
Antal Firebug |

As the hours go by Antal's wounds heal some what.
1 HD for short rest: 1d8 + 1 ⇒ (7) + 1 = 8
Thinking that the boat owner might be in a bad mood. Antal goes shopping for a gallon of ale (2sp). And not knowing how many nights they might be in the wilds He looks to purchase a hooded lantern (5gp), and 6 flasks of oil (6sp). He checks over his tools of the trade, and thinks he has everything that is needed, but perhaps a grappling hook (2gp) could come into use. So he look to get one of those as well. So Antal goes shopping and tries to spend 7gp and 8sp.

GM Helaman |

Shopping taken care of you head to the docks.
Snorri is what Antal expected and anticipated. He is dirty, smelly, fat and bearded. He is arrogant and puffed up, well pleased with his position of "power" over these outlander adventurers.
Me n' mine ha' been fishin' these waters for four generations... and until now ALL of us ha' th' sense to steer well clear of tha' thrice cursed place! We'll do it my way or we twaint doin' ut at all! Wha' ha' ye t' say?, he growls at you, accent thick and his language verging on being a dialect all of its own.

GM Helaman |

Ill be a dropin' Ye off on th' island. Twice a day... an hour past dawn, n' an hour afore sunset I'll swing by near th' drop off. 'Fin' Ye need I's an th' boat? Ye signal. I'm good for a week then th' compact wit' th' Captain is fufilled. Next? Any funny bus'ness'? Anything I's not happy wit' like unexplainable extra people wit' tentacles an' such? I baint be pickin' yor sorry selfs up.

Antal Firebug |

"Ah captain, I am very sorry for all the trouble that we may have caused. Please take this jug of ale to help pass the time when you are waiting for our arrival back to the boat. And perhaps we might find say a nice pair of boots for you, so you can step out on the the with once all this nasty business is done. What do you think?"
Antal hands over the gallon of ale to the captain.
Persuasion: 1d20 + 3 ⇒ (18) + 3 = 21
"Now can we take a look at this great water craft of yours?"
Removing gallon of ale from sheet
And when it time for combat I will be rolling 1's

Kalia Stonebreaker |

"I don't really see any of us growing tentacles or anything like that. As long as if we show up injured you don't try and knife us to take our stuff, I think we can keep things peacible."

Varis Matrel |

Varis found himself struggling to understand the captains words.
Varis pulled out his notebook pretending to write down a note and loudly uttering "No new passengers with tentacles." Closing the book Varis continued "Ok if there are no other rules I guess we can get under way."

GM Helaman |

Hopefully we can get back on track. Life has disrupted things but -fingers crossed- it's improving. Paizo also ate my post BUT I wasn't happy with it anyways so I can redraft it :)
The 'Captain' Picks you up before the sun rises and you head out onto the sluggish dark waters towards the dark mass that is The Hill.
The journey, only punctuated by occasional grumbles from the boatman and his son, takes maybe 30 minutes or so, with the Captain then steers the ship to the left and along the coast, ostensibly looking for a landing spot. The sound of Cicadas and other insects chirp, buzz and click pulses across the water.
The predawn paints terrain in shades of grey before Snorri grunts in satisfaction.
This'll do... this be yor pickup point, he says, steering into a shore that seems to allow him to put you off the boat without him having to beach the craft. There's nothing to do but slide over the side into thigh high water.
The water is surprisingly NOT cold... it's tepid in fact.
Mind wha' I said - Twice a day... an hour past dawn, n' an hour afore sunset I'll swing by near th' drop off, he says while you struggle up the river bank.

Iocundius Paulum |

"Duly noted, Captain.", replies Iocundius with a quick turn of his head towards the boat.
He faces the shore once again, and continues wading, wary of trouble.
"We have quite the day ahead of us. Let us not waste it."

GM Helaman |

With help the Halfling is able to get ashore.
As the sun continues to rise the lush scenery comes into clearer view. The trees here would all be prime lumber, being 40 or 50 feet tall... prime lumber if not for the fact the trees twist, bend and warp oddly, as if the trees were trying to grow away from the earth itself, and cared not for symmetry or nature in their efforts. Much of the grass is spindly and harsh, almost like spines, though covered sporadically by fallen leaves shed by the distressed trees.
The sunlight is dimmed by the canopy of wild branches as you move inland. There is no path here and the ground is treacherous with stones, divots and deadwood that threaten to turn the unwary heel. Throughout the atypically the warm air is the constant thrum of insects... indeed within minutes you are slapping at various midges and mosquitoes, each piercing any available flesh in search of a meal...

Iocundius Paulum |

Iocundius tries his best to ignore the irritations of the local insect life.
"Does anyone see a route through this befouled land, besides just moving in the direction of the hill?"
Survival: 1d20 + 3 ⇒ (19) + 3 = 22

Iocundius Paulum |

"This way. Around the shore.", adds Iocundius, realising what is front of his eyes.

