Giantslayer: Anvil of Fire (revised) (Inactive)

Game Master Artofregicide

Handy Links:

Battle Map

Loot Sheet and XP


351 to 400 of 667 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>

Ranger (4) Wounds (0) HP (40) AC (22/23/19, +4 vs giants) Saves (7/6/4, +2 Hardy) Adaptable (4/4) Blessings (5/5) Lvl 1 (0/1) Initiative (+2) Buffs (Longstrider)

Roger that. I don’t like breaking gold...so I’ll just deduct a gold piece and say the change was spent on ‘consumables.’ Like food.


Male Human Wizard 15th
Ulmo Nargrymkin wrote:
Roger that. I don’t like breaking gold...so I’ll just deduct a gold piece and say the change was spent on ‘consumables.’ Like food.

You could buy a backup cord. They can be sundered like any object.


1 person marked this as a favorite.
HP 134, AC 33, F +21, R +23, W +22, Per +21 Sorcerer 14

Clearly we are not meant to pull this sword from this metal stone. :)


Current Spells:
Anticipate Thoughts (CL 13), Freedom of Movement (CL 13), Mage Armor (cl 13), Overland Flight (cl 13), Heroism (cl 13)
HP: 44 (114 ) | AC: 32/36; T: 28; FF: 17/22 | CMB: +16; CMD: 36 | Fort: +13; Ref: +14; Will: +12 +2 w/Heroism | Init +14 | Arcane Pool: 11 (13) | Always Defensively Casting | Enemies within my reach have a -4 penalty to concentration checks and provoke an AoO if they fail a concentration check | I have Resist 5 to Acid, Cold, Electricity, and Fire |

I have a new idea.


Male Human Wizard 15th
"Dizzy" wrote:
I have a new idea.

Despite not knowing what Mammoths eat, Dizzy's idea was excellent and got her sword back. Only Icetusk could have managed to get the sword out by a straight unaltered STR check.


Current Spells:
Anticipate Thoughts (CL 13), Freedom of Movement (CL 13), Mage Armor (cl 13), Overland Flight (cl 13), Heroism (cl 13)
HP: 44 (114 ) | AC: 32/36; T: 28; FF: 17/22 | CMB: +16; CMD: 36 | Fort: +13; Ref: +14; Will: +12 +2 w/Heroism | Init +14 | Arcane Pool: 11 (13) | Always Defensively Casting | Enemies within my reach have a -4 penalty to concentration checks and provoke an AoO if they fail a concentration check | I have Resist 5 to Acid, Cold, Electricity, and Fire |

Dizzy doesn't have knowledge (nature).


Male Human Wizard 15th

Do we know the Primn sisters? That might slightly tweak the comment, though the gist would be the same.

So between you I have little doubt you know that the Primn family are a well respected name in town, and the sisters probably refer to the two youngest girls, Rugentra and Cylcine. Both are about Ruby's age. The Primn family are humans but claim some elven ancestry.


Male Human Wizard 15th
Vashta Denaria wrote:
Sorry, I thought that was obvious based on your earlier comments about the spell being visible.

Sorry if I was unclear before. So when you cast a spell (without an ability or feat that would obscure it) there's some kind of manifestation beyond the effects of the spell itself, so that casters can identify it with spellcraft.

Neither Ruby or Halgra have spellcraft, so all they knew was you were casting a spell, not what spell or what the effects were. Hope that clarifies.

"Dizzy" wrote:
Spell components are only visible while being cast, not while being concentrated on.

Actually, I'm not talking about spell components, though you are correct. Even a spell without visible components (psychic spells, silent and still spells + eschew materials) have clear manifestations that allow spellcraft rolls and even allow an untrained onlooker to know that something magic happened.

While concentrating on a spell, save for any obvious effects created by the spell itself, these tells don't exist. Based on the effects or detect magic and knowledge arcana you can try to identify an active spell.

Ruby and Halgra have neither detect magic or knowledge arcana, but Ruby could still piece together her thoughts were being read based on Vashta's comments.


