Siege of Gallowspire - Champion 15-16 (Inactive)

Game Master Cwethan

Maps & Handouts


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Dark Archive

Male Ifrit; Fighter (Unbreakable) 1/Rogue (Unchained) 4/ Pain Taster 10 | HP 133(135)/135| AC 38 T 23 FF 29 | CMB +17, CMD 38 | F: +20, R: +22, W: +16 | Init: +15 | Perc: +32 (33 vs surprise / 34 vs traps) | Speed 30ft | Trap Spotter | Burning Hands 1/1 Active conditions: None

Will: 1d20 + 16 ⇒ (7) + 16 = 23

I guess that makes the ooze mine.

Calling upon his birthright Marcus moves past the T-rexes.

The Wagon trait, +10 ft movement 1/day/

His whip cracks

Attack: 1d20 + 31 ⇒ (13) + 31 = 44
Damage: 1d3 + 14 ⇒ (2) + 14 = 16


Murder in Metal City Map Reach of Corruption Map

Marcus's whip cracks through the coruscating barrier, but makes barely a ripple in the immortal ooze.

Ceiling is 12' high in the corridor, 20' high in the room
Dim Light and spells only illuminate half as far.
Mist extends everyhere north of the white lines; it does not block vision.
The Bold May Go!
Zadeh
Arillia
Agata - 1-2 Will Saves required (Sweet Mawd - Will save required)
Immortal Ichor -1
Marcus -17
Gaétan - 1-2 Will Saves required
Tally -28, 2 Will Saves required

Psoglavs (Pink -51, grappled; Green -46, grappled)

Outstanding damage
Gaétan -51/0 pending a reflex save DC 28
Agata -61

Dark Archive

Female CG Elven Witch 17 | HP 120/136 | AC 17 T 13 FF 12 (DR 5/Bludgeoning) | CMB +8, CMD 20 (25 grapple) | F: +16, R: +17 (evasion, Duck & Cover), W: +23 | Init: +6 | Perc: +31, SM: +1 | Speed 30ft (Fly 40ft - Good) | Defending Bone (30/50) | Aura of Purity 17/17 | Lore Needles 3/3 | Inv. Mind 16/17 Active:Mind Blank, Heroism, See Invis, Hunter's Blessing, Mage Armor, -2 re Int/Wis/Cha | Constant: Automatically knows when a spell or SLA of any school of magic is cast within 60', Ameliorating (blindness & curse); ContinualFlame

GM, re the light-dimming effect in the area, Agata has a ring with Heightened Continual Flame (Level 6, CL 11) if it matters. Does the effect dim even that light?

Agata Will vs Mind Fog, Heroism, runeward tattoo: 1d20 + 17 + 2 + 1 ⇒ (1) + 17 + 2 + 1 = 21 Really?!? Welcome back to me!

Agata Will vs Charm Person, Heroism, runeward tattoo, 4 leaf clover, Mind Fog: 1d20 + 17 + 2 + 1 + 3 - 10 ⇒ (3) + 17 + 2 + 1 + 3 - 10 = 16 Oh, it's going to be like that, is it?

GM, Sweet Mawd has SR 21. I'll roll her saves on the assumption that the creature beats that.

Sweet Mawd, Will vs Mind Fog, Heroism: 1d20 + 18 ⇒ (3) + 18 = 21 !!!

Sweet Mawd, Will vs Charm Person, Heroism, Mind Fog: 1d20 + 18 - 10 ⇒ (4) + 18 - 10 = 12

Agata begins to loudly scold her comrades. "Dearies, dearies, this ain't no way to act, not when we're droppin' in to visit an' ole friend. I know this here ooze ain't look so great nor smell fine neither, but ye got t' look past them superficial bits. Why, jes' look at me, if'n yer doubtin! Judgin' from the outside, why ye'd never guess how charmin' I am. Well, it's jes' the same with me oozie friend here - why, back in Magnimar we used t' snuggle under the Bridge 'n have a grand ole time! Jes' give it a chance!"

GM:
So Agata is charmed (but I think Sweet Mawd is not?). How would you like me to play it? My understanding is that she won't do anything to harm her comrades but would she help her new ooze friend (Fortune hex?)?


Murder in Metal City Map Reach of Corruption Map

Okay, at this point I need to know if Tally and Gaétan failed their save against the Mind Fog, since they'd come ahead of Agata in the charm queue so...
Will: 1d20 + 9 + 5 ⇒ (9) + 9 + 5 = 23 Pass!
Will: 1d20 + 20 ⇒ (9) + 20 = 29 Pass!

Spell Resistance for Mawd: 1d20 + 17 ⇒ (10) + 17 = 27 Pass

Okay, charm's a good 'un. Fortune sounds like a good row to hoe for now. You're still in control of your character pending some charisma checks to nudge you further down the path... Sweet Mawd however is neither mind fogged nor charmed.
And yes, continual flames, no matter how heightened, also have their range halved. They still illuminate within that radius though.

Ceiling is 12' high in the corridor, 20' high in the room
Dim Light and spells only illuminate half as far.
Mist extends everyhere north of the white lines; it does not block vision.
The Bold May Go!

Zadeh
Arillia
Agata - Mind Fogged, Charmed (Sweet Mawd)
Immortal Ichor -1, Fortunate
Marcus -17
Gaétan
Tally -28

Psoglavs (Pink -51, grappled; Green -46, grappled)

Outstanding damage
Gaétan -51/0 pending a reflex save DC 28

Dark Archive

Female CG Elven Witch 17 | HP 120/136 | AC 17 T 13 FF 12 (DR 5/Bludgeoning) | CMB +8, CMD 20 (25 grapple) | F: +16, R: +17 (evasion, Duck & Cover), W: +23 | Init: +6 | Perc: +31, SM: +1 | Speed 30ft (Fly 40ft - Good) | Defending Bone (30/50) | Aura of Purity 17/17 | Lore Needles 3/3 | Inv. Mind 16/17 Active:Mind Blank, Heroism, See Invis, Hunter's Blessing, Mage Armor, -2 re Int/Wis/Cha | Constant: Automatically knows when a spell or SLA of any school of magic is cast within 60', Ameliorating (blindness & curse); ContinualFlame

Alarmed at this latest turn of events, Sweet Mawd quickly draws a wand and taps her mistress with it. "Here, m'lady, it's time for your acupressure treatment."

Protection from Evil - I believe this should give Agata a new save against both Mind Fog and Charm Person. Duration 1 minute.

Agata Will vs Mind Fog, Heroism, runeward tattoo, Mind Fog: 1d20 + 17 + 2 + 1 - 10 ⇒ (7) + 17 + 2 + 1 - 10 = 17
Agata Will vs Charm Person, Heroism, runeward tattoo, Mind Fog: 1d20 + 17 + 2 + 1 - 10 ⇒ (4) + 17 + 2 + 1 - 10 = 14

Agata slaps Sweet Mawd's hand away. "Did I ask for me accupressure treatment!?! Honestly, it's hard t' find good help these days!" She flies closer into the room so she can help her friend who is - honestly - just misunderstood. Fortune Hex on the ooze; duration 3 rounds.

Liberty's Edge

Female Halfling Unchained Vexxing Dodger 9/ Free Hand Fighter 6/Mouser 1 | HP 128/128 | AC 37, TAC 25, FFAC 30, 43 CMD | Fort +11, +18 Reflex, +9 Will (+5 vs enchantment effects) | +7 Init | Perception +16, See Invisibility | Panache 4 | |

Sorry about that, just could not get home today. I’ll do the super smart thing and climb on the ooze. The ooze has a -6 to hit him if I do.

Tally flys over to the ooze and tries to attach herself to it.

Hmm, I’ve never climbed on a god before.

“Something is wrong with Agata!”

Climb Check: 1d20 + 42 ⇒ (10) + 42 = 52


AC 21, T7, FF20; HP 189, DR10/evil; Fort +17, Ref +12, Will +10, SR15, Resist acid, electricity, cold 15
Attack:
[dice=Bite]1d20 +22[/dice] [dice=Damage] 4d6+25 +18[/dice] [dice=Grab]1d20+34[/dice], includes smite, crit 19–20, crit focus, bleeding crit

Just as a note in case it comes up you can share a space with the dinosaurs as they are 3 size categories larger than medium.

Scarab Sages

male arrow ghost salt:18/30 mind affecting +2 Half-elf perception +22; diplomacy 17 Fighter 9 (mutation warrior) / sentinel 3(erastil)/medium 4 153/153hp 36 ac (t 23;ff 33)Fort +23, Ref +22, Will +21; a lot of little bonus.. init:16 Adamantine durable arrow remaining. 40/40 Blunt 150/150

i have life Bubble no need to save. I Will post during Day sorry. Or if some could bot me attacking the Wolf.

will+enchantement and Charm: 1d20 + 21 + 2 + 1 ⇒ (5) + 21 + 2 + 1 = 29

Scarab Sages

male arrow ghost salt:18/30 mind affecting +2 Half-elf perception +22; diplomacy 17 Fighter 9 (mutation warrior) / sentinel 3(erastil)/medium 4 153/153hp 36 ac (t 23;ff 33)Fort +23, Ref +22, Will +21; a lot of little bonus.. init:16 Adamantine durable arrow remaining. 40/40 Blunt 150/150

i dont know why i need to Do a réflex save: 1d20 + 22 ⇒ (10) + 22 = 32

Scarab Sages

male arrow ghost salt:18/30 mind affecting +2 Half-elf perception +22; diplomacy 17 Fighter 9 (mutation warrior) / sentinel 3(erastil)/medium 4 153/153hp 36 ac (t 23;ff 33)Fort +23, Ref +22, Will +21; a lot of little bonus.. init:16 Adamantine durable arrow remaining. 40/40 Blunt 150/150

first attack: 1d20 + 32 + 2 ⇒ (3) + 32 + 2 = 37
damage adamantine: 1d8 + 29 + 1d8 + 29 ⇒ (2) + 29 + (7) + 29 = 67
second attack: 1d20 + 32 + 2 ⇒ (13) + 32 + 2 = 47
damage adamantine: 1d8 + 29 ⇒ (8) + 29 = 37

Third attack: 1d20 + 27 + 2 ⇒ (9) + 27 + 2 = 38
damage adamantine: 1d8 + 29 ⇒ (1) + 29 = 30

Fourth attack: 1d20 + 22 + 2 ⇒ (20) + 22 + 2 = 44
damage adamantine: 1d8 + 29 ⇒ (5) + 29 = 34

With his expert eye, Gaétan is able to see a tiny bit of the purple wolf with his enough for him to attack without difficulty.

