SFS 3-11 - Into the Veskarium [Gameday X] (KS) (Inactive)

Game Master phaeton_nz

Tier 3-6
Not active until Gameday X (Sept 6th 2021)
Slides
Subtier 3-4


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Exo-Guardians

Morlamaw Vanguard 4 (Athlete Theme) | Large monstrous humanoid (aquatic) | LN | SP 39/40 HP 32/32 RP 3/5 EAC 12 | KAC 13 | Fort +7; Ref +4; Will +0 |Defensive Abilities: mitigate 4; Resist: cold 5 Movement: 30 ft., Swim 40 ft. | Size: 10 ft., Reach: 10 ft. |
Skills:
Athletics +10 (+18 when swimming), Culture +7, Diplomacy +9, Intimidate +11, Mysticism +6, Profession (profession (pugilist)) +9

Sir Feighnswelle scoots over toward the tree to help.
Double move

Dataphiles

M Human (featherlight) Mechanic 5 (SP 30/30, HP 34/34, RP 6/6; EAC 19, KAC 20; F +4, R +8, W +2; Init +8, Perc +9; [dice=Huchket rifle (experimental prototype)]1d20+8[/dice] [dice=Dmg (F&P)]1d10+10[/dice]

The Specialist follows Sir Feignswelle, moving to aid the nearest pinned soldier.

Double move


Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

Navasi will follow behind Sir Feighnswelle

Second Seekers (Luwazi Elsebo)

Lashunta mystic 6 | SP 48/44, HP 40/40, RP 8/8 | EAC 16, KAC 16 | F+4, R+6, W+10 | Perc +14 | Init +7

Delea prepares magical healing if it's needed once the soldiers are released.

Dataphiles

Lashunta technomancer 5 HP 29/29, SP 30/30 RP 6/6 |Initiative +6 Perception +5 |Fort + 2, Reflex + 3, Will + 5|

Tanila follows behind Navasi.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

Kneepuncher is having a lot of trouble with that tree
athletics: 1d20 + 10 ⇒ (12) + 10 = 22 SF
engineering: 1d20 + 14 ⇒ (14) + 14 = 28 TS

but with the help of Sir Feignswelle and the Specialist, Kneepuncher is able to shift it. Though the unfortunate soldiers are deceased, one carries a hard case on his belt containing both the blue beetle and stone pipe artefacts.


Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

"Anyone else thinking what I'm thinking? This couldn't have been some kind of coincidental accident, right? Both items that we're looking for are right here... is this too easy?"

Navasi looks around trying to spot traps or an ambush.
Perception: 1d20 + 7 ⇒ (16) + 7 = 23

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

Navasi is the first to notice that the wind is picking up. This gives her enough time to get everyone to take cover in the trench.

Fresh debris covers the area, and new tears in the ground reveal a deeper layer of subsoil. Preserved bones and ancient weaponry jut from the ground, excavated by the powerful storm. A bony hand twitches and grasps the exposed root of an upturned tree. The skeleton of a long-dead vesk heaves itself upright and takes a shuddering step. More skeletons rise and shuffle forward in a twisted approximation of marching.

Initiatives:
Delea: 1d20 + 5 ⇒ (19) + 5 = 24
Kneepuncher: 1d20 + 2 ⇒ (8) + 2 = 10
Navasi: 1d20 + 2 ⇒ (11) + 2 = 13
Sir Feighnswelle: 1d20 ⇒ 9
Tanila: 1d20 + 5 ⇒ (15) + 5 = 20
The Specialist: 1d20 + 8 ⇒ (14) + 8 = 22

Yellow: 1d20 + 4 ⇒ (4) + 4 = 8
Green: 1d20 + 2 ⇒ (2) + 2 = 4
Blue: 1d20 + 2 ⇒ (4) + 2 = 6
Red: 1d20 + 2 ⇒ (20) + 2 = 22

Delea and The Specialist are up first

Dataphiles

M Human (featherlight) Mechanic 5 (SP 30/30, HP 34/34, RP 6/6; EAC 19, KAC 20; F +4, R +8, W +2; Init +8, Perc +9; [dice=Huchket rifle (experimental prototype)]1d20+8[/dice] [dice=Dmg (F&P)]1d10+10[/dice]

"Looks like we've got some uneasy dead, here 'bouts," says The Specialist with a cheery smile. "No worries, though. We can handle this!"