Current Spells:
Anticipate Thoughts (CL 13), Freedom of Movement (CL 13), Mage Armor (cl 13), Overland Flight (cl 13), Heroism (cl 13)
HP: 44 (114 ) | AC: 32/36; T: 28; FF: 17/22 | CMB: +16; CMD: 36 | Fort: +13; Ref: +14; Will: +12 +2 w/Heroism | Init +14 | Arcane Pool: 11 (13) | Always Defensively Casting | Enemies within my reach have a -4 penalty to concentration checks and provoke an AoO if they fail a concentration check | I have Resist 5 to Acid, Cold, Electricity, and Fire |

That's what I was saying too, but I was just trying to clear it up =)


2 people marked this as a favorite.
F Human | Init: 3x | hp 112+17/112 | AC 26, T 14, FF 26 50%fort | F+10 R+7 W+11| CMD 32 | Perc+15 | Spells L6: 2/4, L5: 5/7, L4: 4/7, L3: 6/7, L2: 4/7, L1: 7/8, Obedience 1/1 | Current Effects: 1 neglvl

Hey, alias pics are back!


Male HP: 79 Init: +5 Perception +8, Darkvision, AC 22 (24 w/bow in hand), touch 14, flat-footed 18/(20 W/Bow) (+6 Armor, +3 Dex, +1 Deflection, +2 Natural, (+2 Shield w/Bow)) Fort +10, Ref +7, Will +6; +2 vs. negative levels, CMD 26 (FF 23) Half-orc Fighter 1 (Lore Warden, Unbreakable)/Sorcerer 4
Vashta Denaria wrote:
sleep somewhere unexpected, and even with someone unexpected

Fulk looks around the ladies, eyebrows raised. ”Plenty of room in this stall...”

:)


F Human | Init: 3x | hp 112+17/112 | AC 26, T 14, FF 26 50%fort | F+10 R+7 W+11| CMD 32 | Perc+15 | Spells L6: 2/4, L5: 5/7, L4: 4/7, L3: 6/7, L2: 4/7, L1: 7/8, Obedience 1/1 | Current Effects: 1 neglvl

Dogpile on Icetusk!


Ranger (4) Wounds (0) HP (40) AC (22/23/19, +4 vs giants) Saves (7/6/4, +2 Hardy) Adaptable (4/4) Blessings (5/5) Lvl 1 (0/1) Initiative (+2) Buffs (Longstrider)

Great choice on profile pic for Argea. It really has a divine resurrection feel to it


Male Human Wizard 15th
Fulk the Red wrote:
Vashta Denaria wrote:
sleep somewhere unexpected, and even with someone unexpected

Fulk looks around the ladies, eyebrows raised. ”Plenty of room in this stall...”

:)

I'm putting my foot down. I won't let yet another of my campaigns become a dating sim! :P

Ulmo Nargrymkin wrote:
Great choice on profile pic for Argea. It really has a divine resurrection feel to it

God, I love that image.

And yeah, none of this was planned.


Current Spells:
Anticipate Thoughts (CL 13), Freedom of Movement (CL 13), Mage Armor (cl 13), Overland Flight (cl 13), Heroism (cl 13)
HP: 44 (114 ) | AC: 32/36; T: 28; FF: 17/22 | CMB: +16; CMD: 36 | Fort: +13; Ref: +14; Will: +12 +2 w/Heroism | Init +14 | Arcane Pool: 11 (13) | Always Defensively Casting | Enemies within my reach have a -4 penalty to concentration checks and provoke an AoO if they fail a concentration check | I have Resist 5 to Acid, Cold, Electricity, and Fire |

Silly GM, this isn't a dating sim, it's a SMASHING sim! =D


Ranger (4) Wounds (0) HP (40) AC (22/23/19, +4 vs giants) Saves (7/6/4, +2 Hardy) Adaptable (4/4) Blessings (5/5) Lvl 1 (0/1) Initiative (+2) Buffs (Longstrider)

Somehow you made it sound even worse


Current Spells:
Anticipate Thoughts (CL 13), Freedom of Movement (CL 13), Mage Armor (cl 13), Overland Flight (cl 13), Heroism (cl 13)
HP: 44 (114 ) | AC: 32/36; T: 28; FF: 17/22 | CMB: +16; CMD: 36 | Fort: +13; Ref: +14; Will: +12 +2 w/Heroism | Init +14 | Arcane Pool: 11 (13) | Always Defensively Casting | Enemies within my reach have a -4 penalty to concentration checks and provoke an AoO if they fail a concentration check | I have Resist 5 to Acid, Cold, Electricity, and Fire |

I have never been known to make things better. Ask my ex-wife.


