World's Most Interesting Overflow Archives (003) [PFS Standard 6-15]

Game Master Great Green God

It is up to the PCs to investigate and stop a strange phenomenon before thousands of priceless documents are ruined forever.

General Admission Archives


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He doesn't believe in 'game balance'. He belongs to a prestige class whose sole requirement for entry is being him. ♬ He is indeed, the most interesting GM in the world. ♬ | The Void | CORE Archives | Std Archives | Archive+

Rectitude's mind blows a hole though a five-hundred-year-old old almanac of the Taldan hinterlands.

Liberty's Edge

M Ghoran telekineticist 1 | HP 13/13 | AC 20/13/17 | F+6 R+5 W+0 | Init +5 | Perc +4 | Conditions: None

Without emotion, Rectitude wades forward, It is done. We must stay alert. He will reach out to Derkhan to offer support.


He doesn't believe in 'game balance'. He belongs to a prestige class whose sole requirement for entry is being him. ♬ He is indeed, the most interesting GM in the world. ♬ | The Void | CORE Archives | Std Archives | Archive+

To be clear, Rectitude destroyed an old (possibly one of a kind) book, and not the voidworm... who he missed. Although to be honest it was probably a book that Rectitude would not have like very much, so his response might still be warranted.

Liberty's Edge

M Ghoran telekineticist 1 | HP 13/13 | AC 20/13/17 | F+6 R+5 W+0 | Init +5 | Perc +4 | Conditions: None

Eesh, not sure how i misread that. Please disregard post.

Grand Lodge

Male Gnome Geokineticist 1 | AC 16/14/13 | HP 12/12 | Fort+6, Ref+5, Will+1 | CMB-1, CMD 12 | Init+3 | Perc+7, low-light | Sense Motive+1 | Speed 20' | Conditions: none | Dancing Lights: 1/1 | Prestidigitation: 1/1 | Ghost Sound: 1/1 | Speak with animals | 1/1

Jezu scrambles on top of the re-dead bird, trying to get a line of sight to the worm.
I think that would use more than a move action, so jezu can't attack

Liberty's Edge

LG halfling male paladin 1/UnRogue 3 | hp 32/33 | AC 21, Touch 16 , Flat-Footed 17 | Initiative +4 | Fort +6, Ref +8, Will +3 | Perception +8, Sense Motive +6 | Smite Evil 1/1 | GM Reroll 1/1
Active Effects:
None

Swim: 1d20 - 1 ⇒ (4) - 1 = 3

Breath remaining: 22 rounds.

The Concordance

Male N Wayang | Alchemist (gun chemist, mindchemist) 3 | HP 29/29 | NOW: AC 21 T 15 FF 17, Normal: AC 19 T 15 FF 15 | CMB -1, CMD 14 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +8 | Alch. ordnance 5/7 | T-Shirt Reroll 1/1 | Chaldira Reroll 1/1 | Darkvision | Speed 20ft | Active conditions: Cognat. (Int 22, Str 5, Nat. FF AC +2, 30 minutes dur.), Height. Awaren.

Tofang shoots at the flimsy light being although there is cover.

Gun, touch attack, pbs, cover: 1d20 + 6 + 1 - 4 ⇒ (7) + 6 + 1 - 4 = 10
Gun damage, pbs: 1d6 + 1 ⇒ (2) + 1 = 3

Grand Lodge

Male Nagaji Bloodrager 2: Hit Points 22; AC 18/11/17; Fort+6 Ref+3 Will+2 (+4); Init+1; Perc+6

Fentar is now even more grumpy after having been hit.

attack: 1d20 + 9 ⇒ (1) + 9 = 10
damage: 2d6 + 9 ⇒ (4, 4) + 9 = 17

20% miss chance, high is good: 1d100 ⇒ 67


He doesn't believe in 'game balance'. He belongs to a prestige class whose sole requirement for entry is being him. ♬ He is indeed, the most interesting GM in the world. ♬ | The Void | CORE Archives | Std Archives | Archive+
Jezu Quakecaller wrote:

Jezu scrambles on top of the re-dead bird, trying to get a line of sight to the worm.