"Time for some POSITIVE THOUGHTS!"

He swings his huchket rifle up and quickly clicks open the attached bipod. He rests it on a nearby bit of tree and aims it at the green tinged skeleton. No time for a good sighting. Just gonna think positive.

Huchket rifle (experimental prototype): 1d20 + 8 ⇒ (4) + 8 = 12 Dmg (F&P): 1d10 + 5 ⇒ (1) + 5 = 6

Oh well, no worries, no worries. I'll get 'em next time.

Second Seekers (Luwazi Elsebo)

Lashunta mystic 6 | SP 48/44, HP 40/40, RP 8/8 | EAC 16, KAC 16 | F+4, R+6, W+10 | Perc +14 | Init +7

Delea uses her harm undead feat to send out a wave of damage against the undead creatures.

damage: 4d8 ⇒ (2, 5, 1, 2) = 10
will DC 15 for half damage
this will also heal and HP damage allies have taken up to that much, uses level 2 spell slot and 1 RP

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

Unfortunately the Specialist just misses.

will: 1d20 + 3 ⇒ (19) + 3 = 22 yellow
will: 1d20 + 3 ⇒ (15) + 3 = 18 red
will: 1d20 + 3 ⇒ (12) + 3 = 15 green
will: 1d20 + 3 ⇒ (10) + 3 = 13 blue

Yellow -5; Red -5; Green -5; Blue:-10

Red moves to take cover on the other side of the fallen tree and shoots at Sir Feignswelle with a hunting rifle.

v KAC: 1d20 + 7 ⇒ (12) + 7 = 19 piercing: 1d8 ⇒ 6

The rest of the party are up.

Exo-Guardians

Male CG halfling vanguard (power armor jockey) 9 | SP 117/117 HP 83/83 | RP 10/10 | EAC 26; KAC 31 | Fort +13; Ref +10; Will +7 | Init: +3 | Perc: +15, SM: +0 | Speed 30 ft., fly 30 ft. (average) | Entropy 0/6 | Reactive 1/1 | Size: Large | 1 Reroll | Active conditions: None

Green has knees.

Entropic Strike: 1d20 + 6 ⇒ (14) + 6 = 20 vs. EAC
Acid and Bludgeoning Damage: 1d4 + 9 ⇒ (1) + 9 = 10

Exo-Guardians

Morlamaw Vanguard 4 (Athlete Theme) | Large monstrous humanoid (aquatic) | LN | SP 39/40 HP 32/32 RP 3/5 EAC 12 | KAC 13 | Fort +7; Ref +4; Will +0 |Defensive Abilities: mitigate 4; Resist: cold 5 Movement: 30 ft., Swim 40 ft. | Size: 10 ft., Reach: 10 ft. |
Skills:
Athletics +10 (+18 when swimming), Culture +7, Diplomacy +9, Intimidate +11, Mysticism +6, Profession (profession (pugilist)) +9

Sir Feignswelle uses his flipper-like appendages to pull himself out of the trench.

Athletics to Climb: 1d20 + 10 ⇒ (2) + 10 = 12
Spending 1 RP for Entropy.

He then swings at the nearest set of walking bones!
Melee (entropic strike) v red: 1d20 + 6 ⇒ (5) + 6 = 11
Damage (Acid & B): 1d4 + 7 + 1d4 ⇒ (1) + 7 + (3) = 11

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

Yellow -5; Red -5; Green -15; Blue:-10

Sir Feignswelle clambers out of the shelter of the trench and attempts to hit Red but misses. However he is now subject to the full force of the Shriek Reflex save DC 15. Fail = take 1d6 bludgeoning from flying debris and knocked off-target

