
XperimentalDM |

[dice=reflex]1d20+4 save 1 damage
[dice=reflex]1d20+4 save 1 damage
[dice=reflex]1d20+4 fail 5 damage
[dice=reflex]1d20+4 fail 1 damage
unless dc is 10
So 9 so far this combatTaking some heat Dafyd tries to get up cloes and personal with gold
[dice=survival trick]1d20+13
[dice=trick damage]1d4
[dice=pulse gauntlet]1d20+3
[dice=pulse electric damage]1d3+3
10 is a success.
You hit golds FF EAC.Red -6
Gold -7

XperimentalDM |

Attack in Drifter's End round 1 continued
Bonkers
Purple
Lylo
Gold
Silver
Orange -7
Blue
Red -6
Jasmine
ʀːi˧i˩ro
Dafyd
Bold may act!

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Red vs Lylo,ʀːi˧i˩ro, and Drone (Ref for half): 1d6 ⇒ 1
Orange vs Dafyd, and ʀːi˧i˩ro (Ref for half): 1d6 ⇒ 1
Reflex Save 1: 1d20 + 1 ⇒ (2) + 1 = 3
Reflex Save 2: 1d20 + 1 ⇒ (13) + 1 = 14No damage (Resistance Fire 5 vs 1 fire damage)
The quorlu draw their weapon, then moves toward the closest drone while their drone fires.
Artillery Laser vs gold EAC: 1d20 + 3 ⇒ (9) + 3 = 12
Fire damage: 1d10 ⇒ 9
Ammo left 14/20

XperimentalDM |

Gold is destroyed.
Attack in Drifter's End round 1 continued
Bonkers
Purple
Lylo
Silver
Orange
Blue
Red -6
Jasmine
ʀːi˧i˩ro
Dafyd
Bold may act!

XperimentalDM |

Jasmines projectile stikes red hard puting a large hole in its armored body, but it is still up.
Attack in Drifter's End round 2
Bonkers
Purple
Lylo
Silver
Orange
Blue
Red -10
Jasmine
ʀːi˧i˩ro
Dafyd
Bonkers has initative.

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Bonkers grabs his rifle and takes a shot at Red...
Burn! (laser rifle) : 1d20 + 2 ⇒ (2) + 2 = 4
Fire damage: 1d6 ⇒ 1
He is completely unsurprised when he puts a nice burn mark on the wall about ten feet away from it...

XperimentalDM |

Purple fires an intiggrated lazer rifle at Dafyd,
vs EAC: 1d20 + 4 ⇒ (1) + 4 = 5
damaage(F): 1d8 ⇒ 6
but misses by a wide margin.
Attack in Drifter's End round 2
Bonkers
Purple
Lylo
Silver
Orange
Blue
Red -10
Jasmine
ʀːi˧i˩ro
Dafyd
Lylo has the initative.

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Lylo trains his targeting eye towards the silver robot.
Move to activate targeting computer
He then fires!
Ranged (azimuth laser pistol) w/ targeting v silver: 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Damage (F): 1d4 ⇒ 3

XperimentalDM |

Red swipes at Reeroh with a baton on one arm.
vs KAC: 1d20 + 7 ⇒ (10) + 7 = 17 Damage(B): 1d6 + 3 ⇒ (2) + 3 = 5
Green fires a laser at bonkers.
bs EAC: 1d20 + 4 ⇒ (12) + 4 = 16 damage(f): 1d8 ⇒ 5
Silver fires back at Lylo.
bs EAC: 1d20 + 4 ⇒ (10) + 4 = 14 damage(f): 1d8 ⇒ 1
While Orange moves around to fire at Jasmine.
bs EAC: 1d20 + 4 ⇒ (1) + 4 = 5 damage(f): 1d8 ⇒ 8
Attack in Drifter's End round 2 continued
Bonkers
Purple
Lylo
Silver -3
Orange
Blue
Red -10
Jasmine
ʀːi˧i˩ro
Dafyd
Bold PCS may act.

