GM Foxy's 2nd Legacy of Fire

Game Master Foxy Quickpaw

2nd Legacy of Fire Current Maps
2nd Legacy of Fire Archive Maps
Quest Log
Loot Sheet


451 to 500 of 8,551 << first < prev | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | next > last >>
Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

"Heshan Be careful! These Critters bring bad luck, making it really hard to hit anything. If you have something that hits automatically it would be really helpful right now."


Kitsune Game Master

Lofnaiali follows quickly, and shoots her special bow at a baboon. But the arrow drops from the bowstring before she releases it. Tahlumilali joins Ohrmizd, to hold the frontline against the attack.
Bow: 1d20 + 5 + 1 - 4 ⇒ (1) + 5 + 1 - 4 = 31d8 ⇒ 8

The pugwampis come over. One attacks Ohrmizd's shield with its shatter ability. One shoots with a bow at Ohrmizd, and one just moves behind the baboons.

Bow: 1d20 + 3 ⇒ (5) + 3 = 81d3 ⇒ 3
DC1ß vs Shatter

Pugwampis
Heshan, Ohrmizd <--
Baboon
Manuun
Baboon(4)
Lofnaiali, Tahlumilali


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 1/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

Ohrmizd shouts in pain when one of the baboons bite him in the right leg.

Will DC 10: 1d20 + 4 ⇒ (18) + 4 = 22
Will unluck DC 10: 1d20 + 4 ⇒ (5) + 4 = 9
Ohrmizd resists the pugwampi's spell, but then he blocks an arrow with it and it hits the board in such an unlucky way that it shatters in half.

"Besterds!" frowning and shaking his arm to discard the remains of the shield, Orhmizd grasps his scimitar with both hands and attacks to the blue baboon in front with all his strength.
Scimitar (2-handed): 1d20 + 3 ⇒ (18) + 3 = 21
Scimitar unluck: 1d20 + 3 ⇒ (18) + 3 = 21
Slashing damage: 1d6 + 4 ⇒ (6) + 4 = 10

If the monkey falls, Ohrmizd steps over it to provide a flank for Tahl while pronouncing a judgement "I swear I will finish you all critters and clean this place for The Healing Flame!" and immediately his wounds start to heal by the power of Sarenrae.

HP 9/14 AC 17 TAC 12
Healing judgement active (fast healing 1)


Kitsune Game Master

In his rage Ohrmizd cuts the baboon in half.

Pugwampis
Ohrmizd
Heshan, Manuun <--
Baboon(4)
Lofnaiali, Tahlumilali

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

Manuun retreats further to avoid getting sucked into the melee before firing his crossbow at the Pugwampi not currently engaged in the fight.

"Nice strike Ohrmizd! lets get this over with."

Crossbow: 1d20 + 4 ⇒ (15) + 4 = 19
Dam: 1d8 ⇒ 3

Should also be far enough away not to feel the effect of any of the pugwmapis.


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 80/103 F +11 R +12 W +14

Heshan nodded as he moved in position to aim at the Pugwampis.

"Why don't you have a taste of the rainbow!"

He unleashed a spray of magic upon the monster.

Color Stray. DC 15 Will Save


Kitsune Game Master

@Heshan: The position is not obvious and all half way usable positions would lead to you taking AoOs and/or needing to cast defensively. Please move yourself on the map and provide all necessary rolls.


Kitsune Game Master

Will Save Pugwampi: 1d20 + 3 ⇒ (13) + 3 = 16
Will Save Baboon: 1d20 + 3 ⇒ (16) + 3 = 19

The pugwampi resists the colors and shakes off the effect, also the boboon. Manuun plants a bolt into the furthest ugly-fey-dog, leaving it staggered. The baboon keeps biting at Ohrmizd, but without success.
Bite: 1d20 + 3 ⇒ (9) + 3 = 121d4 + 1 ⇒ (4) + 1 = 5

Pugwampis
Ohrmizd
Heshan, Manuun
Baboon(4)
Lofnaiali, Tahlumilali <--


1 person marked this as a favorite.
Kitsune Game Master

Tahlumilali swings his blade at the baboob. But he is out of luck.
ECB: 1d20 + 3 ⇒ (6) + 3 = 91d20 + 3 ⇒ (9) + 3 = 121d10 ⇒ 5