Varis Matrel |
1 person marked this as a favorite. |

"Well done Iocundius, this route looks much more promising. We should be wary of trouble, who knows what we will find out here."
Looking at the mangled woods and surrounding lands Varis sighs dishearteningly. "Something troubling has been transpiring here unchecked for quite some time."

GM Helaman |

The way leads you around the coast of The Hill... if not for the water of The River you feel you could get easily lost, indeed there is a feeling here that puts your teeth on edge, as if your emotions were being slowly rubbed with sandpaper, to say nothing of the confusion of plants and terrain.
You come out on a river bank that has been cleared of trees, probably in the last few weeks. Green logs make poor rafts but if you're going to guess, going by the stumps and wood chips, this is where the forces from The Hill obtained the timber. Strangely the drag marks go down to the water rather than inland. There is evidence, albeit faded by the passage of time, that there were many people working here.
There is a small trail moving inland through the twisted verdant landscape but again like many things here, inconsistently, it looks under used or perhaps unused for a time for the number of boot and foot depressions in the earth.

Iocundius Paulum |

Iocundius looks about him with distrust.
"The more I see of this island, the less I like it.", he states.
"The trail is old but it is superior to traipsing through the rest of that wretched excuse for a forest. The trail it is."
Perception: 1d20 + 5 ⇒ (10) + 5 = 15
@Helaman: Are we still before noon?

Iocundius Paulum |

Iocundius continues to look about with deep suspicion.
"I like this even less. It feels like a deception, to lull us into complacency. Do any see what creature is causing that buzzing sound?"

GM Helaman |

Nothing appears and the buzzing does not stop... moving carefully onwards you can see the source of the noise. Bees, LARGE bees. Bees the size of the dwarfs thick thumb... they buzz and hum throughout the grove. You can see what may be hives... staked hobgoblins, that have been hollowed out. One of the figures, a moody rotten green, it's features all but rotted off, still weakly flails an arm in small circles, even while bees crawl in and out of its cut open stomach and chest, the cavity dripping a viscous pale fluid.

Iocundius Paulum |

Iocundius glares in disgust at the sight.
"I shall end that remaining goblinoid. Do any have oil to set these ablaze? ", Iocundius says as he raises his holy symbol.
The sound of a bell reverberates.
Toll the Dead on clearly wounded hobgoblin. Will Save DC 13...if meaningful.

Iocundius Paulum |

"Once we were done with these foul mockeries of beehives, we should see if there is indeed a cave over yonder."

Gaelden the Lost |
1 person marked this as a favorite. |

Gaelden looked as nauseated as he felt. He was happy to fight just about anything, but the sheet amount of *magic* was leaving him feeling helpless. "Yes, fire. We need fire." He said, his voice somewhat distant, as his senses were assaulted by the unnaturalness of their situation.

Varis Matrel |

"What sorcery is this?!?!" Varis checks his surroundings looking for traces of some type of deceptive magic.
Arcana: 1d20 + 4 ⇒ (18) + 4 = 22

Iocundius Paulum |

"Antal, kindly throw your flasks of oil on those....things. The alternative is that we advance with those corpse-hives still buzzing around us."

GM Helaman |

"Antal, kindly throw your flasks of oil on those....things. The alternative is that we advance with those corpse-hives still buzzing around us."
Almost in response to Iocundius' the bees become far more agitated, grouping into a few rolling clouds that shift, move, disperse and then reforming, the buzzing taking on an uncanny threatening note...

Antal Firebug |

"AAA, that might be a bad idea." looking over at the bees "How about this. Pardon me bees, could we pass please. I have some food and a candle you can use the wax to make more hives?" Antal gets a days worth of rations and a candle. He takes a few steps forward and places the items on the ground, then steps back.
If needed
Persuasion: 1d20 + 3 ⇒ (15) + 3 = 18

GM Helaman |

You move on past the impaled hobgoblin figures, the moldering one being different from the other, which is more like the common variety dead and rotted.
Within a few minutes the fields now easier to traverse, with any trees only on its distant fringes. The feel of the landscape changes as well... while beautiful, it's almost too verdant, too flower filled... too perfect, and the area starts to feel alien.
A feeling that is validated by the rapid approach of half a dozen ants, that are the size of a sheepdog! They approach mandibles clicking and antennas waving.
It doesn't seem they are as friendly as those "bees".
-Party has initiative

Iocundius Paulum |

"Leaving those intact at our rear seems dangerous in itself. But we march on then.", says Iocundius.
Once past the bees, his irritation diminishes. Then the ants emerge.
"Now, we have no choice. To arms!", he calls.
Initiative: 1d20 + 1 ⇒ (13) + 1 = 14

Gaelden the Lost |

”This we can fight.” Gaelden said with relief. He was glad to have an enemy that could be punched to death.
Initiative: 1d20 + 3 ⇒ (10) + 3 = 13