GM Whiteroses Curse of the Crimson Throne: On A Knife's Edge (Inactive)

Game Master Vanulf Wulfson

Korvosa, a city balanced on the edge of a knife. King Eodred II is in failing health, suffering from an incurable form of leprosy. The entire city-state holds it's breath waiting to see if the king will fall victim to the curse of the crimson throne, an infamous superstitious belief that no monarch to sit upon it will ever live to die of old age or produce an heir to inherit it.


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M NG Human (Nidalan) Flamewarden Ranger 1 | HP 13/13 AC 18 CMD 16 | F +4 R +4 W+1 | Perception +8 Initiative +2 Darkvison 60ft | Favored Enemy (Human) +2 l The Cricket 1/1 | ACP -5

Not Barbarian but there is Urban Bloodrager


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

Unchained barbarian also works quite well. As does Savage Technologist. You're still using strength for damage right? Or have you planned some method to get dex to that as well.

Grand Lodge

M NG Human (Cheliaxian) Investigator (Empiricist) 1 | HP: 9/9 (2 NL) | AC: 16, T: 13, FF: 13 | CMB: 0, CMD: 13 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4, SM: +4 | Speed 30ft | Inspiration: 0/6 | Active conditions: none | Harrow Points: 1

I'm pure Dex and Int. I have negative Cha. Anyway, I'm not planning on multiclassing. I'm the skill of the group and intend on keeping that way. The investigator is too much fun.


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

I know, we're just poking fun at you :P.

Grand Lodge

M NG Human (Cheliaxian) Investigator (Empiricist) 1 | HP: 9/9 (2 NL) | AC: 16, T: 13, FF: 13 | CMB: 0, CMD: 13 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4, SM: +4 | Speed 30ft | Inspiration: 0/6 | Active conditions: none | Harrow Points: 1

XD


[Curse of the Crimson Throne Battlemaps]; [Skull & Shackles Battlemaps]

As a note I should say that I don't automatically tell the difference between Masterowork item and Magic items. you'll either need to succeed on a DC:20 Appraise check to determine if an item is Masterwork or not, or cast a Detect Magic (or succeed on a DC:25 Appraise check to determine if an item is magical or not).
Hint: I'll usually throw in a superlative or two if an item is Masterwork or magical).


[Curse of the Crimson Throne Battlemaps]; [Skull & Shackles Battlemaps]

Hey everyone, I just received a PM from Viria's player and it seems things are picking up (at least in Australia) and she/he finds themselves with less free time and is cutting back on their PbP games and this being one of the last ones they joined it's one of the first they are going to drop (Last in/First out sort of thing).

I looked over the remaining divine characters from the recruiting thread and I can't say I'm really impressed by any of them so I reached out to a friend who is suffering the COVID blues and he is interested in creating a character.

I'll continue to 'bot Viria during the rest of these encounters until an appropriate time to introduce the new guy.


M NG Human (Nidalan) Flamewarden Ranger 1 | HP 13/13 AC 18 CMD 16 | F +4 R +4 W+1 | Perception +8 Initiative +2 Darkvison 60ft | Favored Enemy (Human) +2 l The Cricket 1/1 | ACP -5

*nods*

Goodbye Viria, take care!


[Curse of the Crimson Throne Battlemaps]; [Skull & Shackles Battlemaps]

The new player has reached out on the boards for some build advice. I gave him the start and suggested he fine tune it with suggestions from the community at large as he's new to the boards. Look it over and give him some advice if you want.

New Character for Crimson Throne


M NG Human (Nidalan) Flamewarden Ranger 1 | HP 13/13 AC 18 CMD 16 | F +4 R +4 W+1 | Perception +8 Initiative +2 Darkvison 60ft | Favored Enemy (Human) +2 l The Cricket 1/1 | ACP -5

Ooo, an Abadaran Authority type, that will be... interesting.

Grand Lodge

M NG Human (Cheliaxian) Investigator (Empiricist) 1 | HP: 9/9 (2 NL) | AC: 16, T: 13, FF: 13 | CMB: 0, CMD: 13 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4, SM: +4 | Speed 30ft | Inspiration: 0/6 | Active conditions: none | Harrow Points: 1

Hope everything turns out fine or Viria. I'll take a look at new guy. Thanks for the effort GM.


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

I'm sorry to see Viria go, it was fun playing with her.

I'll go to comment on his thread, but I do feel like it would be more natural to do it in this thread.


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

His domain choice brings up an interesting question. Is leadership allowed and how do you run it?


[Curse of the Crimson Throne Battlemaps]; [Skull & Shackles Battlemaps]

Okay, I spoke with AJ some more last night and he's not really sure about playing by PbP and he really can't wrap his head around the type of character he wants to play so he's going to drop out.