Lofnaiali shoots at the same baboon. With a masterful shot she makes the baboon's head explode and splatter all over the pugwampi behind.
Bow: 1d20 + 5 ⇒ (20) + 5 = 251d8 + 1 ⇒ (4) + 1 = 5
Confirm: 1d20 + 5 ⇒ (17) + 5 = 222d8 + 2 ⇒ (4, 1) + 2 = 7

The wounded pugwampi staggers away, back into the room it came from. The other pugwampi's step back and shoot their tiny bows. But with littel effect.
Bow: 1d20 + 3 ⇒ (6) + 3 = 91d3 ⇒ 3
Bow: 1d20 + 3 ⇒ (11) + 3 = 141d3 ⇒ 2

Pugwampi(3), Pugwampi, Pugwampi
Ohrmizd, Heshan, Manuun <--
Lofnaiali, Tahlumilali

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

"Well its not the baboons day it seems."

Manuun continues his crusade against the little paindogs.

Shooting at yellow
Crossbow+ PBS: 1d20 + 5 ⇒ (11) + 5 = 16
Dam: 1d8 + 1 ⇒ (6) + 1 = 7


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 1/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

"Well, I can't say we are having a great day since we stepped in the monastery, but it was nice to see the brains of that monkey explode Lofna!" Ohrmizd spins around with his scimitar to attack the pugwampi at his back while Sarenrae's blessing starts closing his wounds "Ha!"
Scimitar: 1d20 + 3 ⇒ (9) + 3 = 12
Scimitar unluck: 1d20 + 3 ⇒ (20) + 3 = 23
Critical?: 1d20 + 3 ⇒ (3) + 3 = 6
Slashing damage: 1d6 + 3 ⇒ (1) + 3 = 4

HP 10/14 AC 17 TAC 12
Healing judgement active (fast healing 1)


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 80/103 F +11 R +12 W +14

"Forget the monkey. I need vengeance against that foul creature.

But vengeance would have to wait. Instead, he moved ahead of the elf to take the shot at the pugwampi next to Ohrmizd.

Crossbow shot at orange: 1d20 + 2 ⇒ (9) + 2 = 11

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

"Ohrmizd you forget, Gara dropped an apple in her monastery and the Dawnflower has not yet stroke us down with abeam of of her blessed light. I think we still can call this a good day on that account alone."


Kitsune Game Master

Manuun takes down one of the pugwampis. Heshan misses one and Ohrmizd is hit with abd luck again.

Pugwampi(3), Pugwampi
Ohrmizd, Heshan, Manuun
Lofnaiali, Tahlumilali <--


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 1/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

"I like your optimism my friend! We will need that" Ohrmizd performs another series of feints in front of the pugwampi while trying to catch him only to find himself slipping on the floor dirt "I only, I just hope we do not end covered in pugwampi poo. It would cause a terrible impression on the princess"


Kitsune Game Master

Tahlumilali takes his chances and walks past the pugwampi, to hinder it from fleeing. Then he brings his blade down in another attempt to cut the life of the critter short. And again the fey dodges the attack.
Blade: 1d20 + 4 ⇒ (15) + 4 = 191d20 + 4 ⇒ (8) + 4 = 121d10 ⇒ 5

Lofnaiali triies to keep some distance to shoot without bad luck. Which pay, in that she hits, but it's only a flesh wound.
Bow: 1d20 + 5 ⇒ (14) + 5 = 191d8 ⇒ 1

Pugwampi(3), Pugwampi(1)
Ohrmizd, Heshan, Manuun, Lofnaiali, Tahlumilali <--


[ooc ][b ]Round , Init[/b] AC 15, HP 11/11 Buffs: [/ooc] Rogue (Scout/Swashbuckler) 1 (HP 11/11 AC 15, T 13, Flat 12 - F+2 R+5 W+0 Init +3; Senses: Low-Light Vision (X2), Per +6

Thalumilali curses in frustration as he misses the pugwampi once again. These slippery little cretins are such a pain.