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After taking the baton in their face, the quorlu swing their seismic light mace at the enemy in front of them while their drone moves to get a clear line of sight to one of the bot before firing toward it.
Rreē-ro vs Red EAC: 1d20 + 1 ⇒ (7) + 1 = 8 for Sonic: 1d4 + 1 ⇒ (2) + 1 = 3
Drone Artillery Laser vs orange EAC: 1d20 + 3 ⇒ (9) + 3 = 12 for Fire: 1d10 ⇒ 4
Ammo left 12/20

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Kicking some dirt at purple to distract it Dafyd moved in to try and engage
survival trick: 1d20 + 13 ⇒ (16) + 13 = 29
trick damage: 1d4 ⇒ 4
attack gauntlet: 1d20 + 3 ⇒ (18) + 3 = 21
gauntlet electric damage: 1d3 + 3 ⇒ (3) + 3 = 6
Thats where Bonkers luck got to

XperimentalDM |

ʀːi˧i˩ro's attack goes wide, but their drones aim is dead on. Dafyd badly damages his opponent and Jasmine cracks the chasis of silver.
Attack in Drifter's End round 3
Bonkers
Purple -10
Lylo
Silver -4
Orange -4
Blue
Red -10
Jasmine
ʀːi˧i˩ro
Dafyd
Bold PCS may act.

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Checking the tactical situation Bonkers sighs and aims a shot at Purple, calling upon the fickleness of chance to guide his aim...
Burn! (laser rifle) : 1d20 + 2 ⇒ (20) + 2 = 22
Fire damage: 1d8 ⇒ 5
Wait.. what?
crit damage: 1d8 ⇒ 1
burn, hopefully not needed: 1d6 ⇒ 2
Bonkers looks genuinely shocked...

XperimentalDM |

Purple explodes in a shower of sparks leaving nothing but burning chuncks behind.
Attack in Drifter's End round 3
Bonkers
Lylo
Silver -4
Orange -4
Blue
Red -10
Jasmine
ʀːi˧i˩ro
Dafyd
Bold PCS may act.

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With his targeting eye engaged, he releases a volley of shots on the robot.
Ranged (azimuth laser pistol) w/ targeting v silver, full attack: 1d20 + 3 + 1 - 4 ⇒ (6) + 3 + 1 - 4 = 6
Damage (F): 1d4 ⇒ 3
Ranged (azimuth laser pistol) w/ targeting v silver, full attack: 1d20 + 3 + 1 - 4 ⇒ (16) + 3 + 1 - 4 = 16
Damage (F): 1d4 ⇒ 2

XperimentalDM |

Lylos second shot connects, but the lights in the enemy robots eyes have started to brighten again and then they fire!
Silver Line at Lylo and Jasmine. Damage(F/E)ref save for half: 1d6 ⇒ 6
Red line at ʀːi˧i˩ro, Jasmine, and the drone.Damage(F/E)ref save for half: 1d6 ⇒ 6
Orange line at the drone.Damage(F/E)ref save for half: 1d6 ⇒ 2
Blue line at Dafyd.Damage(F/E)ref save for half: 1d6 ⇒ 3
Attack in Drifter's round 4/ Start of round 5
Bonkers
Lylo
Silver -6
Orange -4
Blue
Red -10
Jasmine
ʀːi˧i˩ro
Dafyd
All PCS may act.

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Reflex: 1d20 + 6 ⇒ (9) + 6 = 15
Lylo tries to sidestep the fiery shot and melt one of the robots.
Ranged (azimuth laser pistol) w/ targeting v silver, full attack: 1d20 + 3 + 1 - 4 ⇒ (12) + 3 + 1 - 4 = 12
Damage (F): 1d4 ⇒ 4
Ranged (azimuth laser pistol) w/ targeting v silver, full attack: 1d20 + 3 + 1 - 4 ⇒ (19) + 3 + 1 - 4 = 19
Damage (F): 1d4 ⇒ 1

XperimentalDM |

Attack in Drifter's round 4/ Start of round 5
Lylo successfully dodges some of the blast and scores two hits on silver. Silver looks close to being destroyed.
Bonkers
Lylo
Silver -11
Orange -4
Blue
Red -10
Jasmine
ʀːi˧i˩ro
Dafyd
Bold PCS may act.