I think that would use more than a move action, so jezu can't attack

That's going to be tough considering it is about 6' down from the top of the bookshelves, which Jezu is is not quite even with (figure the dead bird gives Jezu about a meter more in height so his ankles are still in the water).

Rectitude wrote:
Please disregard post.

Actually, now that I look at the map, there's no line of sight either (bookcases). My bad. Did you want to take more move?

Tofang Siyaah wrote:
Tofang shoots at the flimsy light being although there is cover.

Fentar's got a name you know!

Tofang's bullet puts a hole in the stone column beside the bloodrager.

Fentar swings out, but the worm avoids the blow. The thing makes a giggling noise.

Derkhan... Wait a minute. Has anyone seen Derkhan!?


He doesn't believe in 'game balance'. He belongs to a prestige class whose sole requirement for entry is being him. ♬ He is indeed, the most interesting GM in the world. ♬ | The Void | CORE Archives | Std Archives | Archive+

Conditions Deep boggy floor space. With the only light (other than the party's) coming from the room above through a hole in the ceiling 15 feet above the floor to the south much of the room is dark or dim. The voidworm has a blur-effect making it harder to hit.

Round 4! (Theme ♬)
The Bold May Act!
_________________
__ Derkhan
__ Kolris -2 hp
__ Fentar -3 hp
__ Tofang
__ Rectitude
__ Jezu
__ Voidworm -6 hp

Map updated

Dark Archive

Male LN Elven Investigator/Swashbuckler 4 | HP: 29/29 | AC: 17 (13 Tch, 14 Fl) | CMD: 18 (15 Fl) | F: +2, R: +8, W: +1 | Init: +3 | Perc: +13 +12 (+1 traps), SM +13 +12 | Speed 30 ft | Active conditions: Whispers of Evil

Thanks for the deep dive! So, Kolris can parry as many times as he has AoOs, but can only riposte once per round?

The World's Most Interesting GM wrote:
Also, if you could list how many Panache points Kolris has somewhere obvious that would be cool.

All of Kolris' expendable resources are tracked under the Resources spoiler at the top of his profile.

The elf begins swimming around the bookcase stacks, looking for a better angle of attack.

Double move (monkey fish): 20'

Liberty's Edge

M Ghoran telekineticist 1 | HP 13/13 | AC 20/13/17 | F+6 R+5 W+0 | Init +5 | Perc +4 | Conditions: None

Yes, I'll move, thank you.


He doesn't believe in 'game balance'. He belongs to a prestige class whose sole requirement for entry is being him. ♬ He is indeed, the most interesting GM in the world. ♬ | The Void | CORE Archives | Std Archives | Archive+
Rectitude wrote:
Rectitude sloshes in the water a bit trying to get a bead on the voidworm.

The voidworm seems to draw a bead on him. It flies up over the bookcase (AoO Fentar) comes down behind the plant man. It opens its cute toothless mouth **chomp!** but can't gum through Rectitude's bark, which is worse than his bite. (AoO Rectitude)

lt blue nibble v Fentar: 1d20 + 10 ⇒ (8) + 10 = 18 damage: 1d3 ⇒ 2

Conditions Deep boggy floor space. With the only light (other than the party's) coming from the room above through a hole in the ceiling 15 feet above the floor to the south much of the room is dark or dim. The voidworm has a blur-effect making it harder to hit.

Round 5! (Theme ♬)
The Bold May Act!
_________________
__ Derkhan
__ Kolris
-2 hp
__ Fentar -3 hp
__ Tofang
__ Rectitude
__ Jezu

__ Voidworm -4 hp

Map updated


He doesn't believe in 'game balance'. He belongs to a prestige class whose sole requirement for entry is being him. ♬ He is indeed, the most interesting GM in the world. ♬ | The Void | CORE Archives | Std Archives | Archive+
Kolris Isimlothe wrote:
Thanks for the deep dive! So, Kolris can parry as many times as he has AoOs...?

