GM ZD 01-The Absalom Initiation (Inactive)

Game Master Z...D...


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Horizon Hunters

Male CG Half-Orc Bard (warrior muse) with Champion dedication 4 | HP: 52 | AC: 22 | F +8, R +9, W +8 | Perception +8, low-light vision | Move 25 ft. | Hero Points: 1 |

Bubba takes a look at the coat of arms trying to remember any songs that might feature such a design.

Bardic Lore:
1d20 + 3 ⇒ (2) + 3 = 5

Bubba then moves to where he can see the creature under the stair while at the same time keeping his distance and not crowding it.

"He don't look well. My sister-in-law does some healing. Maybe we can figure out how to get it to her or one of the healers back at the Grand Lodge."

Horizon Hunters

Fighter 5 AC 23 (24 with shield) | HP 68/68| F +11 R +10 W +11 | Init +11 Perception, +10 Stealth| low-light vision

These agents are good. I’m glad to have my Confirmation with them

May we can try to get the creature to the Grand Lodge? Someone there could have use of it!

Radiant Oath

open | LG male (he/him) skilled human (Nidalese) champion (Shelyn) 7 | ◆◇↺ | HP 92/92 | AC 27 (28) | P+9, F+12, R+13, W+11 | DV, NH, 30' | Hero: 1/3 | Focus: 1/1 | Active Conditions: resist cold 1, electricity 1, fire 5; Experienced Mountaineer

Emdi asks the creature if it would like to go to the Lodge. He'll draw a picture of the Lodge if the creature doesn't look like it understands spoken language.

Performance (drawing): 1d20 + 6 ⇒ (19) + 6 = 25

Emdi would be happy taking it to the Lodge, taking it with us, or leaving it here - so long as the creature understands it's free to do whatever it wants.

If it understands Taldane, Emdi will also invite it to his underground rave. "Everyone is welcome. The music's gonna be sick."


Tarnbreaker's Trail- Lightning Strikes, Stars Fall | ◆◇↺

The creature looks at the picture of the lodge and points. "More food?"

Bubba does not recall anything from his bardic lore.

Verdant Wheel

"If we're going to take him to shore, we should clear it with the captain," he suggests.

Radiant Oath

open | LG male (he/him) skilled human (Nidalese) champion (Shelyn) 7 | ◆◇↺ | HP 92/92 | AC 27 (28) | P+9, F+12, R+13, W+11 | DV, NH, 30' | Hero: 1/3 | Focus: 1/1 | Active Conditions: resist cold 1, electricity 1, fire 5; Experienced Mountaineer

"There's as much food as you want," Emdi laughs. "What's your name?"

Emdi is of the "it's easier to get forgiveness than permission" mindset.

Horizon Hunters

Male CG Half-Orc Bard (warrior muse) with Champion dedication 4 | HP: 52 | AC: 22 | F +8, R +9, W +8 | Perception +8, low-light vision | Move 25 ft. | Hero Points: 1 |

Bubba agrees that it would be sporting to give the captain a heads up, so he returns to the upper deck and calls out.

"Hey, Captain Balogog, you know how much you like hearing about Pathfinder adventures. How would you like to be part of one?"

diplomacy: 1d20 + 6 ⇒ (2) + 6 = 8

Vigilant Seal

NG Human (Garundi Half-Orc) Male Druid (Gozreh) 1 | HP 18/18 | AC 18 | Perc. +7 T| Fort. +5 Refl. +5 Will +9| Speed: 20 |Senses: LLV| Conditions: None

"Am I the only one concerned, no, curious, about what happened to the smugglers?" asks Broch, looking a bit puzzled.

"Also there is a good change our hungry friend here was the cargo. I would really like to know who the buyer is. Maybe this insignia can tell us something"

Secret Check:
Society: 1d20 + 0 ⇒ (15) + 0 = 15

Verdant Wheel

"It looks like they left," Masigonde says. "I don't see their bones among the animals'."


Tarnbreaker's Trail- Lightning Strikes, Stars Fall | ◆◇↺

The Insignia Broch recognizes is from the Fleshforges, who specialize in making constructs.

With that information, Broch is certain that the creature is what was being transported in the large crates.

