Miteke's Legacy of Fire

Game Master miteke

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Party Info - NPCs and Handouts

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Malgrim Gryh wrote:

Malgrim sees shadow bat at the wall and waits to see if the ghuls can bypass it. He says, "Who are you, and how did you get to this prison?"

I do not know how the wall works, so I will ready until I see the ghuls are not on the other side of the wall to attack them.

Two of them made it over the wall to the south side, judging by the muddy tracks. You are not exactly sure where the others are as they are invisible.


Vonna the Huntress wrote:

Prison? Damn my luck... wrong turn, I suppose.

To the matter at hand, can we make them visible?

"Working on it", Seif calls out.


Skills2:
Craft bowyer fletcher 15 Handle Animal 18 K: Engineering 22 K: Geography 22 K: History 22 K: Nobility 22 P: Sing 20 P: Dance 20 P: Oratory 20 Prof: Cook 14 Sleight of Hand 20
Fetchling Bard 10 / Paladin 2 | HP 58/96 | AC 29 T 17 FF 22 | F+14 R+19 W+18 | CMD24 Resistances Cold 5 Electricity 5| Init+7 Percep+10, darkvision 60', lowlight vision | Current effects: Invisible 10 mins
Skills:
Acrobatics 20 Appraise 6 Bluff 20 Climb 4 Intimidate 10 K: Arcana 18 K: Dungeoneering 12 K: Local 12 K: Nature 12 K: Planes 16 K: religion 12 Perception 10 Ride 9 Sense Motive 20 Spellcraft 17 Stealth 22

With the dispersal of the ghost Marcus calls out. "Good azer, my name is Marcus. Please forgive my lack of visibility. I've found most everything in this place has wanted to kill me or squash me. The spell should run out shortly though. An odd question perhaps but you don't by chance know of a way back to the prime material plane do you? I'd very much like to get back to my own people."


Wounds (60) HP (137) AC (35/12/34) Saves (16/11/15) CMD (31) Initiative (+2) Heroic Splendor (3/3) Ember (3/3) Azer Occultist (10) Lvl 1 (7/7) Lvl 2 (0/7) Lvl 3 (4/5) Lvl 4 (0/5) Transmutation (4/10) Abjuration (5/8) Spirit Warrior (2/2) Current Buffs (Jinni Bane/Holy, Greater Magic Weapon, Freedom of Movement, Certain Grip, Quickness) Lesser Extend Rod (1/3) Extend Rod (0/3)

Marcus and Amaimon:

The Azer turned towards the direction that the voice was coming from. His bronze features remained impassive and his stance almost statue like. The only indication of emotion came from a slight tilting of the head.

In truth, his mind was weighing the development. He didn't feel disappointment, at the mortal not knowing a way out. Nor was he upset that the man had not physically joined in the fight. Rather, he saw these as developments. Stepping stones towards a larger goal. The man's song had felt arcane in nature. It strengthened his arm and guided his hand. That was useful. The man had the same goal as him. That, too, would old help him achieve his goal: freedom.

He weighed his words carefully. They were akin to resources. And the value of a resource came from two things: supply and demand. If it was too plentiful, then it was of value to nobody. If it was too rare, then nobody would think of asking for it. And it had to bring value, lest it be forgotten.

"I am Amaimon Emberheart." He intoned, his face still unchanging. "We share the same goal. And I believe that there are more planar travelers such as yourself here." He made sure to quantify the statement as a belief, given that his only evidence was the trail of destruction, which lacked the characteristic scorch marks of true denizens of his plane. It was solid evidence of mortals being present, but not enough to be conclusive. "Will you join me?" He left it open ended as towards whether he meant looking for other mortals, escaping their prison, or both. The flames in his eyes continued to burn intently as he stared in the general direction of the bard.


Skills:
Acrobatics +21 (22), Disable Device 27 (28), Heal +10, Perception +23, Stealth +25 (26), Survival +3, Use Magic Device +11
Hobgoblin Kineticist 12 | Init +6 (7), Senses Perception (Darkvision) +23 | AC 36, 17 Touch, 32 Flat Footed|DR 10/Adamantine | Resist Fire 14 | Fort +18 (20), Ref +18 (19), Will +11 | HP 151/151 (91/175) ( Non-lethal) | Burn 7/10|Active Conditions: None

Perception vs red: 1d20 + 23 ⇒ (20) + 23 = 43

Perception vs Yellow: 1d20 + 23 ⇒ (14) + 23 = 37

Perception vs Black: 1d20 + 23 ⇒ (1) + 23 = 24

Perception vs Pink: 1d20 + 23 ⇒ (8) + 23 = 31

I probably see both Red and Yellow. I will strike at them both.

Maltrim takes a step back and says, "They have climbed over and dropped down by us." He then creates another spindle to throw at the two closest.

5 ft step back. Gather Power, create a composite Spindle and send it at the two closest to me if I see them. If I only see one, I will leave it up to you if I hit the other. The Spindle does half the rolled damage. DC 18 Reflex halves the half damage.

Damage, B, Mud (Earth/Water) Blast w/Elemental Overflow: 12d6 + 20 + 8 ⇒ (1, 5, 4, 5, 4, 2, 4, 3, 6, 5, 5, 1) + 20 + 8 = 73

36 damage on a failed save, 18 damage on a successful save.


Skills2:
Craft bowyer fletcher 15 Handle Animal 18 K: Engineering 22 K: Geography 22 K: History 22 K: Nobility 22 P: Sing 20 P: Dance 20 P: Oratory 20 Prof: Cook 14 Sleight of Hand 20
Fetchling Bard 10 / Paladin 2 | HP 58/96 | AC 29 T 17 FF 22 | F+14 R+19 W+18 | CMD24 Resistances Cold 5 Electricity 5| Init+7 Percep+10, darkvision 60', lowlight vision | Current effects: Invisible 10 mins
Skills:
Acrobatics 20 Appraise 6 Bluff 20 Climb 4 Intimidate 10 K: Arcana 18 K: Dungeoneering 12 K: Local 12 K: Nature 12 K: Planes 16 K: religion 12 Perception 10 Ride 9 Sense Motive 20 Spellcraft 17 Stealth 22

"Gladly, you my good fellow are the friendliest person I have met in this plane. Let's see if we can find these others and find a way out of here."

