| Your Benevolent Dictator |
Post all out-of-character discussion here. This is also the place to post level-up changes and gear purchases. For the moment, dot here with your character concept and any questions you might have. I've listed some preliminary crunch in case you want to start working on your build, but don't feel like you need to rush that part. Since there's so much homebrew involved (and Spheres + Gestalt is already complicated), I want to make sure you're as comfortable as possible.
STAT GENERATION
This is a four-step process that will result in all attributes between 8 and 18.
1) Select a race and gain the relevant attributes and abilities. You'll also get a free ability boost that can go anywhere except a stat that's already been boosted. This can be used to eliminate one penalty if desired. If the race you want isn't listed on my website, feel free to run it past me.
2) Choose one of your starting classes and gain an ability boost in that class's spellcasting or practicioner attribute. Wizards use INT, Bards use CHA, Monks use WIS, etc. This ensures you're capable of using all class features at Level 1 even if you normally have a racial penalty. If you have a selectible attribute (like Fighters do), the ability boost needs to match.
3) Choose a Background and choose one of the ability boosts. You'll also get a free ability boost that can go anywhere except whatever ability you already picked.
4) Boost four unique stats of your choice.
In case you need extra clarification, this is basically identical to PF2e's character creation system, so feel free to reference that as needed.
Traits: Select one trait of your choice. Since you're not starting in a Brandescar prison cell, it doesn't have to be a campaign trait if there's something else you'd rather take. If you're so inclined, you can select an additional trait by taking a drawback, but it needs to be something that can be roleplayed at least occasionally.
Starting Gear: any class-specific gear (holy symbol, spell component pouch, etc) + 200gp worth of equipment. You also get a silver unholy symbol of Asmodeus and an iron circlet that functions as a hat of disguise. Then roll 1d100, and I'll give you something interesting.
Oh, and you'll start at Level Three since we're skipping the prison escape and the Nine Lessons minidungeon. I don't remember there being any major loot in the first part of Book One, but I'll look through it tomorrow and make sure I'm not overlooking anything. There's a fair chance you'll get a little extra starting gold, but that's probably about it.
That should be enough to get started. Send me any questions you have.
| Your Benevolent Dictator |
Undead Lord isn't one of the archetypes I ported over. I assume you're mainly interested in the corpse companion? My recommendation is my reworked Warpriest. It's now a spherecasting Cleric archetype. Conjuration gets you the companion, and you'll still get the Death domain and a good bit of martial ability. Other side of the gestalt could then be whatever. Just a thought. XD
Paladin stuff can be found in the reworked Paragon Sentinel archetype. It doesn't have the cruelties, but pretty much everything else is there. Alternately, you could just do the vanilla PF class; I'm pretty flexible about things.
If you'd like, I can make up an NPC to serve as a cohort of sorts. I'd keep her about a level below you, and she'd probably be a Rogue (or Investigator) gestalted with something that can buff a bit. Solo campaigns leave you stretched pretty thin, so this way you wouldn't have to worry about covering absolutely every party role. XD Entirely optional, though. Just let me know.