PFS1 #9-25: BETRAYAL IN THE BONES - DM JWERT02 (Inactive)

Game Master DM jwert02

Pathfinder Society 1e - Tier 12-15

Campaign Slides and Maps


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Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

"We have it where we want it!" Frēodwēn says as he pours arrows into the Coloxus Demon.

+2 holy shocking composite longbow, inspired, heroism, point blank shot, rapid shot, deadly aim, naturalist, arcane strike, manyshot: 1d20 + 21 + 3 + 2 + 1 - 2 - 3 + 3 ⇒ (18) + 21 + 3 + 2 + 1 - 2 - 3 + 3 = 43
cold iron, magic, piercing: 2d8 + 10 + 6 + 2 + 12 + 6 ⇒ (8, 3) + 10 + 6 + 2 + 12 + 6 = 47holy: 4d6 ⇒ (1, 2, 5, 5) = 13electric: 2d6 ⇒ (2, 4) = 6

+2 holy shocking composite longbow, inspired, heroism, point blank shot, rapid shot, deadly aim, naturalist, arcane strike: 1d20 + 21 + 3 + 2 + 1 - 2 - 3 + 3 ⇒ (5) + 21 + 3 + 2 + 1 - 2 - 3 + 3 = 30
cold iron, good, magic, piercing, electric: 1d8 + 5 + 3 + 1 + 6 + 3 ⇒ (6) + 5 + 3 + 1 + 6 + 3 = 24holy: 2d6 ⇒ (3, 1) = 4electric: 1d6 ⇒ 6

+2 holy shocking composite longbow, inspired, heroism, point blank shot, rapid shot, deadly aim, naturalist, arcane strike: 1d20 + 16 + 3 + 2 + 1 - 2 - 3 + 3 ⇒ (10) + 16 + 3 + 2 + 1 - 2 - 3 + 3 = 30
cold iron, good, magic, piercing, electric: 1d8 + 5 + 3 + 1 + 6 + 3 ⇒ (2) + 5 + 3 + 1 + 6 + 3 = 20holy: 2d6 ⇒ (6, 2) = 8electric: 1d6 ⇒ 5

+2 holy shocking composite longbow, inspired, heroism, point blank shot, rapid shot, deadly aim, naturalist, arcane strike: 1d20 + 11 + 3 + 2 + 1 - 2 - 3 + 3 ⇒ (16) + 11 + 3 + 2 + 1 - 2 - 3 + 3 = 31
cold iron, good, magic, piercing, electric: 1d8 + 5 + 3 + 1 + 6 + 3 ⇒ (6) + 5 + 3 + 1 + 6 + 3 = 24holy: 2d6 ⇒ (2, 2) = 4electric: 1d6 ⇒ 3

Scarab Sages

M Aasimar Archivist 14 | HP 129/129 | AC 25 T 14 FF 21 CMD 24 | Speed 30' | F +16 R +21 W +16** | Init +9 | Per +21 | Performance 35/36 | Probable Path 2/2 | Reroll 1/1 | Lore Master 3/3| Spells 6/7, 5/7, 5/5, 5/5, 3/3 |Active: Heroism, Heightened Awareness

Seeing the Mohrg destroyed and the Coloxus Demon held, Daathiel conserves his performance and his spells.

Move back, Total Defense, end performance.


Frēodwēn's shafts riddle the frozen demon, easily striking the killing blow. The momentum of the blows knock it backwards and it strikes the floor heavily, collapsing under it's dead weight.

As the combat ends, the secret door hangs open to the north and leads to a tunnel that proceeds west. You see a door in the distance.

Rummaging around in the barrels to the east side of the room, you find a magical hammer greater ricocheting hammer.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

”Great job, everyone! That’ll teach those awful demons,” she grinned.

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

"Shall we move on!?"

Scarab Sages

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M Aasimar Archivist 14 | HP 129/129 | AC 25 T 14 FF 21 CMD 24 | Speed 30' | F +16 R +21 W +16** | Init +9 | Per +21 | Performance 35/36 | Probable Path 2/2 | Reroll 1/1 | Lore Master 3/3| Spells 6/7, 5/7, 5/5, 5/5, 3/3 |Active: Heroism, Heightened Awareness

"Just a minute. Let me tell you a story. Gather round."

