SFS 2-01 PACT WORLD WARRIORS [1-4] [AQUISITIVES]
(Inactive)
Game Master
Saashaa
MAP
1-06
Discussion thread open. This is for OOC chat and logistics. Post your reporting info when you can.
1-06
Can I get everyone to at least report in here, so that I know we have everyone?
Female Half Orc Mech/Sold. 2/1 | SP 19/19 HP 20/25 RP3 | EAC 16 KAC 19 | F: 5 R: 4 W: 3 | Init: 5
Corporal Rhubarbie reporting in!
F Pahtra Vanguard (Athlete) 3 | SP 33/33 HP 12/25 | RP 2/4 |EP 0/3| EAC 15; KAC 16 | Fort +6; Ref +7; Will +2 | Init: +4| Perc: +7 | Speed 30ft
Telhi Signing up! So glad to be done with the off-season!
Female Half Orc Mech/Sold. 2/1 | SP 19/19 HP 20/25 RP3 | EAC 16 KAC 19 | F: 5 R: 4 W: 3 | Init: 5
By the way, I made a few purchases today. Updated my character sheet.
Nice to meet you Telhi of Vesk!
Skittermander Biohacker 3 | SP 18/18 | HP 20/20 | RP 4/5 KAC 18 | EAC 18 | Fort +3 | Ref +4 | Will +4 | Per +4 | Init+3
Steve the Skittermander here, sheet is all updated!
F Pahtra Vanguard (Athlete) 3 | SP 33/33 HP 12/25 | RP 2/4 |EP 0/3| EAC 15; KAC 16 | Fort +6; Ref +7; Will +2 | Init: +4| Perc: +7 | Speed 30ft
@Lexicorp: do you really only have 6 Stamina? If so, ouch!
Male Human Xenoseeker Operative / 4 Sta 24 / 24 HP 28 / 28 RP 5/5 EAC 18(22), KAC 18(22), AC vs. CM 25, Init +6, Fort +3(+5), Ref +8, Wil +4
1-06
Hey all, I kinda expected all of the folks who spoke up during recruitment to find there way here. I will be definitely starting this thing on Tuesday of next week.
1-06
Should it be relevant, you all should not expect this to be done before PaizoCon.
Female Half Orc Mech/Sold. 2/1 | SP 19/19 HP 20/25 RP3 | EAC 16 KAC 19 | F: 5 R: 4 W: 3 | Init: 5
No worries. Thanks for heads up expectation wise.
F Pahtra Vanguard (Athlete) 3 | SP 33/33 HP 12/25 | RP 2/4 |EP 0/3| EAC 15; KAC 16 | Fort +6; Ref +7; Will +2 | Init: +4| Perc: +7 | Speed 30ft
I am slotting champions boon for second seekers JAdnura, also my race boon and my noon from scouered stars that lets me start at 2nd lvl.
Android Exocotrex Mechanic 7 | SP 42/42 : HP 46/46 : RP 5/5 | EAC 25 : KAC 26| F+6 : R+13 : W+2 | INIT+8 | Speed 40ft | Resist Fire 7| Low Light & Darkvision| Arc Rifle 40/40
Boons:
Ally: High Society Influence
Faction: Aquisitives Champion
Personal:
Promotional:
Social: Saviour of the Scoured Stars
Starship: N/A
Slotless: Tattoo of the Starfinder, Marked Field Agent
Android Technomancer 4 - Consumables (gland 0/1) (jumpers 0/1) | HP 24/24| SP 24/24 | RP 5/5 | Speed 30 ft. | Init +2 | Perc +3 | KAC 14| EAC 13 | Fort +1 | Ref +4| Will +4
===== BOONS ======
Slotted Boons this scenario
Ally: Duskmire Unicorn
Faction: Wayfinders Intro Boon
Personal:
Promotional:
Social: AbadarCorp Augmentation
Starship:
All Boons
Ally Boons:Duskmire (Gnoll, Unicorn, Yeti)
Skittermander Biohacker 3 | SP 18/18 | HP 20/20 | RP 4/5 KAC 18 | EAC 18 | Fort +3 | Ref +4 | Will +4 | Per +4 | Init+3
Ally: Allies in the Aeon Empire
Faction: Dataphiles Champion
Personal: Nufriend Skittermander
Promotional: Promotional Re-Roll
Social: Street Cred: Absalom Station
Starship: Loaned Ship: Sunrise Maiden
F Pahtra Vanguard (Athlete) 3 | SP 33/33 HP 12/25 | RP 2/4 |EP 0/3| EAC 15; KAC 16 | Fort +6; Ref +7; Will +2 | Init: +4| Perc: +7 | Speed 30ft
Oh yes, slotting my promotional boon for a reroll.
