Outpost III - SFS 2-14 Data Purge (9-12) (Inactive)

Game Master Saashaa

Maps


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Exo-Guardians

SRO Gladiator Aesthetic Warrior (Guard/Gloom Gunner) level 11 | SP: 154/154 | HP: 79/79 | RP: 11/11 | EAC 31 KAC 35 | Fort +14, Ref +8, Will +8 | Init +9 | Perc +1

Eddie's fists flash, pounding into the red rat in a full attack. His red arm almost moves of it's own accord, aiming for the weak points. attack 1: 1d20 + 15 ⇒ (15) + 15 = 30 damage 1: 2d6 + 29 ⇒ (5, 3) + 29 = 37 attack 2: 1d20 + 15 ⇒ (19) + 15 = 34 twinned threat damage 2: 2d6 + 31 ⇒ (1, 6) + 31 = 38

Bursts of pleased programming run through his circuits as the blood feeds the possessed robot.

Second Seekers (Luwazi Elsebo)

Android Male CN Outlaw Drone Mechanic 12 | SP 96/96 HP 76/76 | RP 10/11 | E/K AC 31 | Fort +10; Ref +14; Will +5 | Init: +8 | Perc: +16, SM: -1 | Exp. Vision, Ralveen's Visor | Speed 60ft/30ft JumpJets/30ft fly (Merged) | Active conditions: None.

kAPP's armor lights up with his Haste Circuit again as he attempts to dodge the rats opportune attack and pulls both triggers in unison with Murco:

Thunder (TS Pistol} Ranged vs Blue's EAC: 1d20 + 15 + 1 - 3 ⇒ (9) + 15 + 1 - 3 = 22
Sonic Damage: 1d8 + 6 ⇒ (5) + 6 = 11

Lightning (Pilot Handcoil) Ranged vs Blue's EAC: 1d20 + 15 + 1 - 3 ⇒ (10) + 15 + 1 - 3 = 23
Electricity Damage: 2d8 + 6 ⇒ (2, 6) + 6 = 14

Murco's Wave Modulator vs Blue's EAC: 1d20 + 15 + 1 - 4 ⇒ (19) + 15 + 1 - 4 = 31
Fire Damage: 2d4 + 6 ⇒ (3, 2) + 6 = 11

Blue gets an AoO vs E/K AC 35 with Mobility

Second Seekers (Luwazi Elsebo)

Host Shirren Mystic (Overmind) 11 Init +9 | SP 99|99, HP 72|72, RP 11|12 | EAC 30, KAC 30 | Fort +9, Reflex +11, Will +15, various bonuses | Perception +23 (+27 to search); Sense Motive +23, See Invis
Resources:
Spell slots: 7|5|4|2

Killik continues to skirt around the roof, trying to keep ahead of the magnet. Can anyone do something about that?

He takes aim at the massive rat and fires!

Plasma bolter: 1d20 + 15 ⇒ (19) + 15 = 34
Electricity and fire damage: 3d10 + 11 ⇒ (4, 3, 3) + 11 = 21


2-01 map | 5-25 map

Blue is flat-footed, no AOO. Blue and green were slowed previously. Now Red is the only one not slowed. Red is confused.

Red
The rat squeals with rage and bites at ED.
Bite: 1d20 + 23 - 4 ⇒ (8) + 23 - 4 = 27
P: 2d10 + 15 ⇒ (4, 2) + 15 = 21
Bite: 1d20 + 23 - 4 ⇒ (4) + 23 - 4 = 23

Purple
Lumbers over closer to ED.

Blue
The rat squeals with rage and bites at Rakisan.
Noms: 1d20 + 23 ⇒ (14) + 23 = 37 Rakisan is grappled
P: 2d10 + 15 ⇒ (1, 5) + 15 = 21

Initiative wrote:

ED, Killk, kAPP

x
Rakisan, Valgard
x
Bold is up

Dataphiles

Male Damaya Lashunta Scholar (Life Science – Xenobiology) Technomancer 9 |SP: 54/54, HP: 49/49, RP: 8/12|Spell Slots Remaining Lvl 3: 2/4, Lvl 2: 5/6, Lvl 1: 5/7|EAC: 25, KAC: 26|Fort: +6, Ref: +7, Will: +7|Init: +4|Perception: +14 (+18 to search)|Speed: 30ft Land, 30ft Fly (Average Maneuverability)| Senses: Darkvision 60ft, Low-Light Vision, Limited Telepathy 30ft|

Valgard pulls out a used battery, and throws it with all his might at the square indicated.