Unfortunately, no names are listed on the manifest left with the cargo, just where it was being shipped to.

Horizon Hunters

Male CG Half-Orc Bard (warrior muse) with Champion dedication 4 | HP: 52 | AC: 22 | F +8, R +9, W +8 | Perception +8, low-light vision | Move 25 ft. | Hero Points: 1 |

After probably failing badly to impress the captain, Bubba returns to the cargo deck and begins to get a little cranky.

"This is beginning to sound a lot like slavery. They're shipping this guy about like "cargo," and then dump him out here to starve while they hightail it away?"

Vigilant Seal

Wizard (transmuter) 8 - HP 80/80, AC 22 - Perception +11 (+13 to Initiative) - F: +12/ R: +13 / W: +13 - Speed: 25 - Hero Points: 1/1, Active Conditions: +10' ; Default Exploration Activity: Search

GM, did Imiriax's Religion check tell him nothing about the creature?


Tarnbreaker's Trail- Lightning Strikes, Stars Fall | ◆◇↺

@ Imiriax,no. It was a arcana or crafting check to ID the creature.

Horizon Hunters

Fighter 5 AC 23 (24 with shield) | HP 68/68| F +11 R +10 W +11 | Init +11 Perception, +10 Stealth| low-light vision

Typical of smuggler I would say. says out loud Shandra before adding. Lets go back to the lodge, I think we have done all we need here.

Horizon Hunters

Male CG Half-Orc Bard (warrior muse) with Champion dedication 4 | HP: 52 | AC: 22 | F +8, R +9, W +8 | Perception +8, low-light vision | Move 25 ft. | Hero Points: 1 |

"The big guy is coming with us, right?"

Bubba's tone makes it clear that this is a rhetorical question.

"How about we call him Al?"

In honor of Scarface

Verdant Wheel

"Yes. If we do not have more to do here, then we should return before this ship falls apart under our feet," he says.

Radiant Oath

open | LG male (he/him) skilled human (Nidalese) champion (Shelyn) 7 | ◆◇↺ | HP 92/92 | AC 27 (28) | P+9, F+12, R+13, W+11 | DV, NH, 30' | Hero: 1/3 | Focus: 1/1 | Active Conditions: resist cold 1, electricity 1, fire 5; Experienced Mountaineer

Emdi is happy to return Al to the Lodge.

Emdi teaches Al how to do The Robot dance.


Tarnbreaker's Trail- Lightning Strikes, Stars Fall | ◆◇↺

The group brings the construct back to the lodge and off to the welcoming arms of a arcanist, who has many task it can perform for them.

Mission Completed. Next up is going to the Petal's District to secure a copy of the text from Tavvar

Feel free to roll me a secret diplomacy-gather information to see where in the Petal's District Tavvar is performing her rituals

Horizon Hunters

Fighter 5 AC 23 (24 with shield) | HP 68/68| F +11 R +10 W +11 | Init +11 Perception, +10 Stealth| low-light vision

That was easy! says Shandra once they get out of the Grand Lodge adding I hope the next one will be as easy!

As they arrive in the Petal's District, she starts asking around about Tavvar.

GM Only:
Diplomacy (Gather Info): 1d20 + 0 ⇒ (9) + 0 = 9


Tarnbreaker's Trail- Lightning Strikes, Stars Fall | ◆◇↺

Shandra knows that Tavvar has been working on the ritual for several days at the museum after its normal hours of operation.

Radiant Oath

open | LG male (he/him) skilled human (Nidalese) champion (Shelyn) 7 | ◆◇↺ | HP 92/92 | AC 27 (28) | P+9, F+12, R+13, W+11 | DV, NH, 30' | Hero: 1/3 | Focus: 1/1 | Active Conditions: resist cold 1, electricity 1, fire 5; Experienced Mountaineer

Diplomacy:
Diplomacy: 1d20 + 7 ⇒ (1) + 7 = 8

"Sounds like a sick museum rave!"

Emdi runs off to the museum.

Vigilant Seal

NG Human (Garundi Half-Orc) Male Druid (Gozreh) 1 | HP 18/18 | AC 18 | Perc. +7 T| Fort. +5 Refl. +5 Will +9| Speed: 20 |Senses: LLV| Conditions: None

Broch doesn't feel much at ease in such a wealthy district. Those big houses seems only space stolen to the nature.
Nonetheless, he is on a mission and will try to fit-in to find where the museum is and how we can get unnoticed access to it.