Can we hear the scuffle ongoing in the other room?


Wounds (60) HP (137) AC (35/12/34) Saves (16/11/15) CMD (31) Initiative (+2) Heroic Splendor (3/3) Ember (3/3) Azer Occultist (10) Lvl 1 (7/7) Lvl 2 (0/7) Lvl 3 (4/5) Lvl 4 (0/5) Transmutation (4/10) Abjuration (5/8) Spirit Warrior (2/2) Current Buffs (Jinni Bane/Holy, Greater Magic Weapon, Freedom of Movement, Certain Grip, Quickness) Lesser Extend Rod (1/3) Extend Rod (0/3)

The Azer continued to look at Marcus with an unchanging and unflinching face. Behind his impassive features, he filed the information away. Obviously something he was doing was pleasing to humans, but he did not want to jump to conclusions. It was just as likely that the other denizens of his home plane were merely less friendly than him. He would meditate on the question when time allowed.

Turning back towards the door, he thought on Marcus' words. These others. The human had said. That indicated that he did not know of any other mortals. Mulling over the information, he did not bother to look behind him, for he knew that he wouldn't be able to see the invisible man. He almost asked if the man was a slave in the fortress, as he was, but decided that a mere yes or no answer was not a good value on return for a question. So instead he asked "How did you come to be here?" He reasoned that the answer would likely also answer his other question, making it the better inquiry.


Skills2:
Craft bowyer fletcher 15 Handle Animal 18 K: Engineering 22 K: Geography 22 K: History 22 K: Nobility 22 P: Sing 20 P: Dance 20 P: Oratory 20 Prof: Cook 14 Sleight of Hand 20
Fetchling Bard 10 / Paladin 2 | HP 58/96 | AC 29 T 17 FF 22 | F+14 R+19 W+18 | CMD24 Resistances Cold 5 Electricity 5| Init+7 Percep+10, darkvision 60', lowlight vision | Current effects: Invisible 10 mins
Skills:
Acrobatics 20 Appraise 6 Bluff 20 Climb 4 Intimidate 10 K: Arcana 18 K: Dungeoneering 12 K: Local 12 K: Nature 12 K: Planes 16 K: religion 12 Perception 10 Ride 9 Sense Motive 20 Spellcraft 17 Stealth 22

”I was kidnapped in my own realm and woke up here, in the city beyond these walls. I was kept as a pet to entertain the denizens of the city of brass. I was a well pampered pet but I don’t like being a pet. You know what I mean?” Marcus asked seeking agreement with his point of view.


Marcus and Amaimon have a brief conversation regarding goals and motivations while a battle rages on in the room some distance away.

DC 18 reflex save: 1d20 + 14 ⇒ (10) + 14 = 24
DC 18 reflex save: 1d20 + 14 ⇒ (19) + 14 = 33

The two mud tracking ghuls are once again painted with mud. Though not doing a heck of a lot of damage, it is damage nonetheless. Too bad the dang things are so nimble!

@Marcus and Amaimon
You will hear the battle on a successful DC 10 perception roll modified by distance to the latest mud blast (see perception skill in the rules and count out the distance from your character)..

❖❖❖❖❖❖ Combat Card Round 2 ❖❖❖❖❖❖
Ongoing effects not mentioned below:
Bold may go.

Vonna (-9 HP)

❖❖❖ Round 3 ❖❖❖

Puce Ghul (-0 HP; invisible)

Amaimon (-7 HP; fly: 12 minutes; Planar Ward: ends round 11; Quickness: ends round 12; GM Note: Turn already taken)
Seif (-0 HP)
Shadow (-0 HP; Air Walk, 119 minutes left)

Black Ghul (-0 HP; invisible)
Yellow Ghul (-36 HP; invisible)
Red Ghul (-54 HP; invisible)
Quilzar agha Bagoas (dissipated; GM Note: 7)

Marcus (-0 HP; invisible ends round 6)
Malgrim Gryh (-0 HP)


Female Human

Vonna finds an appropriate spot and belches the icy breath of the silver dragon.

Dragon's Breath damage, Reflex DC 21: 12d6 ⇒ (3, 5, 5, 1, 1, 6, 1, 3, 6, 6, 2, 1) = 40

Un... believable.


Wounds (60) HP (137) AC (35/12/34) Saves (16/11/15) CMD (31) Initiative (+2) Heroic Splendor (3/3) Ember (3/3) Azer Occultist (10) Lvl 1 (7/7) Lvl 2 (0/7) Lvl 3 (4/5) Lvl 4 (0/5) Transmutation (4/10) Abjuration (5/8) Spirit Warrior (2/2) Current Buffs (Jinni Bane/Holy, Greater Magic Weapon, Freedom of Movement, Certain Grip, Quickness) Lesser Extend Rod (1/3) Extend Rod (0/3)

12 squares?

Perception: 1d20 + 16 ⇒ (11) + 16 = 27

Amaimon considered what the human said. A pet. No, he reflected. He did not know what the human meant, for in all of his long years of servitude he had never been treated like one. But to disagree would be impolite, and what was the point of that? Rudeness rarely, if ever, helped one get to their goals. And yet at the same time he did not wish to lie, for it felt wrong. When forging a weapon, there was the right way, and the wrong way. And he saw lying as being the latter. So then, how best to respond?

Walking along in dead silence, he at last said "We both seek freedom from those who have enslaved us." He said this with his voice thick with finality. It was, he thought, the best way to agree while staying honest.