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reflex: 1d20 + 4 ⇒ (5) + 4 = 9
Feeling the full force of blue Dafydd heads for the slightly damaged silver and tries to trick it clashing his gauntlets to gether to try blind it as he approaches
survival trick: 1d20 + 13 ⇒ (5) + 13 = 18
trick damage: 1d4 ⇒ 2
gauntlet attack: 1d20 + 3 ⇒ (15) + 3 = 18
gauntlet damage: 1d3 + 3 ⇒ (2) + 3 = 5

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Feeling brave, Bonkers unleashes a fusillade of fire at Red...
Burn! (laser rifle) : 1d20 + 2 - 4 ⇒ (17) + 2 - 4 = 15
Fire damage: 1d8 ⇒ 5
Burn! (laser rifle) : 1d20 + 2 - 4 ⇒ (5) + 2 - 4 = 3
Fire damage: 1d8 ⇒ 2

XperimentalDM |

Attack in Drifter's round 4/ Start of round 5
Dafyd doesn't trick silver but manages to treat everyone to the sight of its robot head soaring across the park with a strike from his gauntlet.
While a bright flash from bonkers laser rifle puts reds lights out permenantly.
Bonkers
Lylo
Orange -4
Blue
Jasmine
ʀːi˧i˩ro
Dafyd
Bold PCS may act.

XperimentalDM |

Sorry I missed ʀːi˧i˩ro post
ʀːi˧i˩ro misses but their drone hits orange for significant damage
Orange fires at Lylo and the Drone
vs EAC Lylo: 1d20 + 4 - 4 ⇒ (16) + 4 - 4 = 16 damage(F): 1d8 ⇒ 5;
vs EAC Drone: 1d20 + 4 - 4 ⇒ (3) + 4 - 4 = 3 damage(F): 1d8 ⇒ 3;
Blue fires at Jasmine and Dayfd
vs EAC Jasmine: 1d20 + 4 - 4 ⇒ (1) + 4 - 4 = 1 damage(F): 1d8 ⇒ 6;
vs EAC Dafyd: 1d20 + 4 - 4 ⇒ (16) + 4 - 4 = 16 damage(F): 1d8 ⇒ 1;
Attack in Drifter's round 5/ Start of round 6
Bonkers
Lylo
Orange -8
Blue
Jasmine
ʀːi˧i˩ro
Dafyd
Bold PCS may act.

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Orange fires at Lylo and the Drone
Lylo drops to the ground.
Spend 1 RP to stablize
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Start of round 5 damage
Red 6 damage F/E, reflex save Rree-eero: 1d20 + 1 ⇒ (11) + 1 = 12
Red 6 damage F/E, reflex save drone: 1d20 + 1 ⇒ (7) + 1 = 8 Failure.
The drone, barely holding together, just stops moving.
GM, I think you used my turn post twice.
The quorlu move to the blue drone and attacks with his light pick.
vs KAC: 1d20 + 1 ⇒ (3) + 1 = 4
Sonic damage: 1d4 + 1 ⇒ (4) + 1 = 5

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Bonkers whips out his needler pistol, pops in some home made serum and... pops Lylo in the butt with it.
medicine, treat deadly wounds: 1d20 + 11 ⇒ (15) + 11 = 26
[ooc] Lylo receives... 1 HP back![/dice]

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survival trick on orange: 1d20 + 13 ⇒ (16) + 13 = 29
trick damage: 1d4 ⇒ 3
attack orange: 1d20 + 3 ⇒ (1) + 3 = 4
electro shock damage: 1d3 + 3 ⇒ (1) + 3 = 4

XperimentalDM |

Bonkers manages to get Lylo back on his feet. Jasmines debris sails wide and the operative curse Strikes Dafyd.
@Lylo I belive bonkers healing attempt would technically come before you need to spend that 1RP.
Attack in Drifter's round 5/ Start of round 6
Bonkers
Lylo
Orange -4
Blue
Jasmine
ʀːi˧i˩ro
Dafyd
Bold PCS may act.

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@Lylo I belive bonkers healing attempt would technically come before you need to spend that 1RP.
In that case,
Lylo sets his targeting eye on another foe.Targeting red, move action
Ranged (azimuth laser pistol) w/ targeting v orange: 1d20 + 3 + 1 ⇒ (4) + 3 + 1 = 8
Damage (F): 1d4 ⇒ 2

XperimentalDM |

Lylo's injuries severly inhibit his aim, but ʀːi˧i˩ro's strike connects and does some damage to blue. The bots hesistate for a moment almost as if the intelligence guiding them did not expect to be able to do anything further.
Blue swings twice at ʀːi˧i˩ro,
vs KAC: 1d20 + 7 - 4 ⇒ (14) + 7 - 4 = 17 damage(B): 1d6 + 3 ⇒ (2) + 3 = 5
vs KAC: 1d20 + 7 - 4 ⇒ (16) + 7 - 4 = 19 damage(B): 1d6 + 3 ⇒ (6) + 3 = 9
While orange fires at Dafyd,
vs EAC: 1d20 + 4 ⇒ (8) + 4 = 12 damage(F): 1d8 ⇒ 4
Attack in Drifter's round 6/ Start of round 7
Bonkers
Lylo
Orange -4
Blue -3
Jasmine
ʀːi˧i˩ro
Dafyd
Bold PCS may act.

