Heroes of the Lance (Inactive)

Game Master EltonJ

Dragonlance campaign using the Dragonlance Classics modules. Should be fun.


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He shares what he knows.


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

"I never met a gully dwarf. I met a regular dwarf and man did he go on about how he wasn't a gully dwarf." Does an impersonation of a gruff dwarf, "What sort of swill is this think I'm a gully dwarf. That was a man in that dress or I'm a gully dwarf.' He chuckles.


HP 39 | AC 27; T: 12; FF: 25 | CMB: +9; CMD: 24 | Fort +8; Ref +3; Will +10 | Init: +1 | Perception: +9; Sense Motive: +11; Darkvision 60'; Low-Light Vision

Sighing, he says "My real name is Mel'gwamp'thama. Roughly translated, it means something like 'Patient One'."


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

Bander silently tries to pronounce the name, "Yeah I see why they went with Slam. . . .no one else had the patience to pronounce your real name." He laughs shamelessly at his own joke, "Oh man its funny. You know cause his name means patient." He continues to guffaw a moment and then straightens up when he catches a glare from someone else. He then laughs again.


Female Elf-marked Bard (College of Valor) 7 HP: 40/41 HD: 0/6 | AC: 17 |Saves: STR: +2, DEX: +6, CON: ±0, INT: ±0, WIS: -1, CHA: +6 ( Advantage v. Charm, Immune v. Sleep) | Perc: +2, Init: +3 | Spells: 1st: 4/4 2nd: 3/3 3rd: 3/3 4th: 1/1 | Bardic Inspiration: 3/3 | Arrows: 13 | Wands: -NONE- | DM Insp.: Yes

Kali chuckles a little at Bander's joke, because it was fairly good, and looks to Slam.

"Well met, Mel'gwamp'thama. I appreciate your honesty with us. Seeing as we don't know where this place it, perhaps we should see if we can find anything among Haven's scholars," Kali suggests as they drift on the currents of the lake.


LN F Irda (human) arcanist 3 / unchained monk (scaled fist) 2 | HP 34/34 | AC 20/18t 16ff | F:+6 R:+8 W:+6 | CMB +3, CMD 21/17f | INI: +3 | MV 30' | PER +8, low-light, see auras | AR 3/6| Atk Dag/Magius +9, 19, 1d4+2; Half-Staff +8/+8, 1d6; una +6/+6, 1d6-1
Lang:
Common, Dwarven, Elven, Kolshet, Magius, Ogre; Anaiathan sign
Skills:
Acro +7, DisDev +8, EscArt +7, KS (All) +8, Ling +8, Per +8, Pf (Dance) +8, SnsMot +9, Slt/Hnd +8, Spcrft +12, Stlth +9, UMD +7

With the boat now well outside bow range, Peregrine finally turns back around to watch everyone else. "Thalasi, do you remember where it is?"

Kali, I'm afraid you're the only other one here besides me with KS: Geography. Consult your brain!! ;)

Raising her voice a little, she says across the boat, "It's an insult, Bander. Ogres don't believe in patience. Thank you, Mel'gwamp'thama, for your honesty. Which do you prefer to be called?"


HP 39 | AC 27; T: 12; FF: 25 | CMB: +9; CMD: 24 | Fort +8; Ref +3; Will +10 | Init: +1 | Perception: +9; Sense Motive: +11; Darkvision 60'; Low-Light Vision

Slam gives Peregrine an odd look then says "She is correct. My name is indeed an attempt to shame me by my parents. As I said earlier, you may call me Slam."


Female Elf-marked Bard (College of Valor) 7 HP: 40/41 HD: 0/6 | AC: 17 |Saves: STR: +2, DEX: +6, CON: ±0, INT: ±0, WIS: -1, CHA: +6 ( Advantage v. Charm, Immune v. Sleep) | Perc: +2, Init: +3 | Spells: 1st: 4/4 2nd: 3/3 3rd: 3/3 4th: 1/1 | Bardic Inspiration: 3/3 | Arrows: 13 | Wands: -NONE- | DM Insp.: Yes

"Oh, sorry," Kali says, blushing furiously in embarrassment as she looks away.