Male Human Xenoseeker Operative / 4 Sta 24 / 24 HP 28 / 28 RP 5/5 EAC 18(22), KAC 18(22), AC vs. CM 25, Init +6, Fort +3(+5), Ref +8, Wil +4
DREAM WHISPERS (Ally Boon)
PRIVATE VAULT (Slotless Boon; Vanity)
Mystical Guidance Systems Upgrade (Starship Boon):
Wayfinders Champion(Faction Boon)
That's what I got.
1-06
Big update coming tomorrow. Wrap up with convos as you desire.
1-06
Hey there all, that didn't play out the way I had hoped. An update will be incoming tonight.
Female Half Orc Mech/Sold. 2/1 | SP 19/19 HP 20/25 RP3 | EAC 16 KAC 19 | F: 5 R: 4 W: 3 | Init: 5
No sweat. What were you hoping for?
1-06
A little extra something that didn't pan out.
1-06
Each team is on a completely separate course.
1-06
As the rulebook is terribly unspecific on how a grappler works, I will ask you Rhubarbie, how do you imagine it works? Range?
Female Half Orc Mech/Sold. 2/1 | SP 19/19 HP 20/25 RP3 | EAC 16 KAC 19 | F: 5 R: 4 W: 3 | Init: 5
I see it as a ranged grapple gun. I plan on taking the Feat that lets me drag people to me with the grappler. Incorporating into my prototype armor .
1-06
Seeing that you haven't attached it to a projectile weapon, what is the range on it? I am tempted to default to 20ft.
1-06
Well, seeing as the basic projectile pistol has a range on 30ft and if you attached a grappler to it the range would be 15ft, I will go with the grappler having a range of 15ft.
Female Half Orc Mech/Sold. 2/1 | SP 19/19 HP 20/25 RP3 | EAC 16 KAC 19 | F: 5 R: 4 W: 3 | Init: 5
Female Half Orc Mech/Sold. 2/1 | SP 19/19 HP 20/25 RP3 | EAC 16 KAC 19 | F: 5 R: 4 W: 3 | Init: 5
In my RPG plan, Rhubarby uses an integrated Grappler with her armor. She is a Prototype Armor mechanic. I figure it is rigged on her armor for firing. I am fine with 15-20 ft. at this point. I want her to be able to shoot the grappler and then reposition an enemy next to her, so she can smash them and open them up to AoO for other team members.
Female Half Orc Mech/Sold. 2/1 | SP 19/19 HP 20/25 RP3 | EAC 16 KAC 19 | F: 5 R: 4 W: 3 | Init: 5
Also, I just remember that Rhubarby has the armor upgrade stabilizer springs equipped. That is a +2 to acrobatics to keep your balance in narrow spaces. Should I have used that? Would I have saved? Sorry. I was sort of blitzed most of the weekend.
"
SFS Legal Stabilizer Springs
Source Starfinder Armory pg. 85
Item Level 1; Price 400
Slots 1; Armor Type Light, Heavy; Bulk —
These carefully calibrated, high-quality springs installed around the ankles and knees of the armor make your stance more balanced. You gain a +2 circumstance bonus to Acrobatics checks to balance on narrow surfaces, a +2 circumstance bonus to AC against trip combat maneuvers, and a +2 circumstance bonus to Reflex saves against effects that knock you prone (such as the grease spell or the knee shot operative exploit)."
1-06
That +2 makes the difference. Moving carefully is half speed.
F Pahtra Vanguard (Athlete) 3 | SP 33/33 HP 12/25 | RP 2/4 |EP 0/3| EAC 15; KAC 16 | Fort +6; Ref +7; Will +2 | Init: +4| Perc: +7 | Speed 30ft
I'll go as soon as the new round starts.
Android Exocotrex Mechanic 7 | SP 42/42 : HP 46/46 : RP 5/5 | EAC 25 : KAC 26| F+6 : R+13 : W+2 | INIT+8 | Speed 40ft | Resist Fire 7| Low Light & Darkvision| Arc Rifle 40/40
Not rushing you! Just wanted to get a post out there while I had the chance. You've been leading the way afterall.
