PFS1e GM Rotation (Inactive)

Game Master Kirill.Storm

SLIDES here!


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Scarab Sages

Male Dwarf Cleric 7; HP 54/56; CMD 18; AC 23, t 11, ff 22; Fort +9 Ref +4 Will +11; Init +1, Perc +3 (Stonecunning, Darkvision 60ft.)

Facing no opposition, Dhastrach clears his throat and addresses the wayan through the layers of walls.

"I, for one, must place my deepest apologies. We had been given an understanding this mansion was desolate, void of habitants, and our initial findings supported these assumptions. Had we known you to reside inside would we have approached in a different manner. While our initial confrontation was brutal on both sides, a display of unnecessary and violent magic, I hope you can forgo this inconvenience and provide us an audience."

"And excuse my own lack of courtesy. I am Dhastrach Orisialis, a cleric of Nethys the Uncaring. We've been tasked by the Pathfinder Society, a guild based far from here in a populous city of Absalom, to investigate the rumors and legends the mansion of Hinojai possesses. We've been led here by curiosity, not malevolence."

Diplomacy aid: 1d20 - 2 ⇒ (1) - 2 = -1 Yeah... no.

Sovereign Court

HP: 56/58 | AC: 26 (28) Touch: 15, Flat-Footed: 22 (24) | CMB: +13 (15), CMD: 28 (30) | F: +9, R: +8, W: +5 (+2 vs Fear) | Init: +4 | Perc: +2, SM: +9 | Active Effects: (Str Mutagen), Shield Other, can cast Fallback Strategy x2, Cure Moderate x1

"And Darren. I'm the, ah, big three armed guy." Darren says, trying to be diplomatic.

Diplo aid: 1d20 - 2 ⇒ (4) - 2 = 2

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Realizing that diplomacy doesn't seem to be working, Garduk tries a more direct approach.

"Hrrmmm. Who is 'Garigai', anyway?" The half-orc calls out to the wayang through the doorway. "I thought this place was abandoned after Minasako Himiju disappeared. When did you move in? Did you kill the man we found hanging from the chandelier? If you did, what did you do with all of his blood?"

Liberty's Edge

-Talking too much, Orisialis. But you are forgiven. , - cleric's speech did not impress but rather bore the wizard but after Darren sentence he adds: -You broke me couple ribs, 3-handy hammer dumb. I'll provide you none of my knowledge. Do I look like a person who can hang someone?! Animals. Barbarians. Shu-shu!

Dagagal obviously not in a mood to talk. You can return to the patio for possible escalation or roam away and look at others parts of the Hinojai

Dark Archive

Male NG Warpriest 9 of Ragathiel | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 89/89 | AC 21, T 16, FF 15 | CMD 23| F +14 R +14 W +16 | Init +6 | Perc +14, Sense Motive +9, Diplomacy +17 | Reroll 1/1 | Sacred Weapon 9/9 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions: Defending bone

Suussmaar shakes his head.

He points at the other rooms.

“Let us check that out. Hmm … “ he says opening the door.

Liberty's Edge

After patching their bodies up and short rest, party decide to move away from angry magician.

After encounter with Hungry Fog passed 20-30 minutes. Suusmaar bravely opens door to the west.

The ceiling of this large spacious area extends two stories high, with staircases on the north and south walls leading to an overlooking balcony. A rock garden dominates the center of the room; a large wooden frame filled with clean sand and large stones, moss, and pruned trees. Adding to sense of luxury, paintings and woodcuts adorn the eastern wall. A balcony on the second floor overlooks the garden from the east side. On the ground floor there is no exterior western wall; rather, it opens out to a wooden porch and another outdoor garden.

Most keen eyed pathfinders may saw a strange vision at the place you overwheelmed the Hungry Fog as if air at this place became hot. But for now Pathfinders procced the sairs upwards waling part way to the second's floor balcony.

I am opening another part of map - Slide 3. That's second floor.