HP 39 | AC 27; T: 12; FF: 25 | CMB: +9; CMD: 24 | Fort +8; Ref +3; Will +10 | Init: +1 | Perception: +9; Sense Motive: +11; Darkvision 60'; Low-Light Vision

"You have nothing to apologize for. That is rather obscure knowledge, that I would not expect anyone to know among the Humans." he again gives Peregrine an odd look, but keeps rowing.


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

"No offense meant. Just wordplay."

Up next more RP through microaggressions.


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

"So if we don't know where Xak Tsaroth is I guess we need to find a map or a guide. Haven is close I suppose."


Female Elf-marked Bard (College of Valor) 7 HP: 40/41 HD: 0/6 | AC: 17 |Saves: STR: +2, DEX: +6, CON: ±0, INT: ±0, WIS: -1, CHA: +6 ( Advantage v. Charm, Immune v. Sleep) | Perc: +2, Init: +3 | Spells: 1st: 4/4 2nd: 3/3 3rd: 3/3 4th: 1/1 | Bardic Inspiration: 3/3 | Arrows: 13 | Wands: -NONE- | DM Insp.: Yes

"Maybe, but I still called you something that was an insult, Slam. I've been called enough names to know it doesn't feel good, and I don't insult those that I want to trust me or I, them."

Know(Geo): 1d20 + 5 ⇒ (14) + 5 = 19
"Haven would be the best bet that's close, since it appears the elven homelands have been overrun. I've heard of Xak Tsaroth, but I don't know where it is," she replies to Bander.


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

Bander seems to be surprized and pulls a belt pouch with a pearl on it out. The perceptive might recognize it as similar to what the hobgoblins wore. Bander opens it up to see what's in it.

So what's in the hobgoblin pouch I picked up back in the Inn.


Male Human Psion 10/Atlanteologist 10

Simple. 20 steel coins, a comb, and a small quill pen. All of average quality.


i doubt that the hobo comba his hair


Male Human Psion 10/Atlanteologist 10
Thalasi wrote:
i doubt that the hobo comba his hair

If a hobgoblin has any hair.


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

Bander smiles. "Huh didn't know I had a comb." He smells the comb and picks some stuff from the tines. He makes a twisted face. "Gross." He leans over the side of the boat and rinses the comb out in the cold water. "That's cold water." He puts the comb back in a pouch. He stores the other items in various pouches. He takes off his belt and rearranges his pouches adding the new pouch to a free space.


LN F Irda (human) arcanist 3 / unchained monk (scaled fist) 2 | HP 34/34 | AC 20/18t 16ff | F:+6 R:+8 W:+6 | CMB +3, CMD 21/17f | INI: +3 | MV 30' | PER +8, low-light, see auras | AR 3/6| Atk Dag/Magius +9, 19, 1d4+2; Half-Staff +8/+8, 1d6; una +6/+6, 1d6-1
Lang:
Common, Dwarven, Elven, Kolshet, Magius, Ogre; Anaiathan sign
Skills:
Acro +7, DisDev +8, EscArt +7, KS (All) +8, Ling +8, Per +8, Pf (Dance) +8, SnsMot +9, Slt/Hnd +8, Spcrft +12, Stlth +9, UMD +7
Slam wrote:
"You have nothing to apologize for. That is rather obscure knowledge, that I would not expect anyone to know among the Humans." he again gives Peregrine an odd look, but keeps rowing.

"Not obscure," replies Peregrine, meeting the backwards-facing Slam's gaze levelly, "so much as unknown. A lot of people don't know the meaning of their names. Given the meaning of your own, well -- I've been in close proximity with ogres when they're ... shall we say 'relaxing', which means picking on ones weaker than they. They weren't nearly so well-spoken as you, Master Slam, but the tone of their voice when they used terms prized by more civilized peoples -- honor, courtesy, gentleness, patience, and such -- was revealing of their attitudes towards those things. They used them as barbs and insults, so I deduced your naming was a similar taunt."

She shrugs, looking past him towards the nearing shore. "Just using my brain. I'm not looking forward to going to Haven, but if it's where we have to go ..." She shrugs, looking back towards Solace, then sighs. "Well, we'll make do."


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

Bander looks at Pergrine curiously, "What's not to look forward to in Haven?"

knowledge history: 1d20 + 2 ⇒ (10) + 2 = 12
knowledge local: 1d20 + 6 ⇒ (11) + 6 = 17 Do I know anything about Haven?


the Speaker of the Suns should be apprised of this sitaluation the elf comments.