Daathiel begins to tell the tale of a mighty priest-king who seemed to defy time by snatching near-victory from an overwhelming number of enemies before he finally fell. "This was one the mighty Pharaohs of Ancient Osirion."

Requiem of the Fallen Priest-King wrote:

When you complete the performance, you gain the ability to accelerate time once, which must be used in the next 10 minutes. When you perform this masterpiece, you gain the ability to spend a swift action to perform a nonmagical action that normally requires a move action or a standard action. For example, you could make a full attack, then spend a swift action to take a normal move, load a light crossbow, or draw a weapon in the same round. You must use this extra action within 10 minutes of performing the masterpiece; otherwise the benefit is lost.

This ability does not stack with other effects that increase your speed (such as haste) or alter time (such as time stop).

Your allies may benefit from this masterpiece, but they must listen to it intently (to the exclusion of all other activities) for the duration of the performance, and you must expend 1 round of bardic performance for each ally other than yourself whom you want to gain the ability to accelerate time (for example, affecting yourself and five others requires expending 11 rounds of bardic performance). This is a language-dependent effect.

Daathiel expends 11 rounds of performance to give everybody this ability for the next 10 minutes. Down to 11 rounds left for the day.

So each of you can take a non-magical move or standard action as a swift - thereby allowing move + full attack, for example.

Then he will reactivate his Ring of Blinking before going down the hall.

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

Frēodwēn listens intently to the tale, then joins the others in moving down the hallway

Scarab Sages

NG Elf Oracle 15

Teriq's fiery wings absorb back into his elemental body, and he quickly follows.

that ricochet hammer looks like it'd be a lot of fun on the right character.

If we see some sort of doorway or entry into a larger area, he will cast Protection from Evil on himself, and shield of faith on anyone that wishes it.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Suspecting they were nearing the target of their search, Alie casts True Seeing (15 minute duration) and Echolocation (150 minute duration).

Scarab Sages

M Aasimar Archivist 14 | HP 129/129 | AC 25 T 14 FF 21 CMD 24 | Speed 30' | F +16 R +21 W +16** | Init +9 | Per +21 | Performance 35/36 | Probable Path 2/2 | Reroll 1/1 | Lore Master 3/3| Spells 6/7, 5/7, 5/5, 5/5, 3/3 |Active: Heroism, Heightened Awareness

Daathiel will cast Grand Destiny on himself.

Silver Crusade

Paladin of Shelyn 17

Hania calls her celestial spirit into her sword and casts Weapon of Awe and Blade of Bright Victory.

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

Barm opens next door.

perception: 1d20 + 15 ⇒ (10) + 15 = 25

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

Frēodwēn casts good hope on the party, and expeditious retreat, see invisibility, and tongues on himself

I think Heroism and comprehend languages should still be up for him


After your thorough preparations, you prepare to face the final tomb within Magrim's ossuary. The walls leading to the doorway are intricately carved, depicting Magrim's most faithful and devout in service to their god. Barm glances over the door and then kicks it open.

The walls of this crypt are studded with empty burial niches from the floor to the ceiling dozens of feet above. Between the niches, ornate wall carvings depict a series of scenes showing the journey dwarven soul makes after passing into the Great Beyond. However, the contents of the room are in disarray as they have been torn from their niches and discarded casually in the search for treasure and magical artifacts.

Turning to face you are two creatures, while a third studies a series of plates propped against the back wall. A large construct of bones with hulking arms and hands is just inside the room, flanked by a female demon with cuts covering her arms. The final creature is whom you and others have sought. Transformed to a gallu demon, Thurl merely speaks and studies a moment longer "There the Seekers are, penetrated our defenses at last. Kill them quickly so I may be done."

DM Screen:

Frēodwēn: 1d20 + 8 ⇒ (1) + 8 = 9
Teriq: 1d20 + 12 ⇒ (6) + 12 = 18
Alie: 1d20 + 6 ⇒ (20) + 6 = 26
Barm: 1d20 + 7 ⇒ (10) + 7 = 17
Daathiel: 1d20 + 7 ⇒ (13) + 7 = 20
Hania: 1d20 + 4 ⇒ (2) + 4 = 6
Fossil Golem: 1d20 + 3 ⇒ (7) + 3 = 10
Seraphis Demon: 1d20 + 10 ⇒ (1) + 10 = 11
Thurl: 1d20 + 8 ⇒ (19) + 8 = 27

Round 1
Thurl, Alie, Daathiel, Teriq, Barm, Seraphis Demon, Fossil Golem, Frēodwēn, Hania
Block Initiative, bold is active!