And panache points. Each parry costs one point to perform, and you have to have at least one point left in your pool to then perform a riposte (though you don't spend them to riposte).

Liberty's Edge

M Ghoran telekineticist 1 | HP 13/13 | AC 20/13/17 | F+6 R+5 W+0 | Init +5 | Perc +4 | Conditions: None

No AoO from me. I'm not carrying a weapon right now.

Rectitude narrowly escapes the voidworm's bite. He shields his body with sunrod and clenched fist. Standard action to Total Defense. AC 24. Move action which provokes.

Liberty's Edge

LG halfling male paladin 1/UnRogue 3 | hp 32/33 | AC 21, Touch 16 , Flat-Footed 17 | Initiative +4 | Fort +6, Ref +8, Will +3 | Perception +8, Sense Motive +6 | Smite Evil 1/1 | GM Reroll 1/1
Active Effects:
None

Swim: 1d20 - 1 ⇒ (19) - 1 = 18

Finally getting his feet sorted out, Derkhan kicks through the water towards the voidworm.

Rounds of breath remaining: 20 rounds.


He doesn't believe in 'game balance'. He belongs to a prestige class whose sole requirement for entry is being him. ♬ He is indeed, the most interesting GM in the world. ♬ | The Void | CORE Archives | Std Archives | Archive+
Rectitude wrote:

No AoO from me. I'm not carrying a weapon right now.

Rectitude narrowly escapes the voidworm's bite. He shields his body with sunrod and clenched fist. Standard action to Total Defense. AC 24. Move action which provokes.

It's tiny so Rectitude does not provoke either.

Grand Lodge

Male Nagaji Bloodrager 2: Hit Points 22; AC 18/11/17; Fort+6 Ref+3 Will+2 (+4); Init+1; Perc+6

Grumbling to himself, Fentar tries to hit the pesky little thing as it darts past.
attack of opportunity: 1d20 + 9 ⇒ (11) + 9 = 20
damage: 2d6 + 9 ⇒ (3, 5) + 9 = 17

Then he sloshes after it and swings once more.
attack with flanking: 1d20 + 11 ⇒ (5) + 11 = 16
damage: 2d6 + 9 ⇒ (3, 1) + 9 = 13

The Concordance

Male N Wayang | Alchemist (gun chemist, mindchemist) 3 | HP 29/29 | NOW: AC 21 T 15 FF 17, Normal: AC 19 T 15 FF 15 | CMB -1, CMD 14 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +8 | Alch. ordnance 5/7 | T-Shirt Reroll 1/1 | Chaldira Reroll 1/1 | Darkvision | Speed 20ft | Active conditions: Cognat. (Int 22, Str 5, Nat. FF AC +2, 30 minutes dur.), Height. Awaren.

Tofang moves again and shoots at the light being - again there is cover.

acrobatics : 1d20 + 4 ⇒ (20) + 4 = 24

Gun, touch attack, pbs, cover: 1d20 + 6 + 1 - 4 ⇒ (11) + 6 + 1 - 4 = 14
Gun damage, pbs: 1d6 + 1 ⇒ (1) + 1 = 2


He doesn't believe in 'game balance'. He belongs to a prestige class whose sole requirement for entry is being him. ♬ He is indeed, the most interesting GM in the world. ♬ | The Void | CORE Archives | Std Archives | Archive+

20% miss chance: 1d100 ⇒ 84
20% miss chance: 1d100 ⇒ 95 Doesn't actually have flanking
20% miss chance: 1d100 ⇒ 80

Fentar manages to actually tag the creature as it turns its attention toward Rectitude.

Conditions Deep boggy floor space. With the only light (other than the party's) coming from the room above through a hole in the ceiling 15 feet above the floor to the south much of the room is dark or dim. The voidworm has a blur-effect making it harder to hit.

Round 5! (Theme ♬)
The Bold May Act!
_________________
__ Derkhan
__ Kolris -2 hp
__ Fentar -3 hp
__ Tofang
__ Rectitude
__ Jezu
__ Voidworm -21 hp

Map updated

Grand Lodge

Male Nagaji Bloodrager 2: Hit Points 22; AC 18/11/17; Fort+6 Ref+3 Will+2 (+4); Init+1; Perc+6

Oops, sorry GM!