Male Human Psion 10/Atlanteologist 10
Bander Drunkensquirrel wrote:

Bander looks at Pergrine curiously, "What's not to look forward to in Haven?"

[dice=knowledge history]1d20+2
[dice=knowledge local]1d20+6 Do I know anything about Haven?

Bander:
Haven has the best beer this side of Solace. And good wine, not as good as elven wine, but good enough. It's also where the seekers are based.

Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

Bander thinks I have never been to Haven. "But I have a cousin who went there decent beer and wine almost as good as elven wine." He thinks a moment. "I don't know much about them but there is some group calling themselves seekers. They are based in Haven." He shrugs.

I don't want to assume knowledge we haven't learned in game. So I assume a wanderer like Bander hasn't gotten much direct knowledge of the Seekers. What should be considered common knowledge? I would imagine people more local to the area have more knowledge.

Thalasi wrote:
the Speaker of the Suns should be apprised of this situation the elf comments.

"Whoa never met an elf . . ." He runs through several words trying to come up with the proper idea, "king, leader, chieftain . .. potentate before."


HP 39 | AC 27; T: 12; FF: 25 | CMB: +9; CMD: 24 | Fort +8; Ref +3; Will +10 | Init: +1 | Perception: +9; Sense Motive: +11; Darkvision 60'; Low-Light Vision

"We just had a discussion about this Thalasi."


Or even the Conclave of Wizards


Female Elf-marked Bard (College of Valor) 7 HP: 40/41 HD: 0/6 | AC: 17 |Saves: STR: +2, DEX: +6, CON: ±0, INT: ±0, WIS: -1, CHA: +6 ( Advantage v. Charm, Immune v. Sleep) | Perc: +2, Init: +3 | Spells: 1st: 4/4 2nd: 3/3 3rd: 3/3 4th: 1/1 | Bardic Inspiration: 3/3 | Arrows: 13 | Wands: -NONE- | DM Insp.: Yes

"Yeah, didn't we all promise to keep our mouths shut unless Slam says we can talk about it with someone," Kali says. "Besides, we'd probably have to get to Haven before heading anywhere else anyway."

GM, Kali hasn't been in Haven for about 6-7 years, would she know about the speakers?


{ooc] I dont remember swearing anything, lol [/ooc]


HP 39 | AC 27; T: 12; FF: 25 | CMB: +9; CMD: 24 | Fort +8; Ref +3; Will +10 | Init: +1 | Perception: +9; Sense Motive: +11; Darkvision 60'; Low-Light Vision

I wouldn't have said anything unless you did.


Female Elf-marked Bard (College of Valor) 7 HP: 40/41 HD: 0/6 | AC: 17 |Saves: STR: +2, DEX: +6, CON: ±0, INT: ±0, WIS: -1, CHA: +6 ( Advantage v. Charm, Immune v. Sleep) | Perc: +2, Init: +3 | Spells: 1st: 4/4 2nd: 3/3 3rd: 3/3 4th: 1/1 | Bardic Inspiration: 3/3 | Arrows: 13 | Wands: -NONE- | DM Insp.: Yes

Yep. That was Slam's stipulation for telling us. He assumed we all would just to keep things moving.


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

"So its clear we won't talk to the Speaker unless we want to," He turns to Slam, "Sorry for this." He turns back, "to test the patience of the world's pretty much only friendly ogre."


Male Human Psion 10/Atlanteologist 10
Kalisuel wrote:

"Yeah, didn't we all promise to keep our mouths shut unless Slam says we can talk about it with someone," Kali says. "Besides, we'd probably have to get to Haven before heading anywhere else anyway."

GM, Kali hasn't been in Haven for about 6-7 years, would she know about the speakers?

Yes sir. She would know of the seekers.