Move Action - Pull out Battery
Standard Action - Explosive Blast

Explosive Blast - DC 20 Reflex for half: 9d6 ⇒ (5, 5, 1, 3, 5, 4, 1, 5, 5) = 34

Reflex Save for Blue and Purple.

Exo-Guardians

Male Korasha Lashunta Soldier (Blitz, Guard) 12 | Perception +14, darkvision 60ft., blindsense (thought) 90ft. | Initiative +8 | EAC 31, KAC 33 | Fortitude +11 (+2/6 vs poison and disease, depending), Reflex +11, Will +9 | SP 90/120, HP 88/88, RP 11/12 | Conditions: -

As blue bites down on Rakisan he gets zapped by his electrostatic field.

electricity: 2d6 ⇒ (3, 2) = 5

What state is blue in? Did any of kAPP's shots on blue hit?


2-01 map | 5-25 map

Sorry, all of kAPP's attacks hit. The rat looks like a rat and doesn't seem overly phased, though maybe angry.

Blue Reflex: 1d20 + 14 ⇒ (14) + 14 = 28
Purple Reflex: 1d20 + 14 ⇒ (19) + 14 = 33

The magnet moves along its track and sucks up some more trash.

Initiative wrote:

ED, Killk, kAPP

x
Rakisan, Valgard
x

Bold is up

Second Seekers (Luwazi Elsebo)

Android Male CN Outlaw Drone Mechanic 12 | SP 96/96 HP 76/76 | RP 10/11 | E/K AC 31 | Fort +10; Ref +14; Will +5 | Init: +8 | Perc: +16, SM: -1 | Exp. Vision, Ralveen's Visor | Speed 60ft/30ft JumpJets/30ft fly (Merged) | Active conditions: None.

Feeling frustrated and that his type of damage isn't doing my to dissuade the beasts Sounds like my damage isn't doing anything, kAPP chucks his pistols into the garbage and pulls a rather large pistol from his hip then coordinates his attack with Murco on Red:

Handcannon with Explosive Ammo: 1d20 + 15 + 1 ⇒ (14) + 15 + 1 = 30
Piercing and Fire Damage: 2d10 + 6 ⇒ (8, 7) + 6 = 21

Murco moves next to kAPP and fires:

Wave Modulator: 1d20 + 15 + 1 - 4 ⇒ (5) + 15 + 1 - 4 = 17
Fire Damage: 2d4 + 6 ⇒ (1, 2) + 6 = 9

Exo-Guardians

Male Korasha Lashunta Soldier (Blitz, Guard) 12 | Perception +14, darkvision 60ft., blindsense (thought) 90ft. | Initiative +8 | EAC 31, KAC 33 | Fortitude +11 (+2/6 vs poison and disease, depending), Reflex +11, Will +9 | SP 90/120, HP 88/88, RP 11/12 | Conditions: -

Excuse me; I didn't take my action yet, that was only the effect of my electrostatic field armor upgrade and me asking a question.

Seeing blue still going strong, Rakisan goes for a full attack;

to hit vs. EAC: 1d20 + 13 ⇒ (2) + 13 = 15
sonic damage: 3d6 + 21 ⇒ (2, 6, 4) + 21 = 33

to hit vs. EAC: 1d20 + 13 ⇒ (14) + 13 = 27
sonic damage: 3d6 + 21 ⇒ (5, 2, 6) + 21 = 34

to hit vs. EAC: 1d20 + 13 ⇒ (15) + 13 = 28
sonic damage: 3d6 + 21 ⇒ (5, 1, 6) + 21 = 33

Exo-Guardians

SRO Gladiator Aesthetic Warrior (Guard/Gloom Gunner) level 11 | SP: 154/154 | HP: 79/79 | RP: 11/11 | EAC 31 KAC 35 | Fort +14, Ref +8, Will +8 | Init +9 | Perc +1

Eddie swings for the fences and strikes at red twice again, eager for the kill!

attack 1: 1d20 + 15 ⇒ (1) + 15 = 16 damage 1: 2d6 + 29 ⇒ (3, 1) + 29 = 33
attack 2: 1d20 + 15 ⇒ (7) + 15 = 22 damage 2: 2d6 + 31 ⇒ (2, 5) + 31 = 38

Second Seekers (Luwazi Elsebo)

Host Shirren Mystic (Overmind) 11 Init +9 | SP 99|99, HP 72|72, RP 11|12 | EAC 30, KAC 30 | Fort +9, Reflex +11, Will +15, various bonuses | Perception +23 (+27 to search); Sense Motive +23, See Invis
Resources:
Spell slots: 7|5|4|2

Killik takes a shot at the giant rat!