If you know anyone who who would like to step up have them send me a PM and we can work them in, otherwise I'll open a new recruitment thread and seek your input on any new applicants.


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

In order to get great at diplomacy you would probably want additional traits for either student of philosophy or clever wordplay. Combined with inspiration that would actually make you great at them. I do not know if you have already a trait of that type or not though. If you do you'll need to grab additional traits for exemplar first, which might not be worth it.

Grand Lodge

M NG Human (Cheliaxian) Investigator (Empiricist) 1 | HP: 9/9 (2 NL) | AC: 16, T: 13, FF: 13 | CMB: 0, CMD: 13 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4, SM: +4 | Speed 30ft | Inspiration: 0/6 | Active conditions: none | Harrow Points: 1

Clever wordplay would have been a fantastic choice had I known of it earlier. Right now I'm investing in Diplomacy because I get to use Int for Gather Info starting at level 2.


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

Additional traits can still allow you to pick it up next level if you want. Though it depends on what other things you've planned for. If you want dex to damage with a rapier that's still 2 feats away for example.

Grand Lodge

M NG Human (Cheliaxian) Investigator (Empiricist) 1 | HP: 9/9 (2 NL) | AC: 16, T: 13, FF: 13 | CMB: 0, CMD: 13 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4, SM: +4 | Speed 30ft | Inspiration: 0/6 | Active conditions: none | Harrow Points: 1

I will probably go for the dex to damage (GM has ok'ed the same feat applied to the sword cane during recruitment). But I could go for it at level 3 (why do you say next level?), since combat has never been my focus anyway. I'll think about it.


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

I meant level 3, sorry. It really depends on the person who joins us. If they're awesome at facial skills, it'll probably be a bit redundant for you to go for it as well.

While combat isn't your main focus, there will still be a lot of it over the course of the adventure, so I think getting a bit better at it is worthwhile.

Grand Lodge

M NG Human (Cheliaxian) Investigator (Empiricist) 1 | HP: 9/9 (2 NL) | AC: 16, T: 13, FF: 13 | CMB: 0, CMD: 13 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4, SM: +4 | Speed 30ft | Inspiration: 0/6 | Active conditions: none | Harrow Points: 1

I do get better at it around level 4 with studied combat, and then more at level 5 with studied combat becoming move action. Also, extracts can be carefully selected for combat. Like now, shield puts me at AC 20 which isn't to laugh about at level 1~4.

You're very correct that the new character will impact how I build Joeseph. But also having 2 face characters is better than 1, no? That d20 can always turn a prince charming into ugly Betty real quick. Anyway, all these things will be decided down the line and I'll consider everyone's opinion.

Grand Lodge

M NG Human (Cheliaxian) Investigator (Empiricist) 1 | HP: 9/9 (2 NL) | AC: 16, T: 13, FF: 13 | CMB: 0, CMD: 13 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4, SM: +4 | Speed 30ft | Inspiration: 0/6 | Active conditions: none | Harrow Points: 1

@Aleziella: I don't think we'll meet the new recruit in Lamm's room. We should clear the "dungeon" and rest safely, I think.

Gentle nudge to post your opinion on what to do with the severed head


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

The wand would be useful if we run into ghosts or such, but otherwise it's mostly going to worse than a crossbow. The wand of acid is pretty much worse than acid flasks, but it'll be useful until we can pick up a bunch of flasks (if we don't find another way to deal with swarms).

Grand Lodge

M NG Human (Cheliaxian) Investigator (Empiricist) 1 | HP: 9/9 (2 NL) | AC: 16, T: 13, FF: 13 | CMB: 0, CMD: 13 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4, SM: +4 | Speed 30ft | Inspiration: 0/6 | Active conditions: none | Harrow Points: 1

I'm not a fan of magic missiles at low levels either, but to tell you the truth, I'm currently rolling 1d6 damage, which has the same average damage of 1d4+1.

The only difference is the preceding roll. For my sword cane, I roll 1d20+3, adding 2 if flanking and 1 starting next level, for BAB. The second level thing is important since it's when I start adding Int to UMD, which I would be rolling at 1d20+8 to hit DC 20 (activate a wand), so it's a 45% chance of success.

Also add that by attacking in melee, there's a chance the enemy would try to hit me, which doesn't have to happen if I'm using the wand, even though it provokes AoO.

So, the decision comes down to how high the AC I'm trying to hit is. If the hit chance is higher than 45%, then it's preferable to use the sword cane. For that, the AC needs to be no higher than 15 (or 17 if I'm flanking with Sykes). Of course that changes with buffs such as Bless and what not, but this could be a decent method of decision.

Thoughts?