Fentar snarls, "Grreeaargh."

Dark Archive

Male LN Elven Investigator/Swashbuckler 4 | HP: 29/29 | AC: 17 (13 Tch, 14 Fl) | CMD: 18 (15 Fl) | F: +2, R: +8, W: +1 | Init: +3 | Perc: +13 +12 (+1 traps), SM +13 +12 | Speed 30 ft | Active conditions: Whispers of Evil

"Where. Is. That. Thing. Going?!?" Kolris grumble-gasps inbetween strokes as he continues to swim around bookcases, trying to get closer.

Double move (monkey fish): 20'

Grand Lodge

Male Gnome Geokineticist 1 | AC 16/14/13 | HP 12/12 | Fort+6, Ref+5, Will+1 | CMB-1, CMD 12 | Init+3 | Perc+7, low-light | Sense Motive+1 | Speed 20' | Conditions: none | Dancing Lights: 1/1 | Prestidigitation: 1/1 | Ghost Sound: 1/1 | Speak with animals | 1/1

Jezu finishes scrambling atop the dead bird.


He doesn't believe in 'game balance'. He belongs to a prestige class whose sole requirement for entry is being him. ♬ He is indeed, the most interesting GM in the world. ♬ | The Void | CORE Archives | Std Archives | Archive+

The voidworm liquid form begins to reform as it dives into the water at Derkhan. This constitutes a 5' float, but because it is into Derkhan's space he may, if able, take an AoO.

**chomp!**

lt blue nibble v Derkhan: 1d20 + 10 ⇒ (12) + 10 = 22 damage: 1d3 ⇒ 1 hit
lt blue tail flick v Derkhan: 1d20 + 5 ⇒ (7) + 5 = 12 damage: 1d3 ⇒ 1 miss

The thing's blurry aura subsides, but it is now it is underwater
. Causing any characters on land to fight against it at a disadvantage (due to cover) and characters in the water have some possible penalties as well.

Conditions Deep boggy floor space. With the only light (other than the party's) coming from the room above through a hole in the ceiling 15 feet above the floor to the south much of the room is dark or dim.

Round 6! (Theme ♬)
The Bold May Act!
_________________
__ Derkhan -1 hp
__ Kolris
-2 hp
__ Fentar -3 hp
__ Tofang
__ Rectitude
__ Jezu

__ Voidworm -19 hp

Map updated

Liberty's Edge

M Ghoran telekineticist 1 | HP 13/13 | AC 20/13/17 | F+6 R+5 W+0 | Init +5 | Perc +4 | Conditions: None

telekinetic blast: 1d20 + 3 - 4 ⇒ (2) + 3 - 4 = 1

Rectitude attempts to sent a bullet a the worm but it's a bit wily.

The Concordance

Male N Wayang | Alchemist (gun chemist, mindchemist) 3 | HP 29/29 | NOW: AC 21 T 15 FF 17, Normal: AC 19 T 15 FF 15 | CMB -1, CMD 14 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +8 | Alch. ordnance 5/7 | T-Shirt Reroll 1/1 | Chaldira Reroll 1/1 | Darkvision | Speed 20ft | Active conditions: Cognat. (Int 22, Str 5, Nat. FF AC +2, 30 minutes dur.), Height. Awaren.

Tofang moves again forward and reloads.

Can someone move him to the upper corner of the bookshelves please.

acrobatics : 1d20 + 4 ⇒ (15) + 4 = 19

Liberty's Edge

LG halfling male paladin 1/UnRogue 3 | hp 32/33 | AC 21, Touch 16 , Flat-Footed 17 | Initiative +4 | Fort +6, Ref +8, Will +3 | Perception +8, Sense Motive +6 | Smite Evil 1/1 | GM Reroll 1/1
Active Effects:
None

Attack of Opportunity: 1d20 + 9 ⇒ (15) + 9 = 24
Damage: 1d4 + 5 ⇒ (4) + 5 = 9

Derkhan stabs out at the creature.

