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Please reply or post the following:
Player Name:
Character Name:
OPF #:
Faction:
Starting XP:
Starting Gold:
Starting Reputation by Faction:
Starting Fame:
Boons slotted: Text in spoiler if chronicle
Downtime Activity:

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Also, please "dot and delete" into the gameplay thread, or (better) post in the gameplay describing your character, and such.

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Player Name: Rex
Character Name: Bazerofan (the Brilliant)
OPF #: 42719-2001
Faction: Grand Archive
Starting XP: 28
Starting Gold: 42.79
Starting Reputation by Faction: GA=29 HH=1
Starting Fame: 28
Boons slotted: Home Region (Katepesh), Grand Archive Champion
Downtime Activity: Earn Income (Experienced Smuggler)

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Player Name: Losonti
Character Name: Erryn Canmore
OPF #: 2364038-2002
Faction: Vigilant Seal
Starting XP: 4
Starting Gold: 17.14
Starting Reputation by Faction: VS=4
Starting Fame: 4
Boons Slotted: Vigilant Seal Champion (Faction),
Downtime Activity: Earn Income

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Player Name: Iceman
Character Name: Fortiva
OPF #: 2361-2002
Faction: Horizon Hunters
Starting XP: 4
Starting Gold: 15.42
Starting Reputation by Faction: Horizon Hunters 4
Starting Fame: 4
Boons slotted: Horizon Hunters Champion (faction)
Downtime Activity: Earn Income

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Player Name: Kyle "Worg" H
Character Name: Kain Herst
OPF #: 220424-2002
Faction: Verdant Wheel
Starting XP: 10
Starting Gold: 21.12
Starting Reputation by Faction: 10
Starting Fame: 10
Boons slotted: Text in spoiler if chronicle
Downtime Activity: Earn Income.

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Player Name: Andrew Jones
Character Name: Highwire
OPF #: 108452-2004
Faction: Radiant Oath
Starting XP: 0
Starting Gold: 15
Starting Reputation by Faction: 0
Starting Fame: 0
Boons slotted:
Home Region (Jameray)
Radiant Oath Champion
Promotional Accessory (messenger bag)
Promotional Vestments (t-shirt)
Downtime Activity: Circus Lore: 1d20 + 3 ⇒ (2) + 3 = 5
Initial purchases:
Monk starting kit
Dagger
Sling
Dart

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btw - I have the character built into the profile, but this is the sheet I'm using, if that's any easier.
I do need to spend a little money from the last adventure - nothing big, obviously, but maybe a bow and a talisman or two.

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Folks, for your Earn Incomes, please make your rolls.
I guess is should have been more clear

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Earn Income (Scouting Lore): 1d20 + 4 ⇒ (14) + 4 = 18

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It took me some time to make up my mind on the character for this one, and I have rebuilt it because the first time I didn’t like his class when I played him. I’m still hesitating between champion and fighter so I’ll play in slow mode.
Player Name: Vincent
Character Name: Tanaka Ryū
OPF #: 94504-2002
Faction: Vigilant Seal
Starting XP: 8
Starting Gold: 43.16
Starting Reputation by Faction: Vigilant Seal 8
Starting Fame: 6
Boons slotted: Vigilant Seal Champion
▫▫▫Traveler of the Spirit Road (General): You have traveled the pathways near the Forest of Spirits and not only managed to avoid losing your way, but even befriended some of the local kami. The kami’s blessing follows you now and protects you from bad luck. Whenever you would critically fail a check to Hide, Sneak, Sense Direction, or Track while in a forested area, you may check a box next to this boon as a free action to treat that check as a failure instead.
To Seal and Protect (General): You chose to destroy the undead Marcon Tinol, unwilling to risk the consequences of turning the ancient undead loose upon the world. This boon will have unique benefits and
consequences in a future scenario.
Downtime Activity: Earn income: Scribing Lore: 1d20 + 5 ⇒ (15) + 5 = 20

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Everyone, if you could fill out the forms on slides #2-#4 for your character's skill rolls, this would help me out a lot.
Thank you

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Highwire picks up the following from the School of Swords before embarking:
potency crystal
minor healing potion
I will also purchase:
lesser leaper's elixir - 3 gp

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I am wondering if everyone got ALL of their lore skills in... I have seen very few characters in PFS2 that have less than 2... 1 from background, 1 from training, and often 1 from somewhere else!

