World's Most Interesting Overflow Archives (003) [PFS Standard 6-15] (Inactive)

Game Master Great Green God

It is up to the PCs to investigate and stop a strange phenomenon before thousands of priceless documents are ruined forever.

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Apparently, this goes on for a while with Shaine coaxing out (like a dentist with pliers over a bound crocodile) the party's thoughts on the matter at hand.

"Very, very interesting indeed. So you can use the bits of parchment to summon the characters set down in the texts, but what do you suppose this part means, aye." muses the Master of Scrolls.

This part wrote:

May the winner wear gold while the loser eats crow

Knowing nothing save that which he knew not to know.

Dark Archive

Male LN Elven Investigator/Swashbuckler 5 | HP: 35/35 | AC: 23 19 (14 Tch, 15 Fl; +1 traps) | CMD: 20 (16 Fl; +1 traps) | F: +2, R: +10 (+1 traps), W: +2 (+2 ench.; +3 illu.) | Init: +8 +4 | Perc: +16 +13 (+2 traps), SM +14 +13 | Speed 30 ft; climb 10; swim 10'' | Active conditions: whispers of evil, heightened awareness, monkey fish, shield

"Well, the loser clearly thinks highly of himself, but doesn't know when enough is enough, right? In the end the loser only knows something that he should have known better than to seek. Know?" Kolris deliberately misuses the questioning homonym at the end, continuing to try to provoke a reaction from who or what he is increasingly believing to be a fake Dean.

"But, that's just an educated guess; we clearly don't have the whole thing yet. You wouldn't happen to know where there's any more of it, would you Dean?"

Grand Lodge

Male Nagaji Bloodrager 3: Hit Points 31; AC 18/11/17; Fort+6 Ref+4 Will+3 (+4); Init+1; Perc+7

"So fascinating..."

Liberty's Edge

M Ghoran telekineticist 1 | HP 13/13 | AC 20/13/17 | F+6 R+5 W+0 | Init +5 | Perc +4 | Conditions: None

Winner gold, loser crow. We found Vrml in a gold bird cage. What was he supposed to not know?


Time passes as the party shouts across the room at one another.

Kolris Isimlothe wrote:
"Well, the loser clearly thinks highly of himself, but doesn't know when enough is enough, right? In the end the loser only knows something that he should have known better than to seek. Know?" Kolris deliberately misuses the questioning homonym at the end, continuing to try to provoke a reaction from who or what he is increasingly believing to be a fake Dean.

"Fascinating. But do you even know what order it goes in? These are just so many sheared bits of vellum. It's obvious which one goes first but as for the rest...."

"But, that's just an educated guess; we clearly don't have the whole thing yet. You wouldn't happen to know where there's any more of it, would you Dean?"

"Are you sure? This stuff doesn't even really show edge differentiation its like chopped worm where all the pieces have grown back."

Grand Lodge

Male Nagaji Bloodrager 3: Hit Points 31; AC 18/11/17; Fort+6 Ref+4 Will+3 (+4); Init+1; Perc+7

"Wow, fascinating."

This effect seems to have a long duration...

Dark Archive

Male LN Elven Investigator/Swashbuckler 5 | HP: 35/35 | AC: 23 19 (14 Tch, 15 Fl; +1 traps) | CMD: 20 (16 Fl; +1 traps) | F: +2, R: +10 (+1 traps), W: +2 (+2 ench.; +3 illu.) | Init: +8 +4 | Perc: +16 +13 (+2 traps), SM +14 +13 | Speed 30 ft; climb 10; swim 10'' | Active conditions: whispers of evil, heightened awareness, monkey fish, shield
Fentar Palomine wrote:
This effect seems to have a long duration...

Indeed; has there been enough time for Kolris to get a read on Shaine via Sense Motive?

Sense Motive, whispers of evil: 1d20 + 12 + 1 ⇒ (16) + 12 + 1 = 29


dice:
1d20 + 10 ⇒ (9) + 10 = 19

Well, I was waiting (about 24 seconds of game time) to see what the other half of the party was doing but apparently they are all fascinated as well. ;) But time is a-wasting.

"Well, I wish I could say any of this was interesting but by all the slack jaws and vacant staring I can tell it isn't so."

Shaine moves and readies, keeping his eyes on Fentar (who looses his fascination--at least in game terms), and Kolris.