The goz mask make me see through the fog Improve precise shot take out cover, and clustered shot is consider one big damage

crit: 1d20 + 22 + 2 ⇒ (19) + 22 + 2 = 43
crit: 2d8 + 58 ⇒ (6, 8) + 58 = 72


Murder in Metal City Map Reach of Corruption Map

Murmurs of satisfaction burble up from within Agata's mind as she turns her witchcraft to the ooze's benefit, though a note of confusion and concern creeps through as Tally surprises it by climbing onto the pool of divine blood. "They are clearly in the thrall of some dark spirit to be so mindlessly aggressive. Stop them before they hurt themselves"

Fortunate AoO vs. Tally: 1d20 + 21 ⇒ (18) + 21 = 391d20 + 21 ⇒ (20) + 21 = 41
Confirm?: 1d20 + 21 ⇒ (18) + 21 = 391d20 + 21 ⇒ (4) + 21 = 25
Damage: 6d6 + 7 ⇒ (4, 3, 6, 6, 3, 2) + 7 = 31
Wisdom Drain: 1d3 ⇒ 3

Despite its surprise, it stretches out a pseudopod and clocks Tally with a vicious blow that leaves her feeling adrift and hazy.

Gaétan's impact is rather more direct, his ceaseless barrage punching several holes through the Psoglav until it becomes quite clear to the T. Rex holding it that it is very dead. The crit finished it off.

One psoglav circles wide, using one T. Rex's sheer mass to block it from the other's bite as it draws near to Marcus, its outline blurring with illusion as it presses forward. The other freed one then hastens all but the grappled psoglav, giving Marcus's foe an extra bit of speed for his bite!

Concealment vs. AoO: 1d100 ⇒ 99 Go ahead and take one vs. Yelllow, Marcus
Chomp!: 1d20 + 24 + 1 - 4 ⇒ (19) + 24 + 1 - 4 = 40
Damage: 1d8 + 13 + 8 ⇒ (8) + 13 + 8 = 29
Confirm?: 1d20 + 24 + 1 - 4 ⇒ (18) + 24 + 1 - 4 = 39
Extra Damage: 1d8 + 13 + 8 ⇒ (2) + 13 + 8 = 23

As Marcus cries out in ambivalent pain, the other psoglav who had hasted it continues to move forward, snarling in pain as the T. Rex chomps it, but wriggling free from its jaws to cloak its master in blur as well.

The grappled psoglav's efforts are for more direct, just seeking to bite and claw their way through the T. Rex!

Ignoring the -2 to hit from Grappled since it's cancelled out
Bite: 1d20 + 24 - 4 ⇒ (14) + 24 - 4 = 34
Damage: 1d8 + 13 + 8 ⇒ (1) + 13 + 8 = 22
Claw: 1d20 + 24 - 4 ⇒ (19) + 24 - 4 = 39
Damage: 1d6 + 9 + 9 ⇒ (4) + 9 + 9 = 22
Claw: 1d20 + 24 - 4 ⇒ (7) + 24 - 4 = 27
Damage: 1d6 + 9 + 9 ⇒ (3) + 9 + 9 = 21
Rend: 1d6 + 13 ⇒ (1) + 13 = 14

Ceiling is 12' high in the corridor, 20' high in the room
Dim Light and spells only illuminate half as far.
Mist extends everyhere north of the white lines; it does not block vision.
The Bold May Go!

Zadeh (Red -39, Grappled)
Arillia
Agata - Mind Fogged, Charmed Opposed Charisma: 1d20 + 5 ⇒ (15) + 5 = 20 to avoid harmlessly trying to stop your Pathfinder allies from their aggression

Immortal Ichor -1, Fortunate, Climbed upon, Blurry, Hasty
Marcus -47, Hard to Heal! Not a curse effect AoO vs. Yellow
Gaétan
Tally -59, 3 Wisdom Drain
Psoglavs (Pink -281, dead; Green -46, grappled; Yellow Blurry, Hasty; Blue -23, Hasty)

@Gaétan - The reflex was for the lightning bolt from last fight which was still in a bit of limbo - success! Also, the mist is essentially cosmetic, it does not block vision, and you don't need to breathe it in to be affected.

The Exchange

CN Male Half Elf Oracle1|Summoner 15 | Init +17-21 | HP: 166|163 | AC: 34 (22 Tch, 23 FF, +2 vs evil, DR10/Adamantine) | CMD 18 | F:+20, R:+27, W:+22, +2 vs ench, -3 vs death, +2 vs cold, +3 vs MA, +2 vs poison and fear | Per: +34, SM: +26
Spell Slots:
5|0|0|0|4
Resources:
Reroll: Unused, Summons 1|13
Conditions: FoM, LBubble, Mind Blank, Stoneskin, Images 5

Is it apprent that Agata has been charmed?


Murder in Metal City Map Reach of Corruption Map

There's no external manifestation, and you don't know that the Ooze is Fortunate since that too lacks manifestations to identify. You do know that the ooze cast Charm Person right before Agata started trying to explain how nice it is...

Dark Archive

Male Ifrit; Fighter (Unbreakable) 1/Rogue (Unchained) 4/ Pain Taster 10 | HP 133(135)/135| AC 38 T 23 FF 29 | CMB +17, CMD 38 | F: +20, R: +22, W: +16 | Init: +15 | Perc: +32 (33 vs surprise / 34 vs traps) | Speed 30ft | Trap Spotter | Burning Hands 1/1 Active conditions: None

Marcus wants nothing to do with those slavering jaws

AoO, Trip, Heroism: 1d20 + 31 + 2 ⇒ (14) + 31 + 2 = 47


Murder in Metal City Map Reach of Corruption Map

Marcus's whip flashes for the psoglav's legs, but it leaps up over the lash before it's entangled! Trip misses, hit goes through

The Exchange

CN Male Half Elf Oracle1|Summoner 15 | Init +17-21 | HP: 166|163 | AC: 34 (22 Tch, 23 FF, +2 vs evil, DR10/Adamantine) | CMD 18 | F:+20, R:+27, W:+22, +2 vs ench, -3 vs death, +2 vs cold, +3 vs MA, +2 vs poison and fear | Per: +34, SM: +26
Spell Slots:
5|0|0|0|4
Resources:
Reroll: Unused, Summons 1|13
Conditions: FoM, LBubble, Mind Blank, Stoneskin, Images 5

Zadeh flies forward and casts a spell, suddenly the dinosaurs, Marcus and Tally are all moving more quickly.

Finish the psorglavs quickly, their wounds will be annoying to deal with

Casting haste on himself and those mentioned, remaining 20' up. Both dinosaurs are in my magic circle versus evil now.


AC 21, T7, FF20; HP 189, DR10/evil; Fort +17, Ref +12, Will +10, SR15, Resist acid, electricity, cold 15
Attack:
[dice=Bite]1d20 +22[/dice] [dice=Damage] 4d6+25 +18[/dice] [dice=Grab]1d20+34[/dice], includes smite, crit 19–20, crit focus, bleeding crit

Red dinosaur lifts up his head and gives a chugging motion, trying to swallow green psorgalav.

Grab, maintain, haste: 1d20 + 34 + 5 + 1 ⇒ (12) + 34 + 5 + 1 = 52
Bite Damage: 4d6 + 25 + 18 ⇒ (2, 2, 4, 6) + 25 + 18 = 57
Swallow Whole damage: 2d8 + 13 + 18 ⇒ (4, 8) + 13 + 18 = 43

Green dino snaps out twice at blue psorgalav, he only grabs on the second attack.

No smite on this one

Bite 1, haste : 1d20 + 22 + 1 ⇒ (6) + 22 + 1 = 29
Damage: 4d6 + 25 ⇒ (5, 4, 2, 6) + 25 = 42

Bite2, haste : 1d20 + 22 + 1 ⇒ (9) + 22 + 1 = 32
Damage: 4d6 + 25 ⇒ (3, 1, 6, 6) + 25 = 41
Grab, haste: 1d20 + 34 + 1 ⇒ (3) + 34 + 1 = 38

crit 19–20, crit focus, bleeding crit

OAs:

If anything provokes and their are opportunity attack options here are two attacks

Bite, haste : 1d20 + 22 + 1 ⇒ (20) + 22 + 1 = 43
Damage: 4d6 + 25 ⇒ (2, 3, 1, 3) + 25 = 34
Grab, haste: 1d20 + 34 + 1 ⇒ (11) + 34 + 1 = 46

Bite, haste : 1d20 + 22 + 1 ⇒ (20) + 22 + 1 = 43
Damage: 4d6 + 25 ⇒ (1, 1, 5, 6) + 25 = 38
Grab, haste: 1d20 + 34 + 1 ⇒ (9) + 34 + 1 = 44

crit 19–20, crit focus, bleeding crit

Both potential OAs are threats

Bite confirm, haste, crit focus: 1d20 + 22 + 1 + 4 ⇒ (4) + 22 + 1 + 4 = 31
Damage: 4d6 + 25 ⇒ (2, 5, 5, 5) + 25 = 42
Bleed: 2d6 ⇒ (4, 5) = 9

Bite confirm, haste, crit focus: 1d20 + 22 + 1 + 4 ⇒ (6) + 22 + 1 + 4 = 33
Damage: 4d6 + 25 ⇒ (6, 5, 5, 1) + 25 = 42
Bleed: 2d6 ⇒ (3, 5) = 8


Murder in Metal City Map Reach of Corruption Map

**GULP**

One of the psoglavs disappears down a dinosaur's gullet while the other one uses its substantial speed to avoid the same fate!