HP

Scarab Sages

M Aasimar Archivist 14 | HP 129/129 | AC 25 T 14 FF 21 CMD 24 | Speed 30' | F +16 R +21 W +16** | Init +9 | Per +21 | Performance 35/36 | Probable Path 2/2 | Reroll 1/1 | Lore Master 3/3| Spells 6/7, 5/7, 5/5, 5/5, 3/3 |Active: Heroism, Heightened Awareness

Daathiel tries to recall what he knows of the various foes.
Knowledge (Planes) Gallu Demon, Lore Master, Heroism: 10 + 28 + 2 = 40
Knowledge (Planes) Seraphis Demon, Lore Master, Heroism: 10 + 28 + 2 = 40
Knowledge (Arcana) Fossil Golem, Lore Master, Heroism: 10 + 20 + 2 = 32

Will figure out actions once I know their abilities. Particularly interested in SLAs the demons have.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Alie casts Haste on the group.

Know. Arcana 1d20 + 15 ⇒ (8) + 15 = 23

Aid another Kow planes 1d20 + 5 ⇒ (14) + 5 = 19

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

Barm enters the room and starts attacking big thing.

+5 adamantine Greatsword (+ Furious Focus, power attack, vital strike, Devastating St) - std.: 1d20 + 32 ⇒ (2) + 32 = 34
damage: 6d6 + 24 + 12 + 6 ⇒ (1, 4, 2, 3, 6, 5) + 24 + 12 + 6 = 63


Gallu Demon Planes Know:
Cloak of Chaos (SLA), True Seeing (SLA), Confusion/Fear/Telekinesis (SLA), Quickened Hold Monster (SLA), Immune Bleed/Electricity/Poison, Resist acid/cold/fire, SR 30

Seraphis Demon Planes Know:
Deathwatch (SLA), Unholy Aura (SLA), Crushing Despair (SLA), Dispel Magic (SLA), Greater Teleport (SLA), Immune Bleed/Electricity/Poison, Resist acid/cold/fire, SR 36

Fossil Golem Demon Arcana Know:
Smite Good, Resist Cold/Fire, Construct Immunities, Magic

Scarab Sages

NG Elf Oracle 15

Going to assume the big one is the fossil golem, the spooky lady with 4 arms is the seraphis demon, and the white minotaur looking guy at the back is the Gallu demon/Thurl?

Teriq uses the movement bonuses granted by Daathiel to quickly move into the room, then after a quick look around, starts firing at the seraphis demon.

swift action, move, then full attack on (hopefully still flatfooted) Seraphis demon

Hail of arrows:
Edited to remove naturalist bonus
I am going to let Daathiel go first, under the hope he starts his inspire. If he does not, just subtract 3 from each of these attack rolls, and ignore the sonic damage.
Might be some soft cover from the golem

Attacks includes: deadly aim (-3), rapid shot (-2), good hope (+2), naturalist (+3), haste (+1), PBS (+1)
Damage includes: deadly aim (+6), good hope (+2), siege hardened boon (+1), PBS (+1)

All attacks bypass alignment and material DR's

Manyshot: 1d20 + 28 - 5 + 4 ⇒ (17) + 28 - 5 + 4 = 44, for 2d8 + 32 ⇒ (5, 4) + 32 = 41 damage.
Iterative: 1d20 + 23 - 5 + 4 ⇒ (20) + 23 - 5 + 4 = 42, for 1d8 + 6 + 6 + 2 + 1 + 1 ⇒ (6) + 6 + 6 + 2 + 1 + 1 = 22 damage.
Rapid Shot: 1d20 + 28 - 5 + 4 ⇒ (7) + 28 - 5 + 4 = 34, for 1d8 + 6 + 6 + 2 + 1 + 1 ⇒ (5) + 6 + 6 + 2 + 1 + 1 = 21 damage.
hasted attack: 1d20 + 28 - 5 + 4 ⇒ (20) + 28 - 5 + 4 = 47, for 1d8 + 6 + 6 + 2 + 1 + 1 ⇒ (8) + 6 + 6 + 2 + 1 + 1 = 24 damage.

confirm iterative?: 1d20 + 22 ⇒ (14) + 22 = 36, for an additional2d8 + 32 ⇒ (1, 1) + 32 = 34 damage.

confirm hasted?: 1d20 + 28 ⇒ (19) + 28 = 47, for an additional2d8 + 32 ⇒ (1, 8) + 32 = 41 damage.

