tt's Survivor's Salvation -- SFS 1-30 (Inactive)

Game Master therealthom

Looking to fire up a game of 1-30, Survivor's Salvation.
When a recently returned Exo-Guardian goes missing from their regular meetings at a survivor's clinic, the PCs get called in to assist. What begins as a routine investigation quickly leads into the depths of Absalom Station, where the PCs learn that there's much more than criminals to be afraid of.
It's for levels 1-4 and has the Exo-Guardians tag.
It's a fun romp on Absalom Station.


1 to 50 of 118 << first < prev | 1 | 2 | 3 | next > last >>

Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Hello, everyone. Come on into the discussion thread and introduce yourselves and your character.

I am a grognard. Been playing since the late 70's on and off. Living and working in the eastern US time zone, near Boston.

We've got three, but I'm hoping for more. We'll give them a chance to trickle in while I prep for the game.

I'm looking to start some time next week.

Oh. And dot into the game thread if you like.

Exo-Guardians

Female N Lashunta (Korasha) Death-touched Solarian 6 | SP 54/54 HP 46/46 | RP 6/6 | EAC 15; KAC 16; Cold resistance 1 | Fort +6; Ref +3; Will +5 | Init: +1 | Perc: +5, SM: -2 | Speed 40 ft.; Fly 30 ft. | Supernova (7d6 F, Reflex DC 16 half), Stellar Rush, Gravity Grappler, Dark Interaction, Mental Silence (1/day) | Effortless Aerobatics feat

Hello there, bringing my little power house to the table - quite good at melee DPS, but very frail (still saving up for that big armor).

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Hi there.
Shokil here is my attempt at a ranged soldier. Not that he has ever got a chance to use his sniper rifle yet.

My TZ is a little odd (I'm down in New Zealand) but I normally post a couple of times a day.

I do need to level up.

Acquisitives

Male Ysoki Xenoseeker Technomancer 5
bot me:
1. Supercharge a good shooting ally's weapon. 2. Shoot pistols. 3. Appropriate grenade. 4. Melee with survival knife.
// Init +7 Percept +0 SenseMotive +0 dark vision 60' // SP 40/40 HP 27/27 RP 6/6 EAC 17 KAC 17 // F +4 R +4 W +4 // Move 30 BAB 3 Spells: 1st 5/5 2nd 3/3

Staar! Whatever happens, don't panic! I won't be around to save you.

That was a good table. Great group.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

PLenty of time Aerondor. I'm only starting to read the scenario tonight.

Exo-Guardians

Female N Lashunta (Korasha) Death-touched Solarian 6 | SP 54/54 HP 46/46 | RP 6/6 | EAC 15; KAC 16; Cold resistance 1 | Fort +6; Ref +3; Will +5 | Init: +1 | Perc: +5, SM: -2 | Speed 40 ft.; Fly 30 ft. | Supernova (7d6 F, Reflex DC 16 half), Stellar Rush, Gravity Grappler, Dark Interaction, Mental Silence (1/day) | Effortless Aerobatics feat
Ears wrote:

Staar! Whatever happens, don't panic! I won't be around to save you.

That was a good table. Great group.

Indeed! This character's shortcomings were mostly solved by a massive reroll, but now she's even more of a necrograft addict.

Just finished 3-00, quite underwhelming in comparison - it never felt like a TPK was right around the corner at all.


Dotting for absolute interest. As this will be my first StarFinder scenario, I'd prefer to create something along the lines of a Mercenary-Soldier or an Ace Pilot Operative.

I'll have something up later today :)


I'm keen to join you all, if you'll have me!

Character TBD. Need a moment to sort out some things, but wanted to register my interest first.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Welcome, FluffSeeker. I will just point out that there's no starship combat in this scenario, but make what you want. My first Starfinder PC was an ace pilot operative. I love the ace pilot theme, and operative is a great class.
Someday she'll make level 3.

SuperS!!! Of course you're welcome. Always happy to game with you. Maybe this PC can avoid Rar'gul's luck.