Ceiling is 12' high in the corridor, 20' high in the room
Dim Light and spells only illuminate half as far.
Mist extends everyhere north of the white lines; it does not block vision.
The Bold May Go!

Zadeh (Red -39, Full, Hasty; Green Hasty)
Arillia
Agata - Mind Fogged, Charmed, Opposed Charisma Check of 20 to avoid harmlessly trying to stop your Pathfinder allies from their aggression

Immortal Ichor -1, Fortunate, Climbed upon, Blurry, Hasty
Marcus -47, Hard to Heal! Not a curse effect, hasty
Gaétan
Tally -59, 3 Wisdom Drain, hasty
Psoglavs (Pink -281, dead; Green -126, swallowed; Yellow Blurry, Hasty; Blue -23, Hasty)


AC 21, T7, FF20; HP 189, DR10/evil; Fort +17, Ref +12, Will +10, SR15, Resist acid, electricity, cold 15
Attack:
[dice=Bite]1d20 +22[/dice] [dice=Damage] 4d6+25 +18[/dice] [dice=Grab]1d20+34[/dice], includes smite, crit 19–20, crit focus, bleeding crit
GM Cwethan wrote:
One of the psoglavs disappears down a dinosaur's gullet while the other one uses its substantial speed to avoid the same fate!

A 32 missed? Ouch. I just noticed both potential opportunity attacks were nat 20's so I have rolled confim cheks in the spoiler as well.

Liberty's Edge

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Female HP: 125/137, Temp HP: 0 | AC 35*, touch 18, flat 31*, CMD 25 (freedom of movement) | Fort +22*, Reflex +17*, Will +18* (+1 demons) | Init: +10, Perception +24* | Spells/Day: 1/0/0/5/2/0/0 | Fly 60' | Dragon Breath 2/2, Lesser Empower Rod 1/3, Paizo Reroll +4 0/1, Rune of Alacrity 1/1, Rune of Endurance 0/1

Arillia flies forward to fight alongside one of the dinosaurs. Going up a bit to be 15' off the ground.

"Someone is talkative," she comments to herself as she rises through the air.

As she reaches her destination, she turns about to face Agata. "Let's see if we can help you out."

Dispel Magic check on Agata, targeting Charm Person: 1d20 + 16 ⇒ (15) + 16 = 31 - I think that gets caster level 20?


Murder in Metal City Map Reach of Corruption Map

::psoglav gulps:: Narrowly.

The fog that held Agata's mind in thrall ebbs, and she is able to act without influence!

Ceiling is 12' high in the corridor, 20' high in the room
Dim Light and spells only illuminate half as far.
Mist extends everyhere north of the white lines; it does not block vision.
The Bold May Go!

Zadeh (Red -39, Full, Hasty; Green Hasty)
Arillia
Agata - Mind Fogged
Immortal Ichor -1, Fortunate, Climbed upon, Blurry, Hasty
Marcus -47, Hard to Heal! Not a curse effect, hasty
Gaétan
Tally -59, 3 Wisdom Drain, hasty
Psoglavs (Pink -281, dead; Green -126, swallowed; Yellow Blurry, Hasty; Blue -23, Hasty)

Dark Archive

Female CG Elven Witch 17 | HP 120/136 | AC 17 T 13 FF 12 (DR 5/Bludgeoning) | CMB +8, CMD 20 (25 grapple) | F: +16, R: +17 (evasion, Duck & Cover), W: +23 | Init: +6 | Perc: +31, SM: +1 | Speed 30ft (Fly 40ft - Good) | Defending Bone (30/50) | Aura of Purity 17/17 | Lore Needles 3/3 | Inv. Mind 16/17 Active:Mind Blank, Heroism, See Invis, Hunter's Blessing, Mage Armor, -2 re Int/Wis/Cha | Constant: Automatically knows when a spell or SLA of any school of magic is cast within 60', Ameliorating (blindness & curse); ContinualFlame

Thanks for the Dispel Magic! Glad I don't have to go after my comrades!

I assume that activating her Aura of Purity hex won't end the Mind Fog effect since it has already happened?

Agata squints at the ooze as her mind returns to its usual condition. "Oh, so it's like that is it, dearie? Well, I ain't too fond o' gettin' messed with, on account o' I'm the one what's s'posed to do the messin, doncha know?"

Agata flies up (altitude 30') and out of the fog and aims a bony finger at the ooze.

Quickened Enervation, shooting into melee, ranged touch attack: 1d20 + 14 - 4 ⇒ (3) + 14 - 4 = 13

The ray doesn't come close to hitting the annoying ooze. Agata is tempted to drop the whole thing in a tomb of ice, but doesn't want to encase Tally with it. Instead, she tries to cancel the good luck she has already given the creature with some bad luck.

Misfortune Hex, Will DC 29


Tiny Female CG Lyrakien Azata | HP 68+14/68 | AC 24 T 16 FF 20 | CMB +10, CMD 17 | F: +9, R: +12 (Imp. Evasion, Duck & Cover), W: +16 | Init: +4 | Perc: +22, SM: +3 | Fly 80ft (perfect) | Commune 1/1 | Active conditions: Haste, Heroism, Hunter's Blessing, Mage Armor, -2 re Int/Wis/Cha, Merge with Familiar | Constant: Detect Evil, Detect Magic, Freedom of Movement, SR 22, Major Ameliorating (blindness & curse)

Sweet Mawd hurries to her mistress' side, and blasts the ooze with her tiny staff.

4 magic missiles from staff of minor arcana: 4d4 + 4 ⇒ (4, 2, 3, 4) + 4 = 17


Murder in Metal City Map Reach of Corruption Map

The actual mist is almost entirely cosmetic to the Mind Fog in any case - why Life Bubble didn't work - so Aura of Purity wouldn't be effective.

Agata finds that the Ichor's good fortune is harder to take away than it was to give! However, Sweet Mawd's barrage of bolts is enough to chip away at the undying blood.

Fortunate Will: 1d20 + 11 ⇒ (1) + 11 = 121d20 + 11 ⇒ (18) + 11 = 29

Annoyed that its influence over Agata has been short circuited, the ooze turns its thoughts to another target in her stead. The pressure of this immortal's echo weighs heavily on Tally's mind, trying to turn her to its cause. Charm Person

Will DC:
DC 18

While Tally's mind wrestles with its insidious suggestions, it calls out to other lesser creatures, drawing swarms of centipedes up from the depths to engulf its enemies!

Concentration: 1d20 + 26 ⇒ (7) + 26 = 33

Swarm Damage @ Marcus: 4d6 ⇒ (3, 3, 2, 2) = 10 Fort Save vs. Poison, then vs. Distraction
Swarm Damage @ Red: 4d6 ⇒ (4, 3, 2, 2) = 11 Fort Save vs. Poison, then vs. Distraction
Swarm Damage @ Green: 4d6 ⇒ (6, 1, 1, 2) = 10

DCs:
Poison DC 22
Distraction DC 22

Ceiling is 12' high in the corridor, 20' high in the room
Dim Light and spells only illuminate half as far.
Mist extends everyhere north of the white lines; it does not block vision.
The Bold May Go!

Zadeh (Red -40, Full, Hasty, 2 Fort Saves required or Dex Damage: 1d4 ⇒ 1 and nauseated; Green Hasty)
Arillia
Agata - Mind Fogged
Immortal Ichor -8, Fortunate, Climbed upon, Blurry, Hasty
Marcus -52, Hard to Heal! (47), hasty, 2 Fort Saves required or Dex Damage: 1d4 ⇒ 4 and nauseated
Gaétan
Tally -59, 3 Wisdom Drain, hasty, Will save needed or charmed

Psoglavs (Pink -281, dead; Green -126, swallowed; Yellow Blurry, Hasty; Blue -23, Hasty)

Liberty's Edge

Female Halfling Unchained Vexxing Dodger 9/ Free Hand Fighter 6/Mouser 1 | HP 128/128 | AC 37, TAC 25, FFAC 30, 43 CMD | Fort +11, +18 Reflex, +9 Will (+5 vs enchantment effects) | +7 Init | Perception +16, See Invisibility | Panache 4 | |

Will Save: 1d20 + 9 + 5 - 1 ⇒ (13) + 9 + 5 - 1 = 26

I’m going to try to Entangle the ooze with a Dirty Trick for 1d4 rounds plus 1 for every 5 I bet it’s CMD by. Standard action to remove the condition.

“Stop worming around in our heads you congealed soup looking snotball!”

Tally crawls around on the ooze trying to distract it by getting in its way, holding it to the ground, and being an absolute nuisance.