Scarab Sages

M Aasimar Archivist 14 | HP 129/129 | AC 25 T 14 FF 21 CMD 24 | Speed 30' | F +16 R +21 W +16** | Init +9 | Per +21 | Performance 35/36 | Probable Path 2/2 | Reroll 1/1 | Lore Master 3/3| Spells 6/7, 5/7, 5/5, 5/5, 3/3 |Active: Heroism, Heightened Awareness

Sorry Teriq, Daathiel would probably use Naturalist against Thurl, expecting that his abilities are more dangerous and have higher DCs. But I don't think you need the +3 with rolls like you had!

As a swift action, Daathiel will begin his Naturalist performance, giving everybody the following bonuses only against Thurl (the Gallu demon), and only while they are within 30' of Daathiel:

  • +3 insight bonus to hit
  • +3 insight bonus to AC
  • +3 insight bonus to saves against the foe's (Ex), (Su), and (Sp) abilities

    Then he will cast Greater Heroism on himself and draw his wand of Shield.
    He will be ready to use Saving Finale if an ally fails a save against a particularly dangerous spell, or Gallant Inspiration if an ally just barely misses with an attack. (This will not stack with the competence bonus that we will probably get from Frēodwēn's Inspire Courage, but it will likely be larger.)

  • Scarab Sages

    NG Elf Oracle 15

    Its ok. Just being proactive =) Will edit them out now...

    Grand Lodge

    ”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

    Barm's new first round action.

    Barm enters the room and starts attacking big thing.

    +5 adamantine Greatsword (+ Furious Focus, power attack): 1d20 + 32 + 1 + 3 ⇒ (18) + 32 + 1 + 3 = 54
    damage: 2d6 + 24 + 12 ⇒ (6, 5) + 24 + 12 = 47

    haste attack: 1d20 + 32 + 1 + 3 ⇒ (7) + 32 + 1 + 3 = 43
    damage: 2d6 + 24 + 12 ⇒ (3, 6) + 24 + 12 = 45

    +5 adamantine Greatsword (+ Furious Focus, power attack): 1d20 + 23 + 1 + 3 ⇒ (17) + 23 + 1 + 3 = 44
    damage: 2d6 + 24 + 12 ⇒ (3, 3) + 24 + 12 = 42

    +5 adamantine Greatsword (+ Furious Focus, power attack): 1d20 + 18 + 1 + 3 ⇒ (10) + 18 + 1 + 3 = 32
    damage: 2d6 + 24 + 12 ⇒ (2, 6) + 24 + 12 = 44

    crit confirm 1st attack: 1d20 + 23 + 1 + 3 ⇒ (2) + 23 + 1 + 3 = 29
    damage: 2d6 + 24 + 12 ⇒ (4, 6) + 24 + 12 = 46

    crit confirm 2nd attack: 1d20 + 32 ⇒ (11) + 32 = 43
    damage: 2d6 + 24 + 12 ⇒ (2, 3) + 24 + 12 = 41

    Grand Lodge

    Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

    Knowledge (Planes), Gallu Demon, heroism: 1d20 + 13 + 2 ⇒ (15) + 13 + 2 = 30
    Knowledge (Planes), Seraphis Demon, heroism: 1d20 + 13 + 2 ⇒ (9) + 13 + 2 = 24
    Knowledge (Arcana) to identify constructs, Bone Golem, heroism: 1d20 + 24 + 2 ⇒ (8) + 24 + 2 = 34


    Hastened by Alie, Teriq fires the first shots of the combat, unleashing a volley of arrows into the Seraphis Demon. They burn brightly as it penetrates the demons defenses, rending it badly.