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Oh, hah! The blank page showed Politics, and I glossed right over adding mine.
Edit: There - I think that's better.

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Same, I thought it was asking specifically if we were trained in Lore (Politics). Sorry!

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Judging by the sheets, it looks like Fortiva has +6 in Diplomacy & Deception, so should take the lead in talking to people.
Kain, your skill modifiers look off. The trained proficiency modifier should be +3, so your Diplomacy is +5, not +4. I think you're only adding Level+1 for Trained skills instead of Level+2. Might be reading it wrong, though.

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Apropos, no? :(

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I made a mistake when building Tanaka, Celestial is an uncommon language that humans do not have access to. (That was pointed out to someone else a couple day ago in an online game and I realized I made the mistake too). I think kami speaks Sylvan so I’ll replace Celestial by Sylvan.
While looking at available languages, I saw that Minkaian is also not a language in second edition. That does not really make sense to replace it with anything.

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Heh. I've refreshed the page every four hours or so since posting.
I hope our DM hasn't been grabbed by the Runelord's guards.

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Sorry... missed this one hadn’t been updated. Will get to it soon, as soon as I turn on my computer.
Kidnapped by work is more like it.

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Sorry about the thievery - that was my first such check!
And yes, should/would have acquired backups between scenarios.

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Cheers, Erryn. How's your week going?
The number of days thing cracks me up cause we were just joking about the meme that says Feb had 29 days, March had 7 weeks, and April is about 3 years.

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It's going well enough. Been feeling really exhausted lately so it was a decent time for me to be "off screen."

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Kain goes in to help. "Perhaps you could make an exception for us?"
[dice=Diplomacy Make an Impression]1d20+5 Oof!Kain then stubs his toe and trips, losing his composure.
I actually laughed out loud at this, thank you.

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I have not mentioned it before, but Tanaka has the human heritage Cooperative Nature that gives him a +4 to aid. Some out of combat, in most cases, he will try to help as he will only critically fail on a 1 if he has a +5 bonus, like in Diplomacy or Intimidation.
Good to know... thank you.

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My apologies for the blunt response from Kain, but you don’t cast spells in public. It will draw a lot of attention, and our mission was meant to be carried out with discretion, as Guarela and the Venture Captain requested. If you wish to cast spells in this kind of setting, consider taking up the feat Conceal Spell, where you have a very possible attempt to hide it utilizing deception and stealth.
Note that my response and action has nothing against you as a player or a character.

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1. That's your hang-up, not an actual part of the story or the rules. Within the fiction, it's a perfectly reasonable thing to in that situation. In fact, this is exactly the situation that the spell is designed for. No one is looking, Baz can take reasonable precautions to insure that, and there're no sparkles from a charm. You're assuming the NPCs (and your character) are mysteriously omniscient. The only reason that Kain noticed is that you the player are reading the thread. In the game fiction no one would be likely to notice.
2. She'd have to roll a 29 on her will save to have a problem with it. The only person to worry about is the guy talking to her, who has several strange characters chatting up his girl right now, including an elf in plate and carrying a shield. He's not watching the guy who's standing 30 ft away. The verbal component might draw his attention, but unless he's trained in Arcane, it would just be something unintelligible or confusing. Him potentially making a big deal about it is a challenge to be overcome, but certainly no worse than the reaction of city guards might have had in the last scene with strange characters running around with swords drawn, or with said elf running across the room and slapping something out of the hands of some other guy and making a big scene.
3. Your actions were PvP, and while I would rather step back than engage in a big thing about it, they would be a violation of the OPF guidelines. Aside from that, by RAW they're not possible. You're simply playing assistant DM. I don't try to control your character or set unreasonable limits on what they can or can't do. Trying to do so is not cool. If you have a problem, that's what the Discussion thread is for. I don't care about this enough to continue to argue about it, but I respectfully disagree. That's not a cool way to interact with other players.