The dean backs up to the wall and begins scaling it backwards, and before anyone knows it he's high overhead. He nods to the albino crocodile across the way and faster than what seemed possible the thing is up and at Derkhan, who gets a wonderful view of its teeth before they snap at him.

gray croc bite v Derkhan (CHARGE!): 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9 damage: 1d8 + 4 ⇒ (5) + 4 = 9 miss


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Round 6! (NEW Theme ♬)
The Bold May Act!
_________________
__ Jezu
__ Rectitude
__ Derkhan
__ Kolris
__ Tofang
__ Fentar

__ Dean Kreighton Shaine
__ Albino Crocodile
__ Virml

Map updated.

Dark Archive

Male LN Elven Investigator/Swashbuckler 5 | HP: 35/35 | AC: 23 19 (14 Tch, 15 Fl; +1 traps) | CMD: 20 (16 Fl; +1 traps) | F: +2, R: +10 (+1 traps), W: +2 (+2 ench.; +3 illu.) | Init: +8 +4 | Perc: +16 +13 (+2 traps), SM +14 +13 | Speed 30 ft; climb 10; swim 10'' | Active conditions: whispers of evil, heightened awareness, monkey fish, shield

"Aaaargh; another wall climber.... I just hate that." Kolris begins fishing around in his belt pouch as he moves closer to the false dean. "Fine, you want to be up there; just stay up there!"

He comes out with a small gooey bag. He takes quick aim and throws it up at the ceiling with all of his might; the bag bursts into flame as a sticky substance splatters all around where it impacts.

Actions:

Move: 10' drawing tangleburn bag
Standard: attack "Dean Shaine"

Ranged touch, range increment 10': 1d20 + 6 - 2 ⇒ (15) + 6 - 2 = 19 (Reflex DC 20 to avoid catching fire)
Damage, fire: 1d6 ⇒ 5
Miss direction?: 1d8 ⇒ 5

If he catches on fire, Reflex DC 25 to extinguish flames in first two rounds; normal Reflex DC 15 to extinguish after first two rounds. Additional damage if water used to try to extinguish (see link).

What does the green color in the center of the room represent? Anything specific, or just a nice carpet?

Liberty's Edge

M Ghoran telekineticist 1 | HP 13/13 | AC 20/13/17 | F+6 R+5 W+0 | Init +5 | Perc +4 | Conditions: None

He makes himself known.

Rectitude sends a bullet at the fake Dean.

tele blast: 1d20 + 3 ⇒ (8) + 3 = 11
damage: 1d6 + 5 ⇒ (4) + 5 = 9

BOO

Liberty's Edge

LG halfling male paladin 1/UnRogue 3 | hp 33/33 | AC 21, Touch 16 , Flat-Footed 17 | Initiative +4 | Fort +6, Ref +8, Will +3 | Perception +8, Sense Motive +6 | Smite Evil 1/1 | GM Reroll 0/1
Active Effects:
None

Derkhan draws his gladius and swings at the croc.

Attack, Piranha Strike: 1d20 + 8 ⇒ (8) + 8 = 16
Damage: 1d4 + 7 ⇒ (1) + 7 = 8

The Concordance

Male N Wayang | Alchemist (gun chemist, mindchemist) 6 | HP 57/57 | With Barkskin & cogn.: AC 28 T 15 FF 25, Normal: AC 23 T 16 FF 18 | CMB +2, CMD 17 | F: +9, R: +12, W: +7 | Init: +5 | Perc: +11 | Alch. ordnance 11/11 | Folio Reroll 1/1 | Chaldira Reroll 1/1 | Darkvision | Speed 20ft, on riding dog 40ft | Riding Dog HP 13/13 | Familiar HP 28/28 | Active conditions: Heightened Awareness, Barkskin

kn nature: 1d20 + 16 ⇒ (7) + 16 = 23 Special Defenses, special attacks please.

Tofang draws his gun and shoots at the crocodile.

Tofang infuses his gun with alchemical ordnance (free action) 3/7 used

Gun, touch attack, pbs: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26
Gun damage. alchemical ordnance, pbs, cover -4: 2d6 + 6 + 1d6 + 1 ⇒ (3, 5) + 6 + (1) + 1 = 16 First 2d6+6 fire damage.

