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About DaathielSelected Boons of Note:
Confirmation - Explore, Report, Cooperate Destiny of the Sands - Mythic Legacy, Savior of the Sages (+3) Segang Expedition - Ragdya's Blessing (Climb 20' for 1d4 rounds) Blakros Connection - Aggressive Researcher (+5), Impossible Feat (+1d6 skill/attack/save, exploding up to +18) Beacon Below - Honored Acolyte (Religion, roll twice and take best 1/scenario) and Relic Guardian (treat adjacent unattended object as in my possession) Character Sheet:
Daathiel Aasimar (Emberkin) Archivist 14 NG Medium Outsider Alternate Racial Traits: Truespeaker Init +8; Perception +17; Darkvision ----------------- DEFENSE ----------------- AC 25, touch 14, flatfooted 21 (Armor +8, Dex +4, Shield +3) HP 129 (14d8+56); Dead at -20, +5 on checks to stabilize Fort +14, Ref +19, Will +14, Evasion Modifiers +2 vs evil, +7 vs charm/compulsion, +4 vs magic traps, writing, or language-dependent Resistances Cold 5, Electricity 5, Acid 5 ----------------- OFFENSE ----------------- Speed 30 ft, Fly 30 ft (+19) Melee Dagger +10/+5 (1d4/19-20) or MW Whip +11/+6 (1d3 NL/x2) Ranged Light Crossbow +14 (1d8/19-20) ----------------- STATISTICS ----------------- Str 10, Dex 18, Con 18, Int 22, Wis 8, Cha 22 BAB +10/+5; CMB +10; CMD 24 Feats Angelic Blood, Angelic Wings, Skill Focus (Knowledge - Arcana), Eldritch Heritage (Arcane), Requiem of the Fallen Priest-King (for 3rd-level spell known), Skill Focus (Disable Device), Improved Initiative, Discordant Voice Traits Irrepressible, Magical Knack (Bard) FCB Bard +14 skill points Skills (182; 12/level bard, 14 FCB) Acrobatics 4 +12 Appraise 1 +11 Bluff 1 +11 Climb 2 +6 Craft (Alchemy) 1 +13 Diplomacy 14 +24 Disable Device 14 +35 Disguise 1 +11 Escape Artist 4 +12 Fly 14 +22 Heal 1 +4 Intimidate 1 +11 Knowledge (Arcana) 3 +23 Knowledge (Dungeoneering) 1 +18 Knowledge (Engineering) 1 +18 Knowledge (Geography) 1 +18 Knowledge (History) 1 +18 (+21 for Osirion) Knowledge (Local) 1 +18 Knowledge (Nature) 1 +18 Knowledge (Nobility) 1 +18 Knowledge (Planes) 14 +31 Knowledge (Religion) 5 +22 (+25 for Osirion; roll twice and take better 1/scenario) Linguistics 14 +26 Perception 14 +17 Perform (Dance) 11 +21 Perform (Wind) 1 +11 Perform (Oratory) 10 +20 Sense Motive 10 +15 Sleight of Hand 1 +9 Spellcraft 14 +24 (+31 to identify) Stealth 5 +13 Survival 1 +4 UMD 14 +24 Languages Common, Celestial, Draconic, Dwarven, Elven, Sylvan, Ancient Osiriani, Kelish, Azlanti, Giant, Aklo, Goblin, Aquan, Undercommon, Jistkan, Polyglot, Vudrani, Infernal, Thassilonian, Varisian, Abyssal, Tien, Ignan, Hallit, Tekritanin, Terran, Dark Folk, Sphinx, Necril, Auran, Cyclops, Halfling, Shoanti, Shory, Skald, Gnoll, Orc Special Pyrotechnics 1/day, Resist Acid/Cold/Electricity 5, Truespeaker, Darkvision, Bardic Performance 36 rds/day (Naturalist +3 insight to attacks/AC/saves vs 1 creature type, Fascinate, Distraction, Countersong, Inspire Competence +4, Dirge of Doom, Inspire Greatness, Soothing Performance, Frightening Tune), Lore Master (Take 10 at will, Take 20 as standard 3/day), Jack of All