Navasi and Tanila to go

Exo-Guardians

Morlamaw Vanguard 4 (Athlete Theme) | Large monstrous humanoid (aquatic) | LN | SP 39/40 HP 32/32 RP 3/5 EAC 12 | KAC 13 | Fort +7; Ref +4; Will +0 |Defensive Abilities: mitigate 4; Resist: cold 5 Movement: 30 ft., Swim 40 ft. | Size: 10 ft., Reach: 10 ft. |
Skills:
Athletics +10 (+18 when swimming), Culture +7, Diplomacy +9, Intimidate +11, Mysticism +6, Profession (profession (pugilist)) +9

Reflex: 1d20 + 4 ⇒ (20) + 4 = 24


Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

Navasi moves to a better shooting position, drawing her pistol and fires at red!!

tactical semi-auto pistol vs KAC: 1d20 + 5 ⇒ (13) + 5 = 18
P damage: 1d6 + 2 ⇒ (2) + 2 = 4

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

Yellow -5; Red -9; Green -15; Blue:-10

Tanilia to go.

Dataphiles

M Human (featherlight) Mechanic 5 (SP 30/30, HP 34/34, RP 6/6; EAC 19, KAC 20; F +4, R +8, W +2; Init +8, Perc +9; [dice=Huchket rifle (experimental prototype)]1d20+8[/dice] [dice=Dmg (F&P)]1d10+10[/dice]

I'm out Friday - Sunday. Preposting my action now.

NEXT ROUND
The Specialist focuses his efforts on Blue.
Huchket rifle (experimental prototype): 1d20 + 8 ⇒ (7) + 8 = 15 Dmg (F&P): 1d10 + 10 ⇒ (7) + 10 = 17

Dataphiles

Lashunta technomancer 5 HP 29/29, SP 30/30 RP 6/6 |Initiative +6 Perception +5 |Fort + 2, Reflex + 3, Will + 5|

Tanila will cast magic missile as a full action on red, switching any excess onto blue.
1d4 + 1 ⇒ (2) + 1 = 3
1d4 + 1 ⇒ (4) + 1 = 5
1d4 + 1 ⇒ (3) + 1 = 4

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

Yellow -5; Red -21; Green -15; Blue:-27

The barrage of magic missiles damages Red but does not bring it down.

Are Navasi and Kneepuncher out of the trench? - If so, they also need to make reflex saves

Green, Yellow and Blue discover that Kneepuncher is just a step away.
claw: 1d20 + 10 ⇒ (12) + 10 = 22 slashing: 1d6 + 6 ⇒ (2) + 6 = 8 blue
claw: 1d20 + 10 ⇒ (18) + 10 = 28 slashing: 1d6 + 6 ⇒ (5) + 6 = 11 green
bite: 1d20 + 7 ⇒ (19) + 7 = 26 piercing: 1d6 + 4 ⇒ (2) + 4 = 6 yellow

Delea and The Specialist are up. The Specialist nearly takes down Blue


Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

Reflex: 1d20 + 6 ⇒ (12) + 6 = 18

Exo-Guardians

Male CG halfling vanguard (power armor jockey) 9 | SP 117/117 HP 83/83 | RP 10/10 | EAC 26; KAC 31 | Fort +13; Ref +10; Will +7 | Init: +3 | Perc: +15, SM: +0 | Speed 30 ft., fly 30 ft. (average) | Entropy 0/6 | Reactive 1/1 | Size: Large | 1 Reroll | Active conditions: None

Reflex Save: 1d20 + 7 ⇒ (11) + 7 = 18

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

Both of you made the save

Second Seekers (Luwazi Elsebo)

Lashunta mystic 6 | SP 48/44, HP 40/40, RP 8/8 | EAC 16, KAC 16 | F+4, R+6, W+10 | Perc +14 | Init +7

Delea sends another burst of positive energy.

4d8 ⇒ (7, 5, 6, 8) = 26

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

Will saves:
red: 1d20 + 3 ⇒ (15) + 3 = 18
blue: 1d20 + 3 ⇒ (14) + 3 = 17
green: 1d20 + 3 ⇒ (6) + 3 = 9
yellow: 1d20 + 3 ⇒ (5) + 3 = 8

Red and Blue save, Yellow and Green fail

Yellow -31; Red -34; Green -41; Blue:-40

And that wave of positive energy obliterates all four of them. The storm subsides and silence returns to the valley. Yellow and Red are mostly intact. The other two ..... not so much.