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk clutches his wand of magic missile in one sweaty hand, and lets the more heavily-armored Pathfinders go first up the stairs. "I'm still annoyed we didn't get to examine that telescope," he growls, trying to distract himself from the possibility that they could be attacked at any moment. "I don't believe that Dagagal has any more right to be here than we do. And who is this Garigai person, anyway?"

Dark Archive

Male NG Warpriest 9 of Ragathiel | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 89/89 | AC 21, T 16, FF 15 | CMD 23| F +14 R +14 W +16 | Init +6 | Perc +14, Sense Motive +9, Diplomacy +17 | Reroll 1/1 | Sacred Weapon 9/9 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions: Defending bone

“Yeah, but the Wayang kicked our asses so we can’t do anything now. Suggestions?“ he asks.

Sussmaar peeks into the room and detects magic.

Liberty's Edge

Pathfinders discuss the situation while walking uppstairs to an atrium balcony.
The warpriest detects magic, seeing the only large door and a potentially wonderful view to the stone garden at the bottom from this atrium balcony.

Dark Archive

Male NG Warpriest 9 of Ragathiel | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 89/89 | AC 21, T 16, FF 15 | CMD 23| F +14 R +14 W +16 | Init +6 | Perc +14, Sense Motive +9, Diplomacy +17 | Reroll 1/1 | Sacred Weapon 9/9 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions: Defending bone

The map does not show the room.

Sussmaar enters and opens the other room.

He also looks around and detects magic in the other room.

perception : 1d20 + 11 ⇒ (9) + 11 = 20

Sovereign Court

HP: 56/58 | AC: 26 (28) Touch: 15, Flat-Footed: 22 (24) | CMB: +13 (15), CMD: 28 (30) | F: +9, R: +8, W: +5 (+2 vs Fear) | Init: +4 | Perc: +2, SM: +9 | Active Effects: (Str Mutagen), Shield Other, can cast Fallback Strategy x2, Cure Moderate x1

Darren enters directly behind Suussmaar, keeping an eye out for more mundane interests.

Perception: 1d20 + 2 ⇒ (16) + 2 = 18

Liberty's Edge

Suussmaar and Darren getting uppstairs first to scout.
After a quick search the warpreist opens the door.

Closed sliding doors are set in all four walls of this stark room. The wood paneled floor is bare, but on the walls hang paintings depicting life and romance in the court of some great empire.

Dhastrach Perception: 1d20 + 3 ⇒ (11) + 3 = 14
Garduk Perception: 1d20 + 9 ⇒ (1) + 9 = 10

Init Dhastrach: 1d20 + 3 ⇒ (18) + 3 = 21
Init Garduk: 1d20 + 9 ⇒ (17) + 9 = 26 Wanna use Heighten Awarness?
Init Sussmaar: 1d20 + 5 ⇒ (8) + 5 = 13
Init Darren: 1d20 + 4 ⇒ (20) + 4 = 24

Suusmaarable to see only light, but then...
The spectral image of a Tian woman in a flowing nightgown appears before Suussmaar. The woman laughs and beckons to the aasimar, ducking around him with ease. The warpreist want to plead...

Sussmaar Fort: 1d20 + 12 ⇒ (14) + 12 = 26

“I loved you! Why would you do this to me?”
With a lurch the aasimar makes blind grab for her, but instead tumbles over the railing. The apparition of the woman answers—whispering “Immortality” before fading away.

Sussmaar Acrobatics: 1d20 + 7 ⇒ (12) + 7 = 19
Suusmaar manages to land almos softly even in the stone garden. His vision and conciousness slowly return.
Sussmaar Dmg: 3d6 + 9 + 1d6 ⇒ (6, 2, 6) + 9 + (1) = 24 last d6 is non-lethal

You all may act acording to initiative now. Door is opened. Darren still nearby it.

Wis Dar: 1d20 + 2 ⇒ (7) + 2 = 9
Wis Suus: 1d20 + 4 ⇒ (20) + 4 = 24

After the incident Suusmaar recognize this tian woman from the vision - the same face your barkeeper - Minasako - had.