[ooc ][b ]Round , Init[/b] AC 16, HP 9/9 Buffs: [/ooc] Spiritualist 1 (HP 9 AC 16, T 14, Flat 12 - F+3 R+4 W+3/5 Init +6; Senses: Low-Light Vision (X2), Per +6

Lofnaiali feels some accomplishment at finally nicking one of the pugwampi. ”If you don’t run I’m going to turn you into an ugly pincushion.”


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 1/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

Sarenrae keeps healing Ohrmizd's wounds while the man steps to the side to engage the visible pugwampi with Tahl. Ohrmizd slashes holding the scimitar with both hands for greater might!
Scimitar+flanking: 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20
Scimitar+flanking unluck: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14
Slashing damage: 1d6 + 4 ⇒ (2) + 4 = 6

"Where did the other one go? What room or direction?" the Keleshite shouts confused.

HP 11/14 AC 17 TAC 12
Healing judgement active (fast healing 1)


Kitsune Game Master

The pugwampi is cut down by Ohrmizd. Now it wouldn't resist to be turned into a pincushion. But it would be really ugly.

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

"Lets get him this time before he turns up again at the most inopportune time."

Manuun takes the time to reload his crossbow before moving toward the kitchen.


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 1/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

"Sure! Let's hunt it down!" Ohrmizd also moves north blocking the door while he tries to find out the pugwampi at the kitchen. K16
Perception (light on scimitar): 1d20 + 6 ⇒ (17) + 6 = 23

HP 12/14 AC 17 TAC 12
Healing judgement active (fast healing 1)


1 person marked this as a favorite.
AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 80/103 F +11 R +12 W +14

"Now you can see how I ended up in a locked room. Those creatures are nothing but bad luck to those who are near."

Heshan was at least all smiles, considering the work that they have accomplished. Still, he was determined to make sure that one creature didn't get away, walking in behind Ohrmizd as he did.

Perception: 1d20 ⇒ 17


Kitsune Game Master

Beyond a doorless arch appears to be a large kitchen complete with walls lined in shelves and cupboards, a huge central table, and an enormous oven against the north wall. Several drawers and cupboard doors stand askew, and the floor here is a jagged field of broken glass, smashed pottery, bits of sharp stone, jagged bones, and discarded cutlery.

The last pugwampi is hiding under the sink. Alone and cornered it has no chance and is quickly dipatched.

Combat over.

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

The dying shrieks of the last pugwampi are coming from the kitchen after Ohrmizd and Thalumilali enter the room. When the elfs returns with a bloody blade Manuun slumps down on the next wall and breathes a heavy sigh. "Thanks god thats over!"

Seeing the giant statue of Sarenrae in front of him he also offers a quick Prayer., asking the Dawnflower to send her light back into her old monastery and help Ohrmizd to drive out the various pests who have invaded it.

After a few minutes of rests he gets up and moves to check out the kitchen for any hidden drawers or doors.

Detect Magc
Perception: 1d20 + 6 ⇒ (3) + 6 = 9

Afterwards he turs to Ohrmizd and the others, "Almost done. Lets get on with this and finish up the living quarters before I need to climb up to that Pugwampi hort in the church."

Manuun suggests checking out the room behind them first. The one north of A18.


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 1/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

The Healing Flame helps Ohrmizd as they finish the last pugwampi under the sink "This critters' cleaning is being increasingly unpleasant"
HP 14/14
The healing judgment ends too.

Perception (kitchen): 1d20 + 6 ⇒ (9) + 6 = 15
After helping Manuun to register the kitchen, Ohrmizd kneels in front of Sarenrae's statue and raises too a prayer "Dawnflower, let us restore the light to your sacred quarters"

Standing up he nods to Manuun "Let's find out what is in that room" to A17 now!
Perception: 1d20 + 6 ⇒ (16) + 6 = 22


Kitsune Game Master

Three long wooden tables and dozens of chairs that once lined this mess hall are in shambles, mostly rotted away with the passage of years. Light shines through several large holes in the ceiling, illuminating a closed door on the east wall.