Secret Check:
Diplomacy: 1d20 + 0 ⇒ (17) + 0 = 17

Horizon Hunters

Male CG Half-Orc Bard (warrior muse) with Champion dedication 4 | HP: 52 | AC: 22 | F +8, R +9, W +8 | Perception +8, low-light vision | Move 25 ft. | Hero Points: 1 |

Bubba looks a little uneasy.

"I've heard about these so-called 'museums' here in Absalom. They're really horrible killing grounds according to the stories I've been told."

Nonetheless, Bubba puts on a brave face, blows a heartening tune on his harmonica, and chats up the locals as the party moves through the streets.

Secret Diplomacy Check:
1d20 + 6 ⇒ (20) + 6 = 26

Horizon Hunters

Fighter 5 AC 23 (24 with shield) | HP 68/68| F +11 R +10 W +11 | Init +11 Perception, +10 Stealth| low-light vision

I’ve heard the same stories about a certain museum...

Verdant Wheel

"What museum is this?" the Bekyar warrior asks.

Vigilant Seal

Wizard (transmuter) 8 - HP 80/80, AC 22 - Perception +11 (+13 to Initiative) - F: +12/ R: +13 / W: +13 - Speed: 25 - Hero Points: 1/1, Active Conditions: +10' ; Default Exploration Activity: Search

I don't suppose that Academia Lore would suffice?

"Oh, it's absolutely true!" says Imiriax. "Pathfinders alone account for a significant percentage of Blackros Museum fatalities."


Tarnbreaker's Trail- Lightning Strikes, Stars Fall | ◆◇↺

Sure. Give it a whirl.

GM:

1d4 ⇒ 2

Bubba, the smooth talker that he is, manages to get one of the colleagues to let slip that Tavvar has been adding some Shadowtongue into the runes, to pay tribute to her homeland of Nidal.

Horizon Hunters

Male CG Half-Orc Bard (warrior muse) with Champion dedication 4 | HP: 52 | AC: 22 | F +8, R +9, W +8 | Perception +8, low-light vision | Move 25 ft. | Hero Points: 1 |

"So, that gnome dude says Tavvar is from Nidal, and she just loves slipping a little Shadowtongue into her runes. This ain't the good type of 'slipping a little tongue,' if you know what I mean."

Vigilant Seal

Wizard (transmuter) 8 - HP 80/80, AC 22 - Perception +11 (+13 to Initiative) - F: +12/ R: +13 / W: +13 - Speed: 25 - Hero Points: 1/1, Active Conditions: +10' ; Default Exploration Activity: Search

Secret Diplomacy Check:
Academia Lore: 1d20 + 7 ⇒ (1) + 7 = 8

"So let's go see this museum tonight," suggests Imiriax.

Horizon Hunters

Fighter 5 AC 23 (24 with shield) | HP 68/68| F +11 R +10 W +11 | Init +11 Perception, +10 Stealth| low-light vision

I will prefer to avoid the night. If she talk to the shadows I prefer to meet Tavvar when the sun is full.

Verdant Wheel

GM:
I believe we should get the mechanical clue (or misinformation, depending on how he rolled) that goes along with the detail that Bubba learned.

"She is an academic, isn't she?" Masigonde asks. "We should have no reason to battle her. We are simply looking for permission to copy her reference material."

Radiant Oath

open | LG male (he/him) skilled human (Nidalese) champion (Shelyn) 7 | ◆◇↺ | HP 92/92 | AC 27 (28) | P+9, F+12, R+13, W+11 | DV, NH, 30' | Hero: 1/3 | Focus: 1/1 | Active Conditions: resist cold 1, electricity 1, fire 5; Experienced Mountaineer

Emdi sighs.

"I was hoping never to hear that accursed language again. Maybe I can convince her to switch to a civilized language."

Emdi is indifferent as to whether the visit is night or day.

"In the day, there are fewer shadows for creatures to hide in, but they tend to be more surprising because one often does not expect shadows to attack in the day. At night, there are raves that we could be going to instead of trying to get books.