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk's initiative is +9 with heighten awareness, so that uses it up. The ghost is gone, there is no enemy in sight (even with see invisibility), and we are still in initiative, correct?

"Hrm. Another damned ghost. Blast!" Garduk growls a curse and hurries up the stairs. He stops behind Darren and casts protection from evil (to give him the protection against mental control, charm, compulsion, etc., as well as a deflection bonus of +2 to AC and +2 resistance bonus on saves if he doesn't already have them).

"There. Try not to dive over the side after him." The arcanist looks cautiously over the edge. "You all right down there, Suussmaar?"

Dark Archive

Male NG Warpriest 9 of Ragathiel | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 89/89 | AC 21, T 16, FF 15 | CMD 23| F +14 R +14 W +16 | Init +6 | Perc +14, Sense Motive +9, Diplomacy +17 | Reroll 1/1 | Sacred Weapon 9/9 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions: Defending bone

Sussmaar stands up with an agitated look on his face.

“Yes, I’m ok. But I officially hate this place!!“

clw : 1d8 + 1 ⇒ (4) + 1 = 5

He swiftly draws his wand and heals himself.

In case more time:

He heals himself again and moves up.

clw : 1d8 + 1 ⇒ (2) + 1 = 3

“I recognize this tian woman from a vision - the same face our barkeeper - Minasako - had. Coincidence?!“

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk's scarred cheeks twist down into a scowl. "Are these things ever coincidences?"

Liberty's Edge

Suussmaar tries to recover from falling with some basic healing magic, bubbling migic word, Garduk goes uppstairs to see closer to Darren. Seems like ghost disappeared, probably it was haunt manifestation.

The warpreist sees now, that strange heating air in the garden becoming a halo and slowly approaching the A3 area.

GM things:
1d20 + 10 ⇒ (7) + 10 = 17

Bold May act

(26)Garduk See Invisibility, Mage Armor
(24)Darren | Mutagen
(22)Dhastrach
(13) Suussmaar -16 |

Scarab Sages

Male Dwarf Cleric 7; HP 54/56; CMD 18; AC 23, t 11, ff 22; Fort +9 Ref +4 Will +11; Init +1, Perc +3 (Stonecunning, Darkvision 60ft.)

"It might play tricks on you, archer. Minasako was a familiar face for the malevolent essence to use for its guile."

Dhastrach moves closer to Suussmaar, going down the stairs towards him.

Moved 40 feet, nothing else.

Sovereign Court

HP: 56/58 | AC: 26 (28) Touch: 15, Flat-Footed: 22 (24) | CMB: +13 (15), CMD: 28 (30) | F: +9, R: +8, W: +5 (+2 vs Fear) | Init: +4 | Perc: +2, SM: +9 | Active Effects: (Str Mutagen), Shield Other, can cast Fallback Strategy x2, Cure Moderate x1

Darren looked into the room before moving to join Suussmaar, taking the stairs.

30 foot move speed, double move, I think I'm where the token landed but not 100% sure.

Liberty's Edge

Darren and Dhastrach both goes downstairs. Just to see as strange halo to the west Area A4. Garduk still stayin at the balcony.

Garduk only:
You realize that the halo - is a creature, similar you previously met screaming at the patio (Witchfire). Garduk is not sure either it another illusion or not, but then...

The halo starts crying as a wind's whisper and fire roar at the same time. The halo fades as smouldering coals, and you comletely do not understand where is it, but it was around 6 steps away from Dahstrach. You all still hear whispers.

DC 24 Spellcraft:
Summon is being cast with these whispers.

Round 2-3 Bold May act

(26)Garduk | See Invisibility, Mage Armor
(24)Darren | Mutagen
(22)Dhastrach
(17) Some danger
(13)Suussmaar -16 |

Scarab Sages

Male Dwarf Cleric 7; HP 54/56; CMD 18; AC 23, t 11, ff 22; Fort +9 Ref +4 Will +11; Init +1, Perc +3 (Stonecunning, Darkvision 60ft.)