    Barm utilizes the surprise of the door opening to get under the grasp of the fossil golem. His adamantine blows cut deeply and in seconds, the golem is reduced to a pile of debris in the room.

    Hania charges forward with her quickened speed and slashes at the Seraphis Demon repeatedly from Daathiel's tales of wisdom. Weakened by Teriq's shots, the demon falls easily to Hania's holy attacks.

    Thurl now reacts with his minions down. He quickly flings a spell in Hania's direction, but it has no effect. He moves forward and attacks with his massive glaive. Landing a large blow unto Hania, she stumbles slightly from the massive weight and notices she is bleeding from her left arm.

    DM Screen:

    Hania Attack#1: 1d20 + 30 ⇒ (9) + 30 = 391d8 + 16 ⇒ (5) + 16 = 21
    Hania Attack#2: 1d20 + 25 ⇒ (13) + 25 = 381d8 + 16 ⇒ (2) + 16 = 18
    Hania Attack#3: 1d20 + 20 ⇒ (16) + 20 = 361d8 + 16 ⇒ (2) + 16 = 18
    Hania Will Quickened Hold Monster: 1d20 + 15 ⇒ (15) + 15 = 30
    Thurl Glaive: 1d20 + 31 ⇒ (20) + 31 = 511d10 + 17 ⇒ (8) + 17 = 25
    Thurl Confirm: 1d20 + 31 ⇒ (15) + 31 = 461d20 + 17 ⇒ (3) + 17 = 20

    Round 1
    Thurl, Alie, Daathiel, Teriq, Barm, Hania
    Block Initiative, bold is active!

    HP
    Seraphis Demon -Dead
    Fossil Golem -Dead
    Hania - 65 (bleed 1)

    Scarab Sages

    M Aasimar Archivist 14 | HP 129/129 | AC 25 T 14 FF 21 CMD 24 | Speed 30' | F +16 R +21 W +16** | Init +9 | Per +21 | Performance 35/36 | Probable Path 2/2 | Reroll 1/1 | Lore Master 3/3| Spells 6/7, 5/7, 5/5, 5/5, 3/3 |Active: Heroism, Heightened Awareness

    Daathiel flies forward and casts Jester's Jaunt on Barm, sending the warrior 15' southeast (2 squares) so he can full-attack Thurl.

    01-20 Blink miss chance to touch Barm: 1d100 ⇒ 55

    Note: I did not move Barm's token.

    He maintains his performance.

    +3 insight bonus to attacks, AC, and saves, and +1d6 sonic damage vs Thurl.

    Grand Lodge

    Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

    I am pretty sure Frēodwēn is also supposed to be up?

    Grand Lodge

    Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

    Frēodwēn moves into the far corner of the room. "We have you now, Thyrl. Surrender or we will certainly destroy you. "

    Round 1 action:
    move action to enter room
    move action to begin inspiration

    Active Status effects:
    party:
    Good Hope: +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls
    Inspiration: +3 competence bonus on attack and weapon damage rolls

    Self:
    Comprehend Languages
    Heroism (doesn't stack with Good Hope)
    See Invisibility
    Tongues

    Scarab Sages

    NG Elf Oracle 15

    Teriq gains a little altitude, and a slightly clearer shot, as he sprouts fiery wings once more, and turns his bow towards their long-standing foe.

    He shoots a sharp look at Frēodwēn, and calls down something in Ignan.

    Ignan language:
    "No, there will be no surrendering here." He says. "Look at him. This ends here and now!"

    He then turns his eyes towards the demonic Thurl, and lets loose another barrage of arrows.

    swift to sprout wings, 5' step up and back, then full attack

    Hail of Arrows:
    inspire (+3), good hope (+2), haste (+1), PBS (+1), deadly aim (-3), rapid shot (-2), siege hardened (+1), naturalist (+3)
    Bypass all alignment and material DRs

