Adventurer

Lofnaiali Auvrea-anea's page

39 posts. Alias of CyraXIII.


Classes/Levels

Spiritualist 1 (HP 9 AC 16, T 14, Flat 12 - F+3 R+4 W+3/5 Init +6; Senses: Low-Light Vision (X2), Per +6

Gender

[ooc ][b ]Round , Init[/b] AC 16, HP 9/9 Buffs: [/ooc]

About Lofnaiali Auvrea-anea

Lofnaiali Auvreaanea
Female elf spiritualist (phantom blade) 1 (Pathfinder Player Companion: Psychic Anthology 4, Pathfinder RPG Occult Adventures 72)
CG Medium humanoid (elf)
Init +6; Senses low-light vision; Perception +6
--------------------
Defense
--------------------
AC 16, touch 14, flat-footed 12 (+2 armor, +4 Dex)
hp 9 (1d8+1)
Fort +3, Ref +4, Will +3; +2 vs. enchantments
Immune sleep
--------------------
Offense
--------------------
Speed 30 ft.
Melee kukri +0 (1d4/18-20)
Ranged naia +5 (1d8/×3)
Special Attacks spell combat
Spiritualist (Phantom Blade) Spells Known (CL 1st; concentration +2)
. . 1st (2/day)—cure light wounds, shield
. . 0 (at will)—detect magic, detect psychic significance[OA], grave words[OA], read magic
--------------------
Statistics
--------------------
Str 10, Dex 18, Con 12, Int 15, Wis 12, Cha 10
Base Atk +0; CMB +0; CMD 14
Feats Point Blank Shot
Traits gnoll killer, warrior of old
Skills Heal +5, Knowledge (arcana) +6, Knowledge (religion) +6, Perception +6, Sense Motive +7, Spellcraft +6 (+8 to identify magic item properties); Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Common, Draconic, Elven, Gnoll
SQ elven magic, phantom blade: alertness, phantom blade: phantom touch, phantom blade: telepathy, phantom blade: weapon of the mind
Combat Gear blain bane (3); Other Gear bone studded leather, arrows (20), kukri, backpack, canvas (10'x10'.), scarf[UE], signal whistle, spellbook, waterskin (4), 59 gp, 5 sp
--------------------
Special Abilities
--------------------
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Phantom Blade: Alertness (Ex) Gain Alertness when wielding or harboring phantom weapon.
Phantom Blade: Phantom Touch (Ex) Constant ghost touch. Instead of breaking, weapon harbored in consciousness for 1 day.
Phantom Blade: Telepathy (Su) The spiritualist can telepathically communicate with his phantom blade if it is worn or held.
Phantom Blade: Weapon of the Mind (Ex) 1 min store weapon in mind and gain unarmed strike enhance, full-rd to re-manifest blade.
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.
--------------------
Offerings of herbs
sigils on stones,
the spirits speak
in the house of bones...

Lofnaiali was born to a long line of women that stood with one foot in the sun and the other in the shade. She was the fifth born of five daughters raised in a temple called "the house of bones". It was within these ancient walls that she learned to listen for the hushed voices that danced in the night air, the distant spectral cries to battle and the feel of bones against living flesh. Her youth was perfumed in the fragrance of incense, sacrificial spices, herbs and flower offerings. She learned what lurked in the darkness and that the flames of a funeral pyre were nothing more than a welcoming hearth for returning departed ones. Out of all of her sisters, Lofnaiali was the one who could hear her ancestors the clearest. On the 12th moon when the gibbous was high and the wind rattled the sands, she received a blade with a handle crafted from the femur of her grandmother, Naia. In the soft curves and intricately carved symbols she found her grandmother's voice, her guidance. Lofnaiali was so close to her grandmother that her very name meant "from the bones of Naia". Grandmother Naia requested that her femur be used as a reminder of what stands between the living and the dead.

It was shortly after receiving her blade that a band of gnolls destroyed the temple and her family in search of potential slaves to sell. Her youth made her appealing to her captors. While they drug her away kicking and screaming, she remembered that her blade was still tucked beneath her pillow in her now ruined room. Once the dust settle and the gnolls had their fill, her bruised and battered body was thrown into the back of a wagon. With her hands bound and her spirit set ablaze with hatred she watched as everything she knew turned to ashes. She felt so alone watching the smoke rise to the stars. Her gaze was transfixed on the billowing flames engulfing her surroundings when a loud thump broke her of her trance. It was there in the chaos that Lofnaiali met Tahlumilali. The first memory of him were of his eyes flashing gold with raw, visceral emotion: pure defiance. This gave her the strength she needed to keep moving forward. That night, while the wagon drew further away from the pyre that was her village, the voice of her grandmother resounded from within. Naia had hidden the blade inside of Lofnaiali's sleeping body before the gnolls arrived. Naia spoke to Lofnaiali in her sporadic dreams, telling her to trust Tahlumilali. This reasurance helpted Lofnaiali build a stronger bond with her new friend. On the night of their escape, Tahlumilali's mother created a diversion that allowed her son and Lofnaiali to flee to safety. While they were running, a gnoll persued them. This made the blade reveal itself from within Lofnaiali. She drew the weapon from her chest as instructed by her grandmother's spirit and slew the foul creature. With no choice but to keep running, Lofnaiali and Tahlumilali were forced to wander the dessert. After a week the half dead children were found by a caravan. The members of the caravan nursed the two back to health, offering them a safe place in this harsh world.

The following years were spent training to fight, barter and navigating the barren sands. The pair grew inseperable. It wasn't long into their adulthood that they painted their palms with henna. They were married under a full bellied moon before their adoptive family. Together they became the most fiersome guards the caravan could ever ask for. Their life felt almost complete, except for a distant longing to travel to a place lost in their memories. Upon hearing that the caravan being run by Garavel was heading to the village that gnolls in the service of the Carrion King the couple decide to apply as guards.