Vigilant Seal

NG Human (Garundi Half-Orc) Male Druid (Gozreh) 1 | HP 18/18 | AC 18 | Perc. +7 T| Fort. +5 Refl. +5 Will +9| Speed: 20 |Senses: LLV| Conditions: None

Broch reflects then says:
"I agree, going by the day could be less dangerous plus, we are not sure Tavvar will antagonize us, better seek an open approach"

If makes sense I would try to Recall Knowledge about the Shadowtongue. I guess it's with Nature

Secret Check:
Recall Knowledge: 1d20 + 7 ⇒ (19) + 7 = 26

Horizon Hunters

Male CG Half-Orc Bard (warrior muse) with Champion dedication 4 | HP: 52 | AC: 22 | F +8, R +9, W +8 | Perception +8, low-light vision | Move 25 ft. | Hero Points: 1 |

Bubba chimes in . . .

"Day, night, it's all the same to me. Just don't do it early in the morning. I mean, 11 am, is that a real time?"

He then tries to recall if there any good blues songs with Shadowtongue lyrics.

Bardic Lore to know about Shadowtongue and Nidal:
1d20 + 3 ⇒ (10) + 3 = 13

Radiant Oath

open | LG male (he/him) skilled human (Nidalese) champion (Shelyn) 7 | ◆◇↺ | HP 92/92 | AC 27 (28) | P+9, F+12, R+13, W+11 | DV, NH, 30' | Hero: 1/3 | Focus: 1/1 | Active Conditions: resist cold 1, electricity 1, fire 5; Experienced Mountaineer

Emdi knows Shadowtongue and would be happy to share anything he knows in case the Knowledge check fails.

"It's a language spoken by creatures from the Shadow Plane and humans foolish enough to revere them. Every living human in Nidal knows it, because if you don't learn it as a child, they beat you with an iron chain until you do - or die. They don't care. There are about fifty different words for 'pain' and zero for 'kindness'.

Do you want to know what Shadowtongue looks like when written down?"

Emdi rolls up his sleeve and lifts up his shirt to show numerous scars from being beaten with a spiked chain.

He tears up and goes around the corner for 10 minutes to Refocus (mini-rave in honor of Shelyn).

Horizon Hunters

Male CG Half-Orc Bard (warrior muse) with Champion dedication 4 | HP: 52 | AC: 22 | F +8, R +9, W +8 | Perception +8, low-light vision | Move 25 ft. | Hero Points: 1 |

Bubba recoils a bit.

"Dang! I mean my mama used to beat me when I was bad, but she'd give three fingers of whiskey when I was good. She called it 'her booze or the stick' approach to parenting."


Tarnbreaker's Trail- Lightning Strikes, Stars Fall | ◆◇↺

Masigonde:
Yes, I'll provide the other information when the time calls for it.

When the party arrives at the museum after hours, they find the front door closed but unlocked. A single staff member is cleaning the museum, performing maintenance on the exhibits.

He stops his cleaning as the Pathfinders approach, "Ah what brings you to the Blakros Museum at this odd hour?"

Horizon Hunters

Fighter 5 AC 23 (24 with shield) | HP 68/68| F +11 R +10 W +11 | Init +11 Perception, +10 Stealth| low-light vision

Oh! this is the one...

Grood evening Sir, we have been sent by the Society to meet Tavva, is she available?


Tarnbreaker's Trail- Lightning Strikes, Stars Fall | ◆◇↺

"I am not sure if she is available. She is probably locked away doing research." The man puts down his broom and waves them over. "Follow me." the man shows you to an unobtrusive staircase "She should be on the third floor. Just don't mind the manifestations on the second floor as you are passing through. The stairs to the third floor are at the far end of the building, at the end of the Hall of Legendary Beast."

As you leave the stairs, the PC's see a multiple signs, from top to bottom. Staff Offices, Lecture Hall, Hall of Incantation, Hall of Legendary Beast.

Lecture Hall
This long, narrow presentation space has seating for around thirty guests, all facing a low stage at the south end of the room. At first glance the room seems empty, but a moment later, it seems as though the shadows of an audience still fill the plush seats. A chill draft sweeps through the room, and of a whispery voice echoes from the podium.