Grand Lodge

Male Nagaji Bloodrager 3: Hit Points 31; AC 18/11/17; Fort+6 Ref+4 Will+3 (+4); Init+1; Perc+7

Fentar spits and gapes, "Eurgh."

Then he pulls a vial from his pouch and lobs it at 'Shane'.

ranged touch: 1d20 + 3 ⇒ (18) + 3 = 21
alchemist's fire: 1d6 ⇒ 2


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Kolris Isimlothe wrote:
What does the green color in the center of the room represent? Anything specific, or just a nice carpet?

Difficult terrain due to desks.

Rectitude wrote:
He makes himself known...

by breaking a tall stained glass window.

Tofang Siyaah wrote:
Special Defenses, special attacks please.
Encyclopedia Crocodile (or Alligator, it's hard to tell) wrote:
Crocodiles are ancient reptilian animals. While these thick-skinned reptiles look slow and placid they can move at tremendous speed in short spurts. When they bite, they lock their jaws around their victims and use their tails and legs to twist their own bodies over and over wrenching their victims prone, and inflicting terrible damage. They are not technically amphibious but can swim and hold their breath for long periods of time. Wizards often keep a stuffed crocodile (or alligator--honestly, who can tell the difference?) in their labs, and shops in the same way apothecaries have signs on their storefronts featuring a mortar and pestle--to denote their profession.
Tofang Siyaah wrote:
Tofang draws his gun and shoots at the crocodile...

peppering it with fire.

Kolris Isimlothe wrote:
"Aaaargh; another wall climber.... I just hate that." Kolris begins fishing around in his belt pouch as he moves closer to the false dean.

But before he can do more than move, the Dean twitters a word of magic in his direction.

Kolris, Will save DC 17 or be paralyzed in place.

Fentar Palomine wrote:

Fentar spits and gapes, "Eurgh."

Then he pulls a vial from his pouch and lobs it at 'Shane'.

Striking him.


"Ouch! That's hot!"


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Round 6! (NEW Theme ♬)
The Bold May Act!
_________________
__ Jezu

__ Rectitude
__ Derkhan
__ Kolris (actions pending a Will save DC 17)
__ Tofang
__ Fentar
__ Dean Kreighton Shaine -2 hp
__ Albino Crocodile -16 hp
__ Virml

Map updated.

Grand Lodge

Male Nagaji Bloodrager 3: Hit Points 31; AC 18/11/17; Fort+6 Ref+4 Will+3 (+4); Init+1; Perc+7

Fentar then hefts his sword, "I have nothing more to throw. Someone else kill this imposter."

He moves up behind the crocodile, allowing the fire of battle to burn within him bloodrage, and attacks.

attack, raging, flanking: 1d20 + 11 ⇒ (1) + 11 = 12
damage: 2d6 + 9 ⇒ (2, 5) + 9 = 16

Dark Archive

Male LN Elven Investigator/Swashbuckler 5 | HP: 35/35 | AC: 23 19 (14 Tch, 15 Fl; +1 traps) | CMD: 20 (16 Fl; +1 traps) | F: +2, R: +10 (+1 traps), W: +2 (+2 ench.; +3 illu.) | Init: +8 +4 | Perc: +16 +13 (+2 traps), SM +14 +13 | Speed 30 ft; climb 10; swim 10'' | Active conditions: whispers of evil, heightened awareness, monkey fish, shield

Will DC 17, enduring scholar: 1d20 + 1 + 3 ⇒ (20) + 1 + 3 = 24

Dark Archive, Season 8 wrote:
Enduring Scholar (4 goals): Your exposure to dangerous magic has conditioned you to resist spells. Once per adventure before rolling a saving throw against a spell, you can apply a bonus equal to 1 plus half the number of goals you have completed.


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Why did I leave Derkhan bold? I'm sayin' Jezu has run off to fetch Zarta Dralneen, because honestly time is thing for me and he hasn't been about for two weeks.

reflex v burn: 1d20 + 6 ⇒ (14) + 6 = 20
reflex v entangle: 1d20 + 6 ⇒ (9) + 6 = 15

The bag strikes but the old but limber elf rolls over on the ceiling twirling his cloak* as he goes avoiding the worst of the gooey napalm, which sticks to the painted ceiling making it look like one one of the gnome figures depicted there's hair is on fire.

Shaine gains a concealment from ranged attacks.

Shaine crawls toward the center of the ceiling where he works a bit of magic and draws Tofang's attention to the flame-headed gnome.