Bolter: 1d20 + 15 ⇒ (9) + 15 = 24
Fire and electricity damage: 3d10 + 11 ⇒ (4, 7, 5) + 11 = 27

Remember, if you are adjacent to a slowed enemy and attack once and guarded step they then cannot melee you. They may spit acid at you but that might be a bit less damaging.


2-01 map | 5-25 map

kAPP, you are damaging, it just has many HP. kAPP hits, murco misses, Rakisan hits twice, ED misses twice, Killik hits.

Blue is flat-footed and slowed. Red is confused. Purple is Slowed

Red
The rat squeals with rage and bites at ED again.
Bite: 1d20 + 23 - 4 ⇒ (15) + 23 - 4 = 34
P: 2d10 + 15 ⇒ (1, 3) + 15 = 19
Bite: 1d20 + 23 - 4 ⇒ (5) + 23 - 4 = 24
P: 2d10 + 15 ⇒ (7, 3) + 15 = 25

Purple
Attacks ED as well
Bite: 1d20 + 25 ⇒ (1) + 25 = 26
P: 2d10 + 17 ⇒ (9, 9) + 17 = 35

Blue
The rat squeals and attempts to dive into the pile of garbage.
Aoo

Initiative wrote:

ED, Killk, kAPP

x
Rakisan, Valgard
x
Bold is up

Dataphiles

Male Damaya Lashunta Scholar (Life Science – Xenobiology) Technomancer 9 |SP: 54/54, HP: 49/49, RP: 8/12|Spell Slots Remaining Lvl 3: 2/4, Lvl 2: 5/6, Lvl 1: 5/7|EAC: 25, KAC: 26|Fort: +6, Ref: +7, Will: +7|Init: +4|Perception: +14 (+18 to search)|Speed: 30ft Land, 30ft Fly (Average Maneuverability)| Senses: Darkvision 60ft, Low-Light Vision, Limited Telepathy 30ft|

Valgard touches himself, and vanishes from existence
Invisibility as a Standard for 9minutes

Then he walks down to be by the computer, and tells his Allies where he is.

"I'm going to try and deal with this computer!"

Exo-Guardians

Male Korasha Lashunta Soldier (Blitz, Guard) 12 | Perception +14, darkvision 60ft., blindsense (thought) 90ft. | Initiative +8 | EAC 31, KAC 33 | Fortitude +11 (+2/6 vs poison and disease, depending), Reflex +11, Will +9 | SP 90/120, HP 88/88, RP 11/12 | Conditions: -

Attack of opportunity on Blue:
AoO vs. EAC and FF: 1d20 + 21 ⇒ (12) + 21 = 33
sonic: 3d6 + 21 ⇒ (6, 1, 4) + 21 = 32

If it survives, the slow would still reduce its movement speed so does it actually make it to under any garbage or is it still sitting in the open for people to shoot at?

Rakisan then looks at the magnet and decides to charge Red (instead of pursuing Blue). But he takes a detour through via the southwest heap to avoid Purple's threatened area.
Charge to hit vs. EAC: 1d20 + 15 ⇒ (9) + 15 = 24
sonic: 3d6 + 21 ⇒ (3, 5, 1) + 21 = 30 Makes him flat-footed for a round, should also be useful to Eddie.

Charge to hit vs. Flat-Footed EAC: 1d20 + 15 ⇒ (3) + 15 = 18
sonic: 3d6 + 21 ⇒ (4, 1, 5) + 21 = 31


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2-01 map | 5-25 map

Rakisan's attacks take out both rats.

The magnet moves.