Nothing of value and nothing magical is found either in the kitchen, nor the mess hall.


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 1/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

"Soraya is going to need to spend a lot of money changing all those roof tiles. It would seem Doomsday hailstorm has fallen all over here..." understanding the closed door must lead back to the dead spider room, Ohrmizd comes back to the main corridor.

"Let's check what the baboons where guarding in their room" Ohrmizd walks into the primates place and starts registering it. A15
Perception: 1d20 + 6 ⇒ (11) + 6 = 17

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

"Well nothing of interest here. Lets check the other side." Manuun Going to the door behind the statue.

Perception: 1d20 + 5 ⇒ (5) + 5 = 10 + detect magic


Kitsune Game Master

(A15) Five austere beds line the north wall of this humble office and living quarters. A dented metal chest rests at the foot of each bed, and a simple mosaic pattern of red and orange glass chips brings some color to the wall. A layer of grime and filth coats many of the surfaces in this small room, and the redolent stench of dirty fur hangs heavy in the air.


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 1/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

"Euk! It stinks here worse than Rombard's barn..." Ohrmizd closes his nostrils with one hand while he examines the place poking the stuff with his shinning scimitar.

The Keleshite opens the chests one by one after examining them carefully for pugwampi traps "Any magical auras boys?"
Perception (take 20): 20 + 6 = 26


Kitsune Game Master

Ohrmizd finds more ape poo in the chests.


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 80/103 F +11 R +12 W +14

"Allow me."

With a whirl of his hands, he placed one hand down his eyes. The next time the others could see them, they would be glowing as he began to check for magic.

Casting Detect Magic in search of magical auras

Grand Lodge

1 person marked this as a favorite.
M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

"from goat herder to dung beetle. You are really getting on in the world."

Perception + detect magic: 1d20 + 6 ⇒ (8) + 6 = 14

Manuun checks the room for Magic auras and otherwise moves on to the last unopened door.

Perception: 1d20 + 6 ⇒ (4) + 6 = 10 Detect magic only if no immediate Thread is visible.


Kitsune Game Master

None of the poo in the room is magical.


1 person marked this as a favorite.
HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 1/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

Ohrmizd breaks into laugh "Aren't I improving Man?"

The Keleshite nods to Manuun and Heshan "Well... not interested in non magical poo, definitely. Let's see what holds that last room you are saying Man"

Ohrmizd walks forward in front of Manuun and examines with stern gaze the last room.
A14

Perception: 1d20 + 6 ⇒ (3) + 6 = 9


1 person marked this as a favorite.
Kitsune Game Master

Somehow that grain of sand in Ohrmizd's eye is really annoying. With his eyes watering he let's his eyes wander over the lost library.

A sagging wooden balcony overlooks this large room, which must once have been the monastery’s library. An overpowering odor of musty, rotting paper and old leather fills the air here, and hundreds of books—most too damaged even to open without destroying them—litter the floors. Empty bookshelves
line the walls of both levels.

The map is seriously lacking here. You have to imagine the balcony and the shelves yourself.

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

Manuun stares in wonder at the sheer magnitude fo books found in this places. "What did people write in all these?"

Manuun starts wondering through the room touching some of the books in wonder, opening some of them and have them falling apart in his hands.

After a few minutes wandering about, he snapps out of it, and starts his to check the room more in detail.

Perception + Detect Magic: 1d20 + 6 ⇒ (11) + 6 = 17


Kitsune Game Master

Manuun:
Although most of the books here crumble at a touch, one book is very well preserved. This unusual book is called Courts of Stone and Flame, and is a treatise on genies of the elemental planes.

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

After searching the books for a few minutes Manuun manages to find one not fallen apart. Actually it looks completely preserved through all those year.
"Courts of Stone and Flame. Wonder hwat thats about?"

Manuun opens the first pages and strats reading, murmuring short phrases out of context from time to time. After a few minutes he drops on a nearby Pile of books and continues reading. "You should see this guys. It is a book about Djinni. So many things I never knew. You will definitely not believe whats in here, Ojrmizd."