Tofang Will save (DC 16) or be overcome with gales of laughter.

1d2 ⇒ 2

The albino crocodile spins on Fentar incidentally slapping its tail out at Derkhan--who manages to avoid it. The reptile locks its jaws around one of the Nagaji warrior's legs. It then lifts itself up with its legs and tail and rolls wrenching Fentar from his feet and throwing him to the floor.

From the ceiling Shaine winces.

gray croc bite v Fentar: 1d20 + 5 ⇒ (15) + 5 = 20 damage: 1d8 + 4 ⇒ (7) + 4 = 11 grab?: 1d20 + 11 ⇒ (17) + 11 = 28 additional damage: 1d8 + 6 ⇒ (4) + 6 = 10 trip?: 1d20 + 7 ⇒ (12) + 7 = 19 hit

tailslap v Derkhan: 1d20 + 0 ⇒ (14) + 0 = 14 damage: 1d12 + 2 ⇒ (8) + 2 = 10 miss


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Virml looks on at the scene in panic.

Round 7! (Slightly-less-NEW Theme ♬)
The Bold May Act!
_________________
__ Rectitude
__ Derkhan
__ Kolris
__ Tofang

__ Fentar -21 hp, grappled, prone
__ Dean Kreighton Shaine -7 hp
__ Albino Crocodile -16 hp, grappled
__ Virml

Map updated.

So, I just noticed that Fentar went a bit out of order. No worries the cagey croc merely delays until a larger meal comes a callin'.

Dark Archive

Male LN Elven Investigator/Swashbuckler 5 | HP: 35/35 | AC: 23 19 (14 Tch, 15 Fl; +1 traps) | CMD: 20 (16 Fl; +1 traps) | F: +2, R: +10 (+1 traps), W: +2 (+2 ench.; +3 illu.) | Init: +8 +4 | Perc: +16 +13 (+2 traps), SM +14 +13 | Speed 30 ft; climb 10; swim 10'' | Active conditions: whispers of evil, heightened awareness, monkey fish, shield
Dean Kreighton Shaine wrote:


[dice=reflex v burn]1d20+6
[dice=reflex v entangle]1d20+6

Did these rolls include the -4 to Dex from being entangled?

Tanglefoot Bag wrote:
When you throw a tanglefoot bag at a creature (as a ranged touch attack with a range increment of 10 feet), the bag comes apart and goo bursts out, entangling the target and then becoming tough and resilient upon exposure to air. An entangled creature takes a –2 penalty on attack rolls and a –4 penalty to Dexterity and must make a DC 15 Reflex save or be glued to the floor ceiling, unable to move. Even on a successful save, it can move only at half speed. link

The Concordance

Male N Wayang | Alchemist (gun chemist, mindchemist) 6 | HP 57/57 | With Barkskin & cogn.: AC 28 T 15 FF 25, Normal: AC 23 T 16 FF 18 | CMB +2, CMD 17 | F: +9, R: +12, W: +7 | Init: +5 | Perc: +11 | Alch. ordnance 11/11 | Folio Reroll 1/1 | Chaldira Reroll 1/1 | Darkvision | Speed 20ft, on riding dog 40ft | Riding Dog HP 13/13 | Familiar HP 28/28 | Active conditions: Heightened Awareness, Barkskin

Will save : 1d20 + 2 ⇒ (10) + 2 = 12

"Ha ha ha ... well, that ... that was funny! Ha ha ... "

Liberty's Edge

LG halfling male paladin 1/UnRogue 3 | hp 33/33 | AC 21, Touch 16 , Flat-Footed 17 | Initiative +4 | Fort +6, Ref +8, Will +3 | Perception +8, Sense Motive +6 | Smite Evil 1/1 | GM Reroll 0/1
Active Effects:
None

Happy to have a flanking partner, Derkhan attacks again.

Attack, Piranha Strike, Flank: 1d20 + 9 - 1 + 2 ⇒ (16) + 9 - 1 + 2 = 26
Damage: 1d4 + 7 ⇒ (3) + 7 = 10
Sneak attack damage, if applicable: 2d6 ⇒ (4, 1) = 5

If the Crocodile is still standing, he'll draw his other gladius.