LN F Irda (human) arcanist 3 / unchained monk (scaled fist) 2 | HP 34/34 | AC 20/18t 16ff | F:+6 R:+8 W:+6 | CMB +3, CMD 21/17f | INI: +3 | MV 30' | PER +8, low-light, see auras | AR 3/6| Atk Dag/Magius +9, 19, 1d4+2; Half-Staff +8/+8, 1d6; una +6/+6, 1d6-1
Lang:
Common, Dwarven, Elven, Kolshet, Magius, Ogre; Anaiathan sign
Skills:
Acro +7, DisDev +8, EscArt +7, KS (All) +8, Ling +8, Per +8, Pf (Dance) +8, SnsMot +9, Slt/Hnd +8, Spcrft +12, Stlth +9, UMD +7

Peregrine smiles wryly. "Well, to be fair," she says, pulling the hood of her cloak up a little, "He did say 'should'. Properly speaking, he's making a recommendation to you, about who else you should advise. Or at least, I presume --" and here she gives the elven White Robe a hard look of 'this is the kind of thing you should be saying, buster' "-- he means them as a recommendation, and not as a declaration of intent." Her gaze stays on Thalasi for a moment more, very much in the vein of a long-suffering older sister giving her younger sibling a look of 'the things I do for you', before she turns her attention, and hopefully the conversation, away from that line.

Thalasi can think about the fact that since the two of them know, technically it could be said the Orders do know. In some ways, being a Red Robe seems to be all about the damn technicalities ...

"Me, well -- I just ... I don't get along with the Seekers. Religion, real or not, should stick to people's souls and stay out of who rules whom, and by what laws. Evil must exist, and Good, else how can you tell one from the other? And the Kingpriest showed us how wrong even someone trying to achieve the highest good could go, you know?" She looks up at the sky and the absence of the gods' constellations. "You'd think they -- you'd think she -- would learn. But no -- I'd put ten steel against two gold on this whole problem being one of the two of them trying something. And I'd put another ten steel against one gold that it's her, not him. Going by, you know, historical precedent. If I had the steel to bet." She seems rather morose about the whole 'religion' thing.

She perks up suddenly. "You know, we could circle north around the lake, head through the Northfields and the Nearfields, go through the Sageway Gap to Que-kiri. I'd rather talk two hours with the barbarians, however touchy they might be, than spend ten minutes talking to the Seekers. That'd be only, what, ten miles? Rough travel, but I bet we could make that before nightfall tomorrow. We wouldn't even have to decide right away -- the Haven road will take us northish along the lake for a few miles before we'd have to decide."

Knowledges:
I tend to assume whatever knowledge I would have on a Take 10 result; for Peregrine, that's a result of at least an 18 on any Knowledge skill. For KS Local, that's local laws, rulers, popular locations (DC 10), as well as common rumors and local traditions (DC 15). Similar information can be derived from KS Religion; the Seekers, as a religious movement that became political, would probably fall under both, and as IIRC they basically control the region (Haven, Solace, and Gateway) both politically and religiously, I figure they'd easily fall within a DC 18.

Again, the surprisingly small size of Krynn kind of snakes around to bite us -- the distance from Solace to Gateway is only about 8 miles, and the road distace from Solance to Haven is only 30-35 miles, with a dragon's-flight distance of about 20. Hell, Qualinost is only about 25 flight miles away from Solace ...

Xak Tsaroth, on the other hand, as a 350-year-old ruin, would probably require hitting a DC 20 KS Geography -- even if it too is only 30-35 flight miles away.

There doesn't seem to be an actual name for the pass through the mountains for the road between Solace and Que-kiri (the barbarian city on the east side of the range, the first city on the 'road out' of Solace heading north-east), so I just called it the Sageway Gap, because the (ruined) roads across the plains are the Sageway. :P :)


Female Elf-marked Bard (College of Valor) 7 HP: 40/41 HD: 0/6 | AC: 17 |Saves: STR: +2, DEX: +6, CON: ±0, INT: ±0, WIS: -1, CHA: +6 ( Advantage v. Charm, Immune v. Sleep) | Perc: +2, Init: +3 | Spells: 1st: 4/4 2nd: 3/3 3rd: 3/3 4th: 1/1 | Bardic Inspiration: 3/3 | Arrows: 13 | Wands: -NONE- | DM Insp.: Yes

"But the whole point of going to Haven was to find information, maps, anything we could about the place Slam's trying to get to," Kalisuel says, "even if I have a couple of reasons I don't want to go back to Haven if I can help it. I just hope we don't run into dockside thugs or vengeful seekers if we do go there."

GM:

Kali is referring to Darlo, the thug that she's run into a few times while they were growing up and a seeker who's pockets she picked when she was desperate for food. They caught her in the act, but couldn't catch her. The problem is, Kali really hasn't changed that much and she's always had strikingly blue eyes.


