DM Squirrel Ninja's Secrets of the Greenwold (Inactive)

Game Master The.Squirrel.Ninja

0/2000 XP
Greenwold Map
Loot Sheet

9 Wagons:

1-Dugals Wagon
2-Pharasma marked wagon. Short cargo area.
3-Troupe of Bards/Gleemen
4-Perfumist Amara - elven woman
5-Gnome sized wagon
6-Food Wagon
7-Dry Goods Wagon
8-Luxury Goods: Rare spices, dyes, pipes, toys, and works of art
9-Raw Materials: Iron Ingots and Coper Ore


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Congrats to all!! The decision is easy, you all are in. lol.

@Duke Yes, we have been in talks and please submit your character.

Honestly, Axolotl, it comes down to which character you would like to play. I can see upsides and downsides to either, but isn't that in everything...

I will have our first post up today/tonight to have everything kicked off.

@pad300/Anthorg/Ammom/Axolotl/Emerald Duke head on over to the discussions and post in there with your characters alias.


Heck, I'll just assume Duke will go arcane and submit the Oracle. :)


Appreciate it greatly. Originally I was thinking inquisitor but I can pivot to something more ranged or arcane if need be.


Adir is doing a switch hitter for what that's worth.


The Emerald Duke wrote:
Appreciate it greatly. Originally I was thinking inquisitor but I can pivot to something more ranged or arcane if need be.

I think Arcane is pretty clearly the open lane in the party...the other potential hole is sneak/skills although the alchemist is set up to be at least a partial sneak...


I'll post some time tomorrow. Thanks for the opportunity!


Hm... he would need a bit of retooling, but I *do* have a rogue that was built way back in the day that might fit in.

Pash, "The Olive"

He was built strictly off of core rule set on a 15 point buy for a game that I ended up having to drop years ago.

I should only have to alter the backstory a bit, add background skills, and check to make sure that his inventory allotment matches what his wealth could buy. I also will look over the racial alternate traits quickly to make sure that none of them make better sense for his character, given they are now on the table.

... unless, of course, folks would really prefer me to make a wizard to bring. I can do that but it will take me a bit longer.


I would say to play what you think would be more fun to role play or am I just trying to lure you away from the all important wizard.... insert evil laugh

Honestly, either a wizard or a rogue would be useful for the party. Hard to say which is better...


OK, mostly updated Pash (italicized skills are the background ones) but I am about 100 GP worth of equipment short of where he should be for using max starting. Can we just fiat that he is owed that amount from some underworld contact or somesuch upon arrival in Greyhaven? I mostly ask because I don't want to hold up folks while I pick out things and the 140 spent from the average (therabouts, I had 12 left over) should cover most of what he would need to get started.

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