M NG Human (Nidalan) Flamewarden Ranger 1 | HP 13/13 AC 18 CMD 16 | F +4 R +4 W+1 | Perception +8 Initiative +2 Darkvison 60ft | Favored Enemy (Human) +2 l The Cricket 1/1 | ACP -5

Magic Missile is nice when you're against enemy spellcasters, just ready an action to magic missile them when they cast, since it always hits there a good chance they'll lose the spell.

Same with archers, sept you have to hit.


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

Yeah, it's good against them if you can ensure you'll succeed in activating, but that's not sure here.

As for the damage, it's worse than 1d8 from a crossbow or for when you get dex to damage with you melee weapon, but it might indeed worth to use against heavily armored opponents once we get to level 2.

You planning to chip in on the situation or respond to us before we head up Sykes? I don't see stairs or ladders, so we might have to go all the way out and back around.


M NG Human (Nidalan) Flamewarden Ranger 1 | HP 13/13 AC 18 CMD 16 | F +4 R +4 W+1 | Perception +8 Initiative +2 Darkvison 60ft | Favored Enemy (Human) +2 l The Cricket 1/1 | ACP -5

Yep, I did, sorry for the delay.


[Curse of the Crimson Throne Battlemaps]; [Skull & Shackles Battlemaps]

If everyone could look over the submissions and give me their comments or concerns either here of via PM that would be greatly appreciated.

Grand Lodge

M NG Human (Cheliaxian) Investigator (Empiricist) 1 | HP: 9/9 (2 NL) | AC: 16, T: 13, FF: 13 | CMB: 0, CMD: 13 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4, SM: +4 | Speed 30ft | Inspiration: 0/6 | Active conditions: none | Harrow Points: 1

Will do. I'll PM you once I have impressions.

In the meantime, do we find the children? I mean... unless the newcomer is among them...


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

It's probably not intentional, but the time spent going over all the applicants will surely take time that he then can't spend on the game ;). Hopefully we'll get back to speed once this is done.

I'll try to give my impression of the characters as well. I do think that the ideal character would be someone with a bit more martial bent, but I'm not sure such a character is submitted. A support character like Viria would also work, but then we might need to compensate otherwise (picking up stuff like summons, mutagen etc).


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

If we're going to vote instead of you making a decision based on our feedback, I think it's best if we all send our feedback to each other. That way we can try to reach an unanimous decision. There are so many applicants that we can easily end up with a different character as a favourite each.

I got some mechanical suggestions\advice for each of the characters, however that might be unwanted and\or can be done after selection. So it's probably better to wait with that? Do you want feedback on mechanics at all?


[Curse of the Crimson Throne Battlemaps]; [Skull & Shackles Battlemaps]

I had originally slowed things down to try and get you finishing the Fishery to sync up with selecting the new character but it looks like I may have overshot my mark.

Go ahead and give me any feedback you might have.

Grand Lodge

M NG Human (Cheliaxian) Investigator (Empiricist) 1 | HP: 9/9 (2 NL) | AC: 16, T: 13, FF: 13 | CMB: 0, CMD: 13 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4, SM: +4 | Speed 30ft | Inspiration: 0/6 | Active conditions: none | Harrow Points: 1

Aleziella has created a google doc for us to discuss. I think it's a good idea, so I'll leave my impressions there.


[Curse of the Crimson Throne Battlemaps]; [Skull & Shackles Battlemaps]

I tried, I can't get the link to work. I keep getting a page not found error.

Grand Lodge

M NG Human (Cheliaxian) Investigator (Empiricist) 1 | HP: 9/9 (2 NL) | AC: 16, T: 13, FF: 13 | CMB: 0, CMD: 13 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4, SM: +4 | Speed 30ft | Inspiration: 0/6 | Active conditions: none | Harrow Points: 1

There is a space between an H and a 1 in the url, which you need to erase.


Male Human (Varisian) Cleric (Abadar) 1
Character Information:
[HP: 12/12] ; [Armor Class: 18; Touch: 11; Flat Footed: 17]; [BAB: +0; CMB: +1; CMD: 12]; [Saves: Fortitude: +5; Reflex: +3; Will: +5; [Initiative: +1]; [Perception: +7]

Hello everybody. I look forward to adventuring with you. The GM said he would give me a heads up when I'm ready for my debut but if you have any questions before then go ahead and ask.

Until then, I'll be lurking...here...in the shadows...where no one can see me.


M NG Human (Nidalan) Flamewarden Ranger 1 | HP 13/13 AC 18 CMD 16 | F +4 R +4 W+1 | Perception +8 Initiative +2 Darkvison 60ft | Favored Enemy (Human) +2 l The Cricket 1/1 | ACP -5

Welcome!


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

Welcome! Very happy to have you on board. I absolutely loved the backstory you posted, very fitting and immersive. I hope we'll be able to continue roleplaying with the same quality :).