I circled back to the boards. Ietsuna hasn't posted there again, and cmlobue has expressed interest.

Ietsuna
The Ragi
Aerondor
Fluffseeker
SuperSuperlative
cmlogue

Who's playing what -- and at what level? I hope we all fit in one tier.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4
Staar wrote:
Ears wrote:

Staar! Whatever happens, don't panic! I won't be around to save you.

That was a good table. Great group.

Indeed! This character's shortcomings were mostly solved by a massive reroll, but now she's even more of a necrograft addict.

Just finished 3-00, quite underwhelming in comparison - it never felt like a TPK was right around the corner at all.

What was the party? Two biohackers, two technomancers built to buff, solarian and mystic?

Full disclosure: Implications in previous posts aside, Ears did not at any time in that scenario save Staar. She handled the majority of combat, took many more than one for the team, and generally kept us all safe. And it did seem like we were all going to die more than once.

Exo-Guardians

Male CG halfling vanguard (power armor jockey) 9 | SP 117/117 HP 49/83 | RP 6/10 | EAC 26; KAC 31 | Fort +13; Ref +10; Will +7 | Init: +3 | Perc: +15, SM: +0 | Speed 30 ft., fly 30 ft. (average) | Entropy 0/6 | Reactive 1/1 | Size: Large | 1 Reroll | Active conditions: Stable, Haste, Dimension Door 2/3

I loved 3-00 until the moment I

Spoiler:
got the blank character sheet.
Somehow, my mechanic's technomantic dabbling was actually useful in the final encounter.

I'll be playing Kneepuncher, a 2nd-level halfling vanguard that has a love-hate relationship with his prosthetic arm (attempting final task on Possessed Augmentation boon), so save me a CR 4 to punch in the knees. Needless to say, melee focused. Cleans up real nice.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Kneepuncher, I see you're relatively new to the Paizo boards. Welcome. This has been a very good place for a fairly long time. I hope you enjoy it here.

Two things to know, of many. There's a one hour limit on editing posts. "Dot in" is a colloquialism here that generally means:

  • Make a post in the gameplay thread
  • Confirm the boards accepted the post
  • Delete the post

Hmmm. List is not functioning as desired. Sometimes things break.

Even though you've deleted the post, the boards will remember you made one and will keep the campaign on your campaign page.

And another thing, keep it smurfy.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Oh, you're fast! This'll be fun.

Exo-Guardians

Female N Lashunta (Korasha) Death-touched Solarian 6 | SP 54/54 HP 46/46 | RP 6/6 | EAC 15; KAC 16; Cold resistance 1 | Fort +6; Ref +3; Will +5 | Init: +1 | Perc: +5, SM: -2 | Speed 40 ft.; Fly 30 ft. | Supernova (7d6 F, Reflex DC 16 half), Stellar Rush, Gravity Grappler, Dark Interaction, Mental Silence (1/day) | Effortless Aerobatics feat
therealthom wrote:
Who's playing what -- and at what level? I hope we all fit in one tier.

Female Korasha Lashunta (with both alternate racial traits) Death-touched Solar weapon Solarian level 2.

I wouldn't mind playing this in 3-4, considering Oda and Shokil's levels.

therealthom wrote:

What was the party? Two biohackers, two technomancers built to buff, solarian and mystic?

Full disclosure: Implications in previous posts aside, Ears did not at any time in that scenario save Staar. She handled the majority of combat, took many more than one for the team, and generally kept us all safe. And it did seem like we were all going to die more than once.

This time we had 3 operatives (mine included), 1 envoy, 1 technomancer and 1 mystic - pretty much a group to destroy any skill challenges. But even without a tank or any decent melee damage, combat was hardly a challenge.

Well, she's much more optimized now (except for all the credits wasted on useless augments) - I believe luck was on my side during that special.