Trades, Probable Path 2/day Spells Known (daily is inf/7/7/5/5/3) Detect Magic, Message, Mage Hand, Open/Close, Daze, Prestidigitation, Charm Person, Vanish, Timely Inspiration, Saving Finale, Ear-Piercing Scream, Liberating Command, Heightened Awareness, Heroism, Gallant Inspiration, Acute Senses, Mirror Image, Cure Moderate Wounds, Jester's Jaunt, Haste, Dispel Magic, Good Hope, Grand Destiny, Echolocation, Foretell Failure, Greater Dispel Magic, Greater Heroism, Shadowbard Equipment +4 Mithral Chain Shirt +2 Buckler MW Thieves' Tools Paper/Pencil Alchemy Crafting Kit 1 Holy Water Waterskin 1 Vial Acid Book of Puzzles (7 left) Ring of Blinking (Bonded item) Light Crossbow (10 bolts) Dagger MW Whip Traveler's outfit Scroll of Eagle's Splendor Adamantine Blanche Gloves of Reconnaissance Subsonic Vermin Manipulator (3 rounds used) Headband of +4 Int/Cha Scroll of Good Hope Sleeves of Many Garments Goggles of Minute Seeing Page of Spell Knowledge (Ear-Piercing Scream) Elixir of Vision Belt of +4 Dex/Con Wand of Bestow Grace (17 charges) Wand of Mage Armor (2 charges) Wand of True Strike (24 charges) Wand of CLW (11 charges) Wand of Shield (49 charges) Wand of Find Traps (41 charges) Wand of Channel the Gift (49 charges) Medlance (8 uses) Handy Haversack Cloak of Resistance +5 Boots of Escape Potion of Shield of Faith (CL 12) 3 Lesser Pugwumpi Braids Scroll of Invisibility x4 Stone of Good Luck Tracking:
Ruby Phoenix Tournament: Starting 21,435, 33 XP, 38 PP, 60 Fame Earned 23,574 +20, 3 XP, 4 PP/Fame Spent 9,650 (900 GP on retraining; 8,000 GP to upgrade Cloak of Resistance to +3; 750 GP on Wand of Shield) and 15 PP New total: 35,379, 36 XP, 27 PP, 64 Fame Betrayal in the Bones: Starting 35,739, Earned 17,205+100 New total: 53,044, 37 XP, 29 PP, 66 Fame Iron Medusa: spent 52,000 (Wand of Find Traps, upgrade belt from +2 Dex/Con to +4 Dex/Con, upgrade cloak to +5), earned 55,000+100 New total: 56,144, 40 XP, 33 PP, 70 Fame 8-25: spent 55,250 (armor to +4, shield to +2, Ring of Evasion, Wand of Channel the Gift), earned 21,666+75, new total 22,635 Old Character Sheet:
Daathiel Aasimar (Emberkin) Mindchemist 2 / Archivist 10 NG Medium Outsider Alternate Racial Traits: Truespeaker Init +3; Perception +14; Darkvision ----------------- DEFENSE ----------------- AC 19, touch 13, flatfooted 16 (Armor +5, Dex +3, Shield +1) HP 99 (12d8+36); Dead at -19, +5 on checks to stabilize Fort +10, Ref +14, Will +7 Modifiers +2 vs evil, +2 vs poison, +7 vs charm/compulsion, +4 vs magic traps, writing, or language-dependent Resistances Cold 5, Electricity 5, Acid 5 ----------------- OFFENSE ----------------- Speed 30 ft, Fly 30 ft (+18) Melee Dagger +8/+3 (1d4/19-20) or MW Whip +9/+4 (1d3 NL/x2) Ranged Light Crossbow +11 (1d8/19-20) or Bomb +12 (1d6+6 plus DC 17 Tanglefoot) ----------------- STATISTICS ----------------- Str 10, Dex 16, Con 16, Int 22, Wis 8, Cha 22 BAB +8/+3; CMB +8; CMD 21 Feats Throw Anything, Angelic Blood, Angelic Wings, Extra Discovery (Infusion), Skill Focus (Knowledge - Arcana), Eldritch Heritage (Arcane), Requiem of the Fallen Priest-King (for 3rd-level spell