Spellcraft: 1d20 + 12 ⇒ (20) + 12 = 32

"Invisibility again?" Dhastrach ponders, going over to Suussmaar to heal his wounds. "And more summonings are inbound. Brace yourselves."

Move next to Suussmaar, then cast Cure Moderate Wounds (replacing Bull's Strength) on Suussmaar.

CMW: 2d8 + 7 ⇒ (5, 4) + 7 = 16

Sovereign Court

HP: 56/58 | AC: 26 (28) Touch: 15, Flat-Footed: 22 (24) | CMB: +13 (15), CMD: 28 (30) | F: +9, R: +8, W: +5 (+2 vs Fear) | Init: +4 | Perc: +2, SM: +9 | Active Effects: (Str Mutagen), Shield Other, can cast Fallback Strategy x2, Cure Moderate x1

Darren moves to just north of Suussmaar and readies an action to attack anything hostile that approaches him.

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

I made a copy of the map slides, which everyone should be able to edit: here is the link.

“But we just got up here. Hrmm. Fine.” Garduk sighs and starts down the stairs to join the others.

As he sees through the creature’s invisibility, he yells, “By His blasted hand! It’s another witchfire, or something that looks a lot like it!”

Spellcraft: 1d20 + 15 ⇒ (20) + 15 = 35

“More summoning? Let’s see how well you concentrate when you’re being hit in the face.” Garduk growls words of arcane power and four ice blue darts appear floating in the air in front of him, before speeding into the courtyard and slamming into the invisible creature he sees whispering.

Magic missile, CL 7: 4d4 + 4 ⇒ (3, 4, 3, 1) + 4 = 15

Dark Archive

Male NG Warpriest 9 of Ragathiel | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 89/89 | AC 21, T 16, FF 15 | CMD 23| F +14 R +14 W +16 | Init +6 | Perc +14, Sense Motive +9, Diplomacy +17 | Reroll 1/1 | Sacred Weapon 9/9 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions: Defending bone

spellcraft: 1d20 + 5 ⇒ (4) + 5 = 9

"Thanks for your help Dhastrach! What is the target?!" he shouts.

With a swift thought he enhances his abilities and then 5 ft steps!

Fervor to cast divine favor as a swift action.

He then starts shooting at the square where the magic missiles hit.

CLUSTERED SHOTS: When you use a full-attack action to make multiple ranged weapon attacks against the same opponent, total the damage from all hits before applying that opponent’s damage reduction.

Primary rapid shot 1, Manyshot attack, +1 Longbow, rapid shot -2: 1d20 + 15 - 2 ⇒ (7) + 15 - 2 = 20
concealment <50% miss: 1d100 ⇒ 93

1st arrow manyshot damage : 1d8 + 11 ⇒ (3) + 11 = 14

2nd arrow manyshot damage : 1d8 + 11 ⇒ (3) + 11 = 14

-
Primary rapid shot 2, +2 Longbow, rapid shot -2: 1d20 + 15 - 2 ⇒ (9) + 15 - 2 = 22
concealment <50% miss: 1d100 ⇒ 26
Damage : 1d8 + 11 ⇒ (3) + 11 = 14

Longbow to hit: +1 Longbow +15 [BAB +5, Dex +5, +2 Enhancement Bonus, +1 Weapon Focus, +1 Weapon Training, +3 divine favor , deadly aim -2]
Longbow damage: 1d8+11, 20/x3 [Str +1, +2 Enhancement bonus, +1 Weapon Training, +3 divine favor, deadly aim +4]

Liberty's Edge

GM things:
Concentration 1: 1d20 + 16 ⇒ (20) + 16 = 36
Summon ok if 2: 1d2 ⇒ 1

Sussmaar drops his healing wand to make barrage of arrows almost before Garduk's Magic Missles. The warpreist aftershocking from the vission and can not actually see the target, so all the arrows misses this strange faded halo even though it was struck with force.

You steal hear roaring fire...and for a moment nothing happens.