Liberty's Edge

M Ghoran telekineticist 1 | HP 13/13 | AC 20/13/17 | F+6 R+5 W+0 | Init +5 | Perc +4 | Conditions: None

Rectitude fires another bullet at the "Dean".

teleblast: 1d20 + 3 ⇒ (7) + 3 = 10
damage: 1d6 + 5 ⇒ (2) + 5 = 7

Sorry, folks. All my rolls have been poor this adventure.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Kolris Isimlothe wrote:

Did these rolls include the -4 to Dex from being entangled?

Tanglefoot Bag wrote:
When you throw a tanglefoot bag at a creature (as a ranged touch attack with a range increment of 10 feet), the bag comes apart and goo bursts out, entangling the target and then becoming tough and resilient upon exposure to air. An entangled creature takes a –2 penalty on attack rolls and a –4 penalty to Dexterity and must make a DC 15 Reflex save or be glued to the floor ceiling, unable to move. Even on a successful save, it can move only at half speed. link

Ah yes, I keep forgetting the Steven Spielbergian nature of Paizo's rules editing: Rules that look at other rules that look at still other rules. I should have looked back a bit further.

Shaine is stuck, in place and (in the Grim Dark Future™) burned horribly by the tarry napalm. It is a long, loud nightmarish death from shock as the flesh of his body is slowly consumed by the burning goop he cannot escape. The drawn-out screaming alone is enough to burst blood vessels. The Dean begs for help, pleads for mercy, and calls upon the names of friends and family, and at last, mercifully expires, a bedraggled heap hanging from the ceiling of what was once a Temple to Desna, smoldering amid the beautiful ceiling mural, a dark blot in an otherwise starry night scene. And so the good guys win with their weapon--that I'm guessing passed muster with the Geneva Convention?

Okay, Shaine's not dead, but burned like a cartoon character after a gun misfire. And I understand now why Kolris has the charisma score he does. ;)

Rectitude wrote:

Rectitude fires another bullet at the "Dean".

The shot blows the ear off of one of the mural gnomes.

Derkhan leaps on the back of the white croc as it prepares to take Fentar for one last spin, and drives his blade through the creature's head. The next moment he is sitting on the floor in the middle of a cyclone of parchment fragments with a design drawn upon them that like a puzzle would fit together to make the crocodile he just dispatched. The confetti flies up to the ceiling and disappears.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

END COMBAT!

RESULTS!
_________________

__ Rectitude
__ Derkhan
__ Kolris
__ Tofang laughing hysterically for a few rounds
__ Fentar -21 hp
__ "Dean Kreighton Shaine" -a fair bit of hp
__ Virml

Map updated.


"Alright, you've got me." Says Shaine his face growing fuzzy until...


"... Now please get me down." says the Once-Shaine fox man now stuck up in his place.

Grand Lodge

Male Nagaji Bloodrager 3: Hit Points 31; AC 18/11/17; Fort+6 Ref+4 Will+3 (+4); Init+1; Perc+7

Fentar lies on his back, staring up at the ceiling and breathing heavily.

After a few moments, he turns his head to the side and winces.

Unfortunately, I have neglected to acquire the obligatory wand of CLW. If anyone would be willing to help out then I would be very grateful. Fentar is currently at 1 hit point.

Liberty's Edge

M Ghoran telekineticist 1 | HP 13/13 | AC 20/13/17 | F+6 R+5 W+0 | Init +5 | Perc +4 | Conditions: None

Rectitude closes with Fentar and produces a wand, Someone should use this on friend Fentar, he seems injured. I lack the ability. Turning to Fentar, Take as much as you need.

Dark Archive

Male LN Elven Investigator/Swashbuckler 5 | HP: 35/35 | AC: 23 19 (14 Tch, 15 Fl; +1 traps) | CMD: 20 (16 Fl; +1 traps) | F: +2, R: +10 (+1 traps), W: +2 (+2 ench.; +3 illu.) | Init: +8 +4 | Perc: +16 +13 (+2 traps), SM +14 +13 | Speed 30 ft; climb 10; swim 10'' | Active conditions: whispers of evil, heightened awareness, monkey fish, shield

"We'll get to you, 'Shaine'" Kolris grabs Rectitude's wand sharply and very pointedly works on healing Fentar instead of conversing with their adversary, leaving him to wallow on the ceiling for a moment.