1-06
I'm on a short trip for work. I'll be able to update again on Tuesday.
1-06
I've been wracking my brain to think of a way to use the grappler for the pillar jumping portion. The only thing that comes to mind is to shoot into the ceiling and then swing. Such a thing would require hitting a DC 5 target about 45 feet away (yay pathagorean's theorum!). Even at a -4 because of range penalties, your roll succeeds. The next check would be an Athletics check to hold on as you swing. I will set the DC at a 15 for that because of the distance swinging (40ft), but give you a +2 because of how your grappler probably works. As for the action economy, I'll just say that swinging will take up your full turn.
Female Half Orc Mech/Sold. 2/1 | SP 19/19 HP 20/25 RP3 | EAC 16 KAC 19 | F: 5 R: 4 W: 3 | Init: 5
Sounds good to me. I swear I am not trying to be a pest here. I have a vision of the grappler from that X-COM DLC expansion where the X-COM agent uses his grappler for mobility and for pulling people into combat. The Starfinder rules all suggest it can be done. There is even a feat for it I plan on taking. Plus being an Armor Prototype mechanic, it seems like I should be able to incorporate it into my armor, even if it say uses an upgrade slot. The only people I have to discuss my ideas with are you guys I meet here on PbP and Warhorn sessions! So, I appreciate the feedback.
1-06
No worries. The problem you're going to run into is doing things that are not specifically defined. Secondly, I really encourage you to buy a projectile weapon to attach it to so that you have a clearly defined range. I can't think of anything that would suggest that you could attach it via an armor upgrade slot. If you attach it to a projectile weapon however, you might be able to do something with that because it is more defined as a weapon.
Female Half Orc Mech/Sold. 2/1 | SP 19/19 HP 20/25 RP3 | EAC 16 KAC 19 | F: 5 R: 4 W: 3 | Init: 5
When I can start wearing Power Armor, it will be easy to incorporate the grappler with a weapon mounted on the armor too.
Thanks again.
1-06
No problem. Outside of society, I'd very likely allow a grappler in an upgrade slot. The idea is really neat.
While this might not work well with using as a weapon, attaching a grappler to a lvl 1 shirren eye rifle works pretty well. While you might not have proficiency, you can get that sweet sweet sniper range to cross 100ft chasms. I know I had fun when I did it.
Male Lambent Vesk Solarian 1 /SP 0 HP 10 / RP 3/ EAC 15(16); KAC 15(16) / Fort +4; Ref +0; Will +2
In the new Galaxy book, Solarians also got a new 'grappler' power.
Rhubarbie wrote: The Northern conveyor lets a PC move 5ft for each 10 ft moved I think you have that backwards
GM Sasha wrote: The southern track allows a PC to move 15 feet for every 10 feet of movement used. The northern track allows a PC to move up to 10 feet for every 5 feet of movement spent. I read it as you double your movement, spend 5ft, move 10
Female Half Orc Mech/Sold. 2/1 | SP 19/19 HP 20/25 RP3 | EAC 16 KAC 19 | F: 5 R: 4 W: 3 | Init: 5
1-06
Jones228 wrote: I read it as you double your movement, spend 5ft, move 10 Correct
1-06
Next update will be this weekend. I've got back to back shifts until then.
1-06
I really like this discussion in-game. I'd like input from every character. An "okay" is acceptable.
F Pahtra Vanguard (Athlete) 3 | SP 33/33 HP 12/25 | RP 2/4 |EP 0/3| EAC 15; KAC 16 | Fort +6; Ref +7; Will +2 | Init: +4| Perc: +7 | Speed 30ft
Did . . . did everyone just miss the post where I said I was giving out recipie instructions and preheating the oven and preparing everything at the kitchen?
Male Human Xenoseeker Operative / 4 Sta 24 / 24 HP 28 / 28 RP 5/5 EAC 18(22), KAC 18(22), AC vs. CM 25, Init +6, Fort +3(+5), Ref +8, Wil +4
Sorry I did miss the last part of your post. So why don't you stay and I can help you cook?
Female Half Orc Mech/Sold. 2/1 | SP 19/19 HP 20/25 RP3 | EAC 16 KAC 19 | F: 5 R: 4 W: 3 | Init: 5
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