Attack w/ Piranha strike: 1d20 + 9 - 1 ⇒ (10) + 9 - 1 = 18
Damage: 1d4 + 5 + 2 ⇒ (3) + 5 + 2 = 10

Breath Remaining 18 rounds

Dark Archive

Male LN Elven Investigator/Swashbuckler 4 | HP: 29/29 | AC: 17 (13 Tch, 14 Fl) | CMD: 18 (15 Fl) | F: +2, R: +8, W: +1 | Init: +3 | Perc: +13 +12 (+1 traps), SM +13 +12 | Speed 30 ft | Active conditions: Whispers of Evil

"Blasted. Thing." Kolris continues swimming closer, finally getting next to the voidworm, but unable to strike yet for the time it took to swim.

Double move (monkey fish): 15'

Opportune Parry & Riposte:

Kolris only attempts to parry the tail slap attack

Parry, +1 rapier, flank: 1d20 + 9 + 2 ⇒ (15) + 9 + 2 = 26 1 panache point and 1 AoO if used

Riposte, +1 rapier, flank: 1d20 + 9 + 2 ⇒ (16) + 9 + 2 = 27 if parry successful
Miss chance: 1d100 ⇒ 56
Damage, P: 1d6 + 3 ⇒ (1) + 3 = 4

Kolris is in the water with a swim speed and a piercing weapon, so I believe that no penalties apply to his attacks

Grand Lodge

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Male Nagaji Bloodrager 2: Hit Points 22; AC 18/11/17; Fort+6 Ref+3 Will+2 (+4); Init+1; Perc+6

Fentar keeps swinging with a huge overhand chop, "Just die already!"
attack: 1d20 + 9 ⇒ (19) + 9 = 28
damage: 2d6 + 9 ⇒ (1, 1) + 9 = 11

crit confirm: 1d20 + 9 ⇒ (19) + 9 = 28
extra damage: 2d6 + 9 ⇒ (6, 4) + 9 = 19


He doesn't believe in 'game balance'. He belongs to a prestige class whose sole requirement for entry is being him. ♬ He is indeed, the most interesting GM in the world. ♬ | The Void | CORE Archives | Std Archives | Archive+

Derkhan finishes the fight by stabbing the protean creature with promptly turns into a red sticky goo that attaches itself to his knife.

END COMBAT!

RESULTS!
_________________
__ Derkhan -1 hp
__ Kolris -2 hp
__ Fentar -3 hp
__ Tofang
__ Rectitude
__ Jezu

Map updated

Now what?

Liberty's Edge

LG halfling male paladin 1/UnRogue 3 | hp 32/33 | AC 21, Touch 16 , Flat-Footed 17 | Initiative +4 | Fort +6, Ref +8, Will +3 | Perception +8, Sense Motive +6 | Smite Evil 1/1 | GM Reroll 1/1
Active Effects:
None

Swim: 1d20 - 1 ⇒ (10) - 1 = 9
Swim: 1d20 - 1 ⇒ (11) - 1 = 10
Climb: 1d20 - 1 ⇒ (15) - 1 = 14

Derkhan surfaces, swims to the nearest bookshelf, and scrabbles up the shelves.

"Right. Where were we?"

Liberty's Edge

M Ghoran telekineticist 1 | HP 13/13 | AC 20/13/17 | F+6 R+5 W+0 | Init +5 | Perc +4 | Conditions: None

Rectitude shines a light over buy Derkhan, You ok? Thought we lost you. Turning to the corpses, Let's look over these creatures.

Liberty's Edge

LG halfling male paladin 1/UnRogue 3 | hp 32/33 | AC 21, Touch 16 , Flat-Footed 17 | Initiative +4 | Fort +6, Ref +8, Will +3 | Perception +8, Sense Motive +6 | Smite Evil 1/1 | GM Reroll 1/1
Active Effects:
None

Derkhan thumps his chest, although its more of a squelch.

"Powerful lungs."


