Reputation 24 Fame, 24 Global Reputation
Reputation with Acquisitives: 1
Reputation with Dataphiles: 19
Reputation with Exoguardians: 0
Reputation with Second Seekers (Luwazi Elsebo): 1
Reputation with Wayfinders: 0
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Saeron Kasari
Mystic 5
Icon
NG Medium humanoid (Lashunta)
Init +2; Senses Perc +14, SM +14, Darkvision (60 ft)
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Defense
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EAC 19, KAC 19 SP 30 HP 34 RP 7
Fort +1, Ref +3, Will +9
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Offense
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Speed 30 ft.
Melee Survival knife +5 (1d4+2 S)
Ranged Azimuth laser pistol +5 (1d4+2 F; critical burn 1d4; 80ft) or Static Arc rifle +6 (1d12+5 F; critical arc 1d6; 70ft; special stun) or Acid dart rifle +6 (1d8+5 A&P; critical corrode 1d4; 80ft)
Space 5 ft.; Reach 5 ft.
Special Attacks Lashunta Spell-Like Abilities (CL 5th)
1st (1/day)-detect thoughts (DC 12)
0 (at will)-daze (DC 11), psychokinetic hand Mystic Spell-Like Abilities Mystic Spells Known (CL 5th)
2nd (3/day)-hurl force disk, mind thrust (4d10 DC 17), mystic cure (3d8+4), summon creature
1st (6/day)-detect radiation, lesser remove condition, life bubble, mind thrust (2d10 DC16), mystic cure (1d8+4), seeking shot, wisp ally
0 (at will)-detect affliction, fatigue (DC 15), ghost sound (DC 15), stabilize, token spell, telekinetic projectile Connection Healer
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Statistics
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Str 10, Dex 14, Con 10, Int 16, Wis 20, Cha 13
Skills Acrobatics +7, Computers +10, Culture +13, Diplomacy +10, Engineering +3, Life science +14, Medicine +13, Mysticism +15, Perception +14, Profession (video personality) +8, Sense motive +14, Survival +14
Starship-Combat Version of Skills Computers +10 (1 rank), Mysticism +15 (5 ranks)
Feats Long arm proficiency, Weapon Focus (Long Arms), Weapon Specialization (Mystic Proficiencies), Weapon Specialization (Long Arms)
Languages Castrovelian, Celestial, Common, Elven, Gnome, Shirren, Terran, Vercite; limited telepathy 30 ft
Other Abilities healing channel (4d8), healing touch (1/day), life link (5 HP), mind link
Combat Gear Mk I serum of healing
Other Gear Ysoki refractor suit (infrared sensors), azimuth laser pistol (20 charges), static arc rifle (40 charges), tactical acid dart rifle, needler rifle, darts (43) ability crystal mk I (wis), battery (20/20 charges), survival knife, basic med kit, climbing kit (Xhinti Holdings), hacking kit, professional's tools (Profession [video personality]), xenobiologists toolkit, everyday clothing, formal clothing, hygiene kit, fire extinguisher (20), flashlight, personal comm unit, R2E field rations (1 week), antitoxin (Tier 1), Starfinder backpack, xenowardens boots, credstick (6733 credits)
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Special Abilities
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High Society Influence (Iteration-177, Naiaj, Royo, Ykris, Zo!)
Faction:
Dataphiles Champion
Second Seekers (Luwazi Elsebo) Champion
Personal:
Dwarven Admittance
Promotional:
Social:
Honorary Spider
Contractor’s Respect (X□□; Church of Desna)
Budding Media Celebrity
Starship:
Drift Maven
Star Monster Slayer
Slotless:
Digital Presence (Tier 2 XX)
Purchasing Power (limited use)
Salvation's Delver
Triunite Technotheurgy (Limited Use)
Unidentified:
Journey to the Scoured Stars: Segment 1
Bot Me!:
Saeron is an inexperienced and somewhat reluctant combatant. In the first round of combat, she will seek out the safest position away from threats, (at range and preferably with cover) and attempt to shoot a foe with her laser rifle. If the opponent seems particularly tough and an intelligent creature, she may attempt to use mind thrust. If her companions become injured, she will attend to their needs with healing spells, administering serums, use of her medicine skills or channels, as required.
[dice=Survival knife, vs KAC]1d20+4[/dice]
[dice=Slashing damage]1d4+2[/dice]
[dice=Azimuth laser pistol, vs EAC]1d20+4[/dice]
[dice=Fire damage]1d4+2[/dice]
[dice=Tactical acid dart rifle, vs KAC]1d20+4[/dice]
[dice=Acid & Piercing damage]1d8+4[/dice]
[dice=Telekinetic projectile, vs KAC]1d20+4[/dice]
[dice=Bludgeoning damage]1d6[/dice]
[dice=Fatigue, touch vs EAC (DC14 Fort negates)]1d20+7[/dice]
[dice=Mystic cure (2nd)]3d8+4[/dice]
[dice=Mystic cure (1st)]1d8+4[/dice]
[dice=Mind thrust (2nd) (DC16 Will)]4d10[/dice]
[dice=Mind thrust (1st) (DC15 Will)]2d10[/dice]
In ship combat, Saeron can best serve as Magic Officer (+11, 2 ranks), or Science Officer (+5, 1 rank), or Gunner (+3 BAB) if required.