“...and rather than engage in a responsible, controlled study of the codebook, Yargos Gill decided—imprudently—to simply execute the signals listed therein...” The voice trails off into a looming silence.

Hall of Incantation
Carefully framed spellbook pages hang along this room’s walls, while eldritch relics stand in small display cases in the room’s center. In the far corner, shadows hang thicker than the rest of the room, and it seems a boisterous half-orc woman stands there, surrounded by vague figures, as she welcomes newcomers. Her voice is thin and reedy, but eerily familiar. “Congratulations! Let me spice up that punch a bit for you—to celebrate, of course!”

Hall of Legendary Beast
A gigantic reptilian beast is on display in the center of this expansive gallery, ferociously leering over the collection of taxidermy animals and monsters. Shadows flit between the displays, meandering and shuffling shapes reminiscent of museum patrons. Then a distant shriek echoes off the walls, as the shadow of a stuffed owlbear lashes out at one of the shadow-visitors with its talons. The shadow of the tyrannosaur in the room’s center departs from its source and snaps at the misty image of another patron, tossing its head back and seeming to swallow its meal nearly whole. Other shadows snarl and hiss, scuffling amongst themselves as shadow-guests panic and run toward the exit.

As the groups walk past these shadow manifestations, the shadow of the T-Rex lurches at the shadows of the PC's. However, it has no effect on either the person or shadow.

You begin to climb the stair, which end in a closed door. Voices can be heard on the other side in a ritualistic chant.


Tarnbreaker's Trail- Lightning Strikes, Stars Fall | ◆◇↺

If you could please place your tokens on the stairway heading up to the tower.

Radiant Oath

open | LG male (he/him) skilled human (Nidalese) champion (Shelyn) 7 | ◆◇↺ | HP 92/92 | AC 27 (28) | P+9, F+12, R+13, W+11 | DV, NH, 30' | Hero: 1/3 | Focus: 1/1 | Active Conditions: resist cold 1, electricity 1, fire 5; Experienced Mountaineer

Emdi assumes that Masigonde and Shandra want to be up front, and that Bubba, Broch, and Imiriax want to be not up front, so he's happy to be third.

At some point in their travels, Emdi would have pointed out to his friends that he can mitigate incoming damage, but only if both the attacker and the defender are within 15' of him.

"But I'm gonna give them a chance to repent first."

Horizon Hunters

Fighter 5 AC 23 (24 with shield) | HP 68/68| F +11 R +10 W +11 | Init +11 Perception, +10 Stealth| low-light vision

Shandra almost jumps at the T-Rex shadow but finally is able to keep her calm. The place gives her chills and she has her hands on her weapons, but she doesn't draw them, after all, they are here to see a person, not to fight.

She follows Emdi as he's the one knowing the shadowtongue.
This place is haunted, as the stories I've heard in the Grand Lodge about it...

Horizon Hunters

Male CG Half-Orc Bard (warrior muse) with Champion dedication 4 | HP: 52 | AC: 22 | F +8, R +9, W +8 | Perception +8, low-light vision | Move 25 ft. | Hero Points: 1 |

Bubba is also a little nervous as he always heard "Blakros" and "maximum carnage" linked together in every story he's been told.

He follows Shandra and considers beginning a rousing chorus of "My Mama's Bigger Than Yours!" in order to cheer everyone up a bit.

Verdant Wheel

Masigonde's face is visibly tense as the shadows begin to move on their own. He nearly jumps out of his skin when the shadow tyrannosaur manifests and only slightly eases as the ephemeral nature of the manifestations becomes apparent.

"Hopefully, might will not be required in meeting with an academic, but in case something has gone awry, I can walk ahead," he says as they come to the stairs.

Vigilant Seal

Wizard (transmuter) 8 - HP 80/80, AC 22 - Perception +11 (+13 to Initiative) - F: +12/ R: +13 / W: +13 - Speed: 25 - Hero Points: 1/1, Active Conditions: +10' ; Default Exploration Activity: Search
PFS 2 GM ZD wrote:

If you could please place your tokens on the stairway heading up to the tower.

Is there a link to the map somewhere? Can you put it at the top of the page?