Dirty Trick: 1d20 + 19 + 4 + 6 + 1 ⇒ (12) + 19 + 4 + 6 + 1 = 42
Entangled for: 1d4 ⇒ 1


Murder in Metal City Map Reach of Corruption Map

Unfortunately the immortal ichor is too cunning for Tally's wiles, and manages to squish and sklorch its way out of her entangling tricks!

Ceiling is 12' high in the corridor, 20' high in the room
Dim Light and spells only illuminate half as far.
Mist extends everyhere north of the white lines; it does not block vision.
The Bold May Go!

Zadeh (Red -40, Full, Hasty, 2 Fort Saves required or 1 Dex Damage and/or nauseated; Green Hasty)
Arillia
Agata - Mind Fogged
Immortal Ichor -8, Fortunate, Climbed upon, Blurry, Hasty
Marcus -52, Hard to Heal! (47), hasty,2 Fort Saves required or 4 Dex Damage and/or nauseated
Gaétan

Tally -59, 3 Wisdom Drain, hasty,
Psoglavs (Pink -281, dead; Green -126, swallowed; Yellow Blurry, Hasty; Blue -23, Hasty)

@Tally: You passed anyways, but note that drain works differently from ability damage, actually reducing the affected score. Since your wisdom was even, that means you're actually at a -2 from three points of drain.

Scarab Sages

male arrow ghost salt:18/30 mind affecting +2 Half-elf perception +22; diplomacy 17 Fighter 9 (mutation warrior) / sentinel 3(erastil)/medium 4 153/153hp 36 ac (t 23;ff 33)Fort +23, Ref +22, Will +21; a lot of little bonus.. init:16 Adamantine durable arrow remaining. 40/40 Blunt 150/150

first attack: 1d20 + 32 + 2 ⇒ (6) + 32 + 2 = 40
damage adamantine: 1d8 + 29 + 1d8 + 29 ⇒ (4) + 29 + (5) + 29 = 67
second attack: 1d20 + 32 + 2 ⇒ (8) + 32 + 2 = 42
damage adamantine: 1d8 + 29 ⇒ (6) + 29 = 35
Third attack: 1d20 + 27 + 2 ⇒ (14) + 27 + 2 = 43
damage adamantine: 1d8 + 29 ⇒ (1) + 29 = 30

Fourth attack: 1d20 + 22 + 2 ⇒ (20) + 22 + 2 = 44
damage adamantine: 1d8 + 29 ⇒ (1) + 29 = 30

Gaétan,knowing he can't Do crap at the God Ooze attack Blue!

crit attack: 1d20 + 22 + 2 ⇒ (3) + 22 + 2 = 27
damage adamantine: 2d8 + 58 ⇒ (4, 8) + 58 = 70


Murder in Metal City Map Reach of Corruption Map

GM Screen:
1d100 ⇒ 41

Gaétan's arrows streak through the fray, slamming into the psoglav with deadly force, but the monstrous thing manages to keep its feet! Last shot did not confirm

Ceiling is 12' high in the corridor, 20' high in the room
Dim Light and spells only illuminate half as far.
Mist extends everyhere north of the white lines; it does not block vision.
The Bold May Go!

Zadeh (Red -40, Full, Hasty, 2 Fort Saves required or 1 Dex Damage and/or nauseated; Green Hasty)
Arillia
Agata - Mind Fogged
Immortal Ichor -8, Fortunate, Climbed upon, Blurry, Hasty
Marcus -52, Hard to Heal! (47), hasty,2 Fort Saves required or 4 Dex Damage and/or nauseated
Gaétan
Tally -59, 3 Wisdom Drain, hasty,
Psoglavs (Pink -281, dead; Green -126, swallowed; Yellow Blurry, Hasty; Blue -175, Hasty)

Dark Archive

Male Ifrit; Fighter (Unbreakable) 1/Rogue (Unchained) 4/ Pain Taster 10 | HP 133(135)/135| AC 38 T 23 FF 29 | CMB +17, CMD 38 | F: +20, R: +22, W: +16 | Init: +15 | Perc: +32 (33 vs surprise / 34 vs traps) | Speed 30ft | Trap Spotter | Burning Hands 1/1 Active conditions: None

Fort: 1d20 + 21 ⇒ (1) + 21 = 22
Fort: 1d20 + 21 ⇒ (19) + 21 = 40

Expecting a slugging match Marcus takes a defensive posture and focuses on avoiding incoming attacks.

Fighting defensively with Combat Expertise. Current AC 46/31 T/29 F

He pauses for a fresh bloodletting and begins the grueling process of bringing down the ooze.

1st Attack, Haste, Heroism, Combat Expertise, Fighting defensively: 1d20 + 31 + 2 + 1 - 4 - 4 ⇒ (11) + 31 + 2 + 1 - 4 - 4 = 37
Damage (Slashing, Cold Iron, Silver, Adamantine, Good, Evil, Lawful, Chaotic), Masochism: 1d3 + 14 + 5 ⇒ (1) + 14 + 5 = 20

Haste Attack, Haste, Heroism, Combat Expertise, Fighting defensively: 1d20 + 31 + 2 + 1 - 4 - 4 ⇒ (1) + 31 + 2 + 1 - 4 - 4 = 27
Damage (Slashing, Cold Iron, Silver, Adamantine, Good, Evil, Lawful, Chaotic), Masochism: 1d3 + 14 + 5 ⇒ (3) + 14 + 5 = 22

2nd Attack, Haste, Heroism, Combat Expertise, Fighting defensively: 1d20 + 26 + 2 + 1 - 4 - 4 ⇒ (17) + 26 + 2 + 1 - 4 - 4 = 38
Damage (Slashing, Cold Iron, Silver, Adamantine, Good, Evil, Lawful, Chaotic), Masochism: 1d3 + 14 + 5 ⇒ (3) + 14 + 5 = 22

3rd Attack, Haste, Heroism, Combat Expertise, Fighting defensively: 1d20 + 21 + 2 + 1 - 4 - 4 ⇒ (7) + 21 + 2 + 1 - 4 - 4 = 23
Damage (Slashing, Cold Iron, Silver, Adamantine, Good, Evil, Lawful, Chaotic), Masochism: 1d3 + 14 + 5 ⇒ (2) + 14 + 5 = 21


AC 21, T7, FF20; HP 189, DR10/evil; Fort +17, Ref +12, Will +10, SR15, Resist acid, electricity, cold 15
Attack:
[dice=Bite]1d20 +22[/dice] [dice=Damage] 4d6+25 +18[/dice] [dice=Grab]1d20+34[/dice], includes smite, crit 19–20, crit focus, bleeding crit

Red vs poison: 1d20 + 17 ⇒ (1) + 17 = 18
Red vs distraction: 1d20 + 17 ⇒ (19) + 17 = 36

The distraction saves come at the start of his turn so may not be needed if the swarms have been killed


Murder in Metal City Map Reach of Corruption Map

Distraction happens to "any living creature that takes damage from a creature with the distraction ability" so I believe it would kick in earlier - not that a 36 doesn't succeed!
However, I do have an "oops!" of my own. I double checked the Ichor's CMD, and I'd apparently gotten something from a different line when I was resolving the dirty trick! The Ichor is indeed entangled.

Marcus's whip causes more damage to the ichor than to himself, but only slightly...

The swallowed psoglav tears into the T. Rex's inner lining, chewing a hole to freedom before joining its comrades' assault on Marcus and Tally - the wolfmen tearing at their armor and weapons to soften them up for their master!

Many Attacks:
Bite: 1d20 + 24 - 4 - 2 ⇒ (2) + 24 - 4 - 2 = 20
Damage: 1d8 + 13 + 8 ⇒ (4) + 13 + 8 = 25
Switching to Marcus's Whip
Claw (Sunder): 1d20 + 28 - 4 ⇒ (20) + 28 - 4 = 44
Damage: 1d6 + 9 + 8 ⇒ (2) + 9 + 8 = 19
Confirm?: 1d20 + 28 - 4 ⇒ (7) + 28 - 4 = 31
Claw (Sunder): 1d20 + 28 - 4 ⇒ (6) + 28 - 4 = 30

Bite (Sunder): 1d20 + 28 - 4 + 1 ⇒ (10) + 28 - 4 + 1 = 35
Bite (Sunder): 1d20 + 28 - 4 + 1 ⇒ (2) + 28 - 4 + 1 = 27
Claw (Sunder): 1d20 + 28 - 4 + 1 ⇒ (20) + 28 - 4 + 1 = 45
Damage: 1d6 + 9 + 8 ⇒ (4) + 9 + 8 = 21
Confirm?: 1d20 + 28 - 4 + 1 ⇒ (12) + 28 - 4 + 1 = 37
Claw (Sunder): 1d20 + 28 - 4 + 1 ⇒ (14) + 28 - 4 + 1 = 39

@ Tally's Armor
Bite (Sunder): 1d20 + 28 - 4 + 1 ⇒ (13) + 28 - 4 + 1 = 38
Damage: 1d8 + 13 + 8 ⇒ (2) + 13 + 8 = 23 Ignores hardness, 3 damage through to Tally
@ Tally's Dagger
Bite (Sunder): 1d20 + 28 - 4 + 1 ⇒ (5) + 28 - 4 + 1 = 30
Claw (Sunder): 1d20 + 28 - 4 + 1 ⇒ (5) + 28 - 4 + 1 = 30
Claw (Sunder): 1d20 + 28 - 4 + 1 ⇒ (15) + 28 - 4 + 1 = 40
Damage: 1d6 + 9 + 8 ⇒ (4) + 9 + 8 = 21

Marcus's whip is scored and gouged, but he keeps it still functional, Tally's armor, however, is rent asunder, and her dagger broken!