Witchflame Bolt -Range touch, FF at Suusmaar: 1d20 + 13 ⇒ (3) + 13 = 16
Fire dmg: 8d6 ⇒ (4, 6, 1, 1, 3, 6, 1, 2) = 24

Now you can see a thing which is flying about 20 ft off the ground after it burnes Suusmaar - the warpriest now caught at greenish fire Will DC 22 to resist . The same creature used to be a patio illusion. Now it is too far from the ground and Garduk can not see it from balcony anymore.

Round 3-4 Bold May act

(26)Garduk | See Invisibility, Mage Armor,
(24)Darren | Mutagen
(22)Dhastrach
(17) Witchfire -15 | Flying 20,
(13)Suussmaar -24 | Will DC 22 pending

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

"Damnation!" Garduk casts vanish (and becomes invisible for up to 5 rounds) and disappears from sight. He jogs down the stairs to stand next to Darren and looks for the witchfire.

"I'm right here, by the way," he mutters to the big fighter.

Dark Archive

Male NG Warpriest 9 of Ragathiel | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 89/89 | AC 21, T 16, FF 15 | CMD 23| F +14 R +14 W +16 | Init +6 | Perc +14, Sense Motive +9, Diplomacy +17 | Reroll 1/1 | Sacred Weapon 9/9 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions: Defending bone

Will save: 1d20 + 14 ⇒ (11) + 14 = 25

"Arghhh! That hurt!! Hit it with all you have!! I will use my ghost salt blanched cold iron arrows!" he shouts.

With a swift thought he enhances his weapon!

Swift action: Sacred weapon to make Longbow +2 weapon.

He then starts shooting at the creature with ghost salt blanched cold iron arrows.

CLUSTERED SHOTS: When you use a full-attack action to make multiple ranged weapon attacks against the same opponent, total the damage from all hits before applying that opponent’s damage reduction.

Primary rapid shot 1, Manyshot attack, +2 Longbow, rapid shot -2: 1d20 + 15 - 2 ⇒ (17) + 15 - 2 = 30

1st arrow manyshot damage, ghost salt blanched cold iron arrows : 1d8 + 11 ⇒ (3) + 11 = 14

2nd arrow manyshot damage, ghost salt blanched cold iron arrows : 1d8 + 11 ⇒ (8) + 11 = 19

-
Primary rapid shot 2, +2 Longbow, rapid shot -2: 1d20 + 15 - 2 ⇒ (3) + 15 - 2 = 16
Damage, ghost salt blanched cold iron arrows : 1d8 + 11 ⇒ (7) + 11 = 18

Longbow to hit: +2 Longbow +15 [BAB +5, Dex +5, +2 Enhancement Bonus, +1 Weapon Focus, +1 Weapon Training, +3 divine favor , deadly aim -2]
Longbow damage: 1d8+11, 20/x3 [Str +1, +2 Enhancement bonus, +1 Weapon Training, +3 divine favor, deadly aim +4]

Sovereign Court

HP: 56/58 | AC: 26 (28) Touch: 15, Flat-Footed: 22 (24) | CMB: +13 (15), CMD: 28 (30) | F: +9, R: +8, W: +5 (+2 vs Fear) | Init: +4 | Perc: +2, SM: +9 | Active Effects: (Str Mutagen), Shield Other, can cast Fallback Strategy x2, Cure Moderate x1

Darren will sigh, shake his head, and retrieve and drink his Potion of Fly.

Move to pull and a standard to drink.

Liberty's Edge

Garduk whispers and becomes invisible but make Darren aware of his position.
The fighter prepares to fly with the potion.
Suussmaar finds few special arrows in additional hip quiver and two of them finds target. The witchfre screams in pain and curses you.
Those curses make Dhastrach to freeze in awe Total Defense.

The creature produce more green flame and throw it...
range touch at Darren: 1d20 + 13 ⇒ (8) + 13 = 21
fire dmg, Will DC 22: 8d6 ⇒ (6, 5, 1, 4, 6, 4, 2, 1) = 29

The witchfire then perform a twist in the air and dive into large garden stones, effectively tetreating from your lines of sight.