Male HP: 79 Init: +5 Perception +8, Darkvision, AC 22 (24 w/bow in hand), touch 14, flat-footed 18/(20 W/Bow) (+6 Armor, +3 Dex, +1 Deflection, +2 Natural, (+2 Shield w/Bow)) Fort +10, Ref +7, Will +6; +2 vs. negative levels, CMD 26 (FF 23) Half-orc Fighter 1 (Lore Warden, Unbreakable)/Sorcerer 4
Artofregicide wrote:
Fulk the Red wrote:
Vashta Denaria wrote:
sleep somewhere unexpected, and even with someone unexpected

Fulk looks around the ladies, eyebrows raised. ”Plenty of room in this stall...”

:)

I'm putting my foot down. I won't let yet another of my campaigns become a dating sim! :P

Just kidding. That's why I put it here, instead of in Gameplay.


Male Human Wizard 15th
Fulk the Red wrote:
Artofregicide wrote:
Fulk the Red wrote:
Vashta Denaria wrote:
sleep somewhere unexpected, and even with someone unexpected

Fulk looks around the ladies, eyebrows raised. ”Plenty of room in this stall...”

:)

I'm putting my foot down. I won't let yet another of my campaigns become a dating sim! :P

Just kidding. That's why I put it here, instead of in Gameplay.

I was of course being overdramatic for comedic effect. You are welcome to do whatever you want as players, within reason and the site rules.

That said, I significant portion of the games I run do end up with character romance, usually between PCs and NPCs.


Ranger (4) Wounds (0) HP (40) AC (22/23/19, +4 vs giants) Saves (7/6/4, +2 Hardy) Adaptable (4/4) Blessings (5/5) Lvl 1 (0/1) Initiative (+2) Buffs (Longstrider)

Artofregicide: “The Gray Ooze, uhm...oozes towards you.”
Player: “I roll to seduce.”
Artofregicide: “...its an ooze.”
Player: “What’s it wearing?”
Artofregicide: “Why are you like this?”


Male Human Wizard 15th
Ulmo Nargrymkin wrote:

Artofregicide: “The Gray Ooze, uhm...oozes towards you.”

Player: “I roll to seduce.”
Artofregicide: “...its an ooze.”
Player: “What’s it wearing?”
Artofregicide: “Why are you like this?”

I literally have a player like that. Like, tries to make a monster harem every single time.


Ranger (4) Wounds (0) HP (40) AC (22/23/19, +4 vs giants) Saves (7/6/4, +2 Hardy) Adaptable (4/4) Blessings (5/5) Lvl 1 (0/1) Initiative (+2) Buffs (Longstrider)

My condolences to your sanity, which by now must be dead.


Male Human Wizard 15th
Ulmo Nargrymkin wrote:
My condolences to your sanity, which by now must be dead.

Long dead.


Male HP: 79 Init: +5 Perception +8, Darkvision, AC 22 (24 w/bow in hand), touch 14, flat-footed 18/(20 W/Bow) (+6 Armor, +3 Dex, +1 Deflection, +2 Natural, (+2 Shield w/Bow)) Fort +10, Ref +7, Will +6; +2 vs. negative levels, CMD 26 (FF 23) Half-orc Fighter 1 (Lore Warden, Unbreakable)/Sorcerer 4

I played with someone once who was constantly trying to seduce enemies. We’re invading the tower of a wizard who had tried to rob us us previously, and she’s thinking she can romance him. Oy vey.