Assuming that he heard the blast, looking up the rules to check

Tilting his head, he strained to listen. There was something happening in the distance. Fighting, perhaps? He could not ignore the possibility. This, of course, opened up a new decision to make. He could still fly, and quite fast at that. But he did not wish to leave his new companion behind.

"If you cannot fly, hold on to my shoulders and I will carry you." He stated, not wanting to waste time or words by asking the human questions such as 'can you fly?' 'How fast can you move?' or 'would it be alright if I carried you?' While they were all pertinent, it would be shameful if he disrespected his new companion with such frivolity.

I put both equipments through chatgbt and it said that this would put Aimamon into heavy load for weight carrying, so I think that he should still be able to fly. If this is right, we should be able to get the party together quite quickly


Skills2:
Craft bowyer fletcher 15 Handle Animal 18 K: Engineering 22 K: Geography 22 K: History 22 K: Nobility 22 P: Sing 20 P: Dance 20 P: Oratory 20 Prof: Cook 14 Sleight of Hand 20
Fetchling Bard 10 / Paladin 2 | HP 58/96 | AC 29 T 17 FF 22 | F+14 R+19 W+18 | CMD24 Resistances Cold 5 Electricity 5| Init+7 Percep+10, darkvision 60', lowlight vision | Current effects: Invisible 10 mins
Skills:
Acrobatics 20 Appraise 6 Bluff 20 Climb 4 Intimidate 10 K: Arcana 18 K: Dungeoneering 12 K: Local 12 K: Nature 12 K: Planes 16 K: religion 12 Perception 10 Ride 9 Sense Motive 20 Spellcraft 17 Stealth 22

perception: 1d20 + 10 ⇒ (2) + 10 = 12

Marcus notes Amaimon’s head tilt and surmises he has heard something though Marcus did not catch it. ”Going for a ride works for me. Safety in numbers, right?” he says as he grabs onto the azer’s shoulders.


Vonna the Huntress wrote:

Dragon's Breath damage, Reflex DC 21: 12d6 ⇒ (3, 5, 5, 1, 1, 6, 1, 3, 6, 6, 2, 1) = 40

Un... believable.

Actually that is not bad considering the average is 42.

@Amaimon
You definitely hear a squishy blasting sound. Sounds kind of like a watermelon exploding.

Vonnas blast catches the two poor ghuls and freezes the mud all around them and on them. Time for a mudsickle defense? Maybe I should gift them with a thorny hide defense for a round?
reflex: 1d20 + 14 ⇒ (18) + 14 = 32
reflex: 1d20 + 14 ⇒ (12) + 14 = 26

❖❖❖❖❖❖ Combat Card Round 3 ❖❖❖❖❖❖
Ongoing effects not mentioned below:
Bold may go.

Seif (-0 HP)
Shadow (-0 HP; Air Walk, 119 minutes left)

Black Ghul (-0 HP; invisible)
Yellow Ghul (-52 HP; invisible)
Red Ghul (-67 HP; invisible)
Quilzar agha Bagoas (dissipated; GM Note: 7)

Marcus (-0 HP; invisible ends round 6)
Vonna (-9 HP)

❖❖❖ Round 4 ❖❖❖

Puce Ghul (-0 HP; invisible)

Amaimon (-7 HP; Note: Curse of the Grave; fly: 12 minutes; Planar Ward: ends round 11; Quickness: ends round 12)
Malgrim Gryh (-0 HP)


Wounds (60) HP (137) AC (35/12/34) Saves (16/11/15) CMD (31) Initiative (+2) Heroic Splendor (3/3) Ember (3/3) Azer Occultist (10) Lvl 1 (7/7) Lvl 2 (0/7) Lvl 3 (4/5) Lvl 4 (0/5) Transmutation (4/10) Abjuration (5/8) Spirit Warrior (2/2) Current Buffs (Jinni Bane/Holy, Greater Magic Weapon, Freedom of Movement, Certain Grip, Quickness) Lesser Extend Rod (1/3) Extend Rod (0/3)

Double move

Once he felt the human's hands become firmly secure, Aimamon took one step, and then another. Each step was higher than the first, despite the ground remaining where it was. With the power of his craft denying gravity, the Azer took off, moving at a speed impossible without the power of his enchantments. Rather than insult the human by suggesting the obvious, which was to hold on tight, he instead trusted the man to have the survival instincts and the strength to not fall off.


Amaimon is not up yet. Hold that thought until he is.


Seif cast the awaited Invisibility purge. The three opponents on the same side of the wall pop into view, much to their irritation and surprise. Naturally Shadow pounces on Black.
Gore (Pounce, DF): 1d20 + 22 ⇒ (4) + 22 = 26
for (1d6 Gore, 2d6 Holy, DR: 3d6 + 3 ⇒ (3, 5, 1) + 3 = 12 Magical Holy Silver damage.
Bite (Pounce, DF): 1d20 + 22 ⇒ (18) + 22 = 40.
for (1d8 Bite, 2d6 Holy, DR): 1d8 + 2d6 + 3 ⇒ (4) + (6, 1) + 3 = 14 Magical Holy Silver damage.
Claw (Pounce, DF): 1d20 + 22 ⇒ (15) + 22 = 37.
for (1d6 Claw, 2d6 Holy, 1d6 Acid, DR): 4d6 + 3 ⇒ (4, 3, 5, 3) + 3 = 18 Magical Holy Silver damage.
Claw (Pounce, DF): 1d20 + 22 ⇒ (2) + 22 = 24.
for (1d6 Claw, 2d6 Holy, 1d6 Acid, DR): 4d6 + 3 ⇒ (4, 4, 6, 2) + 3 = 19 Magical Holy Silver damage.

And nearly tears it to shreds.

