spilling out into the streets are not as accommodating. Their general mayhem continues to endanger those nearby.

Melee, general mayhem (nonlethal): 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Type? 1 bludgeoning, 2 slashing, 3 piercing damage: 1d3 ⇒ 1

Bad luck ensues!

Who? 1 Illnore, 2 Chiselnits, 3 Cailtin: 1d3 ⇒ 1

Illnore, Will save (DC 15): 1d20 + 7 ⇒ (5) + 7 = 12

Illnore bangs her other shin.

Illnore is stupefied 1. At the start of her turn, she can attempt another Will save (DC 15), ending the effect on a success.

FISTS AND FEATHERS (NOW WITH LESS FEATHERS)! – Round Six Begins!

PCs in bold may act

Illnore Thornbriar & Chiselnits -14 HP (stupefied 1)
Kaitlyn Deathsbane
Nosaj Morsheeba
Caitlin Berrigan -9 HP (shield)
Port Peril Bar Fight

Verdant Wheel

NG (F) halfling (hillock) Summoner 2 | HP 30/30 | AC 16 | F +8 R +6 W +8 | Perc +6 | Stealth +2 | Speed 25 | Hero 1/3 | focus 1/1 | spells 1: 2/2 | ↺◇◆ | Active Conditions: ---

"OW! Not again! Aaagh!" Pain blooms through Illnore's shin. It feels like the exact same spot that was hit earlier.

Will DC 15: 1d20 + 7 - 1 ⇒ (6) + 7 - 1 = 12
Failure. Does she only get one save per round?

"OwOwOw!" Seeing stars, Illnore stumbles dumbly behind Chiselnits as he clears the way for her.

Illnore's actions, Act Together (2/4): ◆ Stride, ◆ Stride


N (M) Guardian Plant Eidolon w | AC 18 | F +9 R +6 W +7 | Perc +5 | Stealth +2 | Speed 25 | low light vision | Active Conditions: none

"I thought it'd be quieter out here! I was wrong!" Chiselnits continues rolling and flailing down the street, hoping to lead Illnore to a safe place. "This way!"

Chiselnits's actions, Act Together (2/4): ◆ Stride, ◆ Stride

Radiant Oath

2396852-2015 | Female Half-Elf | Field Medic | Monk Lvl 7 | Medic Dedication | Arrows: 21/35 | HP 92/92 | AC 26 | F/R/W: 15/15/14 | Perc +14 Lowlight | 40 feet | Class DC 23 | Focus Points: 1/2 | Medicine(M): +16, Acrobatics(E): +15, Stealth/Crafting(E): +13, Nature/Survival: +12, Athletics/Lore (PFS, Warfare): +11 | Exploration Activity: Search | Hero Points: 1/3 | ◆◇↺ |

Kat steps outside to help cover Illnore's escape.

Tiger Claw 1: 1d20 + 6 ⇒ (17) + 6 = 23
Tiger Claw 2: 1d20 + 2 ⇒ (18) + 2 = 20

Tiger Claw Damage 1, Slashing: 1d8 + 2 ⇒ (1) + 2 = 3
Tiger Claw Damage 2, Slashing: 1d8 + 2 ⇒ (3) + 2 = 5
Bleed Damage if Crit: 1d4 ⇒ 1

For good measure, she punches at the crowd again.

Tiger Claw 3, MAP 2: 1d20 - 2 ⇒ (13) - 2 = 11


◆ Stride
◆ Flurry
◆ Strike

Horizon Hunters

M Human Champion 3 | HP 40/47 | AC 21/23 | F+10 R+5 W+8 | Perc +6 | Speed 20 | Focus 1/1 | HeroPoints 1/3 | Def. Expl. : Defend | Tower Shield HP: 18/30 (BT:15)

Seeing a way to the exit clear of enemies, Nosaj gets out of the pub. He climbs down the stairs with no regrets, leaving the mayhem behind.

◆ Stride
◆ Stride
◆ Stride

Vigilant Seal

Mostly human precision ranger 5 | AC 23 | HP 63/63 | P +11 F +10 R +13 W +11 | Def. Expl.: Seek | | ◆ | ◇ ◈ | ↺ |

Caitlin does as her fellow pathfinders, she makes a run for it!

◆ Stride
◆ Stride
◆ Shield

She will react with the shield if any damage comes her way!


Destiny of Sands |Guardian|Table 2 | On the Trail of History
Illnore Thornbriar wrote:

"OW! Not again! Aaagh!" Pain blooms through Illnore's shin. It feels like the exact same spot that was hit earlier.