1 person marked this as a favorite.
F Human | Init: 3x | hp 112+17/112 | AC 26, T 14, FF 26 50%fort | F+10 R+7 W+11| CMD 32 | Perc+15 | Spells L6: 2/4, L5: 5/7, L4: 4/7, L3: 6/7, L2: 4/7, L1: 7/8, Obedience 1/1 | Current Effects: 1 neglvl

One of my PCs tried to romance an Otyugh once out of sheer curiosity but that's about as far as I've gone.


Current Spells:
Anticipate Thoughts (CL 13), Freedom of Movement (CL 13), Mage Armor (cl 13), Overland Flight (cl 13), Heroism (cl 13)
HP: 44 (114 ) | AC: 32/36; T: 28; FF: 17/22 | CMB: +16; CMD: 36 | Fort: +13; Ref: +14; Will: +12 +2 w/Heroism | Init +14 | Arcane Pool: 11 (13) | Always Defensively Casting | Enemies within my reach have a -4 penalty to concentration checks and provoke an AoO if they fail a concentration check | I have Resist 5 to Acid, Cold, Electricity, and Fire |

I tend to be more of a "seduce off screen" type of player, mainly cause I learned the hard way when someone at the table asked me in character if I wanted to sleep with their character. They were a little....invested in the answer, and clearly disappointed when I said no.


Male Human Wizard 15th

So what's the plan, fam?

I don't want to step on anyone's toes, but I can move things ahead via narrative if you'd like.


HP 134, AC 33, F +21, R +23, W +22, Per +21 Sorcerer 14

I'd like for us players to figure out a bit more what we want to do in terms of the ambush. Sounds like we're figuring out flight. Any other steps/ideas we have? We presumably have some town resources available. Any ideas like trying to get a big net or anything else that might be of us?


Male HP: 79 Init: +5 Perception +8, Darkvision, AC 22 (24 w/bow in hand), touch 14, flat-footed 18/(20 W/Bow) (+6 Armor, +3 Dex, +1 Deflection, +2 Natural, (+2 Shield w/Bow)) Fort +10, Ref +7, Will +6; +2 vs. negative levels, CMD 26 (FF 23) Half-orc Fighter 1 (Lore Warden, Unbreakable)/Sorcerer 4

Not sure Trunau is likely to have a big net like that, or the ability to produce one (it isn’t a fishing village, after all). Can anyone cast Web?


Ranger (4) Wounds (0) HP (40) AC (22/23/19, +4 vs giants) Saves (7/6/4, +2 Hardy) Adaptable (4/4) Blessings (5/5) Lvl 1 (0/1) Initiative (+2) Buffs (Longstrider)

So, I think that what we do is make ourselves into a juicy target. So the giants come in at us via air. Then we take to the sky/telekinesis them off their mounts. Then, when battle is joined and we have them occupied, our Draconic ally comes in from above to flank them. Their eyes should be firmly glued on us, so the dragon can take them by surprise.


Male HP: 79 Init: +5 Perception +8, Darkvision, AC 22 (24 w/bow in hand), touch 14, flat-footed 18/(20 W/Bow) (+6 Armor, +3 Dex, +1 Deflection, +2 Natural, (+2 Shield w/Bow)) Fort +10, Ref +7, Will +6; +2 vs. negative levels, CMD 26 (FF 23) Half-orc Fighter 1 (Lore Warden, Unbreakable)/Sorcerer 4

The reverse is probably easier. They’re here for the dragon. They’re going to be looking for her. They aren’t expecting her to have allies. (I hope)


Male Human Wizard 15th
Ulmo Nargrymkin wrote:
So, I think that what we do is make ourselves into a juicy target. So the giants come in at us via air. Then we take to the sky/telekinesis them off their mounts. Then, when battle is joined and we have them occupied, our Draconic ally comes in from above to flank them. Their eyes should be firmly glued on us, so the dragon can take them by surprise.

For the sake of my own curiosity, which use of telekinesis are you planning on using to accomplish this, and on which creature (giant or roc)?