With you following Abadar, I imagine your character greatly prefer to follow the law. This might cause some tension, especially with Aleziella and Joeseph who might prioritize differently. Have you made any thoughts about how to handle this?

Are you open to discuss mechanics and/or want more feedback on your character? I already gave some in the other thread you posted, but perhaps you would like to do some further refinement? If you prefer we could discuss builds over discord.

Grand Lodge

M NG Human (Cheliaxian) Investigator (Empiricist) 1 | HP: 9/9 (2 NL) | AC: 16, T: 13, FF: 13 | CMB: 0, CMD: 13 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4, SM: +4 | Speed 30ft | Inspiration: 0/6 | Active conditions: none | Harrow Points: 1

Hey, welcome!


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

It might not be a perfect fit, but this image is pretty damn good for us.

Grand Lodge

M NG Human (Cheliaxian) Investigator (Empiricist) 1 | HP: 9/9 (2 NL) | AC: 16, T: 13, FF: 13 | CMB: 0, CMD: 13 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4, SM: +4 | Speed 30ft | Inspiration: 0/6 | Active conditions: none | Harrow Points: 1

I feel you might have merged Sykes and Joeseph into one person there. Other than that, it pretty much summarizes the mood of the game so far.


M NG Human (Nidalan) Flamewarden Ranger 1 | HP 13/13 AC 18 CMD 16 | F +4 R +4 W+1 | Perception +8 Initiative +2 Darkvison 60ft | Favored Enemy (Human) +2 l The Cricket 1/1 | ACP -5

Ha! Awesome.


[Curse of the Crimson Throne Battlemaps]; [Skull & Shackles Battlemaps]

Sorry everyone, but I've been a little distracted this past week. My best friend of over 40 years suffered a major heart attack and essentially "died" on the scene although First Responder's were able to revive him and transport him to the hospital. While in the ER he suffered a second heart attack and died again, doctors were able to revive him a second time.

Unfortunately his brain was without oxygen for too long and he is currently in a vegetative state, although there is still activity in the brain stem so his heart and lungs are still working on their own. Yesterday his wife ordered comfort care for him and they removed the ventilator and will give him medication to keep him comfortable while we wait for the inevitable end.

To say that this is a crushing blow is an understatement as the man was more of a brother to me growing up than my own brother and I will miss him greatly.

I have to admit, though, that writing my responses in the campaign has been therapeutic and has helped me forget some of the troubles and I will continue writing, it's just that I might be even slower to respond to some posts. I hope you understand.

Thank you,
Mike.


M NG Human (Nidalan) Flamewarden Ranger 1 | HP 13/13 AC 18 CMD 16 | F +4 R +4 W+1 | Perception +8 Initiative +2 Darkvison 60ft | Favored Enemy (Human) +2 l The Cricket 1/1 | ACP -5

:(

*hugs*

Take all the time you need.

Grand Lodge

M NG Human (Cheliaxian) Investigator (Empiricist) 1 | HP: 9/9 (2 NL) | AC: 16, T: 13, FF: 13 | CMB: 0, CMD: 13 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4, SM: +4 | Speed 30ft | Inspiration: 0/6 | Active conditions: none | Harrow Points: 1

I understand, of course. That is truely a very hard blow and I can only imagine how hard it must be. I imagine his wife must be having a very hard time also. There's no need to apologize. We'll be here when you need us and Joeseph will continue being annoying, as usual.


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

My condolence.


[Curse of the Crimson Throne Battlemaps]; [Skull & Shackles Battlemaps]

Thank you everyone for your understanding. Unfortunately John passed away yesterday morning as his heart finally stopped. Fortunately for his wife he didn't linger for months or possibly years in a vegetative state. He will be missed by all who knew him.

Grand Lodge

M NG Human (Cheliaxian) Investigator (Empiricist) 1 | HP: 9/9 (2 NL) | AC: 16, T: 13, FF: 13 | CMB: 0, CMD: 13 | F: +2, R: +5, W: +2 | Init: +3 | Perc: +4, SM: +4 | Speed 30ft | Inspiration: 0/6 | Active conditions: none | Harrow Points: 1

He was lucky to have a strong friendship like you two had. I hope you are well and that his memory is adequately honored.


M NG Human (Nidalan) Flamewarden Ranger 1 | HP 13/13 AC 18 CMD 16 | F +4 R +4 W+1 | Perception +8 Initiative +2 Darkvison 60ft | Favored Enemy (Human) +2 l The Cricket 1/1 | ACP -5

*nods*

*hugs*


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

Rest in peace.


[Curse of the Crimson Throne Battlemaps]; [Skull & Shackles Battlemaps]

I hope everyone had a happy, and safe, Fourth of July.

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