known), Pallavi of Nirvana's Blossoming Traits Irrepressible, Magical Knack (Bard) FCB Bard +10 skill points Skills (150; 10/level mindchemist, 12/level bard, 10 FCB) Acrobatics 4 +10 Appraise 1 +10 Bluff 1 +10 Climb 2 +5 Craft (Alchemy) 1 +12 Diplomacy 12 +21 Disable Device 12 +25 Disguise 1 +10 Escape Artist 4 +10 Fly 12 +18 Heal 1 +3 Intimidate 1 +10 Knowledge (Arcana) 1 +24 (+5 Bardic, +12 as 2*Int from Mindchemist, +3 Class, +3 Skill Focus) Knowledge (Dungeoneering) 1 +21 Knowledge (Engineering) 1 +21 Knowledge (Geography) 1 +21 Knowledge (History) 1 +21 (+24 for Osirion) Knowledge (Local) 1 +21 Knowledge (Nature) 1 +21 Knowledge (Nobility) 1 +21 Knowledge (Planes) 12 +32 Knowledge (Religion) 1 +21 (+24 for Osirion; roll twice and take better 1/scenario) Linguistics 12 +23 Perception 12 +14 Perform (Dance) 11 +20 Perform (Wind) 1 +10 Perform (Oratory) 10 +19 Sense Motive 1 +5 Spellcraft 12 +21 (+26 to identify) Stealth 5 +11 Survival 1 +3 UMD 12 +21 Languages Common, Celestial, Draconic, Dwarven, Elven, Sylvan, Ancient Osiriani, Kelish, Azlanti, Giant, Aklo, Goblin, Aquan, Undercommon, Jistkan, Polyglot, Vudrani, Infernal, Thassilonian, Varisian, Abyssal, Tien, Ignan, Hallit, Tekritanin, Terran, Dark Folk, Sphinx, Necril, Auran, Cyclops, Halfling, Shoanti Special Pyrotechnics 1/day, Resist Acid/Cold/Electricity 5, Truespeaker, Darkvision, Bardic Performance 28 rds/day (Naturalist +2 insight to attacks/AC/saves vs 1 creature type, Fascinate, Distraction, Countersong, Inspire Competence +3, Dirge of Doom, Inspire Greatness), Lore Master (Take 10 at will, Take 20 as standard 2/day), Bombs (10/day), Extracts, Cognatogen, Perfect Recall, Discoveries (Tanglefoot Bomb DC 17, Infusion), Jack of All Trades, Probable Path 1/day Extracts Known (4/day) Touch of the Sea, True Strike, Shield, Illusion of Calm, Adjuring Step, Detect Undead, Comprehend Languages, Heightened Awareness Extracts Prepared True Strike, Shield, Heightened Awareness, (Open Slot) Spells Known (daily is inf/7/6/4/2) Detect Magic, Message, Mage Hand, Open/Close, Daze, Prestidigitation, Charm Person, Vanish, Timely Inspiration, Saving Finale, Ear-Piercing Scream, Liberating Command, Heroism, Gallant Inspiration, Acute Senses, Mirror Image, Jester's Jaunt, Haste, Dispel Magic, Grand Destiny, Virtuoso Performance Equipment +1 Mithral Chain Shirt MW Buckler MW Thieves' Tools Paper/Pencil Alchemy Crafting Kit 1 Holy Water Waterskin 1 Vial Acid Book of Puzzles (7 left) Ring of Blinking (Bonded item) Light Crossbow (10 bolts) Dagger MW Whip Scroll of Eagle's Splendor Adamantine Blanche Gloves of Reconnaissance Subsonic Vermin Manipulator (3 rounds used) Headband of +4 Int/Cha Scroll of Good Hope Sleeves of Many Garments Goggles of Minute Seeing Page of Spell Knowledge (Ear-Piercing Scream) Elixir of Vision Belt of +2 Dex/Con Wand of Bestow Grace (28 charges) Wand of Mage Armor (2 charges) Wand of True Strike (28 charges) Wand of CLW (20 charges) Medlance (8 uses) Handy Haversack Cloak of Resistance +1 Boots of Escape Potion of Shield of Faith (CL 12) 3 Lesser Pugwumpi Braids Scroll of Invisibility x4 Gold: 21,435 |