Ceiling is 12' high in the corridor, 20' high in the room
Dim Light and spells only illuminate half as far.
Mist extends everyhere north of the white lines; it does not block vision.
The Bold May Go!

Zadeh (Red -55, Unable to Swallow, Hasty, 1 Dex Damage, poisoned!; Green Hasty)
Arillia
Agata - Mind Fogged

Immortal Ichor -20, Fortunate, Climbed upon, Blurry, Hasty, Entangled 2 rounds
Marcus -60, Hard to Heal! (47), poisoned (4dex but delayed), hasty, whip 39/52 hp
Gaétan
Tally -62, 3 Wisdom Drain, hasty, Dagger 3/12 hp - broken
Psoglavs (Pink -281, dead; Green -126; Yellow Blurry, Hasty; Blue -175, Hasty, Blurry)


AC 21, T7, FF20; HP 189, DR10/evil; Fort +17, Ref +12, Will +10, SR15, Resist acid, electricity, cold 15
Attack:
[dice=Bite]1d20 +22[/dice] [dice=Damage] 4d6+25 +18[/dice] [dice=Grab]1d20+34[/dice], includes smite, crit 19–20, crit focus, bleeding crit

I could have sworn distraction happened at the start of turn but now I cannot find it. Can you crit an object? I was sure that was not a thing?

The dinosaurs ignore the swarms.

Red chomps down on green psorglav.

Bite, Haste: 1d20 + 22 + 1 ⇒ (17) + 22 + 1 = 40
Damage: 4d6 + 25 + 18 ⇒ (3, 4, 5, 6) + 25 + 18 = 61

Bite, Haste: 1d20 + 22 + 1 ⇒ (16) + 22 + 1 = 39
Damage: 4d6 + 25 + 18 ⇒ (4, 5, 2, 1) + 25 + 18 = 55

Includes smite

While red steps forward and chomps down on blue.

Bite, Haste: 1d20 + 22 + 1 ⇒ (8) + 22 + 1 = 31
Damage: 4d6 + 25 ⇒ (2, 2, 3, 2) + 25 = 34
Blur miss: 1d100 ⇒ 8

Bite, Haste: 1d20 + 22 + 1 ⇒ (16) + 22 + 1 = 39
Damage: 4d6 + 25 ⇒ (1, 1, 1, 1) + 25 = 29
Blur miss: 1d100 ⇒ 22

Grab: 1d20 + 34 + 1 ⇒ (11) + 34 + 1 = 46

Red ot save: 1d20 + 17 ⇒ (15) + 17 = 32

My actions will depend on how all this lot plays out.

Liberty's Edge

Female HP: 125/137, Temp HP: 0 | AC 35*, touch 18, flat 31*, CMD 25 (freedom of movement) | Fort +22*, Reflex +17*, Will +18* (+1 demons) | Init: +10, Perception +24* | Spells/Day: 1/0/0/5/2/0/0 | Fly 60' | Dragon Breath 2/2, Lesser Empower Rod 1/3, Paizo Reroll +4 0/1, Rune of Alacrity 1/1, Rune of Endurance 0/1

Is anything giving that ooze cover? We really need to end that thing.


Murder in Metal City Map Reach of Corruption Map

Objects aren't subject to increased critical damage, but the psoglavs have Greater Sunder, so if the regular damage busts through the items, then my reading is that the extra damage could still carry through. Wouldn't have happened with the whip, but truthfully, I hadn't pulled up all the numbers on that yet!

The T. Rex is giving it cover from most angles, and from some angles a psoglav or Marcus could give it cover. It doesn't inherently have cover if that's what you're asking.

The T. Rexes smash into the Psoglavs, leaving one broken and dead and the other unconscious in a saurian's mouth.

Ceiling is 12' high in the corridor, 20' high in the room
Dim Light and spells only illuminate half as far.
Mist extends everyhere north of the white lines; it does not block vision.
The Bold May Go!

Zadeh (Red -55, Unable to Swallow, Hasty, 1 Dex Damage; Green Hasty)
Arillia
Agata - Mind Fogged

Immortal Ichor -20, Fortunate, Climbed upon, Blurry, Hasty, Entangled 2 rounds
Marcus -60, Hard to Heal! (47), poisoned (4dex but delayed), hasty, whip 39/52 hp
Gaétan
Tally -62, 3 Wisdom Drain, hasty, Dagger 3/12 hp - broken
Psoglavs (Pink -281, dead; Green -222, dead; Yellow Blurry, Hasty; Blue -194, Hasty, Blurry, Grappled, Unconscious)

Liberty's Edge

Female HP: 125/137, Temp HP: 0 | AC 35*, touch 18, flat 31*, CMD 25 (freedom of movement) | Fort +22*, Reflex +17*, Will +18* (+1 demons) | Init: +10, Perception +24* | Spells/Day: 1/0/0/5/2/0/0 | Fly 60' | Dragon Breath 2/2, Lesser Empower Rod 1/3, Paizo Reroll +4 0/1, Rune of Alacrity 1/1, Rune of Endurance 0/1

Arillia flies forward slightly to deny the ooze cover from the large dinosaur before it. Pretty sure that's right. If not, she'll do this same thing but dropping Empowered.

Let's try touch attacks again without cover and with Point-Blank Shot.
Spell Resistance (just in case): 1d20 + 20 ⇒ (9) + 20 = 29
Empowered Scorching Ray Attack 1: 1d20 + 13 + 1 ⇒ (5) + 13 + 1 = 19
Empowered Scorching Ray Attack 2: 1d20 + 13 + 1 ⇒ (10) + 13 + 1 = 24
Empowered Scorching Ray Attack 3: 1d20 + 13 + 1 ⇒ (20) + 13 + 1 = 34

Empowered Scorching Ray Damage 1: 4d6 + 5 ⇒ (2, 1, 4, 2) + 5 = 14 +50%
Empowered Scorching Ray Damage 2: 4d6 + 5 ⇒ (2, 5, 3, 6) + 5 = 21 +50%
Empowered Scorching Ray Damage 3: 4d6 + 5 ⇒ (6, 6, 3, 6) + 5 = 26 +50%

Ray 3 Confirmation: 1d20 + 13 + 1 ⇒ (12) + 13 + 1 = 26
Ray 3 Critical Bonus Damage: 4d6 + 5 ⇒ (2, 1, 6, 1) + 5 = 15 +50%

Once again, if this goes well (2/3 shots hit & not resisted) she will Quicken a Scorching Ray.

Potential Quickened Scorching Ray:
Spell Resistance (just in case): 1d20 + 20 ⇒ (16) + 20 = 36
Quickened Scorching Ray Attack 1: 1d20 + 13 + 1 ⇒ (12) + 13 + 1 = 26
Quickened Scorching Ray Attack 2: 1d20 + 13 + 1 ⇒ (15) + 13 + 1 = 29
Quickened Scorching Ray Attack 3: 1d20 + 13 + 1 ⇒ (1) + 13 + 1 = 15

Quickened Scorching Ray Damage 1: 4d6 + 5 ⇒ (6, 5, 5, 6) + 5 = 27
Quickened Scorching Ray Damage 2: 4d6 + 5 ⇒ (6, 1, 5, 4) + 5 = 21
Quickened Scorching Ray Damage 3: 4d6 + 5 ⇒ (3, 3, 5, 4) + 5 = 20

Dark Archive

Female CG Elven Witch 17 | HP 120/136 | AC 17 T 13 FF 12 (DR 5/Bludgeoning) | CMB +8, CMD 20 (25 grapple) | F: +16, R: +17 (evasion, Duck & Cover), W: +23 | Init: +6 | Perc: +31, SM: +1 | Speed 30ft (Fly 40ft - Good) | Defending Bone (30/50) | Aura of Purity 17/17 | Lore Needles 3/3 | Inv. Mind 16/17 Active:Mind Blank, Heroism, See Invis, Hunter's Blessing, Mage Armor, -2 re Int/Wis/Cha | Constant: Automatically knows when a spell or SLA of any school of magic is cast within 60', Ameliorating (blindness & curse); ContinualFlame

Agata and Sweet Mawd fly to a better position to take aim at the ooze. I assume no cover from this spot? If no, she will fly further down the room until she doesn't have cover vs the ooze

Quickened Enervation at the ooze
Ranged Touch, into melee: 1d20 + 14 - 4 ⇒ (14) + 14 - 4 = 24
SR, if needed: 1d20 + 18 ⇒ (17) + 18 = 35
negative levels: 1d4 ⇒ 4

Agata frowns and decides that at least she can possibly take the last of the wolfmen out of the fray.

Ice Tomb hex on Yellow
Cold dmg: 3d8 ⇒ (7, 5, 6) = 18 Fort DC 29 for half; failure means the creature is paralyzed and unconscious within the ice.

Finally, Sweet Mawd continues to blast away at the ooze with her staff.

4 Magic Missiles: 4d4 + 4 ⇒ (3, 1, 3, 1) + 4 = 12

Fortune on the Ooze will expire just before Agata's next turn.


Murder in Metal City Map Reach of Corruption Map

@Arillia & Agata: You're still shooting through the T. Rex's squares, so that would provide cover. I put versions of you outlined in pink in the closest squares that would skip the cover.
Let me know if those positions are good before I resolve. At my 12 hour check in tonight (~ Server 1:00 am) I'll go forward with your stated actions - Agata will move forward, Arillia will not empower.

