The Reign of Winter

Game Master Nayr Trebrot

Heldren

Travelling map

The Hut

Roll20 invitation
Roll20 link

A harrowing escape:
Ques - 19
Tchezze - 18 (down and dying)
Hatch - 17
Doctor Gareau - 13
Bordegga - 13
Ithariel - 11
Ote - 7 (down and dying)
Lief - 7
Guards - 6
Captain - 4
Nox - 4

Crit generator


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What's going on in there? Open up! Nadya shares a look with Ote, and she sighs, then the bedroom door slams, and just a breath later, she opens the front door. From outside, an armed guard strides in as if he owned the place, his face full of outrage. Ques and Ote can see more guards outside, behind the man.

We were told of.... He looks at Ote, and then draws his sword. Looks like the rumors were right! You sir, and you! He sees Ques. You're coming with me! Put your hands up and come here...and where are the rest of you? I was told there were more...

Crude map posted, though we're not technically in initiative unless Ote or Ques want to start it.

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/3 | HP: 24/24| AC Norm/Tch/FF: 19/11/18 15/11/14 | CMD:14 | F/R/W: +2/2/2 | Init: +1 | Speed 20 30 ft | Darkvision, Low-light Vision | Handle Animal +7, KnArc, KnLoc, KnNat, KnPln, KnRel +5, Perception +0, Spellcraft +7, UMD +7 | Active Conditions: None

Ques looks at Nadya questioningly, as if to say what do I do now? then a smile crosses his face.

My, what a nice looking guard outfit.


Male Tengu Samurai (Yojimbo) [Order of the Guard] 3 HP 28/20 | AC: 18/T 13/ FF 15 | Fort: +4; Ref: +3; Will: +3 | Init: +7 | Per +10 ; SM: +4 | Spd 30 ft. | Stealth: +0 |CMB: +5 CMD 16 | Resolve: 2 |Current Ward: Ques

Ote moves to the north-west corner of the room, drawing and loading his bow before sending a shaft at the first guard.

Initiative: 1d20 + 7 ⇒ (13) + 7 = 20

Fting; Ptlbp: 1d20 + 2 + 3 ⇒ (13) + 2 + 3 = 181d8 ⇒ 1


intiative Ques: 1d20 + 1 ⇒ (1) + 1 = 2
initiative Ithariel: 1d20 + 3 ⇒ (11) + 3 = 14
initiative Stelmaria: 1d20 + 3 ⇒ (13) + 3 = 16
initiative Tchezze: 1d20 + 1 ⇒ (8) + 1 = 9
initiative Nox: 1d20 + 3 ⇒ (10) + 3 = 13
Initiative Nadya: 1d20 + 2 ⇒ (14) + 2 = 16
Initiative guards: 1d20 + 1 ⇒ (16) + 1 = 17
Initiative Hatch: 1d20 + 6 ⇒ (8) + 6 = 14


That's appropriate

Ote rushes to the north, loading and then turning and firing. His arrow thunks into the main guard at the door, sticking in his arm. The man looks down at it with a wince, then roars as he moves in and pulls his blade. They're here boys! Take them!

The guard moves to position himself near Ote, drawing his blade on the way. Another guard moves directly in behind him, following suit.

The other guards move in in a wave, flowing past the stunned Nadya. They move in and draw and load their crossbows, taking aim at Ques.

You guys are all up!

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/3 | HP: 24/24| AC Norm/Tch/FF: 19/11/18 15/11/14 | CMD:14 | F/R/W: +2/2/2 | Init: +1 | Speed 20 30 ft | Darkvision, Low-light Vision | Handle Animal +7, KnArc, KnLoc, KnNat, KnPln, KnRel +5, Perception +0, Spellcraft +7, UMD +7 | Active Conditions: None

es is unarmored and vulnerable. His adam's apple does a quick bob and he quickly summons a shadow eagle and scurries past Nox and into the room.

"Ote is on the warpath. It's not good."