He doesn't believe in 'game balance'. He belongs to a prestige class whose sole requirement for entry is being him. ♬ He is indeed, the most interesting GM in the world. ♬ | The Void | CORE Archives | Std Archives | Archive+

The bird is pretty much as you see him (sans head of course). The protean seems to have transformed into a power like the sort you might add to water and then stir to make fruit punch. Alas, the water in the library is sea water.

However there are always those two scroll cases the party found earlier.

Grand Lodge

Male Gnome Geokineticist 1 | AC 16/14/13 | HP 12/12 | Fort+6, Ref+5, Will+1 | CMB-1, CMD 12 | Init+3 | Perc+7, low-light | Sense Motive+1 | Speed 20' | Conditions: none | Dancing Lights: 1/1 | Prestidigitation: 1/1 | Ghost Sound: 1/1 | Speak with animals | 1/1

Sorry for my inefficiency in that battle

Jezu looks around to see if he can spot anything.

perception: 1d20 + 7 ⇒ (12) + 7 = 19

Liberty's Edge

M Ghoran telekineticist 1 | HP 13/13 | AC 20/13/17 | F+6 R+5 W+0 | Init +5 | Perc +4 | Conditions: None

Non-human kineticists at first level. Much penalties.

The Concordance

Male N Wayang | Alchemist (gun chemist, mindchemist) 3 | HP 29/29 | NOW: AC 21 T 15 FF 17, Normal: AC 19 T 15 FF 15 | CMB -1, CMD 14 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +8 | Alch. ordnance 5/7 | T-Shirt Reroll 1/1 | Chaldira Reroll 1/1 | Darkvision | Speed 20ft | Active conditions: Cognat. (Int 22, Str 5, Nat. FF AC +2, 30 minutes dur.), Height. Awaren.

Tofang is relieved.

”Let us climb up to some place that is dry and open the scroll cases to see what is in there!“

Grand Lodge

Male Nagaji Bloodrager 2: Hit Points 22; AC 18/11/17; Fort+6 Ref+3 Will+2 (+4); Init+1; Perc+6

Fentar lifts Derkhan on top of another bookshelf, "Derkhan can read them up there."

Dark Archive

Male LN Elven Investigator/Swashbuckler 4 | HP: 29/29 | AC: 17 (13 Tch, 14 Fl) | CMD: 18 (15 Fl) | F: +2, R: +8, W: +1 | Init: +3 | Perc: +13 +12 (+1 traps), SM +13 +12 | Speed 30 ft | Active conditions: Whispers of Evil

Kolris hands the scroll case he found up to Derkhan.


He doesn't believe in 'game balance'. He belongs to a prestige class whose sole requirement for entry is being him. ♬ He is indeed, the most interesting GM in the world. ♬ | The Void | CORE Archives | Std Archives | Archive+

Each of the scroll cases contains a single weathered bamboo scroll covered in a magic-user's arcane writing.

Liberty's Edge

LG halfling male paladin 1/UnRogue 3 | hp 32/33 | AC 21, Touch 16 , Flat-Footed 17 | Initiative +4 | Fort +6, Ref +8, Will +3 | Perception +8, Sense Motive +6 | Smite Evil 1/1 | GM Reroll 1/1
Active Effects:
None

Derkhan shakes his head.

"No dice, I don't do magic."

No ranks in Spellcraft, alas.

Dark Archive

Male LN Elven Investigator/Swashbuckler 4 | HP: 29/29 | AC: 17 (13 Tch, 14 Fl) | CMD: 18 (15 Fl) | F: +2, R: +8, W: +1 | Init: +3 | Perc: +13 +12 (+1 traps), SM +13 +12 | Speed 30 ft | Active conditions: Whispers of Evil

Knowledge (engineering): 1d20 + 7 ⇒ (20) + 7 = 27

Kolris takes a good look at the shelf Derkhan is on, and makes sure that it will bear his weight as well. Assuming that's the case, he climbs up beside the halfling and takes a look at the scrolls himself.

Activating read magic as a spell-like ability.