Liberty's Edge

Female HP: 125/137, Temp HP: 0 | AC 35*, touch 18, flat 31*, CMD 25 (freedom of movement) | Fort +22*, Reflex +17*, Will +18* (+1 demons) | Init: +10, Perception +24* | Spells/Day: 1/0/0/5/2/0/0 | Fly 60' | Dragon Breath 2/2, Lesser Empower Rod 1/3, Paizo Reroll +4 0/1, Rune of Alacrity 1/1, Rune of Endurance 0/1

I thought we got to choose one of our corners to shoot from. It should have been direct from that standpoint. But if not, I moved her away from the group (no Empower) to hopefully have clear fire in the future. If that doesn't work somehow, then the square you choose was fine, so long as she is still above the fray.

Dark Archive

Female CG Elven Witch 17 | HP 120/136 | AC 17 T 13 FF 12 (DR 5/Bludgeoning) | CMB +8, CMD 20 (25 grapple) | F: +16, R: +17 (evasion, Duck & Cover), W: +23 | Init: +6 | Perc: +31, SM: +1 | Speed 30ft (Fly 40ft - Good) | Defending Bone (30/50) | Aura of Purity 17/17 | Lore Needles 3/3 | Inv. Mind 16/17 Active:Mind Blank, Heroism, See Invis, Hunter's Blessing, Mage Armor, -2 re Int/Wis/Cha | Constant: Automatically knows when a spell or SLA of any school of magic is cast within 60', Ameliorating (blindness & curse); ContinualFlame

Fine with me.


Murder in Metal City Map Reach of Corruption Map

You do get to choose what corner to start from, but the T. Rex was still in between any of your corners and every ooze corner, much the same way that two people around corners at the other end of hallways don't have line of sight. Happily the T. Rex is only cover instead of entirely blocking LOS/LOE, so the other shot would've been allowed, if obscured.
But for this turn, no empower and a clear shot!

One of Arillia's rays scorches a furrow into the ichor, but even while entangled by Tally, the other two and Agata's hit just off target enough to be deflected by its profane aura. Ergo no quickened rays

The Psoglav however, is far less resilient and is instantly iced over by Agata's baleful eye!

Fort: 1d20 + 12 ⇒ (15) + 12 = 27 So close, and yet so far...

Arillia feels the Ichor turn its will against hers, trying to influence her as it had Agata, the simple enchantment easy enough to quickly perform even while essentially tied into knots.

Will Save:
DC 18

Defensively Cast: 1d20 + 22 ⇒ (8) + 22 = 30 Auto-passes vs. entangled.

It then slides further beneath the T. Rex, and begins summoning forth swarms of wasps! But they're not here yet...

The centipedes that are however, continue to chew their way through the ichor's foes!

Swarm Damage @ Marcus: 4d6 ⇒ (3, 6, 3, 2) = 14
Swarm Damage @ Red: 4d6 ⇒ (5, 6, 6, 1) = 18
Swarm Damage @ Green: 4d6 ⇒ (3, 6, 5, 6) = 20

Ceiling is 12' high in the corridor, 20' high in the room
Dim Light and spells only illuminate half as far.
Mist extends everyhere north of the white lines; it does not block vision.
The Bold May Go!

Zadeh - May take two turns (Red -63, Unable to Swallow, Hasty, 1 Dex Damage, 2 DC 22 Fort Saves required or Dex Damage: 1d4 ⇒ 3 and/or nauseous; Green -10, Hasty, 2 DC 22 Fort Saves required or poisoned (again) and/or poisoned)
Arillia - Will Save Required
Agata - Mind Fogged

Immortal Ichor -48, Fortunate, Climbed upon, Blurry, Hasty, Entangled 1 round
Marcus -69, Hard to Heal! (47), 2 DC 22 Fort Saves required or poisoned (again) and/or nauseous, (4dex but delayed), hasty, whip 39/52 hp
Gaétan
Tally -62, 3 Wisdom Drain, hasty, Dagger 3/12 hp - broken

Psoglavs (Pink -281, dead; Green -222, dead; Yellow -18, Paralyzed, Unconscious, Blurry, Hasty; Blue -194, Hasty, Blurry, Grappled, Unconscious)


AC 21, T7, FF20; HP 189, DR10/evil; Fort +17, Ref +12, Will +10, SR15, Resist acid, electricity, cold 15
Attack:
[dice=Bite]1d20 +22[/dice] [dice=Damage] 4d6+25 +18[/dice] [dice=Grab]1d20+34[/dice], includes smite, crit 19–20, crit focus, bleeding crit

Red, fort poison: 1d20 + 17 ⇒ (3) + 17 = 20
Red, fort distraction: 1d20 + 17 ⇒ (4) + 17 = 21

Green, fort poison: 1d20 + 17 ⇒ (19) + 17 = 36
Green, fort distraction: 1d20 + 17 ⇒ (10) + 17 = 27

If the ooze is evil those saves are at +2 due to the magic cirlce.

With the psorgalavs all inactive the dinosaurs turn their attention on the ooze (assuming they make the distraction save otherwise someone is getting the worlds most disgusting projectile vomit).

Both attack twice, only trying to grab on the second attack

Green first, he 5' steps first

Bite, Hatse: 1d20 + 22 + 1 ⇒ (17) + 22 + 1 = 40
Damage: 4d6 + 25 ⇒ (3, 1, 4, 5) + 25 = 38

Bite, Hatse: 1d20 + 22 + 1 ⇒ (17) + 22 + 1 = 40
Damage: 4d6 + 25 ⇒ (2, 2, 2, 5) + 25 = 36
Grab, Haste: 1d20 + 34 + 1 ⇒ (14) + 34 + 1 = 49

Then green

Bite, Hatse: 1d20 + 22 + 1 ⇒ (14) + 22 + 1 = 37
Damage: 4d6 + 25 ⇒ (5, 2, 1, 6) + 25 = 39

Bite, Hatse: 1d20 + 22 + 1 ⇒ (6) + 22 + 1 = 29
Damage: 4d6 + 25 ⇒ (6, 2, 3, 1) + 25 = 37
Grab, Haste: 1d20 + 34 + 1 ⇒ (13) + 34 + 1 = 48

The Exchange

CN Male Half Elf Oracle1|Summoner 15 | Init +17-21 | HP: 166|163 | AC: 34 (22 Tch, 23 FF, +2 vs evil, DR10/Adamantine) | CMD 18 | F:+20, R:+27, W:+22, +2 vs ench, -3 vs death, +2 vs cold, +3 vs MA, +2 vs poison and fear | Per: +34, SM: +26
Spell Slots:
5|0|0|0|4
Resources:
Reroll: Unused, Summons 1|13
Conditions: FoM, LBubble, Mind Blank, Stoneskin, Images 5

Round 1 Marcus draws a wand from his sleeves and blasts the ooze with it. He is now visible but 20' in the air.

Round 2 Rinse and repeat.

CL5 magic missile: 3d4 + 3 ⇒ (3, 4, 2) + 3 = 12
CL5 magic missile: 3d4 + 3 ⇒ (2, 3, 3) + 3 = 11

Liberty's Edge

Female HP: 125/137, Temp HP: 0 | AC 35*, touch 18, flat 31*, CMD 25 (freedom of movement) | Fort +22*, Reflex +17*, Will +18* (+1 demons) | Init: +10, Perception +24* | Spells/Day: 1/0/0/5/2/0/0 | Fly 60' | Dragon Breath 2/2, Lesser Empower Rod 1/3, Paizo Reroll +4 0/1, Rune of Alacrity 1/1, Rune of Endurance 0/1

Will Save vs charm: 1d20 + 18 ⇒ (19) + 18 = 37

Did that ray crit? Touch attacks don't look completely viable, but it'd be good to know. Trying to peg this thing's touch AC.

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

**OVERSEER ANNOUNCEMENT**

Master of Spells Sorrina Westyr frowns at the black veins running through Gallowspire’s walls. “Do you see that? That’s pure negative energy flowing through the walls. It’s strengthening every undead creature in all of Gallowspire. If we don’t do something about it, I shudder to think how tough our battles will be against Gallowspire’s strongest defenders. Let’s put a stop to it here and now!” Players, you can send your Spellcaster Aid Characters on this mission.

GMs, please begin the Aid Mission (Spellcaster) when you reach a good point to do so.

Liberty's Edge

Female Halfling Unchained Vexxing Dodger 9/ Free Hand Fighter 6/Mouser 1 | HP 128/128 | AC 37, TAC 25, FFAC 30, 43 CMD | Fort +11, +18 Reflex, +9 Will (+5 vs enchantment effects) | +7 Init | Perception +16, See Invisibility | Panache 4 | |

Lets try again. I'll Entangle this dude with a dirty trick. I'll roll to account for a blur or displacement effect if that is needed, high is good.

Breaking my stuff? Not cool man, not cool.

Dirty Trick : 1d20 + 19 + 4 + 6 + 1 ⇒ (16) + 19 + 4 + 6 + 1 = 46
Blur: 1d100 ⇒ 81
Rounds Effected: 1d4 ⇒ 2


Murder in Metal City Map Reach of Corruption Map

Oozes don't take extra crit damage, but also it didn't confirm.
The ooze is evil, but the centipedes are not, so red is poisoned and nauseated.

Zadeh's blasts pock the surface of the tangled up ichor, but don't disturb its summoning autopasses against each of the second set of 3, but when the T. Rex that isn't deeply concerned with the centipedes CRAWLING INSIDE IT chomps down on the ooze, it's enough to smash through its arcane workings!

Concealment I missed for the Scorching Ray: 1d100 ⇒ 68
Concealments: 1d100 ⇒ 471d100 ⇒ 77
Concentration: 1d20 + 22 ⇒ (7) + 22 = 29 Fizzle!