Fulk the Red wrote:
The reverse is probably easier. They’re here for the dragon. They’re going to be looking for her. They aren’t expecting her to have allies. (I hope)

Red dragons are notoriously arrogant and cantankerous, but are especially unlikely to ally with adventurers. You have no reason to believe the hunters would expect you unless they have powerful divination or similiar.


Current Spells:
Anticipate Thoughts (CL 13), Freedom of Movement (CL 13), Mage Armor (cl 13), Overland Flight (cl 13), Heroism (cl 13)
HP: 44 (114 ) | AC: 32/36; T: 28; FF: 17/22 | CMB: +16; CMD: 36 | Fort: +13; Ref: +14; Will: +12 +2 w/Heroism | Init +14 | Arcane Pool: 11 (13) | Always Defensively Casting | Enemies within my reach have a -4 penalty to concentration checks and provoke an AoO if they fail a concentration check | I have Resist 5 to Acid, Cold, Electricity, and Fire |

So we should plan to hit their mounts first, not them. If we can kill their Rocs, they will A) fall, and B) have to fight on our terms.


Ranger (4) Wounds (0) HP (40) AC (22/23/19, +4 vs giants) Saves (7/6/4, +2 Hardy) Adaptable (4/4) Blessings (5/5) Lvl 1 (0/1) Initiative (+2) Buffs (Longstrider)

Figured I could try this:

“Combat Maneuver: Alternatively, once per round, you can use telekinesis to perform a bull rush, disarm, grapple (including pin), or trip.”

A Giant would get +2 CMD for size, I think. With a lucky roll maybe I could knock it off it’s mount. I’d imagine that going at high speed one way, and then suddenly (and unexpectedly) being pushed the other might well cause one to fall to the ground. Take some falling damage and then get stabbed.


Current Spells:
Anticipate Thoughts (CL 13), Freedom of Movement (CL 13), Mage Armor (cl 13), Overland Flight (cl 13), Heroism (cl 13)
HP: 44 (114 ) | AC: 32/36; T: 28; FF: 17/22 | CMB: +16; CMD: 36 | Fort: +13; Ref: +14; Will: +12 +2 w/Heroism | Init +14 | Arcane Pool: 11 (13) | Always Defensively Casting | Enemies within my reach have a -4 penalty to concentration checks and provoke an AoO if they fail a concentration check | I have Resist 5 to Acid, Cold, Electricity, and Fire |

Force punch is pretty handy for that.


F Human | Init: 3x | hp 112+17/112 | AC 26, T 14, FF 26 50%fort | F+10 R+7 W+11| CMD 32 | Perc+15 | Spells L6: 2/4, L5: 5/7, L4: 4/7, L3: 6/7, L2: 4/7, L1: 7/8, Obedience 1/1 | Current Effects: 1 neglvl

Turns out Argea can fly via Angelic Aspect, but it's only 30 ft. I'll chalk that oversight up to...uh, reincarnation memory fuzziness.


HP 134, AC 33, F +21, R +23, W +22, Per +21 Sorcerer 14

So I think definitely dealing with the rocs first sounds like a plan. It sounds like unless Dizzy can get that scroll, we may be mostly ground-based.

That said, I think we probably need to meet with Naximarra to see what her magical capabilities are. If she has greater invisibility (or stoneskin or other spells) -- like many older red dragons do -- she could change our tactics.

So, now I think let's see about Dizzy's scroll, then plan to head for the tunnels to root out spies before meeting with the dragon and finalizing our ambush plans.


Male Human Wizard 15th

So what's the plan? You've got the scroll, so Dizzy can try to copy it to her spellbook.

You believe that Naximarra is unlikely to share any spells she has without persuasion. No one has rolled Knowledge (arcana) to identify her as far as I am aware.

In regards to the spies, your best lead is the Sczarni who have moved into the Old Cistern building. You could also use diplomacy to gather information or Knowledge (local).

I'm waiting 100% on the team to pick a direction. I don't want to put this off too long in case players start to lose interest due to indecision.