Acquisitives

Female Human Ace Pilot-Operative 1 | SP 7/7 HP 10/10 | RP 5/5 | EAC 14; KAC 15; | Fort +1; Ref +6; Will +2 | Init: +9 | Perc: +5 | Speed 30 ft.

FluffSeeker here...

The fluff is pretty much set and I've been tinkering with the crunch and will finalise it tomorrow (my time) - and I'll be ready to go within 24 hours (subject to any errors and omissions that I'd gladly amend) :)

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

I'm happy to play at either tier. I'm only 3, not 4, so should not overshadow at low level play (and lets face it, a halfling solider won't overshadow much).

I've avoided buying higher level gear, but if we play at higher tier may revise that decision.


I have a level 4 mystic healer or a 1st level operative that Incan dust off, so will be able to accommodate either tier, if that helps.


therealthom wrote:


SuperS!!! Of course you're welcome. Always happy to game with you. Maybe this PC can avoid Rar'gul's luck.

Thanks, Thom! Glad to be here. Let's sure hope so!

I'm interested in seeing how Kneepuncher goes - it will be nice to see what an effective vanguard looks like.

Acquisitives

"Oda Umox" Female LN Half-Orc Soldier 4 (Mercenary) (Star Knight) | SP 0/34 HP 21/36 | RP 4/4 | EAC 18; KAC 20 | Fort +6; Ref +3; Will +4 | Init: +2 | Perc: +0, SM: +0 | Speed 25ft | Active conditions: None.

Oda reporting in.

An FYI. Oda is mute. She does sign in Common and also communicates through her datapad, stomps and gestures.

Exo-Guardians

Male CG halfling vanguard (power armor jockey) 9 | SP 117/117 HP 49/83 | RP 6/10 | EAC 26; KAC 31 | Fort +13; Ref +10; Will +7 | Init: +3 | Perc: +15, SM: +0 | Speed 30 ft., fly 30 ft. (average) | Entropy 0/6 | Reactive 1/1 | Size: Large | 1 Reroll | Active conditions: Stable, Haste, Dimension Door 2/3
Supersuperlative wrote:
I'm interested in seeing how Kneepuncher goes - it will be nice to see what an effective vanguard looks like.

This may be overly optimistic, especially since his prosthetic is still giving him a penalty, but I will do my best.


Survivor's Salvation

This is the link to the google Slides file that we'll be using for maps, etc.

Please try to connect and fill out a line on slide 2. Let me know if you can't get in. I think I have the permissions write, but then I always think that I have the permissions right.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

cmlogue, thanks for getting that header on Kneepuncher.

Are you related to another famous Logue who used to hang out on these boards, and still may I haven't looked him up in quite a while?

Ietsuna, cool. That's all I got.

Exo-Guardians

Male CG halfling vanguard (power armor jockey) 9 | SP 117/117 HP 49/83 | RP 6/10 | EAC 26; KAC 31 | Fort +13; Ref +10; Will +7 | Init: +3 | Perc: +15, SM: +0 | Speed 30 ft., fly 30 ft. (average) | Entropy 0/6 | Reactive 1/1 | Size: Large | 1 Reroll | Active conditions: Stable, Haste, Dimension Door 2/3

I am not, especially since that's a B in my name, not a G. ;)


Kneepuncher wrote:
This may be overly optimistic, especially since his prosthetic is still giving him a penalty, but I will do my best.

And I'm sure you'll do fine. :)

My poor unfortunate vanguard that Thom was referring to would make anyone else look like a combat master! About the only useful thing he's done is take the majority of the damage to keep everyone else relatively healthy.

Dataphiles

Female NG damaya lashunta icon mystic 5 | SP 30/30 HP 34/34 | RP 6/7 | EAC 19; KAC 19 | Fort +1; Ref +3; Will +9 | Init: +2 | Speed: 30 ft | Perc: +14, SM: +14, Darkvision 60ft | Conditions: -
Abilities/Consumables:
| Static arc rifle 31/40 | Acid dart rifle 10/10 | Serum of healing, mk I (1) | Detect Thoughts 1/1 | Healing Touch 1/1 | Spells: 1st 6/6, 2nd 2/3|

Looking at the levels across the party, it seems we might be going more for the higher tier, so I'll throw Saeron's hat in the ring for this one.