Round 4-5 Bold May act

(26)Garduk | See Invisibility, Mage Armor,
(24)Darren -29| Mutagen, Flying, Pending Will DC 22
(22)Dhastrach | Total Defence
(17) Witchfire -48 | in the ground (incorporeal)
(13)Suussmaar -24

Dark Archive

Male NG Warpriest 9 of Ragathiel | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 89/89 | AC 21, T 16, FF 15 | CMD 23| F +14 R +14 W +16 | Init +6 | Perc +14, Sense Motive +9, Diplomacy +17 | Reroll 1/1 | Sacred Weapon 9/9 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions: Defending bone

Suussmaar 5 ft steps to his wand and picks it up.

He then swiftly uses his fervor!

Swift action: casting shield of wings with fervor.

You see that the Aasimar gains five burning wings that grant a flight!!

He then uses the wand to heal himself.

CLW : 1d8 + 1 ⇒ (1) + 1 = 2

Scarab Sages

Male Dwarf Cleric 7; HP 54/56; CMD 18; AC 23, t 11, ff 22; Fort +9 Ref +4 Will +11; Init +1, Perc +3 (Stonecunning, Darkvision 60ft.)

Dhastrach figures this is time to use his meager channeling powers.

Channel positive energy (heal): 4d6 ⇒ (2, 6, 6, 4) = 18

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Still invisible (vanish, round 2 of 5), Garduk spends a moment in silent concentration, then draws a small stone from his sack and waits for the witchfire to reappear.

Garduk spends one of his 3rd level spell slots to fuel his arcane reservoir, then pulls his runestone of power (level 1) from his handy haversack to give him access to one more 1st level spell slot in case he needs it.

Sovereign Court

HP: 56/58 | AC: 26 (28) Touch: 15, Flat-Footed: 22 (24) | CMB: +13 (15), CMD: 28 (30) | F: +9, R: +8, W: +5 (+2 vs Fear) | Init: +4 | Perc: +2, SM: +9 | Active Effects: (Str Mutagen), Shield Other, can cast Fallback Strategy x2, Cure Moderate x1

Darren will fly 10 feet straight into the air and ready an action to approach the Witchfire when it appears.

Liberty's Edge

Darrent Will: 1d20 + 5 ⇒ (20) + 5 = 25
Darren ignores curse-fire, he prepares to the witchfire to return.

Sussmaar finds a wand to recover.
Dhastrach shows everyone his Ankh (rigt?) and provide healing energy.
Garduk manipulates with things and energies of essense.

But for the next few seconds only freezing wind comes, but no enemy at sight.

Round 5-6 Bold May act

(26)Garduk | See Invisibility, Mage Armor, Vanished
(24)Darren -11| Mutagen, Flying
(22)Dhastrach |
(17) Witchfire -48 | in the ground (incorporeal)
(13)Suussmaar -6

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk growls, "Hrmm. Maybe we scared it off. Should we go back upstairs?"

Garduk delays.

Dark Archive

Male NG Warpriest 9 of Ragathiel | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 89/89 | AC 21, T 16, FF 15 | CMD 23| F +14 R +14 W +16 | Init +6 | Perc +14, Sense Motive +9, Diplomacy +17 | Reroll 1/1 | Sacred Weapon 9/9 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions: Defending bone

Sussmaar uses his wand on himself again.

CLW : 1d8 + 1 ⇒ (3) + 1 = 4

He then flies up to be next to Darren.

“May Ragathiel aid you!!“

He looks at Darren and empowers him to confront the creature.

swift action war mind for Darren 1 minute.
War Mind (minor): At 1st level, you can touch an ally and grant it a tactical advantage for 1 minute. At the start of its turn each round, it can select one of the following bonuses: +10 feet to base land speed, +1 dodge bonus to AC, +1 insight bonus on attack rolls, or a +1 luck bonus on saving throws. Each bonus selected lasts for 1 round.