Ranger (4) Wounds (0) HP (40) AC (22/23/19, +4 vs giants) Saves (7/6/4, +2 Hardy) Adaptable (4/4) Blessings (5/5) Lvl 1 (0/1) Initiative (+2) Buffs (Longstrider)

Sorry for my silence. Week long national guard duty starting tomorrow and dealing with getting family ready. With 3 kids out of school, not easy. Posts that are combat are easy, ones with though and analysis are falling to the side. Will get involved again soon


Male HP: 79 Init: +5 Perception +8, Darkvision, AC 22 (24 w/bow in hand), touch 14, flat-footed 18/(20 W/Bow) (+6 Armor, +3 Dex, +1 Deflection, +2 Natural, (+2 Shield w/Bow)) Fort +10, Ref +7, Will +6; +2 vs. negative levels, CMD 26 (FF 23) Half-orc Fighter 1 (Lore Warden, Unbreakable)/Sorcerer 4

I’m going to be a bit hindered in the cisterns since there won’t be room to be mounted, but I’m good with going down there if everyone else is.


Male Human Wizard 15th

Apologies for the delay without warning. There is a real (but very tiny) chance that my household has been exposed to COVID-19, so I've been preoccupied to say the least.

I did move things forward, but I don't see you going in stealth-wise or anything when you're dealing with CR1 and CR2 thugs.


Male Newspaper editor, freelance game designer

It's crazy times now. I think we all understand. Most important thing is to take care of yourself/your family.


Ranger (4) Wounds (0) HP (40) AC (22/23/19, +4 vs giants) Saves (7/6/4, +2 Hardy) Adaptable (4/4) Blessings (5/5) Lvl 1 (0/1) Initiative (+2) Buffs (Longstrider)

That’s...pretty scary. Wish all the best for you all


Male Human Wizard 15th
Fulk the Red wrote:

I'll Take 10 on Intimidate to Aid Ulmo. That's a 25.

Fulk stands silently, menacingly, behind Ulmo, his lance gripped in both hands.

So you can't take 10 to aid another on a skill check, by RAW.

On the other hand, you can't roll under a 10 with a +15, so it works out the same.

Just wanted to let you know in the (admittedly very unlikely) case this comes up.


Male HP: 79 Init: +5 Perception +8, Darkvision, AC 22 (24 w/bow in hand), touch 14, flat-footed 18/(20 W/Bow) (+6 Armor, +3 Dex, +1 Deflection, +2 Natural, (+2 Shield w/Bow)) Fort +10, Ref +7, Will +6; +2 vs. negative levels, CMD 26 (FF 23) Half-orc Fighter 1 (Lore Warden, Unbreakable)/Sorcerer 4

My bad.


Male Human Wizard 15th
Fulk the Red wrote:
My bad.

Pathfinder is full of quirky rules like that. No worries. Just letting you know.

In this case, you can't possibly fail the aid other roll, so it's basically taking 10.


1 person marked this as a favorite.
Male Human Wizard 15th

As everything has fallen into madness, I'm going to temporarily post every two days (unless everyone has already posted) to give folks some more time. If you have something come up, please let me know regardless.


Male Human Wizard 15th

Sorry folks, my spouse was exposed to someone with COVID-19 and ap things have been a little crazy. But, no, I'm not dead.


Current Spells:
Anticipate Thoughts (CL 13), Freedom of Movement (CL 13), Mage Armor (cl 13), Overland Flight (cl 13), Heroism (cl 13)
HP: 44 (114 ) | AC: 32/36; T: 28; FF: 17/22 | CMB: +16; CMD: 36 | Fort: +13; Ref: +14; Will: +12 +2 w/Heroism | Init +14 | Arcane Pool: 11 (13) | Always Defensively Casting | Enemies within my reach have a -4 penalty to concentration checks and provoke an AoO if they fail a concentration check | I have Resist 5 to Acid, Cold, Electricity, and Fire |

It's okay man. Take care of your wife.


HP 134, AC 33, F +21, R +23, W +22, Per +21 Sorcerer 14

What Dizzy said. I think we're all understanding it's crazy times right now. Appreciate you checking in.

351 to 400 of 667 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Giantslayer: Anvil of Fire (revised) Discussion All Messageboards

Want to post a reply? Sign in.