Failure. Does she only get one save per round?

Yes.

The Pathfinders may their way through the crowded entrance and into the crowded street. As the masses approach, Kat beats them back.

The tengu take off in terror at the touch of the tiger claw threat.
Hazard disabled.

The party escapes with no additional injuries, save for some bad luck that seems to persist around Illnore for a while.

Having made your way clear of the bar fight that Fane had started, you can make your way back to Hlar’s boat, contract in hand.

After a few minutes, you are able to make your way back to the dock and Illnore's lack of luck no longer lingers.

"You again?" inquires the old, dwarven diver upon seeing you as she pockets the last of her newly-obtained coins. "Did you get lost? Surely, you aren't ready to depart. I'd hate to have to row you all the back out to that sandbar, having just arrived back in town!"

Still need Cat's chronicle info.

Vigilant Seal

Mostly human precision ranger 5 | AC 23 | HP 63/63 | P +11 F +10 R +13 W +11 | Def. Expl.: Seek | | ◆ | ◇ ◈ | ↺ |

Done! Sorry!

Vigilant Seal

Mostly human precision ranger 5 | AC 23 | HP 63/63 | P +11 F +10 R +13 W +11 | Def. Expl.: Seek | | ◆ | ◇ ◈ | ↺ |

"We've actually got what we came for! I don't think I'm cut out for a pirate life. Not right now, at least." Caitlin is looking forward to getting back to Benarry's ship.


N (M) Guardian Plant Eidolon w | AC 18 | F +9 R +6 W +7 | Perc +5 | Stealth +2 | Speed 25 | low light vision | Active Conditions: none

"Oo! Oo! I can row! I can do it for you! All you have to do is sit there. See how strong I am?" Chiselnits flexes his vines, the fibers within them bulging like muscles. It's weird and impressive.

It hasn't occurred to him that rowing might take some skill, but oh well.

Verdant Wheel

NG (F) halfling (hillock) Summoner 2 | HP 30/30 | AC 16 | F +8 R +6 W +8 | Perc +6 | Stealth +2 | Speed 25 | Hero 1/3 | focus 1/1 | spells 1: 2/2 | ↺◇◆ | Active Conditions: ---

Illnore remains uncharacteristically quiet. She's feeling like the universe really doesn't like her right now, so she's trying to escape the notice of all things. It wouldn't do to have that bad luck following her onto a small boat. No sirree.

Radiant Oath

2396852-2015 | Female Half-Elf | Field Medic | Monk Lvl 7 | Medic Dedication | Arrows: 21/35 | HP 92/92 | AC 26 | F/R/W: 15/15/14 | Perc +14 Lowlight | 40 feet | Class DC 23 | Focus Points: 1/2 | Medicine(M): +16, Acrobatics(E): +15, Stealth/Crafting(E): +13, Nature/Survival: +12, Athletics/Lore (PFS, Warfare): +11 | Exploration Activity: Search | Hero Points: 1/3 | ◆◇↺ |

Kat heads over the Illnore and Chiselnits and tries to patch up their wounds.

Medicine: 1d20 + 5 ⇒ (18) + 5 = 23
Healing: 2d8 ⇒ (7, 6) = 13

Seeing that Cate also took some damage, she heads over to patch her wounds as well.

Medicine, Treat Wounds: 1d20 + 5 ⇒ (17) + 5 = 22
Healing: 2d8 ⇒ (5, 6) = 11


Destiny of Sands |Guardian|Table 2 | On the Trail of History

Hlar eagerly relinquishes the oars to Chiselnits, who manages to row the Pathfinders out to the sandbar where they had originally been picked up.

Sometime later, another commissioned ship travels by and offers you transport to Absalom.

There, you are able to present Stella Fane’s contract to an eager Venture-Captain Ambrus Valsin. Valsin appears pleased that Fane’s agreed to aid the Society with passage through the blockade, and that the way to Vidrian is open. In gratitude for you service, Valsin presents you with an archaic wayfinder.

FIN

For getting Stella Fane to sign the contract with the Pathfinder Society and then successfully make your way out of Port Peril, you each gain 1 Reputation for the faction associated with your currently slotted faction boon.

As you did not manage to impress Fane and Fane agreed to help only on condition that the Pathfinder Society tithe a portion of its treasure to her, the PCs gain the Stella’s Acquaintance boon on their Chronicle sheet.

Thank you all for playing! Chronicle sheets should be up shortly.

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