Sovereign Court

HP: 56/58 | AC: 26 (28) Touch: 15, Flat-Footed: 22 (24) | CMB: +13 (15), CMD: 28 (30) | F: +9, R: +8, W: +5 (+2 vs Fear) | Init: +4 | Perc: +2, SM: +9 | Active Effects: (Str Mutagen), Shield Other, can cast Fallback Strategy x2, Cure Moderate x1

"Thanks." Darren said, continuing his vigil. Ready to approach the enemy wherever they stop after showing up.

Liberty's Edge

After a short delay the witchfire returns from another stones of the garden, flying around 10 feet from the grund and throuw another flame twister at Suussmaar...

Witchflame Bolt -Range touch: 1d20 + 13 ⇒ (15) + 13 = 28
Fire dmg: 8d6 ⇒ (2, 5, 6, 4, 3, 3, 3, 1) = 27

Round 6-7 Bold May act

(26)Garduk | See Invisibility, Mage Armor,
(24)Darren -11| Mutagen
(22) Dhastrach - still may act
(17) Witchfire -48 | Flying 10
(13)Suussmaar -29 | Will DC 22 pending

Dark Archive

Male NG Warpriest 9 of Ragathiel | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 89/89 | AC 21, T 16, FF 15 | CMD 23| F +14 R +14 W +16 | Init +6 | Perc +14, Sense Motive +9, Diplomacy +17 | Reroll 1/1 | Sacred Weapon 9/9 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions: Defending bone

@GM: because of the shield of wings spell he gains fire resistance 30 so no damage from the attack.

Will save: 1d20 + 14 ⇒ (17) + 14 = 31

"That did not hurt!!!! I will again use my ghost salt blanched cold iron arrows!" he shouts.

He activates his boots of speed and 5 ft step hovers.

fly dc 15 hover : 1d20 + 7 ⇒ (10) + 7 = 17

He then starts shooting at the creature with ghost salt blanched cold iron arrows.

CLUSTERED SHOTS: When you use a full-attack action to make multiple ranged weapon attacks against the same opponent, total the damage from all hits before applying that opponent’s damage reduction.

Primary rapid shot 1, Manyshot attack, +2 Longbow, rapid shot -2: 1d20 + 16 - 2 ⇒ (14) + 16 - 2 = 28

1st arrow manyshot damage, ghost salt blanched cold iron arrows : 1d8 + 11 ⇒ (8) + 11 = 19

2nd arrow manyshot damage, ghost salt blanched cold iron arrows : 1d8 + 11 ⇒ (3) + 11 = 14
-
Haste attack : 1d20 + 16 - 2 ⇒ (17) + 16 - 2 = 31
Damage, ghost salt blanched cold iron arrows : 1d8 + 11 ⇒ (4) + 11 = 15
-
Primary rapid shot 2, +2 Longbow, rapid shot -2: 1d20 + 16 - 2 ⇒ (19) + 16 - 2 = 33
Damage, ghost salt blanched cold iron arrows : 1d8 + 11 ⇒ (7) + 11 = 18

Longbow to hit: +2 Longbow +16 [BAB +5, Dex +5, +2 Enhancement Bonus, +1 Weapon Focus, +1 Weapon Training, +3 divine favor , haste +1, deadly aim -2]
Longbow damage: 1d8+11, 20/x3 [Str +1, +2 Enhancement bonus, +1 Weapon Training, +3 divine favor, deadly aim +4]

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

If the witchfire survives Suussmaar's attack:

Using his runestone of power, Garduk gains the ability to cast one more 1st level spell. With a word, another four ice blue darts appear in the air in front of him and shoot off towards the witchfire.

Magic missile, CL 7: 4d4 + 4 ⇒ (1, 1, 4, 1) + 4 = 11

Now visible again, Garduk tucks the runestone back into his handy haversack and steps behind the stairs to get some cover from the floating creature.