Then the ghuls attack but are unable to do squat with the insane AC the

Black on Shadow:
to hit bite: 1d20 + 14 ⇒ (16) + 14 = 30
damage: 2d6 + 8 ⇒ (2, 5) + 8 = 15 plus1d6 ⇒ 6 fire damage
to hit claw: 1d20 + 14 ⇒ (11) + 14 = 25
damage: 1d6 + 5 ⇒ (4) + 5 = 9 plus1d6 ⇒ 1 fire damage and 1 bleed
to hit claw: 1d20 + 14 ⇒ (16) + 14 = 30
damage: 1d6 + 5 ⇒ (3) + 5 = 8 plus1d6 ⇒ 2 fire damage and 1 bleed

Red on Malgrim:
to hit bite: 1d20 + 14 ⇒ (15) + 14 = 29
damage: 2d6 + 8 ⇒ (6, 6) + 8 = 20 plus1d6 ⇒ 1 fire damage
to hit claw: 1d20 + 14 ⇒ (4) + 14 = 18
damage: 1d6 + 5 ⇒ (1) + 5 = 6 plus1d6 ⇒ 3 fire damage and 1 bleed
to hit claw: 1d20 + 14 ⇒ (14) + 14 = 28
damage: 1d6 + 5 ⇒ (2) + 5 = 7 plus1d6 ⇒ 6 fire damage and 1 bleed

Yellow on Malgrim:
to hit bite: 1d20 + 14 ⇒ (18) + 14 = 32
damage: 2d6 + 8 ⇒ (2, 6) + 8 = 16 plus1d6 ⇒ 1 fire damage
to hit claw: 1d20 + 14 ⇒ (9) + 14 = 23
damage: 1d6 + 5 ⇒ (1) + 5 = 6 plus1d6 ⇒ 6 fire damage and 1 bleed
to hit claw: 1d20 + 14 ⇒ (12) + 14 = 26
damage: 1d6 + 5 ⇒ (3) + 5 = 8 plus1d6 ⇒ 1 fire damage and 1 bleed

❖❖❖❖❖❖ Combat Card Round 3 ❖❖❖❖❖❖
Ongoing effects not mentioned below: Invisibility purge centered on Seif
Bold may go.

Marcus (-0 HP; invisibility ends round 6)
Vonna (-9 HP)

❖❖❖ Round 4 ❖❖❖

Puce Ghul (-0 HP; invisible)

Amaimon (-7 HP; Note: Curse of the Grave; fly: 12 minutes; Planar Ward: ends round 11; Quickness: ends round 12)
Seif (-0 HP)
Shadow (-0 HP; Air Walk, 119 minutes left)

Black Ghul (-63 HP)
Yellow Ghul (-52 HP)
Red Ghul (-67 HP)
Quilzar agha Bagoas (dissipated; GM Note: 7)


Female Human

Huzzah!

The creatures' appearance is both horrifying and a relief. Instinctively, Vonna summons mystic bolts of force that unerringly move around Malgrim and strike two of them.

dmg, magic missile, toppling vs red: 3d4 + 3 ⇒ (2, 3, 1) + 3 = 9
trip, magic missile, toppling vs red, CL + Int + Imp Trip: 1d20 + 12 + 7 + 2 ⇒ (17) + 12 + 7 + 2 = 38

dmg, magic missile, toppling vs yellow: 2d4 + 2 ⇒ (4, 4) + 2 = 10
trip, magic missile, toppling vs yellow, CL + Int + Imp Trip: 1d20 + 12 + 7 + 2 ⇒ (2) + 12 + 7 + 2 = 23

Are trip attempts from toppling spells considered iterative... do they get -5 for the second one?


Red is not only toppled, but destroyed by the magic missile. Yellow survives and remains standing.

❖❖❖❖❖❖ Combat Card Round 3 ❖❖❖❖❖❖
Ongoing effects not mentioned below: Invisibility purge centered on Seif
Bold may go.

Marcus (-0 HP; invisibility ends round 6)

❖❖❖ Round 4 ❖❖❖

Puce Ghul (-0 HP; invisible)

Amaimon (-7 HP; Note: Curse of the Grave; fly: 12 minutes; Planar Ward: ends round 11; Quickness: ends round 12)
Seif (-0 HP)
Shadow (-0 HP; Air Walk, 119 minutes left)

Black Ghul (-63 HP)
Yellow Ghul (-62 HP)
Quilzar agha Bagoas (dissipated; GM Note: 7)

Vonna (-9 HP)


Skills:
Acrobatics +21 (22), Disable Device 27 (28), Heal +10, Perception +23, Stealth +25 (26), Survival +3, Use Magic Device +11
Hobgoblin Kineticist 12 | Init +6 (7), Senses Perception (Darkvision) +23 | AC 36, 17 Touch, 32 Flat Footed|DR 10/Adamantine | Resist Fire 14 | Fort +18 (20), Ref +18 (19), Will +11 | HP 151/151 (91/175) ( Non-lethal) | Burn 7/10|Active Conditions: None

Malgrim seems to be removed from initiative.


@Malgrim
Fixed

@Marcus
Was you intent to be that you would move to Amaimon and hop aboard with this post. Is that your action this round?

❖❖❖❖❖❖ Combat Card Round 3 ❖❖❖❖❖❖
Ongoing effects not mentioned below: Invisibility purge centered on Seif
Bold may go.