Spellcraft, free inspiration: 1d20 + 9 + 1d6 ⇒ (10) + 9 + (5) = 24
Spellcraft, free inspiration: 1d20 + 9 + 1d6 ⇒ (17) + 9 + (2) = 28


He doesn't believe in 'game balance'. He belongs to a prestige class whose sole requirement for entry is being him. ♬ He is indeed, the most interesting GM in the world. ♬ | The Void | CORE Archives | Std Archives | Archive+

The shelves can indeed hold Kolris. The scrolls are scrolls of magic circle against chaos and slow in bamboo form.

Liberty's Edge

M Ghoran telekineticist 1 | HP 13/13 | AC 20/13/17 | F+6 R+5 W+0 | Init +5 | Perc +4 | Conditions: None

Rectitude wanders over to the Cartogriphium, to see what it holds.

Grand Lodge

Male Gnome Geokineticist 1 | AC 16/14/13 | HP 12/12 | Fort+6, Ref+5, Will+1 | CMB-1, CMD 12 | Init+3 | Perc+7, low-light | Sense Motive+1 | Speed 20' | Conditions: none | Dancing Lights: 1/1 | Prestidigitation: 1/1 | Ghost Sound: 1/1 | Speak with animals | 1/1

Jezu will follow Rectitude.

Liberty's Edge

LG halfling male paladin 1/UnRogue 3 | hp 32/33 | AC 21, Touch 16 , Flat-Footed 17 | Initiative +4 | Fort +6, Ref +8, Will +3 | Perception +8, Sense Motive +6 | Smite Evil 1/1 | GM Reroll 1/1
Active Effects:
None

"Anyone mind giving me a lift?"

Liberty's Edge

M Ghoran telekineticist 1 | HP 13/13 | AC 20/13/17 | F+6 R+5 W+0 | Init +5 | Perc +4 | Conditions: None

Rectitdue leans back to Derkhan to offer a stable perch for the time being.

Got some carrying capacity left and if any combat kinda stuff happens I'm sure you can just pop down.

Grand Lodge

Male Nagaji Bloodrager 2: Hit Points 22; AC 18/11/17; Fort+6 Ref+3 Will+2 (+4); Init+1; Perc+6

Fentar can take 36lb and still be carrying a light load, 136lb and still be bearing a medium load. How much does Derkhan weigh?


He doesn't believe in 'game balance'. He belongs to a prestige class whose sole requirement for entry is being him. ♬ He is indeed, the most interesting GM in the world. ♬ | The Void | CORE Archives | Std Archives | Archive+

As halflings tends to weigh about 35 lbs, before equipment and he has a mithril shirt on (+5 lbs) for armor, I think we can safely put Derkhan (and the gnome, and wayang) in the 36-130ish lbs category--probably on the low end. That probably goes for Jezu (who can swim or ride), and Tofang (who probably can't swim). So going as close as we can to marching order lets say Derkhan hitches a ride on Fentar, and Tofang climbs on Rectitude. Jezu can swim or perhaps piggyback on Kolris.

With half the party literally underwater, the party proceeds into a maze of narrow passages crammed with half-sunken shelves, and piles of books, and paper with the bright light of Derkhan's and Rectitude's sunrods to guide them through the meandering passages and vaulted chambers. It's slow going. (Medium loads or swimming slowly through a deep bog.)

The Cartographium, as one might expect, is a large flooded chamber where the water’s surface is carpeted with maps made of silk, vellum, birch bark, and sundry other materials.

Map updated

Dark Archive

Male LN Elven Investigator/Swashbuckler 4 | HP: 29/29 | AC: 17 (13 Tch, 14 Fl) | CMD: 18 (15 Fl) | F: +2, R: +8, W: +1 | Init: +3 | Perc: +13 +12 (+1 traps), SM +13 +12 | Speed 30 ft | Active conditions: Whispers of Evil

Kolris swims into the room and begins looking for scraps of their poem, or anything else of interest.

Perception, whispers of evil: 1d20 + 12 + 1 ⇒ (20) + 12 + 1 = 33

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