Use Magic Device DC 20: 1d20 + 12 ⇒ (9) + 12 = 21 cure light wounds: 1d8 + 1 ⇒ (7) + 1 = 8
Use Magic Device DC 20: 1d20 + 12 ⇒ (4) + 12 = 16
Use Magic Device DC 20: 1d20 + 12 ⇒ (13) + 12 = 25 cure light wounds: 1d8 + 1 ⇒ (5) + 1 = 6
Use Magic Device DC 20: 1d20 + 12 ⇒ (1) + 12 = 13 Kolris can't activate this wand any more today

Kolris applies some healing, but suddenly finds himself looking at the wand in frustration, as he can't get it to work anymore. He wipes the frustration off his face, replacing it with derision. "Something's wrong with this," he says, handing it back. "It's broken."

He returns his attention to the kitsune on the ceiling. "So, you must be the fox in the poem, and the one that Mistress Koi was talking about. We've been looking for you."

"I suppose the big question right now, since it's the name of the poem and all, is what is your name?" Kolris doesn't look particularly ready to begin letting the fox down, yet.


"Thas him! Tha foth!" shouts the toothless Virml pointing.


Kolris Isimlothe wrote:

He returns his attention to the kitsune on the ceiling. "So, you must be the fox in the poem, and the one that Mistress Koi was talking about. We've been looking for you."

"I suppose the big question right now, since it's the name of the poem and all, is what is your name?"

The sly fox visibly deflates, at the implication that Kolris doesn't know. "My name, it twas once writ large." he says sadly.

Dark Archive

Male LN Elven Investigator/Swashbuckler 5 | HP: 35/35 | AC: 23 19 (14 Tch, 15 Fl; +1 traps) | CMD: 20 (16 Fl; +1 traps) | F: +2, R: +10 (+1 traps), W: +2 (+2 ench.; +3 illu.) | Init: +8 +4 | Perc: +16 +13 (+2 traps), SM +14 +13 | Speed 30 ft; climb 10; swim 10'' | Active conditions: whispers of evil, heightened awareness, monkey fish, shield

"Wait..." Kolris begins, ignoring Virml's flubbered outburst. "Do you not even know your own name?!?"

The Concordance

Male N Wayang | Alchemist (gun chemist, mindchemist) 6 | HP 57/57 | With Barkskin & cogn.: AC 28 T 15 FF 25, Normal: AC 23 T 16 FF 18 | CMB +2, CMD 17 | F: +9, R: +12, W: +7 | Init: +5 | Perc: +11 | Alch. ordnance 11/11 | Folio Reroll 1/1 | Chaldira Reroll 1/1 | Darkvision | Speed 20ft, on riding dog 40ft | Riding Dog HP 13/13 | Familiar HP 28/28 | Active conditions: Heightened Awareness, Barkskin

”Okay, this is totally crazy!! You Mr. Fox will accompany us to the big fish! He wants to talk to you and hopefully will stop pouring water into
the library!!“
Tofang says expectantly.

Grand Lodge

Male Nagaji Bloodrager 3: Hit Points 31; AC 18/11/17; Fort+6 Ref+4 Will+3 (+4); Init+1; Perc+7

When they get the fox down, Fentar binds him with his 50ft of rope. Then he empties his backpack, sticks it over the fox's head, and ties it off with one end of the rope.
He keeps a firm grip on the other end of the rope.

Liberty's Edge

M Ghoran telekineticist 1 | HP 13/13 | AC 20/13/17 | F+6 R+5 W+0 | Init +5 | Perc +4 | Conditions: None

Rectitude might object to Fentar's aggression normally but, in this case, Make sure you tie that tight. We've had enough trouble today.


Kolris Isimlothe wrote:
"Wait..." Kolris begins, ignoring Virml's flubbered outburst. "Do you not even know your own name?!?"

"Of course I know my own name, man. It just grieves me that you do not."

And then Fentar shoves a backpack over his head.


The Visual

Back on the overflowing mezzanine the party finds the big, multi-tentacled woman again swaying to an unheard tune rhythmically firing off great gouts of water from her body hither, and yon.

When she finally notes the party's arrival she squints at them with all four of her eyes as if she doesn't quite recognize them. She burbles at them in the same strange tongue she originally tried speaking to them in when they first met.

Map updated


"By all tha goths! Look ah tha thithe of tha fith!" exclaims Virml.