Ceiling is 12' high in the corridor, 20' high in the room
Dim Light and spells only illuminate half as far.
Mist extends everyhere north of the white lines; it does not block vision.
The Bold May Go!

Zadeh - Visible! (Red -63, Unable to Swallow, Hasty, 4 Dex Damage, poisoned, Fort DC 22 or Dex Damage: 1d4 ⇒ 1; Green -10, Hasty
Arillia -
Agata - Mind Fogged

Immortal Ichor -125, Fortunate, Climbed upon, Blurry, Hasty, Entangled 4 rounds
Marcus -69, Hard to Heal! (47), 2 DC 22 Fort Saves required or poisoned (again) and/or nauseous, (4dex but delayed), hasty, whip 39/52 hp
Gaétan
Tally -62, 3 Wisdom Drain, hasty, Dagger 3/12 hp - broken

Psoglavs (Pink -281, dead; Green -222, dead; Yellow -18, Paralyzed, Unconscious, Blurry, Hasty; Blue -194, Hasty, Blurry, Grappled, Unconscious)

Spellcasters - time to dispel the Desecration of Gallowspire! Show your stuff!
On your next post:
Antonius Gallonica go ahead and roll 6d6 for your aid mission,
Hoprah and Undiana Jones will roll 4d6,
Paul Paquin will roll 3d6.

The Exchange

Male LN Half Elf Sorcerer (Razmiran Priest) 19

Spellcasting Mission:

In a swirl of bright light a tall thin man in a robe of midnight blue and wearing a mask of platinum appears as if from nowhere. The mask is polished smooth and lacks any decoration, adornment or apparent eye or mouth holes. Behind him stands a massive, muscular angel with sweeping wings of pure white bearing a flaming greatsword.

Venture Captain Antonius Gallonica, Viscount of Lionsguard, Master of the Order of the Gate and High Priest of Razmir the Living God casts his perfectly smooth face around the assembled Pathfinders and the ruined dungeon.

You called me here for this Sorrina? The concerns of the Living God go beyond that of one small part of a relatively minor planet of a single plane of existence. Still, I can afford you a little time from my other duties. Perhaps a connection to the plane of positive energy might assist.

With that he sweeps out his arms and invokes his most powerful of magics. Before him a point of light appears, it swirls and begins to grow and grow until a massive circular disk of light sits hovering in the air. Within can be seen an infinite expanse of pure bright light.

He turns to the angel standing behind him. You shall be our bridge, begin.

The creature bows its head, its face barely betraying the anger and fury it feels at being compelled to this place but conflicted as it is here furthering a worthy cause. It drives its sword into the ground and steps into the threshold of the Gate. Positive energy flows into it and from it down into the blackened bones of the Catacombs. The strain is evident as any energy, taken in too great a measure, can be harmful, even that giving life. As more and more light pours through the Planetar it screams and silently explodes into motes of light.

I trust that is sufficient help Sorrina he says before disappearing.

6d6 ⇒ (1, 5, 5, 1, 5, 2) = 19

Liberty's Edge

Female HP: 125/137, Temp HP: 0 | AC 35*, touch 18, flat 31*, CMD 25 (freedom of movement) | Fort +22*, Reflex +17*, Will +18* (+1 demons) | Init: +10, Perception +24* | Spells/Day: 1/0/0/5/2/0/0 | Fly 60' | Dragon Breath 2/2, Lesser Empower Rod 1/3, Paizo Reroll +4 0/1, Rune of Alacrity 1/1, Rune of Endurance 0/1

OK. Rays aren't going to work...Tally am I clear to roast its square? I'm considering an Empowered Fire Snake (~100 damage).


Murder in Metal City Map Reach of Corruption Map

Paul Paquin - Spellcaster: 3d6 ⇒ (3, 3, 4) = 10

first attack: 1d20 + 34 + 2 ⇒ (13) + 34 + 2 = 49
damage adamantine: 1d8 + 29 ⇒ (2) + 29 = 31

Gaétan's shot blasts through a clump of centipedes leaving hundreds of them dead!

Unfortunately, Paul Paquin is quickly separated from his group, frantically reaching out to his comrades via message and sending, hoping that he will soon be rescued! As long as the mission succeeds, he'll be fine, but if not...

Dark Archive

Female CG Elven Witch 17 | HP 120/136 | AC 17 T 13 FF 12 (DR 5/Bludgeoning) | CMB +8, CMD 20 (25 grapple) | F: +16, R: +17 (evasion, Duck & Cover), W: +23 | Init: +6 | Perc: +31, SM: +1 | Speed 30ft (Fly 40ft - Good) | Defending Bone (30/50) | Aura of Purity 17/17 | Lore Needles 3/3 | Inv. Mind 16/17 Active:Mind Blank, Heroism, See Invis, Hunter's Blessing, Mage Armor, -2 re Int/Wis/Cha | Constant: Automatically knows when a spell or SLA of any school of magic is cast within 60', Ameliorating (blindness & curse); ContinualFlame

Spellcasting mission:

Hoprah: 4d6 ⇒ (4, 2, 5, 1) = 12
Undy: 4d6 ⇒ (1, 5, 2, 3) = 11
Ugh

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Murder in Metal City Map Reach of Corruption Map

Speeding up the encounter meant that it lost a chunk of hp; it would always count as flanked; all crits would confirm; it would fail **all** saves, and perhaps most importantly taht I should really wrap things up and not say, burrow away to deal with the hex and heal up ;-p


Murder in Metal City Map Reach of Corruption Map

Heroic Ends:
TOTALLY OPTIONAL

Some players have expressed a desire to retire their heroes with this scenario. ONLY IF YOU WANT feel free to narrate a heroic death for your character if this is the best end for their story :-)

Scarab Sages

male arrow ghost salt:18/30 mind affecting +2 Half-elf perception +22; diplomacy 17 Fighter 9 (mutation warrior) / sentinel 3(erastil)/medium 4 153/153hp 36 ac (t 23;ff 33)Fort +23, Ref +22, Will +21; a lot of little bonus.. init:16 Adamantine durable arrow remaining. 40/40 Blunt 150/150

... hum.. I don't mind he retires (I have done all I could do with him) I mean, he is part of the decemvirate. But to kill him for a better story? No. (I know, he has the mentor occupation hazard)

Scarab Sages

male arrow ghost salt:18/30 mind affecting +2 Half-elf perception +22; diplomacy 17 Fighter 9 (mutation warrior) / sentinel 3(erastil)/medium 4 153/153hp 36 ac (t 23;ff 33)Fort +23, Ref +22, Will +21; a lot of little bonus.. init:16 Adamantine durable arrow remaining. 40/40 Blunt 150/150

You know what i would like? That the boon for this would be pf2 legacy background.

Liberty's Edge

Female Halfling Unchained Vexxing Dodger 9/ Free Hand Fighter 6/Mouser 1 | HP 128/128 | AC 37, TAC 25, FFAC 30, 43 CMD | Fort +11, +18 Reflex, +9 Will (+5 vs enchantment effects) | +7 Init | Perception +16, See Invisibility | Panache 4 | |

I just don’t have the heart to do it. Somehow Tally McMillen stubbornly refuses to go down and stay down and this is partly to do with the effort other players put in to keep me going. I don’t like the idea of undoing that work with a wave of my hand. Maybe next time. Maybe.


Murder in Metal City Map Reach of Corruption Map

Alright everyone - you did it!!

Chronicles will be up later today - please sing out if you have any faction card goals or other notes you'd like added!

@Tally - No worries - wouldn't be my choice, but wanted to make sure it was a known option in case it was someone else's :-)

Boon for Tally?: 1d20 ⇒ 13

Zadeh - if you could PM me the e-mail you'd like your boon sent to I'll get that passed along directly!

Dark Archive

Female CG Elven Witch 17 | HP 120/136 | AC 17 T 13 FF 12 (DR 5/Bludgeoning) | CMB +8, CMD 20 (25 grapple) | F: +16, R: +17 (evasion, Duck & Cover), W: +23 | Init: +6 | Perc: +31, SM: +1 | Speed 30ft (Fly 40ft - Good) | Defending Bone (30/50) | Aura of Purity 17/17 | Lore Needles 3/3 | Inv. Mind 16/17 Active:Mind Blank, Heroism, See Invis, Hunter's Blessing, Mage Armor, -2 re Int/Wis/Cha | Constant: Automatically knows when a spell or SLA of any school of magic is cast within 60', Ameliorating (blindness & curse); ContinualFlame

Thanks for running, GM! This was a great time - I'm really glad I replayed this - it was a much better experience of both the story and the challenge of the fights than when I played it in real time at a (noisy) con.

Re faction card goals:

I don't think we got this, but just checking: "Recover a cursed item during the course of an adventure without succumbing to its curse. Minor maladies associated with carrying the item do not count against this goal, but effects requiring remove curse or similar magic to remedy do."

I also need to replace Sweet Mawd. At Agata's level (16) this costs 8000 gp (she has a stone familiar magic item, so she doesn't need to pay to replace all her spells). However, I'm wondering if it would be cheaper to just Raise Dead on her (if that's even a possibility?)? Also, GM, did you mention something about this scenario giving discounts on healing services such as these?

On another note: Agata will now hit level 17. I'm not sure what content there even is to play at this point, but if any of you hear of anything happening for this level please let me know - I'm happy to keep playing her!

Scarab Sages

male arrow ghost salt:18/30 mind affecting +2 Half-elf perception +22; diplomacy 17 Fighter 9 (mutation warrior) / sentinel 3(erastil)/medium 4 153/153hp 36 ac (t 23;ff 33)Fort +23, Ref +22, Will +21; a lot of little bonus.. init:16 Adamantine durable arrow remaining. 40/40 Blunt 150/150

There the last two adventures.