Manuun loves this book. He reads it now. Until he is finshed. And then once more probably.


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 1/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

"Interesting find, it will certainly worth some coin on the appropriate hands" when Ohrmizd sees Manuun truly interested in the book he smiles "Oh well, or you can keep it... maybe all those things have a sense of reality... and maybe there explains why and how the monastery was funded after all"

The Keleshite approaches Manuun and offers a hand to help him up out of the book piles "Camo'n there is still work to do, we will have time enough to read all the books once the monastery is fully cleaned"

Ohrmizd takes the direction back to the cloisters, to explore the southern alley, which remains to check "Afterwards we should explore the garden and face that vulpture Man found before. Do you think you could hit it with that fan of colors of yours Heshan?"
To A6 next!

Perception: 1d20 + 6 ⇒ (13) + 6 = 19


Kitsune Game Master

An open arch along the southern wall at the eastern end of the corridor leads off into darkness, while a series of archways lines the north wall, looking in on the monastery’s massively overgrown courtyard. The southern wall bears a bas-relief sculpture in the form of a triptych. In the first scene, a heroic-looking bearded figure takes leave of four similarly attired companions, who rise off into the heavens, leaving him to stand vigil over the large mountain in the background. The next scene depicts the bearded figure in battle with a flaming half man, half snake creature wielding a spear. The fire spirit transfixes the bearded hero with the spear, seemingly striking a killing blow. In the final scene, the hero appears twice—once on the ground with a wound in his back and once standing over this form, looking down upon it sadly.


Kitsune Game Master

Reading the book would indeed take a whole day.


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 1/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

"Heroes. What for? I do not know who this guy is, but see, he apparently ended killing himself... or some kind of duplicate of him did" Ohrmizd negates with the head at the sight of the depictions "Any magic auras around?"

Not finding anything of relevance, Ohrmizd renews the light on his scimitar and looks to face the central garden "So where did you saw the vulpture Man? I think if I call its attention, Heshan can probably disable it with his magic"

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

"I think the snake efreet killed him. The last picture is probably his soul leaving the body. "

Detect Magic
Perception for checking relief: 1d20 + 6 ⇒ (13) + 6 = 19

"The vulture was over there in the garden."


Kitsune Game Master

Still no magic. And no hidden things on the bas relief.


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 80/103 F +11 R +12 W +14

"I think it's safe to assume there is no magical properties in this area."

As for the garden, he shook his head.

"I am not quite at that magical level as of yet. But as they say, there's only one way to find out."

He gestured Ohrmizd into the garden with he himself following if he did.


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 1/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

"Ok Heshan, I am at your hands here. I am confident you can unleash that rainbow magic again and stop the vulpture before it feeds on me. I will try to step away from your magic if it attacks me" then turning to the others "If it attempts some strange flight, I trust on your arrows and bolts to stop it"

Once everybody is ready Ohrmizd raises a prayer to Sarenrae touching everybody with guidance before venturing into the cloisters garden "Dawnflower guide our steps, guard our body!"

Ohrmizd moves through the bushes trying to call the attention of the vulpture "You beast, come to play or leave forever!"
Intimidate/Provoke: 1d20 + 7 ⇒ (14) + 7 = 21

Into A8!

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6
Foxy Quickpaw wrote:
Reading the book would indeed take a whole day.

Manuun will read the book in his downtime in the next weeks. Probably even sometimes during uptime.

Quote:


Ohrmizd moves through the bushes trying to call the attention of the vulpture "You beast, come to play or leave forever!"

"Beware of the thorns, Ohrmizd".

Manuun readies his crossbow to see how the vulture reacts.


Kitsune Game Master

The vulture sits in the tree on its nest. It opens the wings wide, ruffels its feathers and caws threateningly at Ohrmizd. Which works quite well, when you're opposed by a bird that's 8 foot tall and has a wing span of 40 feet.

Intimidate: 1d20 + 10 ⇒ (10) + 10 = 20

1 to 50 of 8,551 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM Foxy's 2nd Legacy of Fire All Messageboards

Want to post a reply? Sign in.