Initiative wrote:

ED, Killk, kAPP

x
Rakisan, Valgard
x

Bold is up

Exo-Guardians

SRO Gladiator Aesthetic Warrior (Guard/Gloom Gunner) level 11 | SP: 154/154 | HP: 79/79 | RP: 11/11 | EAC 31 KAC 35 | Fort +14, Ref +8, Will +8 | Init +9 | Perc +1

Eddie's legs take a little hop, throwing a little extra mustard on the punch against the big rat as he guarded steps into range. attack vs kac: 1d20 + 18 ⇒ (2) + 18 = 20 damage: 2d6 + 29 ⇒ (4, 1) + 29 = 34


2-01 map | 5-25 map

ED misses twice

Second Seekers (Luwazi Elsebo)

Android Male CN Outlaw Drone Mechanic 12 | SP 96/96 HP 76/76 | RP 10/11 | E/K AC 31 | Fort +10; Ref +14; Will +5 | Init: +8 | Perc: +16, SM: -1 | Exp. Vision, Ralveen's Visor | Speed 60ft/30ft JumpJets/30ft fly (Merged) | Active conditions: None.

Murco goes to take another shot but the flames only poof as he finds that he is out of ammo. kAPP gets a read out on his rig and orders Murco to go assist Valgard with the terminal while he lets out another thunderous shot on Purple.

Murco lands on the terminal and begins pushing buttons(Computers): 1d20 + 15 ⇒ (16) + 15 = 31
Not sure where Valgard was at with the hack

kAPP's Handcannon with Explosive Ammo: 1d20 + 15 ⇒ (5) + 15 = 20
Piercing and Fire Damage: 2d10 + 6 ⇒ (1, 7) + 6 = 14

Second Seekers (Luwazi Elsebo)

Host Shirren Mystic (Overmind) 11 Init +9 | SP 99|99, HP 72|72, RP 11|12 | EAC 30, KAC 30 | Fort +9, Reflex +11, Will +15, various bonuses | Perception +23 (+27 to search); Sense Motive +23, See Invis
Resources:
Spell slots: 7|5|4|2

Killik continue to keep ahead of the magnet nd takes another pot shot at the giant rat.

Plasma bolter: 1d20 + 15 ⇒ (16) + 15 = 31
Fire and electricity: 3d10 + 11 ⇒ (3, 8, 10) + 11 = 32


2-01 map | 5-25 map

kAPP misses while Murco sets up for hacking. Killk hits

The huge rat squeals in more rage, the sound shaking the insides of those around. It then bites at ED.

Noms: 1d20 + 25 ⇒ (15) + 25 = 40 ED is grappled
P: 2d10 + 17 ⇒ (7, 4) + 17 = 28

Initiative wrote:

ED, Killk, kAPP

x
Rakisan, Valgard
x

Bold is up

Exo-Guardians

Male Korasha Lashunta Soldier (Blitz, Guard) 12 | Perception +14, darkvision 60ft., blindsense (thought) 90ft. | Initiative +8 | EAC 31, KAC 33 | Fortitude +11 (+2/6 vs poison and disease, depending), Reflex +11, Will +9 | SP 90/120, HP 88/88, RP 11/12 | Conditions: -

Rakisan charges the mouth-full rat (as a standard action);

to hit vs EAC: 1d20 + 15 ⇒ (4) + 15 = 19
sonic: 3d6 + 21 ⇒ (2, 4, 4) + 21 = 31

to hit vs EAC: 1d20 + 15 ⇒ (8) + 15 = 23
sonic: 3d6 + 21 ⇒ (4, 4, 4) + 21 = 33

Then uses his move action to run around it and set up a flank for ED.


2-01 map | 5-25 map

The huge rat goes down.

Second Seekers (Luwazi Elsebo)

Android Male CN Outlaw Drone Mechanic 12 | SP 96/96 HP 76/76 | RP 10/11 | E/K AC 31 | Fort +10; Ref +14; Will +5 | Init: +8 | Perc: +16, SM: -1 | Exp. Vision, Ralveen's Visor | Speed 60ft/30ft JumpJets/30ft fly (Merged) | Active conditions: None.

kAPP switches on his visor to make another sweep of the area for any other hostiles:

Perception: 1d20 + 20 ⇒ (6) + 20 = 26

As long as his search doesn't turn up anything of interest, he sinks into the garbage, not caring about the foul implications, but goes to rest and call his weapons to reload them while monitoring the hacking progress through Murco.