Marcus (-0 HP; invisibility ends round 6)

❖❖❖ Round 4 ❖❖❖

Puce Ghul (-0 HP; invisible)

Amaimon (-7 HP; Note: Curse of the Grave; fly: 12 minutes; Planar Ward: ends round 11; Quickness: ends round 12)
Malgrim Gryh (-0 HP)
Seif (-0 HP)
Shadow (-0 HP; Air Walk, 119 minutes left)

Black Ghul (-63 HP)
Yellow Ghul (-62 HP)
Quilzar agha Bagoas (dissipated; GM Note: 7)

Vonna (-9 HP)


Skills2:
Craft bowyer fletcher 15 Handle Animal 18 K: Engineering 22 K: Geography 22 K: History 22 K: Nobility 22 P: Sing 20 P: Dance 20 P: Oratory 20 Prof: Cook 14 Sleight of Hand 20
Fetchling Bard 10 / Paladin 2 | HP 58/96 | AC 29 T 17 FF 22 | F+14 R+19 W+18 | CMD24 Resistances Cold 5 Electricity 5| Init+7 Percep+10, darkvision 60', lowlight vision | Current effects: Invisible 10 mins
Skills:
Acrobatics 20 Appraise 6 Bluff 20 Climb 4 Intimidate 10 K: Arcana 18 K: Dungeoneering 12 K: Local 12 K: Nature 12 K: Planes 16 K: religion 12 Perception 10 Ride 9 Sense Motive 20 Spellcraft 17 Stealth 22

Yes, unless that was last round. I thought you said we were ahead at the time.


Puce makes its way around the wall and drop s down and into view once it enters the invisibility purge area.

I think the init lineup is all straightened out now.

❖❖❖❖❖❖ Combat Card Round 4 ❖❖❖❖❖❖
Ongoing effects not mentioned below: Invisibility purge centered on Seif
Bold may go.

Amaimon (-7 HP; Note: Curse of the Grave; fly: 12 minutes; Planar Ward: ends round 11; Quickness: ends round 12)
Malgrim Gryh (-0 HP)
Seif (-0 HP)
Shadow (-0 HP; Air Walk, 119 minutes left)

Black Ghul (-63 HP)
Yellow Ghul (-62 HP)
Quilzar agha Bagoas (dissipated; GM Note: 7)

Vonna (-9 HP)
Marcus (-0 HP; carried by Amaimon; invisibility ends round 6)

❖❖❖ Round 5 ❖❖❖

Puce Ghul (-0 HP)


Wounds (60) HP (137) AC (35/12/34) Saves (16/11/15) CMD (31) Initiative (+2) Heroic Splendor (3/3) Ember (3/3) Azer Occultist (10) Lvl 1 (7/7) Lvl 2 (0/7) Lvl 3 (4/5) Lvl 4 (0/5) Transmutation (4/10) Abjuration (5/8) Spirit Warrior (2/2) Current Buffs (Jinni Bane/Holy, Greater Magic Weapon, Freedom of Movement, Certain Grip, Quickness) Lesser Extend Rod (1/3) Extend Rod (0/3)
Amaimon Emberheart wrote:

Double move

Once he felt the human's hands become firmly secure, Aimamon took one step, and then another. Each step was higher than the first, despite the ground remaining where it was. With the power of his craft denying gravity, the Azer took off, moving at a speed impossible without the power of his enchantments. Rather than insult the human by suggesting the obvious, which was to hold on tight, he instead trusted the man to have the survival instincts and the strength to not fall off.


Skills:
Acrobatics +21 (22), Disable Device 27 (28), Heal +10, Perception +23, Stealth +25 (26), Survival +3, Use Magic Device +11
Hobgoblin Kineticist 12 | Init +6 (7), Senses Perception (Darkvision) +23 | AC 36, 17 Touch, 32 Flat Footed|DR 10/Adamantine | Resist Fire 14 | Fort +18 (20), Ref +18 (19), Will +11 | HP 151/151 (91/175) ( Non-lethal) | Burn 7/10|Active Conditions: None

I automatically succeed on the concentration for this.

Malgrim gathers power and creates a kinetic weapon made of mud that he strikes at the nearest creature.

Gather power, create a kinetic blade, composite blast.

Mud (Earth/Water) Blast w/Elemental Overflow: 1d20 + 16 + 4 ⇒ (13) + 16 + 4 = 33

Damage, B, Mud (Earth/Water) Blast w/Elemental Overflow: 12d6 + 20 + 8 ⇒ (3, 5, 2, 3, 1, 2, 3, 4, 4, 6, 1, 6) + 20 + 8 = 68

AC 33 to hit Yellow, for 68 Magical Bludgeoning damage.


As Malgrim slathers yellow with mud (who ends up a slimy mess on the floor), Amaimon and Marcus arrive.

Shadow dismantles the ghul in front of him with a series of bites and claws.
Gore (1d6 Gore, 2d6 Holy): 1d20 + 7 ⇒ (4) + 7 = 11, for 3d6 + 10 ⇒ (3, 5, 3) + 10 = 21 Magical Holy Silver damage.
Bite (1d8 Bite, 2d6 Holy): 1d20 + 7 ⇒ (15) + 7 = 22, for 1d8 + 2d6 + 10 ⇒ (3) + (4, 2) + 10 = 19 Magical Holy Silver damage.
Claw (1d6 Claw, 2d6 Holy, 1d6 Acid): 1d20 + 7 ⇒ (5) + 7 = 12, for 4d6 + 10 ⇒ (5, 5, 6, 2) + 10 = 28 Magical Holy Silver damage.
Claw (1d6 Claw, 2d6 Holy, 1d6 Acid): 1d20 + 7 ⇒ (1) + 7 = 8, for 4d6 + 10 ⇒ (4, 2, 1, 3) + 10 = 20 Magical Holy Silver damage.

Leaving one Ghul as the sole aggressor.

Malgrim and Seif find themselves surrounded by a bunch of strangers that appeared out of nowhere. Frankly, everyone looks a bit confused. Well, except for the remaining ghul who seems to not care that it is totally outclassed.

❖❖❖❖❖❖ Combat Card Round 4 ❖❖❖❖❖❖
Ongoing effects not mentioned below: Invisibility purge centered on Seif
Bold may go.