Just need to finalise some post-adventure shopping.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Sorry, guys. Got a bunch of work dropped in my lap. I was just looking at the party PC's levels. They are 1,2,2,3,4,4 ; totals 16. Average 2.6. We're evenly distributed between upper and lower tier PCs.

The Ragi's said he doesn't mind playing up, but this might be pushing it, especially for Bele. I think there's a big increase in challenge level between the two tiers. Bele could very easily die, or end up feeling useless.

Fluffseeker, how do you feel about that specifically?

We could split the tables. I'd go back to recruiting and see if we can get a few more.

Let me know how you all feel.

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

I'm happy going either way. If we play up, I'll buy some new equipment, but just as happy playing down and keeping my mostly L1 equipment.


If Bele wishes to play higher tier, I'll be happy to shade Saeron in her direction to keep helping healing close at hand.

If we go low tier, I'd prefer to swap for my 1st level operative to keep our power more inline.

Exo-Guardians

Male CG halfling vanguard (power armor jockey) 9 | SP 117/117 HP 49/83 | RP 6/10 | EAC 26; KAC 31 | Fort +13; Ref +10; Will +7 | Init: +3 | Perc: +15, SM: +0 | Speed 30 ft., fly 30 ft. (average) | Entropy 0/6 | Reactive 1/1 | Size: Large | 1 Reroll | Active conditions: Stable, Haste, Dimension Door 2/3

I'm good with either tier. KP is hard to kill and is more likely to find someone to satisfy his arm in high tier.

Exo-Guardians

Female N Lashunta (Korasha) Death-touched Solarian 6 | SP 54/54 HP 46/46 | RP 6/6 | EAC 15; KAC 16; Cold resistance 1 | Fort +6; Ref +3; Will +5 | Init: +1 | Perc: +5, SM: -2 | Speed 40 ft.; Fly 30 ft. | Supernova (7d6 F, Reflex DC 16 half), Stellar Rush, Gravity Grappler, Dark Interaction, Mental Silence (1/day) | Effortless Aerobatics feat

It might be the opposite even, a couple level 4 characters will just trounce tier 1-2 monsters, making combat kinda pointless.

Acquisitives

Female Human Ace Pilot-Operative 1 | SP 7/7 HP 10/10 | RP 5/5 | EAC 14; KAC 15; | Fort +1; Ref +6; Will +2 | Init: +9 | Perc: +5 | Speed 30 ft.

I'll go with the majority here - really happy either way :)


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

OK then. TR's right about tier 3-4 PCs trouncing tier 1-2 combats. I love a party that wants a challenge.

Shokil's got the right idea. Gear up, cause the party is a little weak level-wise. Healing serums are a great option.

On my side, I couldn't get anything done over the weekend. Work, and a stupidly short schedule to do prep for my new driveway, left me no time or energy for prepping this game. (I wish contractor's could plan better. I would have been OK with a firm week's notice instead of "oh 2-6 weeks" which changed to "I'll be there in 4 days"


No problem. Ready to go when you are.

How's the driveway coming along?

Exo-Guardians

Female N Lashunta (Korasha) Death-touched Solarian 6 | SP 54/54 HP 46/46 | RP 6/6 | EAC 15; KAC 16; Cold resistance 1 | Fort +6; Ref +3; Will +5 | Init: +1 | Perc: +5, SM: -2 | Speed 40 ft.; Fly 30 ft. | Supernova (7d6 F, Reflex DC 16 half), Stellar Rush, Gravity Grappler, Dark Interaction, Mental Silence (1/day) | Effortless Aerobatics feat
therealthom wrote:
I love a party that wants a challenge.

It's all fun and games until the CR 4 technomancer shows up...


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

...with his pet solarian.