Dark Archive

Male LN Elven Investigator/Swashbuckler 5 | HP: 35/35 | AC: 23 19 (14 Tch, 15 Fl; +1 traps) | CMD: 20 (16 Fl; +1 traps) | F: +2, R: +10 (+1 traps), W: +2 (+2 ench.; +3 illu.) | Init: +8 +4 | Perc: +16 +13 (+2 traps), SM +14 +13 | Speed 30 ft; climb 10; swim 10'' | Active conditions: whispers of evil, heightened awareness, monkey fish, shield

Kolris speaks up, presenting the kitsune to the giant fish.

Sylvan:
"Mistress Koi! We have the fox you seek; will you please stop flooding our library?"


The Visual

Surprised and confused the big fish burbles something.

Sylvan subtitles.

"HM!? Oh? Um? Er. Well done? ... What 'fox?'"

Dark Archive

Male LN Elven Investigator/Swashbuckler 5 | HP: 35/35 | AC: 23 19 (14 Tch, 15 Fl; +1 traps) | CMD: 20 (16 Fl; +1 traps) | F: +2, R: +10 (+1 traps), W: +2 (+2 ench.; +3 illu.) | Init: +8 +4 | Perc: +16 +13 (+2 traps), SM +14 +13 | Speed 30 ft; climb 10; swim 10'' | Active conditions: whispers of evil, heightened awareness, monkey fish, shield

Sylvan subtitles

"'Whatshisname,' the fox you were looking for! You've been filling this library with water to make him float to the surface, but we've brought him to you now; you can stop with the water," Kolris answers, obviously frustrated at the fey creature's lack of essential memory functionality.

As a reminder, Kolris will translate anything into Sylvan; other PCs may feel free to speak with Mistress Koi (no need to wait on this specific PbP player to step in; assume Kolris translates unless the words are particularly un-diplomatic).

Grand Lodge

Male Nagaji Bloodrager 3: Hit Points 31; AC 18/11/17; Fort+6 Ref+4 Will+3 (+4); Init+1; Perc+7

Fentar scowls, A deals a deal, unless fey are involved.


The Visual
Fentar Palomine wrote:
Then he empties his backpack, sticks it over the fox's head, and ties it off with one end of the rope.

Sylvan subtitles.

"Right! That pointy-finned miscreant! Where is he?"

Dark Archive

Male LN Elven Investigator/Swashbuckler 5 | HP: 35/35 | AC: 23 19 (14 Tch, 15 Fl; +1 traps) | CMD: 20 (16 Fl; +1 traps) | F: +2, R: +10 (+1 traps), W: +2 (+2 ench.; +3 illu.) | Init: +8 +4 | Perc: +16 +13 (+2 traps), SM +14 +13 | Speed 30 ft; climb 10; swim 10'' | Active conditions: whispers of evil, heightened awareness, monkey fish, shield

"Oh, yeah. Fentar, let's get that hood off."


Madcap! Female elf Fighter (cad) 2/unRogue (ms, uc) 2 | hp 29/31 | AC 17 T 14 FF 13 | CMD 18 (varies) | F +4 R +7 W +0 | Spd 35' | Init +6 | KnHis +4, KnLoc +7, KnNob +4, Perc +7, SensM +4 |

The hood comes off and the familiar face beneath smiles at everyone.

Dark Archive

Male LN Elven Investigator/Swashbuckler 5 | HP: 35/35 | AC: 23 19 (14 Tch, 15 Fl; +1 traps) | CMD: 20 (16 Fl; +1 traps) | F: +2, R: +10 (+1 traps), W: +2 (+2 ench.; +3 illu.) | Init: +8 +4 | Perc: +16 +13 (+2 traps), SM +14 +13 | Speed 30 ft; climb 10; swim 10'' | Active conditions: whispers of evil, heightened awareness, monkey fish, shield

"Enough!" Kolris snaps, anger rising. "No more of these shenanigans. We've caught you; you've lost! Show your face and let's end this!"

Intimidate (demoralize), free inspiration: 1d20 + 5 + 1d6 ⇒ (8) + 5 + (6) = 19

Grand Lodge

Male Nagaji Bloodrager 3: Hit Points 31; AC 18/11/17; Fort+6 Ref+4 Will+3 (+4); Init+1; Perc+7

intimidate (aid): 1d20 + 1 ⇒ (8) + 1 = 9

Fentar snarls, but then it becomes a dry cough.

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