Vonna (-9 HP)
Marcus (-0 HP; carried by Amaimon; invisibility ends round 6, suppressed by Seif's purge spell)

❖❖❖ Round 5 ❖❖❖

Puce Ghul (-0 HP)

Amaimon (-7 HP; Note: Curse of the Grave; fly: 12 minutes; Planar Ward: ends round 11; Quickness: ends round 12)
Malgrim Gryh (-0 HP)
Seif (-0 HP)
Shadow (-0 HP; Air Walk, 119 minutes left)

Quilzar agha Bagoas (dissipated; GM Note: 7)


Skills2:
Craft bowyer fletcher 15 Handle Animal 18 K: Engineering 22 K: Geography 22 K: History 22 K: Nobility 22 P: Sing 20 P: Dance 20 P: Oratory 20 Prof: Cook 14 Sleight of Hand 20
Fetchling Bard 10 / Paladin 2 | HP 58/96 | AC 29 T 17 FF 22 | F+14 R+19 W+18 | CMD24 Resistances Cold 5 Electricity 5| Init+7 Percep+10, darkvision 60', lowlight vision | Current effects: Invisible 10 mins
Skills:
Acrobatics 20 Appraise 6 Bluff 20 Climb 4 Intimidate 10 K: Arcana 18 K: Dungeoneering 12 K: Local 12 K: Nature 12 K: Planes 16 K: religion 12 Perception 10 Ride 9 Sense Motive 20 Spellcraft 17 Stealth 22

Assuming we are not more than 10' high above the floor.

Marcus drops from the azer and noting people are looking at him he surmises his invisibility has ended or someone dispelled it. He unlimbers his bow and waves to the other human like people in the area, "Hi, we've come to help."


Vonna?


Female Human

Vonna desperately looses her kusari-gama through the hobgoblin's position trying to reach the creature... twice, before stepping away.

Look out!

trip1, AB +6, Int +7, Str -1, Leverage +6, imp trip +2, vs cover: 1d20 + 6 + 7 - 1 + 6 + 2 ⇒ (4) + 6 + 7 - 1 + 6 + 2 = 24
trip2, AB +1, Int +7, Str -1, Leverage +6, imp trip +2, vs cover: 1d20 + 1 + 7 - 1 + 6 + 2 ⇒ (14) + 1 + 7 - 1 + 6 + 2 = 29


Marcus drops in and Vonna attepts to trip the critter. The first trip is unsuccessful, but the second one works and it drops. the Ghul stands up and everyone near by gets an AoO. If it does not drop, it will attack the muddy ice enshrouded Malgrim.

to hit bite: 1d20 + 14 ⇒ (17) + 14 = 31
damage: 2d6 + 8 ⇒ (5, 5) + 8 = 18 plus1d6 ⇒ 1 fire damage

Which is not going to do much, such are his protections.

❖❖❖❖❖❖ Combat Card Round 4 ❖❖❖❖❖❖
Ongoing effects not mentioned below: Invisibility purge centered on Seif
Bold may go.

Amaimon (-7 HP; Note: Curse of the Grave; fly: 12 minutes; Planar Ward: ends round 11; Quickness: ends round 12)
Malgrim Gryh (-0 HP)
Seif (-0 HP)
Shadow (-0 HP; Air Walk, 119 minutes left)

Quilzar agha Bagoas (dissipated; GM Note: 7)

Vonna (-9 HP)
Marcus (-0 HP; carried by Amaimon; invisibility ends round 6, suppressed by Seif's purge spell)

❖❖❖ Round 5 ❖❖❖

Puce Ghul (-0 HP)


Skills:
Acrobatics +21 (22), Disable Device 27 (28), Heal +10, Perception +23, Stealth +25 (26), Survival +3, Use Magic Device +11
Hobgoblin Kineticist 12 | Init +6 (7), Senses Perception (Darkvision) +23 | AC 36, 17 Touch, 32 Flat Footed|DR 10/Adamantine | Resist Fire 14 | Fort +18 (20), Ref +18 (19), Will +11 | HP 151/151 (91/175) ( Non-lethal) | Burn 7/10|Active Conditions: None

Malgrim steps to flank and creates another kinetic blade made of mud to destroy the remaining ghoul.

5 ft step north. Automatically cast defensively. Composite kinetic blade and attack the remaining one with a flank.

Mud (Earth/Water) Blast w/Elemental Overflow, Flank: 1d20 + 16 + 4 + 2 ⇒ (5) + 16 + 4 + 2 = 27

Damage, B, Mud (Earth/Water) Blast w/Elemental Overflow: 12d6 + 20 + 8 ⇒ (1, 6, 2, 5, 4, 2, 1, 1, 6, 1, 5, 3) + 20 + 8 = 65


Malgrim smacks him pretty good. Anyone want to finish it off?

Vonna and Marcus, you may attack too, Quilzar is irrelevant for the time being.


Skills2:
Craft bowyer fletcher 15 Handle Animal 18 K: Engineering 22 K: Geography 22 K: History 22 K: Nobility 22 P: Sing 20 P: Dance 20 P: Oratory 20 Prof: Cook 14 Sleight of Hand 20
Fetchling Bard 10 / Paladin 2 | HP 58/96 | AC 29 T 17 FF 22 | F+14 R+19 W+18 | CMD24 Resistances Cold 5 Electricity 5| Init+7 Percep+10, darkvision 60', lowlight vision | Current effects: Invisible 10 mins
Skills:
Acrobatics 20 Appraise 6 Bluff 20 Climb 4 Intimidate 10 K: Arcana 18 K: Dungeoneering 12 K: Local 12 K: Nature 12 K: Planes 16 K: religion 12 Perception 10 Ride 9 Sense Motive 20 Spellcraft 17 Stealth 22

"That is one ugly creature," Marcus says as he steps back, activates arcane strike, and fires a pair of arrows into it. "My name is Marcus and what brings you lovely people here in a haunted castle battling undead?"