Liberty's Edge

With a saint anger Suussmaar's bow brings bunishment to the witchfire who can not resisit so much force and ghost salt.

Combat over!

Silence comes again, no one screaming, just the the builling creaking.

What will you do?

---
Garduk | See Invisibility, Mage Armor,
Darren -11| Mutagen
Dhastrach
Suussmaar -2 |

Dark Archive

Male NG Warpriest 9 of Ragathiel | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 89/89 | AC 21, T 16, FF 15 | CMD 23| F +14 R +14 W +16 | Init +6 | Perc +14, Sense Motive +9, Diplomacy +17 | Reroll 1/1 | Sacred Weapon 9/9 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions: Defending bone

“Now that we are pumped, I’d like to visit the wayang again! What do you think guys?!“ he asks.

Sovereign Court

HP: 56/58 | AC: 26 (28) Touch: 15, Flat-Footed: 22 (24) | CMB: +13 (15), CMD: 28 (30) | F: +9, R: +8, W: +5 (+2 vs Fear) | Init: +4 | Perc: +2, SM: +9 | Active Effects: (Str Mutagen), Shield Other, can cast Fallback Strategy x2, Cure Moderate x1

"Yes. And let's hurry, I don't want to waste this potion."

Dark Archive

Male NG Warpriest 9 of Ragathiel | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 89/89 | AC 21, T 16, FF 15 | CMD 23| F +14 R +14 W +16 | Init +6 | Perc +14, Sense Motive +9, Diplomacy +17 | Reroll 1/1 | Sacred Weapon 9/9 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions: Defending bone

Suussmaar nods and flies in the direction of the door that they fled and opens it.

Liberty's Edge

Pathfinders full of battle rush returns to the first floor into the ransacked room, closer to pation. Noting can be heard from outside but wind.

Suussmaar opens door to the pation, no obvious danger or a wayang in here can be seen.

If you really want to find a combat here - think about approach and try to make actions with moving tokens. I suggest you toll fro initiative if you are going to escalate the situation.

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

"Does anyone really think the wayang is still here? I suggest we look for anything of interest - more clues, about what's going on here, magical items, maybe another blood-drained corpse - and go back upstairs to the room that haunt tried to scare us away from."

Garduk casts detect magic and scans the patio.

Dark Archive

Male NG Warpriest 9 of Ragathiel | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 89/89 | AC 21, T 16, FF 15 | CMD 23| F +14 R +14 W +16 | Init +6 | Perc +14, Sense Motive +9, Diplomacy +17 | Reroll 1/1 | Sacred Weapon 9/9 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions: Defending bone

“I don’t want my combat spells to expire! So let us take him now!“

Let us discuss on discord how we want to include a 4th character.

Liberty's Edge

Pathfinders bravely return to the patio with a wonderful view and dangerous wizard. But only wind remains here now from your perspective.

Feel free to move inside to look for Dagagal and describe your actions. I am searching for forth character...

Dark Archive

Male NG Warpriest 9 of Ragathiel | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 89/89 | AC 21, T 16, FF 15 | CMD 23| F +14 R +14 W +16 | Init +6 | Perc +14, Sense Motive +9, Diplomacy +17 | Reroll 1/1 | Sacred Weapon 9/9 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions: Defending bone

Sussmaar concentrates and casts his spell like ability to be able to see invisibility.

CL 7, 70 minutes.

When the others are ready, he will open the door.

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Which door do you mean? I thought you already opened the patio door; GM said we don't see anything of interest. How about the door from the patio to the rooms to the north of A15?

Liberty's Edge

If you are open small door th the north fro enter you find Scribes Quarters. A7

Paper, brushes, and dried ink stains cover a monk’s writing desk; all are covered in a thin layer of dust. A chest containing clothes and carefully folded bedding sits in the corner.

A smear of rusty-brown dried blood runs from next western room to halfway across the floor, where it abruptly stops. Faded, musty remains of bedding and clothing are heaped in a corner. Assorted books litter the floor,
but there is nothing of interest or value in this room. A window offers a view to the north.

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