Dataphiles

Male Damaya Lashunta Scholar (Life Science – Xenobiology) Technomancer 9 |SP: 54/54, HP: 49/49, RP: 8/12|Spell Slots Remaining Lvl 3: 2/4, Lvl 2: 5/6, Lvl 1: 5/7|EAC: 25, KAC: 26|Fort: +6, Ref: +7, Will: +7|Init: +4|Perception: +14 (+18 to search)|Speed: 30ft Land, 30ft Fly (Average Maneuverability)| Senses: Darkvision 60ft, Low-Light Vision, Limited Telepathy 30ft|

Valgard will try and hack this computer again.

Computers with aid from Murco: 1d20 + 23 + 2 ⇒ (2) + 23 + 2 = 27

Are we still in combat?


2-01 map | 5-25 map

You are no longer in combat.

kAPP sees no other hostiles but does find some salvage. an ultracold hailcannonAR, a ferromagnetic storm hammerAR, three mk serums
of healing, a standard graviton crystal

Valgard allows the computer to boot up. The screen flashes and displays a few control options. (Control over the magnet, Chute I - IV : opening and ladders.)

Dataphiles

Male Damaya Lashunta Scholar (Life Science – Xenobiology) Technomancer 9 |SP: 54/54, HP: 49/49, RP: 8/12|Spell Slots Remaining Lvl 3: 2/4, Lvl 2: 5/6, Lvl 1: 5/7|EAC: 25, KAC: 26|Fort: +6, Ref: +7, Will: +7|Init: +4|Perception: +14 (+18 to search)|Speed: 30ft Land, 30ft Fly (Average Maneuverability)| Senses: Darkvision 60ft, Low-Light Vision, Limited Telepathy 30ft|

What mark are the healing serums sorry?

Valgard presses the button to stop the magnet, or at least pause it
If possible

And opens Chute IV and drops the ladder
I think that's where we need to go

Second Seekers (Luwazi Elsebo)

Android Male CN Outlaw Drone Mechanic 12 | SP 96/96 HP 76/76 | RP 10/11 | E/K AC 31 | Fort +10; Ref +14; Will +5 | Init: +8 | Perc: +16, SM: -1 | Exp. Vision, Ralveen's Visor | Speed 60ft/30ft JumpJets/30ft fly (Merged) | Active conditions: None.

Feeling as refreshed as he could be after sitting in garbage, kAPP stands up and shakes off the stuck on debris, "I feel the sentiment beings give when the say 'I can't wait to get a shower'. Well, I'm done playing in refuse, shall we move on?"

He then calls Murco over to reload his weapon then sends the robotic bird up the chute to scout. Murco complained with some flat hooting beeps but, a cross scowl from kAPP and he rockets up the chute with a whistle.

Before begins climbing the ladder, he begins pulling the miss discarded items from the refuse, "Only if I could use this hammer. Would any of you benefit from these arms?"

Exo-Guardians

Male Korasha Lashunta Soldier (Blitz, Guard) 12 | Perception +14, darkvision 60ft., blindsense (thought) 90ft. | Initiative +8 | EAC 31, KAC 33 | Fortitude +11 (+2/6 vs poison and disease, depending), Reflex +11, Will +9 | SP 90/120, HP 88/88, RP 11/12 | Conditions: -

Rakisan also takes a moment to rest up and refresh. There's probably more trouble up ahead, but we seem to have handled this without triggering any alarms.

"I can use the hammer. It doesn't quite do the fancy tricks, but if something needs a brute beating and won't listen to my disk this'll work."

Second Seekers (Luwazi Elsebo)

Host Shirren Mystic (Overmind) 11 Init +9 | SP 99|99, HP 72|72, RP 11|12 | EAC 30, KAC 30 | Fort +9, Reflex +11, Will +15, various bonuses | Perception +23 (+27 to search); Sense Motive +23, See Invis
Resources:
Spell slots: 7|5|4|2

Killik sorts through the different bits of gear. None of ths is of much use to me. Do any of you need a rest or do we push on? Not sure i want to spend too much time in here!

Anyone taken actual HP damage?