CLB, DA: 1d20 + 17 - 3 ⇒ (3) + 17 - 3 = 17
CLB dmg, DA, Arcane strike: 1d8 + 3 + 6 + 3 ⇒ (1) + 3 + 6 + 3 = 13

CLB, DA: 1d20 + 12 - 3 ⇒ (1) + 12 - 3 = 10
CLB dmg, DA, Arcane strike: 1d8 + 3 + 6 + 3 ⇒ (8) + 3 + 6 + 3 = 20


Marcus is having a bad day, or at least moment, and totally whiffs.

❖❖❖❖❖❖ Combat Card Round 4 ❖❖❖❖❖❖
Ongoing effects not mentioned below: Invisibility purge centered on Seif
Bold may go.

Amaimon (-7 HP; Note: Curse of the Grave; fly: 12 minutes; Planar Ward: ends round 11; Quickness: ends round 12; may take an AoO)
Malgrim Gryh (-0 HP; may take an AoO, main attack used)
Vonna (-9 HP)

❖❖❖ Round 5 ❖❖❖

Puce Ghul (-0 HP)

Marcus (-0 HP; carried by Amaimon; invisibility ends round 6, suppressed by Seif's purge spell)
Seif (-0 HP; on delay until the player comes back)
Shadow (-0 HP; Air Walk, 119 minutes left; on delay until the player comes back)

...

Quilzar agha Bagoas (dissipated; GM Note: 7)


Skills:
Acrobatics +21 (22), Disable Device 27 (28), Heal +10, Perception +23, Stealth +25 (26), Survival +3, Use Magic Device +11
Hobgoblin Kineticist 12 | Init +6 (7), Senses Perception (Darkvision) +23 | AC 36, 17 Touch, 32 Flat Footed|DR 10/Adamantine | Resist Fire 14 | Fort +18 (20), Ref +18 (19), Will +11 | HP 151/151 (91/175) ( Non-lethal) | Burn 7/10|Active Conditions: None

Malgrim punches the creature.

All I have is a spiked gauntlet.

Spiked Gauntlet+Flank: 1d20 + 16 + 2 ⇒ (14) + 16 + 2 = 32

Damage, P, Spiked Gauntlet: 1d4 + 1 ⇒ (3) + 1 = 4


A pity. I thought it worked like a kinetic whip and would stick around.
Still, 65+4 = 69 and, guess what? It has 69 HP and collapses.

COMBAT OVER

Time to role play your meeting and explain yourselves to each other.


Skills2:
Craft bowyer fletcher 15 Handle Animal 18 K: Engineering 22 K: Geography 22 K: History 22 K: Nobility 22 P: Sing 20 P: Dance 20 P: Oratory 20 Prof: Cook 14 Sleight of Hand 20
Fetchling Bard 10 / Paladin 2 | HP 58/96 | AC 29 T 17 FF 22 | F+14 R+19 W+18 | CMD24 Resistances Cold 5 Electricity 5| Init+7 Percep+10, darkvision 60', lowlight vision | Current effects: Invisible 10 mins
Skills:
Acrobatics 20 Appraise 6 Bluff 20 Climb 4 Intimidate 10 K: Arcana 18 K: Dungeoneering 12 K: Local 12 K: Nature 12 K: Planes 16 K: religion 12 Perception 10 Ride 9 Sense Motive 20 Spellcraft 17 Stealth 22

"Wow, nice punch." Marcus says and then executes a bow with multiple flourishes, "Marcus Noctunus, singer, dancer, scholars, at your service. Particularly if you can get me out of this gods forsaken realm."


Seif speaks up and addresses the elephant in the room.

Turning to Vonna, he asks, "What happened to Gnasher? How did you exchange places with him?"

He's not a big guy, but he somehow makes his statement a little threatening. Well, that and the massive tiger behind him.

"And it seems odd that you two appear at the same time. What in the Abyss is going on here?"

Vonna, your character sheet tags are probably mismatched and many of your spoilers are not showing. I hate it when that happens. Please correct.


Skills2:
Craft bowyer fletcher 15 Handle Animal 18 K: Engineering 22 K: Geography 22 K: History 22 K: Nobility 22 P: Sing 20 P: Dance 20 P: Oratory 20 Prof: Cook 14 Sleight of Hand 20
Fetchling Bard 10 / Paladin 2 | HP 58/96 | AC 29 T 17 FF 22 | F+14 R+19 W+18 | CMD24 Resistances Cold 5 Electricity 5| Init+7 Percep+10, darkvision 60', lowlight vision | Current effects: Invisible 10 mins
Skills:
Acrobatics 20 Appraise 6 Bluff 20 Climb 4 Intimidate 10 K: Arcana 18 K: Dungeoneering 12 K: Local 12 K: Nature 12 K: Planes 16 K: religion 12 Perception 10 Ride 9 Sense Motive 20 Spellcraft 17 Stealth 22

"I can't speak for the others but as for me, I am currently attempting to escape a kidnapping by some denizens of this world. I ran into this place hoping my kidnappers would not follow with a plan to use that time to find a way home. Our meeting is merely fortuitous happenstance as far as I can see." Marcus says politely. Just to be sure he is not talking with some bloodthirsty relic robbers he detects evil.


It occurs to Vonna that with the right/wrong wording of the wish spell she had the genie cast, 'she' might be responsible for all the actors appearing at the same time. She did ask that the wish provide auspicious circumstances for her attack. Her mistake was probably trusting the genie to craft the actual wording because this is NOT the target she intended.

The more she thinks about it the more she suspects that the genie may have intentionally worded things so that she might end up here and the wish was serving the genie's own purposes. But why?


Female Human

She considers.

I am in the hunt for a being that did horrible things to my home and people. But, as knowledgeable as I am... I don't have limitless powers.

So, from time to time I hire people or beings to do things I cannot. In this particular instance, a genie... to traverse planes from the demiplane I was in.

Perhaps, it was a mistake to trust it's capabilities and/or its intention. One does not make many friends when on a quest such as mine.