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Bazerofan, I would like to you to step back a moment. I am going to address your comments towards Kain, and any others.
First: Under casting a spell (CRB page 303)
You must speak them in a strong voice, so it’s hard to conceal that you’re Casting a Spell.
Casting a Spell is a special activity that takes a number of actions defined by the spell. When you Cast a Spell, your spellcasting creates obvious visual manifestations of the gathering magic, although feats such as Conceal Spell and Melodious Spell can help hide such manifestations or otherwise prevent observers from noticing that you are casting
Add to the fact that most people in the fantasy setting are not going to know what spell you are casting, and that they will assume that it is a harmful attack spell if they see you casting, especially in an ancient Thassalonian city run by the Runelord of Envy.
As for "taking reasonable precautions", no where in your post did you do so. In fact, you must have missed that you are in the Ministry of Tithes (think IRS/Bank). The description here describe "bureaucrats at dozens of desks". Had you asked, you would also know that there are guards posted at the door (Emerald Guards, in fact), who are paying attention to what is going on in here.
However, your post states only:
Bazerofan mutters something to himself about having to do everything, and goes in to take over after casting charm on the receptionist from a scroll.
His save DC is 19.For good measure he attempts to augment the spell's effects by attempting to make a positive impression.
So, no precautions being made. No statement that you were standing 30' behind the group... no perception checks asked for, no sense motive actions taken to see if anyone is watching. You also made no statement of trying to hide the attempt of your action to pull out the scroll.
So, as a GM, I cannot see that you took any actions.
Another quick point of rules order. In order to start the casting, we would have to enter Encounter Mode.
As for who you are planning on casting this against... she is probably an innocent that you are planning on using mind-control magic on. You know nothing of the gentleman that is talking to her. Nor do you know anything of the bureaucrats that will likely be observing you. You do know something about the Emerald Guard.
Also note, that you cannot be 30' back so that you are less likely to be noticed AND close enough to talk to a person in a way that has ANY chance of being diplomatic.
On the spellcasting against an innocent... I have been debating whether or not I should be calling out Infamy. This is not explicitly called out in the scenario, but you can see from the wording there that this is a GM interpretation. I am going to now state that if you want to continue to cast this spell against her, we will be entering encounter mode (rolling initiative, etc), and you will incur a point of infamy.
As for the allegations of PVP, Kain was definitely NOT in infringement of that. Almost all the way down the page on this page of the guide. PVP is defined as deliberately including fellow PCs in damaging effects.
The motto of the Pathfinder Society is “Explore, report, cooperate.” In keeping with the “cooperate” theme, do not engage in character-versus-character conflict. Accidental friendly fire can happen (due to missed attack rolls or other factors), but players must obtain the consent of other players before deliberately including fellow PCs in damaging effects. In such cases, the damage dealer should offer to assist with necessary healing costs. This rule does not apply in situations where a character is not acting of their own free well, such as if they’re being mind-controlled by an NPC and forced to attack a fellow Pathfinder.Also, remember what Valais said.
We cannot afford one of you being arrested or interrogated
------
At this time... I am already ruling that you are in the process of pulling out the scroll. You can stop, or we can roll initiative.If we roll initiative, and PCs decide that they have to take actions to prevent themselves from being arrested and interrogated, they are welcome to do so as long as they take non-lethal actions. You will also incur an Infamy point.

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I admit that I overreacted to the tone of Kain's response, for that I apologize.
I accept your interpretation of the rules because you are the DM; that's not a problem. I also accept that my understanding of the situation was different from that of others; I'm cool with not doing anything and just watching Tanaka.
My problem was with the method used to express concern that I was making a mistake. Imagine sitting at a organized play table in person at your FLGS and having those two posts happen IRL. Contrast that with an OOC aside of "are you sure?" and I suspect you can understand why.
It wasn't a big deal but I'm afraid I took the response badly and, as I said, over-reacted. I don't think he meant to be condescending, but it really reads that way. Again I apologize.
Also, with all due respect, although damage is explicitly mentioned in the rules it's hard to deny that, for example, counter-spelling a party member's spell during combat would both be considered PvP even though it does no damage. There is a whole slew of non-damaging conflict that should be avoided in the name of harmony between players.

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Probably not. But it will get reported as such.
This has gone wicked fast!
But we will do our best.

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I don't know where between 10 minute ad-hoc exploration activity and by-the-book minimum 4 day crafting activity putting together a makeshift raft is going to be according to the module, but if this were a home game I would lean towards the later and think that it's going to take a while to make something that can haul a 1500lb giant or a couple of kids safely, in which case I would then suggest clearing out the secret route now and leaving Baz behind at the bay to lash one together while the rest of the gang collects up the passengers.
I'm sure the module author has a different idea, but I hesitate to guess. Maybe we're expecting the adults & giant to swim? From Flitch's description that sounds like a bad idea. Anyway, I don't know.
As it is, I'll just wait for direction.