    Manyshot: 1d20 + 28 + 3 + 2 + 1 + 1 - 3 - 2 + 3 ⇒ (10) + 28 + 3 + 2 + 1 + 1 - 3 - 2 + 3 = 43, for 2d8 + 12 + 12 + 6 + 4 + 2 + 2 ⇒ (5, 7) + 12 + 12 + 6 + 4 + 2 + 2 = 50 damage, plus1d6 ⇒ 4 sonic.
    Iterative: 1d20 + 23 + 3 + 2 + 1 + 11 - 3 - 2 + 3 ⇒ (9) + 23 + 3 + 2 + 1 + 11 - 3 - 2 + 3 = 47, for 1d8 + 6 + 6 + 3 + 2 + 2 + 1 ⇒ (4) + 6 + 6 + 3 + 2 + 2 + 1 = 24 damage, plus1d6 ⇒ 6 sonic.
    Rapid Shot: 1d20 + 28 + 3 + 2 + 1 + 1 - 3 - 2 + 3 ⇒ (2) + 28 + 3 + 2 + 1 + 1 - 3 - 2 + 3 = 35, for 1d8 + 6 + 6 + 3 + 2 + 2 + 1 ⇒ (8) + 6 + 6 + 3 + 2 + 2 + 1 = 28 damage, plus1d6 ⇒ 4 sonic.
    hasted: 1d20 + 28 + 3 + 2 + 1 + 1 - 3 - 2 + 3 ⇒ (19) + 28 + 3 + 2 + 1 + 1 - 3 - 2 + 3 = 52, for 1d8 + 6 + 6 + 3 + 2 + 2 + 1 ⇒ (6) + 6 + 6 + 3 + 2 + 2 + 1 = 26 damage, plus1d6 ⇒ 1 sonic.

    Scarab Sages

    M Aasimar Archivist 14 | HP 129/129 | AC 25 T 14 FF 21 CMD 24 | Speed 30' | F +16 R +21 W +16** | Init +9 | Per +21 | Performance 35/36 | Probable Path 2/2 | Reroll 1/1 | Lore Master 3/3| Spells 6/7, 5/7, 5/5, 5/5, 3/3 |Active: Heroism, Heightened Awareness

    Ignan:
    "I agree with Teriq."

    Scarab Sages

    NG Elf Oracle 15

    Hmm... I think got my damage wrong on those arrows... subtract 1 from the Iterative, Rapid, and hasted attack's damage. (accidently doubled the PBS +1. Which is correct for Manyshot, but not the others)

    Rule question, regarding Discordant Voice.... since Manyshot is actually firing two arrows, but with just one attack roll... does the sonic damage happen on both arrows? Or just once for the whole thing?
    Oh, and need to pay attention to the 30' limit on ranged weapons! Hadn't been before, sorry!

    Sovereign Court

    Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

    Alie delays to see if any of the others had success against the awful Thurl demon creature.

    Grand Lodge

    ”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

    "Thank you Daathiel!"

    "Thurl, it's your turn now!"

    +5 adamantine Greatsword (+ Furious Focus, power attack): 1d20 + 32 + 3 + 2 + 3 ⇒ (9) + 32 + 3 + 2 + 3 = 49
    damage: 2d6 + 24 + 12 + 3 + 2 ⇒ (5, 3) + 24 + 12 + 3 + 2 = 49

    haste attack: 1d20 + 32 + 3 + 2 + 3 ⇒ (18) + 32 + 3 + 2 + 3 = 58
    damage: 2d6 + 24 + 12 + 3 + 2 ⇒ (2, 6) + 24 + 12 + 3 + 2 = 49

    +5 adamantine Greatsword (+ Furious Focus, power attack): 1d20 + 23 + 3 + 2 + 3 ⇒ (8) + 23 + 3 + 2 + 3 = 39
    damage: 2d6 + 24 + 12 + 3 + 2 ⇒ (1, 2) + 24 + 12 + 3 + 2 = 44

    +5 adamantine Greatsword (+ Furious Focus, power attack): 1d20 + 18 + 3 + 2 + 3 ⇒ (6) + 18 + 3 + 2 + 3 = 32
    damage: 2d6 + 24 + 12 + 3 + 2 ⇒ (3, 5) + 24 + 12 + 3 + 2 = 49

    crit confirm: 1d20 + 32 + 3 + 2 + 3 ⇒ (4) + 32 + 3 + 2 + 3 = 44
    damage: 2d6 + 24 + 12 + 3 + 2 ⇒ (6, 5) + 24 + 12 + 3 + 2 = 52

    Sovereign Court

    Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

    Remember your haste bonuses and extra attacks.