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HP 39 | AC 27; T: 12; FF: 25 | CMB: +9; CMD: 24 | Fort +8; Ref +3; Will +10 | Init: +1 | Perception: +9; Sense Motive: +11; Darkvision 60'; Low-Light Vision

"Should it come to that I will protect you little one."


LN F Irda (human) arcanist 3 / unchained monk (scaled fist) 2 | HP 34/34 | AC 20/18t 16ff | F:+6 R:+8 W:+6 | CMB +3, CMD 21/17f | INI: +3 | MV 30' | PER +8, low-light, see auras | AR 3/6| Atk Dag/Magius +9, 19, 1d4+2; Half-Staff +8/+8, 1d6; una +6/+6, 1d6-1
Lang:
Common, Dwarven, Elven, Kolshet, Magius, Ogre; Anaiathan sign
Skills:
Acro +7, DisDev +8, EscArt +7, KS (All) +8, Ling +8, Per +8, Pf (Dance) +8, SnsMot +9, Slt/Hnd +8, Spcrft +12, Stlth +9, UMD +7

Peregrine shrugs, glancing aside at Kalisuel. "A day wasted if we don't find anyone who knows anything at Que-kiri," she suggests. "If we don't find anything, Haven it is. If we do, though -- then we don't have to go to Haven, mm?" It may not be very persuasive emotionally, but it has some amount of logic behind it, at least.


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

"I think the question is who is likely to have the info and possibly a map. I have met some of the barbarians. Nice guys eventually. They might know of the site." He shrugs. "In Haven I would imagine that given time and steel gets you both." He shrugs.

"North, South, East, or West adventure waits ready or not." The kender leans back into the bow as if sharing this piece of 'kender wisdom' should be comforting.


The elf shrugs off the stare from the Red Robe.
{b] If the Fewmaster is in league with the Seekers chances are they will be looking for us in this town Haven [/b]


Female Elf-marked Bard (College of Valor) 7 HP: 40/41 HD: 0/6 | AC: 17 |Saves: STR: +2, DEX: +6, CON: ±0, INT: ±0, WIS: -1, CHA: +6 ( Advantage v. Charm, Immune v. Sleep) | Perc: +2, Init: +3 | Spells: 1st: 4/4 2nd: 3/3 3rd: 3/3 4th: 1/1 | Bardic Inspiration: 3/3 | Arrows: 13 | Wands: -NONE- | DM Insp.: Yes

"Bander has a point, this is going to make for an interesting tale no matter which way we go," Kali says, smiling at Bander as she begins petting Na'shok again.

"I think if Maddok and Na'shok agree, we should go to Que-kiri. I've never been there, so hopefully I'll get to add some tales to my collection!"


HP 39 | AC 27; T: 12; FF: 25 | CMB: +9; CMD: 24 | Fort +8; Ref +3; Will +10 | Init: +1 | Perception: +9; Sense Motive: +11; Darkvision 60'; Low-Light Vision

"Would I even be allowed in this Que-Kiri?"


we need to be aware of the fact that some of us will not be welcome in any civilized area. responds the 3lf.


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

I did not pick a tribe in my background. Are the Que-Kiri the same tribe of barbarian plainsmen that Bander met in his travels. Ironically fighting an ogre. LOL. Sorry Slam.


Male Human Psion 10/Atlanteologist 10

They can be. Roll knowledge: Nobility to make sure.


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

Knowledge Nobility: 1d20 + 2 ⇒ (17) + 2 = 19


LN F Irda (human) arcanist 3 / unchained monk (scaled fist) 2 | HP 34/34 | AC 20/18t 16ff | F:+6 R:+8 W:+6 | CMB +3, CMD 21/17f | INI: +3 | MV 30' | PER +8, low-light, see auras | AR 3/6| Atk Dag/Magius +9, 19, 1d4+2; Half-Staff +8/+8, 1d6; una +6/+6, 1d6-1
Lang:
Common, Dwarven, Elven, Kolshet, Magius, Ogre; Anaiathan sign
Skills:
Acro +7, DisDev +8, EscArt +7, KS (All) +8, Ling +8, Per +8, Pf (Dance) +8, SnsMot +9, Slt/Hnd +8, Spcrft +12, Stlth +9, UMD +7

"Don't worry, Thalasi," replies Peregrine with a barbed phlegmatic sort of teasing, "I'm sure we can talk fast enough to get them to let you in. Or Master Slam can be diplomatic and promise to make sure you don't break anything too valuable." She gives Slam a wink, then calls out to the kender in the prow, "Bander, watch out for rocks and such."