The eagle appears in the air in a flanking position with Ote and rips into the guard unfortunate enough to be there.

to hit talon, flank: 1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 25
damage: 1d4 ⇒ 4
confirm talon, flank: 1d20 + 3 + 2 ⇒ (3) + 3 + 2 = 8
damage: 1d4 ⇒ 2

to hit talon, flank: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24
damage: 1d4 ⇒ 1

to hit bite, flank: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6
damage: 1d4 ⇒ 4

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/3 | HP: 24/24| AC Norm/Tch/FF: 19/11/18 15/11/14 | CMD:14 | F/R/W: +2/2/2 | Init: +1 | Speed 20 30 ft | Darkvision, Low-light Vision | Handle Animal +7, KnArc, KnLoc, KnNat, KnPln, KnRel +5, Perception +0, Spellcraft +7, UMD +7 | Active Conditions: None
Ques Stone wrote:

es is unarmored and vulnerable. His adam's apple does a quick bob and he quickly summons a shadow eagle and scurries past Nox and into the room.

"Ote is on the warpath. It's not good."

The eagle appears in the air in a flanking position with Ote and rips into the guard unfortunate enough to be there.

[dice = to hit talon, flank] 1d20 + 3 +2
[dice=damage] 1d4
[dice = confirm talon, flank] 1d20 + 3 +2
[dice=damage] 1d4

[dice = to hit talon, flank] 1d20 + 3 +2
[dice=damage] 1d4

[dice = to hit bite, flank] 1d20 + 3 +2
[dice=damage] 1d4

OK, how do I do that crit/fumble thing? Was I supposed to confirm or not? I see the link on how to roll, so I can do that part if needed, but I give the GM permission to do any crit/fumble rolls for the eagle.


Male LG tengu samurai (sword saint) 3 | HP 20/27| AC 16 T 11 FF 15 | CMB +7, CMD 18 | F: +4, R: +2, W: +2 | Init: +1 | low-light vision, Perc: +2, SM: +7 | Speed 20ft | Challenge: 1/1 | Resolve: 1/1 | Active conditions: none

Tchezze hears the commotion and doesn't see Ote with them. He runs out of the back room and hems in one of the guards with his cousin, pulling out a katana as he moved.

Double move and draw


Male White Tiger 3 HD Tiger; HP: 15/21 AC:18 T 15 FF 13; Fort: 4 Ref 7 Will 3; Speed 40, Initiative: +4; Perception +7;

Stelmaria, seeing the cousins engage the warriors, follows suit, emerging from the back room and biting at the opponent the two have engaged.

Attack Bite: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d6 + 3 ⇒ (3) + 3 = 6


Male Aisimar (Agathion) Druid 3; hp 24/29 Ac 15 (t 11, ff 13); fort 6, ref 2, will 8; initiative +3, perception +11: Reduce Person Stelmaria 21/21 HP, AC15, F 4, R 6 (Evasion), W 3. +3 Init, +7 Perception Status Effect: NONE

Ithariel moves to where he can see the soldiers flanking Nadya, and immediately begins to cast a spell. (Summon Nature's Ally 2)


Ques - alas, that does not confirm, so just normal damage.

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/3 | HP: 24/24| AC Norm/Tch/FF: 19/11/18 15/11/14 | CMD:14 | F/R/W: +2/2/2 | Init: +1 | Speed 20 30 ft | Darkvision, Low-light Vision | Handle Animal +7, KnArc, KnLoc, KnNat, KnPln, KnRel +5, Perception +0, Spellcraft +7, UMD +7 | Active Conditions: None

OK. What about the 1 it rolled. Do I need to make a fumble roll?


Oops sorry, missed that. Yes - please confirm that as well. AC is 16. I hate Pathfinder 1E crits by the way...love 2E

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/3 | HP: 24/24| AC Norm/Tch/FF: 19/11/18 15/11/14 | CMD:14 | F/R/W: +2/2/2 | Init: +1 | Speed 20 30 ft | Darkvision, Low-light Vision | Handle Animal +7, KnArc, KnLoc, KnNat, KnPln, KnRel +5, Perception +0, Spellcraft +7, UMD +7 | Active Conditions: None

fumble confirm: 1d20 + 5 ⇒ (17) + 5 = 22
LOL. No fumble either, I assume.