Radiant Oath

open | LG male (he/him) skilled human (Nidalese) champion (Shelyn) 7 | ◆◇↺ | HP 92/92 | AC 27 (28) | P+9, F+12, R+13, W+11 | DV, NH, 30' | Hero: 1/3 | Focus: 1/1 | Active Conditions: resist cold 1, electricity 1, fire 5; Experienced Mountaineer

The link is in the GM's tag line.

Link


Tarnbreaker's Trail- Lightning Strikes, Stars Fall | ◆◇↺

Droning voices echo off the mahogany walls and domed, plaster ceiling of this luxurious room. The sumptuous furniture has been pushed to the sides of the room, making space for eldritch markings and mystical paraphernalia laid carefully over the plush carpet. The chamber seems muted and dim despite the crystal chandelier overhead, and a bone numbing chill seeps through the space along with a metallic scent. A ritual is obviously underway here, but it doesn’t seem as though it’s working as planned. Shadowy energy lashes out from a twisting breach in the center of the room, and indistinct shapes flit and scuttle along the walls.

As you enter the chamber, everyone with common sense can tell that this ritual is going badly. The three aides are containing most of the flaws in the ritual. It is up to the PC's to contain the rest.

Rules for this encounter. As stated above, it is up to you to contain a flaw. To do so you can attempt an untrained occultism check. Due to the success of your gather info check from earlier, you can also attempt an easier Trained Society or Religion check. There are other things, but will expand on them on when they come up

Initiative:

Emdi: 1d20 + 3 ⇒ (9) + 3 = 12
Masigonde: 1d20 + 4 ⇒ (15) + 4 = 19
Broch: 1d20 + 7 ⇒ (11) + 7 = 18
Bubba: 1d20 + 5 ⇒ (17) + 5 = 22
Shandra: 1d20 + 4 ⇒ (1) + 4 = 5
Imiraix: 1d20 + 3 ⇒ (2) + 3 = 5
Ritual: 1d20 ⇒ 5

Round 1-Bold May Act
Bubba
Broch
Masigonde
Emdi

Ritual
Shandra
Imiraix

GM:

7 flaws (3 contained)

Horizon Hunters

Male CG Half-Orc Bard (warrior muse) with Champion dedication 4 | HP: 52 | AC: 22 | F +8, R +9, W +8 | Perception +8, low-light vision | Move 25 ft. | Hero Points: 1 |

I'm assuming that I can also try a trained occultism check.

Bubba slips behind the couch and to the other end of it in order to get a better view of occult fiasco shaping up before the party. First Action

"Not this again!"

Second action will be occultism check

occultism check:
1d20 + 3 ⇒ (20) + 3 = 23

Third action Then he draws his falchion.

Radiant Oath

open | LG male (he/him) skilled human (Nidalese) champion (Shelyn) 7 | ◆◇↺ | HP 92/92 | AC 27 (28) | P+9, F+12, R+13, W+11 | DV, NH, 30' | Hero: 1/3 | Focus: 1/1 | Active Conditions: resist cold 1, electricity 1, fire 5; Experienced Mountaineer

Emdi strides towards the center of the circle.

"Egaugnal ssuoregnad assi Eugnot Wodass!"

Shadowtongue:
"Shadowtongue is a dangerous language!"

He will attempt two Religion checks if he can; if not, one Religion and one untrained Occultism.

Religion:
Religion: 1d20 + 3 ⇒ (4) + 3 = 7

Religion or Occultism:
Religion +3, Occultism 0: 1d20 + 3 ⇒ (2) + 3 = 5

Vigilant Seal

NG Human (Garundi Half-Orc) Male Druid (Gozreh) 1 | HP 18/18 | AC 18 | Perc. +7 T| Fort. +5 Refl. +5 Will +9| Speed: 20 |Senses: LLV| Conditions: None

Broch moves close to one of the aides and tries to understand what he can do to at least contain this ritual.

Action 1: Stride
Action 2: Religion Check
Action 3: As Emdi, if I can, another religion, if not Occultism

Secret Check:
Religion: 1d20 + 7 ⇒ (6) + 7 = 13

Secret Check:
Religion +7, Occultism +0: 1d20 + 7 ⇒ (14) + 7 = 21

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