I never saw this friend of yours, Gnasher. But I'm certain if they are like you, they are survivors.

She takes a breath, checking on her gear and allowing others to speak.


Seif responds with "I don't understand why using a genie... Oh, a wish? What kind of genie was it?"

I am retroactively changing it from a Djinn to a Marid because it fits the plot better.


Female Human

A marid... I suppose. What are you thinking?


"There is a marid imprisoned below. A princess or something. I'll take you there and you can talk to her."


Skills:
Acrobatics +21 (22), Disable Device 27 (28), Heal +10, Perception +23, Stealth +25 (26), Survival +3, Use Magic Device +11
Hobgoblin Kineticist 12 | Init +6 (7), Senses Perception (Darkvision) +23 | AC 36, 17 Touch, 32 Flat Footed|DR 10/Adamantine | Resist Fire 14 | Fort +18 (20), Ref +18 (19), Will +11 | HP 151/151 (91/175) ( Non-lethal) | Burn 7/10|Active Conditions: None

"Seif and I used a scroll to travel to a different plane. When we escaped, we were following an evil being from that plane and wound up in this prison. I am not sure how we got here instead of Golarion." Malgrim says, "We had two other companions. We should search for them as we go."


Wounds (60) HP (137) AC (35/12/34) Saves (16/11/15) CMD (31) Initiative (+2) Heroic Splendor (3/3) Ember (3/3) Azer Occultist (10) Lvl 1 (7/7) Lvl 2 (0/7) Lvl 3 (4/5) Lvl 4 (0/5) Transmutation (4/10) Abjuration (5/8) Spirit Warrior (2/2) Current Buffs (Jinni Bane/Holy, Greater Magic Weapon, Freedom of Movement, Certain Grip, Quickness) Lesser Extend Rod (1/3) Extend Rod (0/3)

Aimamon waited in silence, listening to the mortals talk, taking in the information. They did not know how to escape, which while unfortunate, was still a net positive, as they all were actively working towards the same goal. He merely added a mental note that they were proven to be naive in trusting the more duplicative natives of his homeland, a lesson which he hoped that they had learned.

”I shall join you.” The azer said, his feet gently touching the ground as the power of the rune he had forged deactivated. Realizing that he had only introduced himself to the others. Not that the two new mortals had done so either. ”I am Aimamon, and am *known* to Marcus.” He said with emphasis. ”And I would know the names of you two.” He looked at Vonna and Malgrim. The latter specifically, as he tried to discern what kind of goblinoid he was.


Skills:
Acrobatics +21 (22), Disable Device 27 (28), Heal +10, Perception +23, Stealth +25 (26), Survival +3, Use Magic Device +11
Hobgoblin Kineticist 12 | Init +6 (7), Senses Perception (Darkvision) +23 | AC 36, 17 Touch, 32 Flat Footed|DR 10/Adamantine | Resist Fire 14 | Fort +18 (20), Ref +18 (19), Will +11 | HP 151/151 (91/175) ( Non-lethal) | Burn 7/10|Active Conditions: None

"I am Maglrim Gryh. This is Seif and his companion, Shadow." Malgrim says as Seif is checking on his cat.


You guys can pick what to do from here. Continue RPing, visit the Marid, or investigate new areas. Just say the word.


Skills:
Acrobatics +21 (22), Disable Device 27 (28), Heal +10, Perception +23, Stealth +25 (26), Survival +3, Use Magic Device +11
Hobgoblin Kineticist 12 | Init +6 (7), Senses Perception (Darkvision) +23 | AC 36, 17 Touch, 32 Flat Footed|DR 10/Adamantine | Resist Fire 14 | Fort +18 (20), Ref +18 (19), Will +11 | HP 151/151 (91/175) ( Non-lethal) | Burn 7/10|Active Conditions: None

"This place has had some dangerous inhabitants. I think joining up to survive makes sense. We were clearing this area. These doors were next." Malgrim says as he starts to move forward.

If someone wants to go somewhere else, Malgrim would be open to ideas."


Skills2:
Craft bowyer fletcher 15 Handle Animal 18 K: Engineering 22 K: Geography 22 K: History 22 K: Nobility 22 P: Sing 20 P: Dance 20 P: Oratory 20 Prof: Cook 14 Sleight of Hand 20
Fetchling Bard 10 / Paladin 2 | HP 58/96 | AC 29 T 17 FF 22 | F+14 R+19 W+18 | CMD24 Resistances Cold 5 Electricity 5| Init+7 Percep+10, darkvision 60', lowlight vision | Current effects: Invisible 10 mins
Skills:
Acrobatics 20 Appraise 6 Bluff 20 Climb 4 Intimidate 10 K: Arcana 18 K: Dungeoneering 12 K: Local 12 K: Nature 12 K: Planes 16 K: religion 12 Perception 10 Ride 9 Sense Motive 20 Spellcraft 17 Stealth 22

"Works for me. I'm just happy I don't have to watch my own back. So, no one has an idea of how to get out of here?" Marcus asks with a disappointed air.


Wounds (60) HP (137) AC (35/12/34) Saves (16/11/15) CMD (31) Initiative (+2) Heroic Splendor (3/3) Ember (3/3) Azer Occultist (10) Lvl 1 (7/7) Lvl 2 (0/7) Lvl 3 (4/5) Lvl 4 (0/5) Transmutation (4/10) Abjuration (5/8) Spirit Warrior (2/2) Current Buffs (Jinni Bane/Holy, Greater Magic Weapon, Freedom of Movement, Certain Grip, Quickness) Lesser Extend Rod (1/3) Extend Rod (0/3)

"No." Aimamon said, his voice laced with finality. He thought about adding that I know of but decided against it. He was fairly certain that the others would understand the context. With that in mind, he walked after Malgrim, pleased with the hobgoblin's words. He had introduced himself and his fellow mortals, had laid out the situation before them, and had laid out a clear path to walk.

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