Dataphiles

Male Damaya Lashunta Scholar (Life Science – Xenobiology) Technomancer 9 |SP: 54/54, HP: 49/49, RP: 8/12|Spell Slots Remaining Lvl 3: 2/4, Lvl 2: 5/6, Lvl 1: 5/7|EAC: 25, KAC: 26|Fort: +6, Ref: +7, Will: +7|Init: +4|Perception: +14 (+18 to search)|Speed: 30ft Land, 30ft Fly (Average Maneuverability)| Senses: Darkvision 60ft, Low-Light Vision, Limited Telepathy 30ft|

Valgard also rests for 10minutes as well.

Exo-Guardians

SRO Gladiator Aesthetic Warrior (Guard/Gloom Gunner) level 11 | SP: 154/154 | HP: 79/79 | RP: 11/11 | EAC 31 KAC 35 | Fort +14, Ref +8, Will +8 | Init +9 | Perc +1

Eddie takes the hail cannon and silently mounts it to his powered armor in the ten minute break. After hes done, he looks at everyone.

"Mission continues. I will take second position, unless requirements dictate." He stands at the bottom of the ladder, waiting.

Exo-Guardians

SRO Gladiator Aesthetic Warrior (Guard/Gloom Gunner) level 11 | SP: 154/154 | HP: 79/79 | RP: 11/11 | EAC 31 KAC 35 | Fort +14, Ref +8, Will +8 | Init +9 | Perc +1

Seeing no one taking point, Eddie climbs the ladder into the chute, scanning the darkness for dangers as he goes. awful soldierception: 1d20 + 1 ⇒ (13) + 1 = 14


2-01 map | 5-25 map

The Starfinders venture into 'Waste Chute IV'. It is a long tunnel filled with the detritus one would assume to find in a waste chute. As they go many of the agents realize, based on Royo's maps and directions, that they travel beneath a section of the Lorespire Complex known as the Adamantine Prison.

Culture 28+:
You know that this heavily guarded prison houses many dangerous enemies of the Starfinder Society as well as individuals with information too valuable to be kept unguarded. Also, the Adamantine Prison is guarded by the most veteran Starfinder agents, and that few outside the prison know of its purpose. While the central cells contain heavy protection, the outer cells of the Adamantine Prison have significantly less security. These cells house guests who require a private and secure location to lay low or hide from enemies. The Starfinder Society sometimes offers this service to special allies in dire need of remaining hidden from the rest of the galaxy.

According to Royo’s schematics and maps, the outer cells of the Adamantine Prison are located near the maintenance tunnels of the Lorespire Complex, which is where your path leads.

Second Seekers (Luwazi Elsebo)

Android Male CN Outlaw Drone Mechanic 12 | SP 96/96 HP 76/76 | RP 10/11 | E/K AC 31 | Fort +10; Ref +14; Will +5 | Init: +8 | Perc: +16, SM: -1 | Exp. Vision, Ralveen's Visor | Speed 60ft/30ft JumpJets/30ft fly (Merged) | Active conditions: None.

kAPP taps on his custom rig to access his computer references:

Culture: 1d20 + 14 ⇒ (16) + 14 = 30

"We should be under the Adamantine Prison. Everyone, be on your guard and stay silent. We do not want to tangle with any agents in this area as the are the elite. Plus, we do not know who we will be housing as we tend to lease this area to those who need protection. This means you, Murco."

Murco attempts to hoot but is silenced quickly by ED and then glared at by kAPP.

Dataphiles

Male Damaya Lashunta Scholar (Life Science – Xenobiology) Technomancer 9 |SP: 54/54, HP: 49/49, RP: 8/12|Spell Slots Remaining Lvl 3: 2/4, Lvl 2: 5/6, Lvl 1: 5/7|EAC: 25, KAC: 26|Fort: +6, Ref: +7, Will: +7|Init: +4|Perception: +14 (+18 to search)|Speed: 30ft Land, 30ft Fly (Average Maneuverability)| Senses: Darkvision 60ft, Low-Light Vision, Limited Telepathy 30ft|

Before we go, I want to turn the Magnet back on, otherwise junk will pile up and it's easy to see someone went through here.

Culture: 1d20 + 15 ⇒ (15) + 15 = 30

"I agree with kAPP, this is not a place to make noise and ruckus. We might be hiding people we don't want to know the presence of, and there are Elite Starfinders here, so we best leave them to their jobs."

"Let us make for the Maintenance Tunnels!"