Liberty's Edge

Female HP: 125/137, Temp HP: 0 | AC 35*, touch 18, flat 31*, CMD 25 (freedom of movement) | Fort +22*, Reflex +17*, Will +18* (+1 demons) | Init: +10, Perception +24* | Spells/Day: 1/0/0/5/2/0/0 | Fly 60' | Dragon Breath 2/2, Lesser Empower Rod 1/3, Paizo Reroll +4 0/1, Rune of Alacrity 1/1, Rune of Endurance 0/1

Thanks for running, GM!

Scarab Sages

male arrow ghost salt:18/30 mind affecting +2 Half-elf perception +22; diplomacy 17 Fighter 9 (mutation warrior) / sentinel 3(erastil)/medium 4 153/153hp 36 ac (t 23;ff 33)Fort +23, Ref +22, Will +21; a lot of little bonus.. init:16 Adamantine durable arrow remaining. 40/40 Blunt 150/150

https://paizo.com/products/btq01yz0?Pathfinder-Society-Scenario-1022-Passin g-the-Torch-Part-1-Who-Wears-the-Mask

https://paizo.com/products/btq01yz1?Pathfinder-Society-Scenario-1023-Passin g-the-Torch-Part-2-Who-Speaks-for-the-Ten

With those, you can play at level 17.

The Exchange

1 person marked this as a favorite.
CN Male Half Elf Oracle1|Summoner 15 | Init +17-21 | HP: 166|163 | AC: 34 (22 Tch, 23 FF, +2 vs evil, DR10/Adamantine) | CMD 18 | F:+20, R:+27, W:+22, +2 vs ench, -3 vs death, +2 vs cold, +3 vs MA, +2 vs poison and fear | Per: +34, SM: +26
Spell Slots:
5|0|0|0|4
Resources:
Reroll: Unused, Summons 1|13
Conditions: FoM, LBubble, Mind Blank, Stoneskin, Images 5

At level 17 you can also play Witchwar Legacy and various AP segments.

Liberty's Edge

2 people marked this as a favorite.
Female HP: 125/137, Temp HP: 0 | AC 35*, touch 18, flat 31*, CMD 25 (freedom of movement) | Fort +22*, Reflex +17*, Will +18* (+1 demons) | Init: +10, Perception +24* | Spells/Day: 1/0/0/5/2/0/0 | Fly 60' | Dragon Breath 2/2, Lesser Empower Rod 1/3, Paizo Reroll +4 0/1, Rune of Alacrity 1/1, Rune of Endurance 0/1

GM: if you haven't made up the chronicles yet, I'd like to retrain Additional Traits to Persistent Spell on this one. I need to start working back toward the build I messed up on.

Dark Archive

Male Ifrit; Fighter (Unbreakable) 1/Rogue (Unchained) 4/ Pain Taster 10 | HP 133(135)/135| AC 38 T 23 FF 29 | CMB +17, CMD 38 | F: +20, R: +22, W: +16 | Init: +15 | Perc: +32 (33 vs surprise / 34 vs traps) | Speed 30ft | Trap Spotter | Burning Hands 1/1 Active conditions: None

Whew, good game everyone.

Now back to watching my fighter get pwned by a tomb.


Map and handout aid Token.
Marcus Samuel wrote:

Whew, good game everyone.

Now back to watching my fighter get pwned by a tomb.

? Marcus?

Dark Archive

Male Ifrit; Fighter (Unbreakable) 1/Rogue (Unchained) 4/ Pain Taster 10 | HP 133(135)/135| AC 38 T 23 FF 29 | CMB +17, CMD 38 | F: +20, R: +22, W: +16 | Init: +15 | Perc: +32 (33 vs surprise / 34 vs traps) | Speed 30ft | Trap Spotter | Burning Hands 1/1 Active conditions: None

Different game. I have a 13th level fighter who cracked open a tomb and nailed with a cursed disease.

Liberty's Edge

1 person marked this as a favorite.
Female HP: 125/137, Temp HP: 0 | AC 35*, touch 18, flat 31*, CMD 25 (freedom of movement) | Fort +22*, Reflex +17*, Will +18* (+1 demons) | Init: +10, Perception +24* | Spells/Day: 1/0/0/5/2/0/0 | Fly 60' | Dragon Breath 2/2, Lesser Empower Rod 1/3, Paizo Reroll +4 0/1, Rune of Alacrity 1/1, Rune of Endurance 0/1

So many adventures that could be...


Murder in Metal City Map Reach of Corruption Map

Lotta fun ways to catch tomb-rot :-p

Aaaand Chronicles are up!

Please sing out if there's any changes you need - otherwise I'll go ahead and close the thread down in a couple days.

Thanks so much for being a great table!

Liberty's Edge

Female HP: 125/137, Temp HP: 0 | AC 35*, touch 18, flat 31*, CMD 25 (freedom of movement) | Fort +22*, Reflex +17*, Will +18* (+1 demons) | Init: +10, Perception +24* | Spells/Day: 1/0/0/5/2/0/0 | Fly 60' | Dragon Breath 2/2, Lesser Empower Rod 1/3, Paizo Reroll +4 0/1, Rune of Alacrity 1/1, Rune of Endurance 0/1

Could I get mine with the gold cost removed? I'm still spending the money, but I'll have other costs as well and will need a different gold spent amount.


Murder in Metal City Map Reach of Corruption Map

Sure thing! Reuploaded

Scarab Sages

male arrow ghost salt:18/30 mind affecting +2 Half-elf perception +22; diplomacy 17 Fighter 9 (mutation warrior) / sentinel 3(erastil)/medium 4 153/153hp 36 ac (t 23;ff 33)Fort +23, Ref +22, Will +21; a lot of little bonus.. init:16 Adamantine durable arrow remaining. 40/40 Blunt 150/150

I am... à Little disappointed about the boon. But just a Little.


Murder in Metal City Map Reach of Corruption Map

Of course **not** having it might be good too later...

And sorry, missed the question earlier Agata, but Raise Dead won't work on Sweet Mawd since she was killed by a [Death] effect.

Dark Archive

Female CG Elven Witch 17 | HP 120/136 | AC 17 T 13 FF 12 (DR 5/Bludgeoning) | CMB +8, CMD 20 (25 grapple) | F: +16, R: +17 (evasion, Duck & Cover), W: +23 | Init: +6 | Perc: +31, SM: +1 | Speed 30ft (Fly 40ft - Good) | Defending Bone (30/50) | Aura of Purity 17/17 | Lore Needles 3/3 | Inv. Mind 16/17 Active:Mind Blank, Heroism, See Invis, Hunter's Blessing, Mage Armor, -2 re Int/Wis/Cha | Constant: Automatically knows when a spell or SLA of any school of magic is cast within 60', Ameliorating (blindness & curse); ContinualFlame
GM Cwethan wrote:

Of course **not** having it might be good too later...

And sorry, missed the question earlier Agata, but Raise Dead won't work on Sweet Mawd since she was killed by a [Death] effect.

Yep, I thought so. So is the 8000 gp for a new familiar my best/only option? Would I need a Resurrection otherwise (and do you recall what that costs)? And I think you mentioned something about the scenario calling out discounted healing services? (And, just to clarify, I'm not opposed to spending the 8k for a new familiar, but Agata and Sweet Mawd have been through a lot together. It will be tough for a new familiar to learn how Agata likes her tea prepared.)

Scarab Sages

male arrow ghost salt:18/30 mind affecting +2 Half-elf perception +22; diplomacy 17 Fighter 9 (mutation warrior) / sentinel 3(erastil)/medium 4 153/153hp 36 ac (t 23;ff 33)Fort +23, Ref +22, Will +21; a lot of little bonus.. init:16 Adamantine durable arrow remaining. 40/40 Blunt 150/150
GM Cwethan wrote:

Of course **not** having it might be good too later...

And sorry, missed the question earlier Agata, but Raise Dead won't work on Sweet Mawd since she was killed by a [Death] effect.

If you are talking about the third boon, i am happy to not have it. It is great for spellcaster. But if i had my Wizard, he would have still refuse it.

But This is the last adventure right?... Why not having it would be good later. unless. Oh.

IT is just i was sure there would be somewhere a chronicle with a background to PF2. Having a similar boon like 8-00 (which is a good one), is something i was not ready for.


Murder in Metal City Map Reach of Corruption Map

Mm. I was thinking a resurrection would cover it, but that one spells out that outsiders aren't allowed :-/

8k would definitely be a lot cheaper, 'cause unless there's another spell I'm not thinking of, all I can come up with for Sweet Mawd is a True Resurrection...

Dark Archive

Female CG Elven Witch 17 | HP 120/136 | AC 17 T 13 FF 12 (DR 5/Bludgeoning) | CMB +8, CMD 20 (25 grapple) | F: +16, R: +17 (evasion, Duck & Cover), W: +23 | Init: +6 | Perc: +31, SM: +1 | Speed 30ft (Fly 40ft - Good) | Defending Bone (30/50) | Aura of Purity 17/17 | Lore Needles 3/3 | Inv. Mind 16/17 Active:Mind Blank, Heroism, See Invis, Hunter's Blessing, Mage Armor, -2 re Int/Wis/Cha | Constant: Automatically knows when a spell or SLA of any school of magic is cast within 60', Ameliorating (blindness & curse); ContinualFlame

Ok, I'll do that. I'll have to think up a worthy replacement who can fill Sweet Mawd's maid uniform.

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