Bander, you might look at the maps and decide what your route was. ;) Can we arrive at land, so we can find somewhere to bed down for the night?


Female Elf-marked Bard (College of Valor) 7 HP: 40/41 HD: 0/6 | AC: 17 |Saves: STR: +2, DEX: +6, CON: ±0, INT: ±0, WIS: -1, CHA: +6 ( Advantage v. Charm, Immune v. Sleep) | Perc: +2, Init: +3 | Spells: 1st: 4/4 2nd: 3/3 3rd: 3/3 4th: 1/1 | Bardic Inspiration: 3/3 | Arrows: 13 | Wands: -NONE- | DM Insp.: Yes

Can we pretend this came just before Peri's reply?

"I guess that makes Solace uncivilized," Kali says, laying her sharp tongue into Thalasi. "Slam, Maddok, and Na'shok were all welcomed there."


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

Using Italics for thoughts. Pretty standard but not sure if we had been doing that. Sometimes it helps put things in context to judge motives.

Bander makes a face silently noting Kalisuel's offense Elf stepped in it now. When she mentions that they were welcomed. He makes a puzzled face tilts his head to the side and holds up his hand palm down and wiggles it. "Mmmmmm." Welcomed or tolerated.

I could do that thanks Pery. The roads on these maps make little sense. Apparently no one sails from Southern Ergoth to Northwest Abanasnia (ridiculous word to try and spell) Either way I would imagine I walked through the plains Goodbay to Longridge and south into Solace.


Female Elf-marked Bard (College of Valor) 7 HP: 40/41 HD: 0/6 | AC: 17 |Saves: STR: +2, DEX: +6, CON: ±0, INT: ±0, WIS: -1, CHA: +6 ( Advantage v. Charm, Immune v. Sleep) | Perc: +2, Init: +3 | Spells: 1st: 4/4 2nd: 3/3 3rd: 3/3 4th: 1/1 | Bardic Inspiration: 3/3 | Arrows: 13 | Wands: -NONE- | DM Insp.: Yes

In Kali's defense, they'd be functionally the same in her line of work.

Sense Motive (Read on Bander): 1d20 ⇒ 3 Well, what can get for a three. :P


LN F Irda (human) arcanist 3 / unchained monk (scaled fist) 2 | HP 34/34 | AC 20/18t 16ff | F:+6 R:+8 W:+6 | CMB +3, CMD 21/17f | INI: +3 | MV 30' | PER +8, low-light, see auras | AR 3/6| Atk Dag/Magius +9, 19, 1d4+2; Half-Staff +8/+8, 1d6; una +6/+6, 1d6-1
Lang:
Common, Dwarven, Elven, Kolshet, Magius, Ogre; Anaiathan sign
Skills:
Acro +7, DisDev +8, EscArt +7, KS (All) +8, Ling +8, Per +8, Pf (Dance) +8, SnsMot +9, Slt/Hnd +8, Spcrft +12, Stlth +9, UMD +7

Probably nothing. ;) But I am definitely going to presume Kali's response came before Peri's. ;) Poor elf.


HP 39 | AC 27; T: 12; FF: 25 | CMB: +9; CMD: 24 | Fort +8; Ref +3; Will +10 | Init: +1 | Perception: +9; Sense Motive: +11; Darkvision 60'; Low-Light Vision

"Wherever we are going, we should decide quickly."


inns tend to be ore welcoming to coin than people. 9nce the coin goes so away so does the welcome. Tell me, was there ever any undue treatment you tolerated for the chance of an extra steel for a tip, some unwanted attention since the customer was always right?bias it 4h3 customer or their coin? ;he replies to the barnaid.


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

Bander leans forward. "You remember that tavern I mentioned where some of the servers were dancing in their knickers. They made lots of tips." He smiles and looks back toward the water watching for the far shore and any rocks. Leaving you to wonder 'does he know?'

perception: 1d20 + 8 ⇒ (15) + 8 = 23

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