Second Seekers (Luwazi Elsebo)

Host Shirren Mystic (Overmind) 11 Init +9 | SP 99|99, HP 72|72, RP 11|12 | EAC 30, KAC 30 | Fort +9, Reflex +11, Will +15, various bonuses | Perception +23 (+27 to search); Sense Motive +23, See Invis
Resources:
Spell slots: 7|5|4|2

Cultue: 1d20 + 22 ⇒ (2) + 22 = 24

A prison, why does the Society need a prison? asks Killik with a sense of concern as he makes his way up the chute with his climbing suckers.

Exo-Guardians

Male Korasha Lashunta Soldier (Blitz, Guard) 12 | Perception +14, darkvision 60ft., blindsense (thought) 90ft. | Initiative +8 | EAC 31, KAC 33 | Fortitude +11 (+2/6 vs poison and disease, depending), Reflex +11, Will +9 | SP 90/120, HP 88/88, RP 11/12 | Conditions: -

culture: 1d20 + 19 ⇒ (13) + 19 = 32

<<< thoughtful >>> it raises some questions about the legal basis we have to detain people >>> shouldn't we be handing them to the Stewards >>> all these secrets cost us dearly >>> Sangoro's Bulwark, lost when senior leadership vanished in Scoured Stars Incident >>> Guidance leading us astray <<<


2-01 map | 5-25 map

The pneumatic tube ends in a steel waste hatch.

Second Seekers (Luwazi Elsebo)

Android Male CN Outlaw Drone Mechanic 12 | SP 96/96 HP 76/76 | RP 10/11 | E/K AC 31 | Fort +10; Ref +14; Will +5 | Init: +8 | Perc: +16, SM: -1 | Exp. Vision, Ralveen's Visor | Speed 60ft/30ft JumpJets/30ft fly (Merged) | Active conditions: None.

kAPP approaches the hatch and begins tapping on his rig to scan for traps and sensors, "This should be the maintenance-drone stations, correct?"

Perception w/ scanner: 1d20 + 16 + 4 ⇒ (8) + 16 + 4 = 28


2-01 map | 5-25 map

"...grounds and leads up into the cells of the Adamantine Prison..."

Dataphiles

Male Damaya Lashunta Scholar (Life Science – Xenobiology) Technomancer 9 |SP: 54/54, HP: 49/49, RP: 8/12|Spell Slots Remaining Lvl 3: 2/4, Lvl 2: 5/6, Lvl 1: 5/7|EAC: 25, KAC: 26|Fort: +6, Ref: +7, Will: +7|Init: +4|Perception: +14 (+18 to search)|Speed: 30ft Land, 30ft Fly (Average Maneuverability)| Senses: Darkvision 60ft, Low-Light Vision, Limited Telepathy 30ft|

Wait so we have to go into the Prison no matter what?


2-01 map | 5-25 map

Yes, it is the path you have to take to get to the maintenance drone station.

Dataphiles

Male Damaya Lashunta Scholar (Life Science – Xenobiology) Technomancer 9 |SP: 54/54, HP: 49/49, RP: 8/12|Spell Slots Remaining Lvl 3: 2/4, Lvl 2: 5/6, Lvl 1: 5/7|EAC: 25, KAC: 26|Fort: +6, Ref: +7, Will: +7|Init: +4|Perception: +14 (+18 to search)|Speed: 30ft Land, 30ft Fly (Average Maneuverability)| Senses: Darkvision 60ft, Low-Light Vision, Limited Telepathy 30ft|

"Ok, guys, I trust you to go first with this, I can give someone with good Stealth Invisibility for 9mins to scout."

Valgard also casts See Invisibility on himself for 90mins.

Second Seekers (Luwazi Elsebo)

Android Male CN Outlaw Drone Mechanic 12 | SP 96/96 HP 76/76 | RP 10/11 | E/K AC 31 | Fort +10; Ref +14; Will +5 | Init: +8 | Perc: +16, SM: -1 | Exp. Vision, Ralveen's Visor | Speed 60ft/30ft JumpJets/30ft fly (Merged) | Active conditions: None.

Murco lands on kAPP's arm and he holds him up to Valgard, "I have greatly increased Murco's stealth subroutine and would be a great candidate for your invisibility magic." Murco hoots quietly and tilts his head, blinking in confusion at Valgard. "He would be helpful in scouting ahead of us."