    Silver Crusade

    Paladin of Shelyn 17

    Hania carefully steps closer to the evil thing. "The Lady of Grace judges you worthy of destruction!" she calls out. activating Aura of Justice, so Barm can also smite evil; also declaring Thurl the target for her smite

    Then she swings her sword over and over at him.

    first attack, holy, smite, haste: 1d20 + 26 + 0 + 7 + 1 ⇒ (16) + 26 + 0 + 7 + 1 = 50
    haste attack, same: 1d20 + 26 + 0 + 7 + 1 ⇒ (17) + 26 + 0 + 7 + 1 = 51
    secondary attack, same: 1d20 + 21 + 0 + 7 + 1 ⇒ (11) + 21 + 0 + 7 + 1 = 40
    tertiary attack: 1d20 + 16 + 0 + 7 + 1 ⇒ (16) + 16 + 0 + 7 + 1 = 40

    damage; first successful attack with smite on evil outsider: 1d8 + 15 + 26 ⇒ (2) + 15 + 26 = 43
    damage: 1d8 + 15 + 13 ⇒ (4) + 15 + 13 = 32
    damage: 1d8 + 15 + 13 ⇒ (5) + 15 + 13 = 33
    damage: 1d8 + 15 + 13 ⇒ (6) + 15 + 13 = 34

    [ooc]smite bypasses all DR; AC is +7 against Thurl[ooc]

    Hania also heals herself as a swift action.
    LoH, greater mercy: 7d6 ⇒ (4, 5, 2, 5, 2, 5, 3) = 26

    Silver Crusade

    Paladin of Shelyn 17

    oops, forgot holy from celestial spirit. That adds 2d6 to damage on each attack

    2d6 ⇒ (2, 5) = 7
    2d6 ⇒ (1, 4) = 5
    2d6 ⇒ (3, 4) = 7
    2d6 ⇒ (1, 4) = 5

    Weapon of Awe added 2 damage to each successful hit

    Grand Lodge

    ”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:
    Alie Saechel wrote:
    Remember your haste bonuses and extra attacks.

    Yes, sorry I didn't add haste bonus to my attacks. Thank you Alie!


    Frēodwēn moves into the fray and bolsters his companions as Teriq unleashes another barrage of arrows at your opponent. The whirl of arrows cross the space and strike Thurl deeply, bypassing his defenses. With a stunned look, Thurl begins to treat you more seriously, "Damnable Seekers, the Society's blood will paint these walls today!"

    No faster than he can scream at you though, Barm is upon Thurl. Barm spars briefly with Thurl, but starts to land blows upon the heavily armored demon. One particularly strong blow catches an edge of a plate and fails to full cut into the flesh, but the toil taken is clear. Thurl attempts to block the attacks and is barely standing after the first assault. He turns just in time for Hania to start her attacks and is badly off balance. Ringed by the glow of her aura of justice, Hania pierces the the demon's defenses and delivers a mortal blow on the first strike. Tumbling backwards, Thurl's heavy body lands hard on the floor, expiring.

    GM Screen:

    Fortification: 1d100 ⇒ 76

    fortification negates critical
    Pausing for the Characters to react and then to closing

    Round 2
    Thurl, Alie, Daathiel, Teriq, Barm, Hania, Frēodwēn
    Block Initiative, bold is active!

    HP
    Seraphis Demon -Dead
    Fossil Golem -Dead
    Hania - 29
    Thurl -Dead

    Silver Crusade

    Paladin of Shelyn 17

    Hania breaths a sigh of relief as the evil one falls. She gently whispers words of thanks and dismissal to her celestial spirit. Then she turns to her companions to make sure everyone is ok.

    Scarab Sages

    NG Elf Oracle 15

    Teriq doesn't put down his bow, knowing full well the bevy of tricks most demons have up their sleeves.

    He says something in Ignan.

    Ignan language:
    "Make sure it's dead." He calls. "Three times over if necessary."