Easy questions first: the driveway is in. I had to take a half-day 'off' work to clean up some grading before they paved. My work project deadline is demanding big hours so I had to make those hours up.

The driveway runs right along the property line, and the paver did not bend the end of the driveway away from that line as we'd agreed. So the driveway might be encroaching on my neighbor's property, and I might be dumping my driveway runoff into his yard and foundation. I'm going to need to do some creative landscaping to create a berm to prevent runoff and throw some top soil over part of the asphalt to clean those issues up.

Harder questions: this game. I've pushed material up to my DM's copy of the shared game presentation, so I think I'm ready to roll. I will do my best to give you at least a post a day for the next two weeks except for next weekend when we visit friends in Maine. After two weeks posting will accelerate.

The first game post will be up shortly . In the near future can you all please provide me with the usual information -- player and character name, and organized play number. We can slot boons after your mission briefing. Also, if you want the chronicle more completely filled out, please provide your starting cash, fame, and reputation, along with how much you are spending on gear.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Oh, a note: This adventure takes place after the Starfinder rescue raid in the Scoured Stars. The unavoidable spoiler is that there are a lot of traumatized Starfinders trying to rebuild their lives. Actual knowledge of the Scoured Stars raid is not necessary to play this scenario. It does stand on its own, aside from the rationale for The Respite.

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Player: B Viggers
Character: Shokil Bluetoes
PFS# 100387-704

I'm just going to bolster my dex with my character purchases.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Cool, will that bump your initiative modifier by +1 ? Please remember to update your PCs statline

Exo-Guardians

Female N Lashunta (Korasha) Death-touched Solarian 6 | SP 54/54 HP 46/46 | RP 6/6 | EAC 15; KAC 16; Cold resistance 1 | Fort +6; Ref +3; Will +5 | Init: +1 | Perc: +5, SM: -2 | Speed 40 ft.; Fly 30 ft. | Supernova (7d6 F, Reflex DC 16 half), Stellar Rush, Gravity Grappler, Dark Interaction, Mental Silence (1/day) | Effortless Aerobatics feat

Player name: The Ragi
Character name: Staar
OP Number: 291669-708
Slotted faction: Exo-guardians
Day job (if any): Daddy's girl doesn't work
Starting cash: 774
Starting fame: 12
Starting reputation: Exo-guardians 8, SS (Jadnura) 1, SS (Luwazi) 1

After the mission I'm probably grabbing a mk 1 strength upgrade, nothing during it.

Exo-Guardians

Male CG halfling vanguard (power armor jockey) 9 | SP 117/117 HP 49/83 | RP 6/10 | EAC 26; KAC 31 | Fort +13; Ref +10; Will +7 | Init: +3 | Perc: +15, SM: +0 | Speed 30 ft., fly 30 ft. (average) | Entropy 0/6 | Reactive 1/1 | Size: Large | 1 Reroll | Active conditions: Stable, Haste, Dimension Door 2/3

Player name: LoBue
Character name: Kneepuncher
OP Number: 312045-703
Slotted faction: Exo-Guardians
Day job (if any): Profession: Courtesan 1d20 + 10 ⇒ (13) + 10 = 23
Starting cash: 1240
Starting fame: 8
Starting reputation: Exo-Guardians 8, Second Seekers (Ehu) 1, Acquisitives 1

Acquisitives

"Oda Umox" Female LN Half-Orc Soldier 4 (Mercenary) (Star Knight) | SP 0/34 HP 21/36 | RP 4/4 | EAC 18; KAC 20 | Fort +6; Ref +3; Will +4 | Init: +2 | Perc: +0, SM: +0 | Speed 25ft | Active conditions: None.