Pausing for reactions


Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

"Note to self," says Navasi. "When there are undead around, 1) bring Delea along and 2) kick back and watch the fireworks."

Navasi searches the corpses and the surrounding area.

Exo-Guardians

Morlamaw Vanguard 4 (Athlete Theme) | Large monstrous humanoid (aquatic) | LN | SP 39/40 HP 32/32 RP 3/5 EAC 12 | KAC 13 | Fort +7; Ref +4; Will +0 |Defensive Abilities: mitigate 4; Resist: cold 5 Movement: 30 ft., Swim 40 ft. | Size: 10 ft., Reach: 10 ft. |
Skills:
Athletics +10 (+18 when swimming), Culture +7, Diplomacy +9, Intimidate +11, Mysticism +6, Profession (profession (pugilist)) +9

"Impressive," notes Sir Feignswelle. "I suppose we should report the unfortunate status of the missing patrol to our contact."

"Alas," the morlamaw continues, "I am unfamiliar with vesk funerary practices to know how best to treat the remains--or, at least, what little remains of said remains."

Second Seekers (Luwazi Elsebo)

Lashunta mystic 6 | SP 48/44, HP 40/40, RP 8/8 | EAC 16, KAC 16 | F+4, R+6, W+10 | Perc +14 | Init +7

Delea sighs and sags, visibly worn out by the effort.

Dataphiles

M Human (featherlight) Mechanic 5 (SP 30/30, HP 34/34, RP 6/6; EAC 19, KAC 20; F +4, R +8, W +2; Init +8, Perc +9; [dice=Huchket rifle (experimental prototype)]1d20+8[/dice] [dice=Dmg (F&P)]1d10+10[/dice]

"See," says The Specialist cheerfully. "I knew we could do it! Staying positive is always critical to success!"

He examines the remains carefully.

Perception: 1d20 + 9 ⇒ (19) + 9 = 28

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

The skeletal remains are old, dating back to the Veskarium's conquest of Vesk-6, being three wesk and one pahtra. The bodies of the patrol, or at least their dogtags, can be retrieved as well as the artefacts.

Back at Voyadris, Reha listens intently to your account of their mission. She’s disappointed to hear that most of the valley’s ruins were destroyed by the Shriek but is grateful for the two artefacts you recovered. She solemnly begins the process of notifying the soldiers’ loved ones and recovering their remains.

And that's basically it .... wrap up RP posts and day jobs please

Dataphiles

M Human (featherlight) Mechanic 5 (SP 30/30, HP 34/34, RP 6/6; EAC 19, KAC 20; F +4, R +8, W +2; Init +8, Perc +9; [dice=Huchket rifle (experimental prototype)]1d20+8[/dice] [dice=Dmg (F&P)]1d10+10[/dice]

Profession (contractor): 1d20 + 10 ⇒ (3) + 10 = 13


Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

Day job roll for character who will be receiving credit:
Profession (poet): 1d20 + 12 ⇒ (8) + 12 = 20

Exo-Guardians

Male CG halfling vanguard (power armor jockey) 9 | SP 117/117 HP 83/83 | RP 10/10 | EAC 26; KAC 31 | Fort +13; Ref +10; Will +7 | Init: +3 | Perc: +15, SM: +0 | Speed 30 ft., fly 30 ft. (average) | Entropy 0/6 | Reactive 1/1 | Size: Large | 1 Reroll | Active conditions: None

Checkbox for True Savior of Tasch instead of day job.

"Well done, everyone!" Kneepuncher says as the group departs for Absalom Station. "Stop by my cabin and I'll give you the 50% successful mission discount."

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

Tanila needs to sign up over at the Recruitment Thread

Second Seekers (Luwazi Elsebo)

Lashunta mystic 6 | SP 48/44, HP 40/40, RP 8/8 | EAC 16, KAC 16 | F+4, R+6, W+10 | Perc +14 | Init +7

no day job

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

Oh .. I nearly forgot .... boons for Gameday X

Roll a d20 please.