Dataphiles

Male Damaya Lashunta Scholar (Life Science – Xenobiology) Technomancer 9 |SP: 54/54, HP: 49/49, RP: 8/12|Spell Slots Remaining Lvl 3: 2/4, Lvl 2: 5/6, Lvl 1: 5/7|EAC: 25, KAC: 26|Fort: +6, Ref: +7, Will: +7|Init: +4|Perception: +14 (+18 to search)|Speed: 30ft Land, 30ft Fly (Average Maneuverability)| Senses: Darkvision 60ft, Low-Light Vision, Limited Telepathy 30ft|

"Excellent, now how do we open this Steel Hatch?" Valgard looks at his colleagues before pulling a wrench

Engineering: 1d20 + 18 ⇒ (2) + 18 = 20

Not sure that'll do it

Once it is open, then the following happens:
"Well then, let's make him invisible and get him going!" says Valgard, looking at Murco and touching him on the head.

Second Seekers (Luwazi Elsebo)

Host Shirren Mystic (Overmind) 11 Init +9 | SP 99|99, HP 72|72, RP 11|12 | EAC 30, KAC 30 | Fort +9, Reflex +11, Will +15, various bonuses | Perception +23 (+27 to search); Sense Motive +23, See Invis
Resources:
Spell slots: 7|5|4|2

Killik broadcasts, Is this wise? Lots of things can detect invisible creatures. This is a high security prison, surely they will have measures to counter such simple tricks?

Killik will also cast see invisibility on himself

Second Seekers (Luwazi Elsebo)

Android Male CN Outlaw Drone Mechanic 12 | SP 96/96 HP 76/76 | RP 10/11 | E/K AC 31 | Fort +10; Ref +14; Will +5 | Init: +8 | Perc: +16, SM: -1 | Exp. Vision, Ralveen's Visor | Speed 60ft/30ft JumpJets/30ft fly (Merged) | Active conditions: None.

"I see what is needed..."

Separate Engineering: 1d20 + 23 ⇒ (18) + 23 = 41

"Now, as my old captain would say: 'Fly little bird. Fly...'"

And Murco will float out as silent as he can while kAPP shares the view on his rig with the rest of the group.

Murco's Stealth: 1d20 + 19 ⇒ (9) + 19 = 28

Exo-Guardians

SRO Gladiator Aesthetic Warrior (Guard/Gloom Gunner) level 11 | SP: 154/154 | HP: 79/79 | RP: 11/11 | EAC 31 KAC 35 | Fort +14, Ref +8, Will +8 | Init +9 | Perc +1

Eddie turns to Valgard.

**"My progress is loud. Invisibility will greatly assist my quiet movement. Request for spell: submitted."**

Dataphiles

Male Damaya Lashunta Scholar (Life Science – Xenobiology) Technomancer 9 |SP: 54/54, HP: 49/49, RP: 8/12|Spell Slots Remaining Lvl 3: 2/4, Lvl 2: 5/6, Lvl 1: 5/7|EAC: 25, KAC: 26|Fort: +6, Ref: +7, Will: +7|Init: +4|Perception: +14 (+18 to search)|Speed: 30ft Land, 30ft Fly (Average Maneuverability)| Senses: Darkvision 60ft, Low-Light Vision, Limited Telepathy 30ft|

@Eddie, sure, once we get in there officially of course


2-01 map | 5-25 map

You emerge in the corner of a richly appointed room, clearly designed for comfort, not confinement. This large room is filled with impressive tapestries and fine wooden furniture. A warm fire dances in the opposite corner of the room, filling the area with warm light. A doorway on the wall to the right leads farther into the suite. In the center of the room, a crystalline bowl filled with water is suspended in midair like a mirror. Woven mats and silken cushions litter the floor. The outer walls of the room are lined with glowing panels in varying shapes, sizes, and patterns. At a glance, they appear somehow both random and yet somehow interconnected.

A large wormlike creature lies curled up near the fire on the opposite end of the room. After surveying the room with a penetrating gaze, it uses telepathy to speak. “I see you have finally arrived. Precious hours of research have been wasted preparing for and awaiting uninvited guests. Your intrusion requires a rather good explanation. I am concerned that you have nothing to contribute to my research, in which case I will be forced to alert the guards to your undesirable presence.”

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