Player: Ietsuna
Character: Oda Umox
PFS# 204997-703

Dataphiles

Female NG damaya lashunta icon mystic 5 | SP 30/30 HP 34/34 | RP 6/7 | EAC 19; KAC 19 | Fort +1; Ref +3; Will +9 | Init: +2 | Speed: 30 ft | Perc: +14, SM: +14, Darkvision 60ft | Conditions: -
Abilities/Consumables:
| Static arc rifle 31/40 | Acid dart rifle 10/10 | Serum of healing, mk I (1) | Detect Thoughts 1/1 | Healing Touch 1/1 | Spells: 1st 6/6, 2nd 2/3|

Player name: Supersuperlative
Character name: Saeron Kasari
SFS #: 274536-702
Slotted Faction: Dataphiles
Day job: Profession (video personality) w/professional's tools: 1d20 + 7 + 4 ⇒ (19) + 7 + 4 = 30

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

ahh yes, day job

writer: 1d20 + 5 ⇒ (4) + 5 = 9

Guess the latest rag didn't sell well.

Acquisitives

"Oda Umox" Female LN Half-Orc Soldier 4 (Mercenary) (Star Knight) | SP 0/34 HP 21/36 | RP 4/4 | EAC 18; KAC 20 | Fort +6; Ref +3; Will +4 | Init: +2 | Perc: +0, SM: +0 | Speed 25ft | Active conditions: None.

Dayjob, Mercenary: 1d20 + 7 ⇒ (11) + 7 = 18

Dataphiles

Female NG damaya lashunta icon mystic 5 | SP 30/30 HP 34/34 | RP 6/7 | EAC 19; KAC 19 | Fort +1; Ref +3; Will +9 | Init: +2 | Speed: 30 ft | Perc: +14, SM: +14, Darkvision 60ft | Conditions: -
Abilities/Consumables:
| Static arc rifle 31/40 | Acid dart rifle 10/10 | Serum of healing, mk I (1) | Detect Thoughts 1/1 | Healing Touch 1/1 | Spells: 1st 6/6, 2nd 2/3|

Apologies, everyone for the delay - been a little pressed at work.

I hope to get to a proper introductory Gameplay post in the next few hours.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

I understand pressed at work, SuperS.

So, what do you guys think so far. Piece of cake right?


Thanks Thom.

Seems pretty straight forward. He's probably just hit the town for a big night out and in the morning couldn't remember where he left his comms unit.

We'll probably find out he's crashing at his buddy's place and go pick him up and bring him home. That's how these things usually turn out, right?

Exo-Guardians

Female N Lashunta (Korasha) Death-touched Solarian 6 | SP 54/54 HP 46/46 | RP 6/6 | EAC 15; KAC 16; Cold resistance 1 | Fort +6; Ref +3; Will +5 | Init: +1 | Perc: +5, SM: -2 | Speed 40 ft.; Fly 30 ft. | Supernova (7d6 F, Reflex DC 16 half), Stellar Rush, Gravity Grappler, Dark Interaction, Mental Silence (1/day) | Effortless Aerobatics feat

Seems like a regular whodunnit - it matches very well with Bele Cuervo's narration.

-----

Boons:
Exo-guardians champion (Faction boon)
Faction’s Friend (Social Boon)
Salvation’s Delver (Slotless Boon)

Exo-Guardians

Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:

Ally
Duskmire Allegiance (#7) (default)

Social
Faction's Friend (#4) (default)

Slotless
Marked Field Agent (#4)
Star Sugar Heartlove (#4)

Exo-Guardians

Male CG halfling vanguard (power armor jockey) 9 | SP 117/117 HP 49/83 | RP 6/10 | EAC 26; KAC 31 | Fort +13; Ref +10; Will +7 | Init: +3 | Perc: +15, SM: +0 | Speed 30 ft., fly 30 ft. (average) | Entropy 0/6 | Reactive 1/1 | Size: Large | 1 Reroll | Active conditions: Stable, Haste, Dimension Door 2/3

Boons:

Faction: Exo-Guardians
Personal: Possessed Augmentation
Social: Live Air Celebrity

1 to 50 of 118 << first < prev | 1 | 2 | 3 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / tt's Survivor's Rest -- SFS 1-30 Discussion All Messageboards

Want to post a reply? Sign in.