1d20 ⇒ 19


Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

1d20 ⇒ 18

Exo-Guardians

Morlamaw Vanguard 4 (Athlete Theme) | Large monstrous humanoid (aquatic) | LN | SP 39/40 HP 32/32 RP 3/5 EAC 12 | KAC 13 | Fort +7; Ref +4; Will +0 |Defensive Abilities: mitigate 4; Resist: cold 5 Movement: 30 ft., Swim 40 ft. | Size: 10 ft., Reach: 10 ft. |
Skills:
Athletics +10 (+18 when swimming), Culture +7, Diplomacy +9, Intimidate +11, Mysticism +6, Profession (profession (pugilist)) +9

No boons for Starfinder anymore. Just Achievement Points!

But, don't fret. With this being a convention the Achievement Points allocated are in the Premier Event, so GM’s and Players alike will receive more than a standard game!

Profession (pugilist)+clothing+tools: 1d20 + 9 + 1 + 4 ⇒ (1) + 9 + 1 + 4 = 15

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

Oh yeah ... my bad .. that was last year :)

Game reported to the organisers. Chronicles should be out either later today or tomorrow.

Dataphiles

Lashunta technomancer 5 HP 29/29, SP 30/30 RP 6/6 |Initiative +6 Perception +5 |Fort + 2, Reflex + 3, Will + 5|

Tanila sighs as the group jumps aboard their starship. "That could have gone much worse. Nice job with the magic Delea."
No day job, here is the boon roll.
1d20 ⇒ 10

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

Chronicle Sheets

Thank you for playing.

Second Seekers (Luwazi Elsebo)

Lashunta mystic 6 | SP 48/44, HP 40/40, RP 8/8 | EAC 16, KAC 16 | F+4, R+6, W+10 | Perc +14 | Init +7

Chronicle sheet looks good.

Thank you very much, GM, for running this, and thank you, team, for a fun game.


Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

phaeton_nz, looks like instead of Kneepuncher's chronicle, you accidentally uploaded a PDF of the scenario?

As for Navasi's chronicle, it looks good. Thank you for GMing!

And thank you to my fellow players for the game!!!

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

That should be fixed now.

Dataphiles

M Human (featherlight) Mechanic 5 (SP 30/30, HP 34/34, RP 6/6; EAC 19, KAC 20; F +4, R +8, W +2; Init +8, Perc +9; [dice=Huchket rifle (experimental prototype)]1d20+8[/dice] [dice=Dmg (F&P)]1d10+10[/dice]

Thanks all!

Exo-Guardians

Male CG halfling vanguard (power armor jockey) 9 | SP 117/117 HP 83/83 | RP 10/10 | EAC 26; KAC 31 | Fort +13; Ref +10; Will +7 | Init: +3 | Perc: +15, SM: +0 | Speed 30 ft., fly 30 ft. (average) | Entropy 0/6 | Reactive 1/1 | Size: Large | 1 Reroll | Active conditions: None

My Chronicle is not a copy of the scenario and looks good.

Thank you all for a very enjoyable game, especially phaeton_nz for running!

Exo-Guardians

Morlamaw Vanguard 4 (Athlete Theme) | Large monstrous humanoid (aquatic) | LN | SP 39/40 HP 32/32 RP 3/5 EAC 12 | KAC 13 | Fort +7; Ref +4; Will +0 |Defensive Abilities: mitigate 4; Resist: cold 5 Movement: 30 ft., Swim 40 ft. | Size: 10 ft., Reach: 10 ft. |
Skills:
Athletics +10 (+18 when swimming), Culture +7, Diplomacy +9, Intimidate +11, Mysticism +6, Profession (profession (pugilist)) +9

Thanks all for a fun game! I look forward to sharing a table with each of you in the future!

Thanks for running phaeton_nz!

Dataphiles

Lashunta technomancer 5 HP 29/29, SP 30/30 RP 6/6 |Initiative +6 Perception +5 |Fort + 2, Reflex + 3, Will + 5|

Thanks for a good game.
Nice job GMing phaeton_nz.

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