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Lylo keeps firing with abandon!
Ranged (azimuth laser pistol) w/ targeting v orange, full-attack: 1d20 + 3 + 1 - 4 ⇒ (2) + 3 + 1 - 4 = 2
Damage (F): 1d4 ⇒ 3
Ranged (azimuth laser pistol) w/ targeting v orange, full-attack: 1d20 + 3 + 1 - 4 ⇒ (17) + 3 + 1 - 4 = 17
Damage (F): 1d4 ⇒ 4

XperimentalDM |

Lylos second shot connects. Orange can't take much more punishment.
Attack in Drifter's round 6/ Start of round 7
Bonkers
Lylo
Orange -8
Blue -3[/b]
Jasmine
ʀːi˧i˩ro
Dafyd[/b]
Bold PCS may act.

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Feeling confident, Bonkers tries another flurry of laser fire at Orange...
Burn! (laser rifle) : 1d20 + 2 - 4 ⇒ (19) + 2 - 4 = 17
Fire damage: 1d8 ⇒ 1
Burn! (laser rifle) : 1d20 + 2 - 4 ⇒ (7) + 2 - 4 = 5
Fire damage: 1d8 ⇒ 1
Well, the damage rolls are keeping to the norm at least. :)

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dafyd tries again and fails to land the attack after setting it up trick attack again
survival: 1d20 + 13 ⇒ (13) + 13 = 26
trick damage: 1d4 ⇒ 3
attack: 1d20 - 1 ⇒ (3) - 1 = 2
electro damage: 1d3 + 3 ⇒ (1) + 3 = 4

XperimentalDM |

Attack in Drifter's round 6/ Start of round 7
Bonkers
Lylo
Orange -9
Blue -3
Jasmine
ʀːi˧i˩ro
Dafyd
Bold PCS may act.

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The last hit renders the quorlu unconscious and his heavy body falls on the floor with a loud crash.
Spending 1 Resolve point to stabilize, 1 left.

XperimentalDM |

You can probably save that resolve point.
Agreed
Orange keeps swinging at Dafyd,
vs KAC: 1d20 + 7 ⇒ (19) + 7 = 26
damage(B): 1d6 + 3 ⇒ (4) + 3 = 7
Blue fires twice at bonkers
ns EAC: 1d20 + 4 - 4 ⇒ (13) + 4 - 4 = 13
Damage(F): 1d8 ⇒ 4
ns EAC: 1d20 + 4 - 4 ⇒ (15) + 4 - 4 = 15
Damage(F): 1d8 ⇒ 1
Attack in Drifter's round 7/ Start of round 8
Bonkers
Lylo
Orange -9
Blue -3
Jasmine
ʀːi˧i˩ro
Dafyd
Bold PCS may act.

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"We can do this!"
Bonkers takes on aimed shot at Orange...
Burn! (laser rifle) : 1d20 + 2 ⇒ (2) + 2 = 4
Fire damage: 1d8 ⇒ 7
And then sighs as he scorches the wall of a building half a block away again...

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"Remind me to invest in a more energetic pistol!" Lylo urges as he continues to fire.
Ranged (azimuth laser pistol) w/ targeting v orange, full-attack: 1d20 + 3 + 1 - 4 ⇒ (13) + 3 + 1 - 4 = 13
Damage (F): 1d4 ⇒ 3
Ranged (azimuth laser pistol) w/ targeting v orange, full-attack: 1d20 + 3 + 1 - 4 ⇒ (10) + 3 + 1 - 4 = 10
Damage (F): 1d4 ⇒ 1

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Dafyd Launches himself towards the last robot
Charggge!
charge attack: 1d20 + 3 - 2 ⇒ (10) + 3 - 2 = 11
electro damage: 1d3 + 3 ⇒ (2) + 3 = 5

XperimentalDM |

Dafyds Charge puts a big dent into blue knocking off some of its armored plating.
Bonkers
Lylo
Blue -8
Jasmine
ʀːi˧i˩ro
Dafyd
Bold PCS may act.