    Scarab Sages

    M Aasimar Archivist 14 | HP 129/129 | AC 25 T 14 FF 21 CMD 24 | Speed 30' | F +16 R +21 W +16** | Init +9 | Per +21 | Performance 35/36 | Probable Path 2/2 | Reroll 1/1 | Lore Master 3/3| Spells 6/7, 5/7, 5/5, 5/5, 3/3 |Active: Heroism, Heightened Awareness

    Daathiel ends his performance.
    He stays on his guard, but against what he is not sure.
    Cultists teleporting in to abscond with Thurl's demonic form?
    Thurl crawling out of his skin to fight us again?

    After a moment he casts Detect Magic and scans the room.

    Sovereign Court

    Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

    ”That'll teach that bad ole Thurl to not try to become a demon!”. She stood at attention, expecting him to come back to life somehow.

    Grand Lodge

    ”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

    Barm just in case slashes Thurl body.

    +5 adamantine Greatsword (+ Furious Focus, power attack): 1d20 + 32 + 3 + 2 + 3 ⇒ (8) + 32 + 3 + 2 + 3 = 48
    damage: 2d6 + 24 + 12 + 3 + 2 ⇒ (6, 2) + 24 + 12 + 3 + 2 = 49

    haste attack: 1d20 + 32 + 3 + 2 + 3 ⇒ (12) + 32 + 3 + 2 + 3 = 52
    damage: 2d6 + 24 + 12 + 3 + 2 ⇒ (1, 2) + 24 + 12 + 3 + 2 = 44

    +5 adamantine Greatsword (+ Furious Focus, power attack): 1d20 + 23 + 3 + 2 + 3 ⇒ (1) + 23 + 3 + 2 + 3 = 32
    damage: 2d6 + 24 + 12 + 3 + 2 ⇒ (4, 6) + 24 + 12 + 3 + 2 = 51

    +5 adamantine Greatsword (+ Furious Focus, power attack): 1d20 + 18 + 3 + 2 + 3 ⇒ (10) + 18 + 3 + 2 + 3 = 36
    damage: 2d6 + 24 + 12 + 3 + 2 ⇒ (2, 3) + 24 + 12 + 3 + 2 = 46

    Grand Lodge

    Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

    Frēodwēn smiles at Barm. "Nothing lasts long beneath the minstrations of Barm."

    Grand Lodge

    ”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

    "That is my way!"

    Scarab Sages

    NG Elf Oracle 15

    Satisfied that Barm's administrations seem sufficient, Teriq finally lowers his bow, and descends to the floor, the fiery wings absorbing back into his elemental form.

    "Anyone see the rest of those missing runeplates?" He asks, looking around.

    Perception: 1d20 + 18 ⇒ (3) + 18 = 21

    Grand Lodge

    ”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

    Barm starts looking for those runeplates.

    perception: 1d20 + 15 ⇒ (17) + 15 = 32


    Despite your fears, Thurl does not rise again but succumbs further to Barm's ministrations and is shortly dismembered on the ossuary floor. He will haunt the Pathfinder Society no more.

    After cleaning your weapons, you locate the remaining three rune plates at the rear of the chamber. They are undamaged, save from being removed from their niches, and still radiate strong magics.

    Additionally in the room, you have possession of Thurl's great glaive, Bloodwhisper. Barm also locates a Minotaur's Belt in a nearby burial niche.

    Within five minutes of your combat, the ossuary begins to change. With Thurl’s demise, the magical labyrinth he helped create fades, allowing the massed dwarven forces to enter the ossuary and vanquish any remaining threats over the next several hours. The dwarves are dismayed to see how Thurl has defaced the sacred ossuary and Magrim’s holy site, but they’re grateful for the Society’s help. You exit the ossuary tired and spent, but satisfied in the work. Within a week, dwarven engineers and priests arrive to begin repairs.

    Epilogue:
    About a month after your encounter with Thurl, you awaken one morning to find a small packet delivered to your apartments. In flowing hand, Muhlia al-Jakri has sent a missive in that indicates the glabrezu Koth’Vaul has dangerous plans of his own that are nearing completion—a deadly threat that only a group of powerful Seekers could confront! She urges you to seek out the Society and deal with this threat.

    Bloodwhisper:
    +1 furyborn, wounding glaive

    Scarab Sages

    NG Elf Oracle 15

    Already killed Koth'Vaul! So I guess Teriq can ignore the final note. =)
    Running out of long term bad guys to finish off!

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