Male Tengu Samurai (Yojimbo) [Order of the Guard] 3 HP 28/20 | AC: 18/T 13/ FF 15 | Fort: +4; Ref: +3; Will: +3 | Init: +7 | Per +10 ; SM: +4 | Spd 30 ft. | Stealth: +0 |CMB: +5 CMD 16 | Resolve: 2 |Current Ward: Ques

Seeing as I went first, am I waiting for the er...bad guys...to go now?


Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft

Nox loads his pistol and steps forward.


Stelmaria rushes in, and the guards look up in surprise. Two Tengus and a tiger seem to be a bit too much for them to take in. Nadya, seeing this madness, throws her hands up in the air and steps back to the wall, seemingly unwilling to take a side just yet.

Hatch...well, in dog form, rushes to the stairs in the corner (which aren't on the map) to climb up towards the kids.

Ithariel and Nox move in and make preparations, and then...an Eagle appears! The eagle claws at one of the surprised guards, raking his face and leaving trails of blood!

Ote is up again before the guards!


Male Tengu Samurai (Yojimbo) [Order of the Guard] 3 HP 28/20 | AC: 18/T 13/ FF 15 | Fort: +4; Ref: +3; Will: +3 | Init: +7 | Per +10 ; SM: +4 | Spd 30 ft. | Stealth: +0 |CMB: +5 CMD 16 | Resolve: 2 |Current Ward: Ques

Ote drops the bow, brings forth his nodachi and slices at the guard...

Hyaa; Tchksssh!!!: 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 121d10 + 3 ⇒ (7) + 3 = 10 [+3 BAB, +2 Str; +3 THF] Is the eagle or Stelmaria flanking with me?


With the eagle, yes, but still a miss

Ote swings at the guard, but misses. The guards take swift actions to put down these invaders to their...town?

One guard steps past Stel to flank with his pal, and swings at Stelmaria, obviously quite afraid of a huge white tiger in their midst.
Attack: 1d20 + 3 ⇒ (5) + 3 = 8
Damage: 1d8 + 1 ⇒ (2) + 1 = 3

The other one, flanking Ote now, slashes at the Tengu, then takes a step to the north so he's not surrounded by foes.
Attack: 1d20 + 3 + 2 ⇒ (3) + 3 + 2 = 8
Damage: 1d8 + 1 ⇒ (4) + 1 = 5

The others fire their crossbows at Tchezze, Stelmaria, and Nox, then reload.
Attack Tchezze: 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 1d8 ⇒ 5
Attack Stel: 1d20 + 2 ⇒ (1) + 2 = 3
Damage: 1d8 ⇒ 2
Attack Nox 1: 1d20 + 2 ⇒ (3) + 2 = 5
damage: 1d8 ⇒ 6
Attack Nox 2: 1d20 + 2 ⇒ (13) + 2 = 15
Damage: 1d8 ⇒ 7

You're welcome! Those rolls are horrible. You guys are up!

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/3 | HP: 24/24| AC Norm/Tch/FF: 19/11/18 15/11/14 | CMD:14 | F/R/W: +2/2/2 | Init: +1 | Speed 20 30 ft | Darkvision, Low-light Vision | Handle Animal +7, KnArc, KnLoc, KnNat, KnPln, KnRel +5, Perception +0, Spellcraft +7, UMD +7 | Active Conditions: None

Ques peeks around the corner of the door and casts a DC 13 Daze at the the crossbowman next to Nadya. The eagle glides forward and rips into the guard again, though this time with no flank.

to hit talon: 1d20 + 3 ⇒ (16) + 3 = 19
damage: 1d4 ⇒ 4

to hit talon: 1d20 + 3 ⇒ (9) + 3 = 12
damage: 1d4 ⇒ 1

to hit bite: 1d20 + 3 ⇒ (5) + 3 = 8
damage: 1d4 ⇒ 4


Male LG tengu samurai (sword saint) 3 | HP 20/27| AC 16 T 11 FF 15 | CMB +7, CMD 18 | F: +4, R: +2, W: +2 | Init: +1 | low-light vision, Perc: +2, SM: +7 | Speed 20ft | Challenge: 1/1 | Resolve: 1/1 | Active conditions: none

Tchezze moves around the tiger and puts one of the guards between him and his cousin. Tchezze raises his sword threateningly and says to the guard, "We are not here to invade your village. Stand down now or you will be cut down! You cannot win here."

Attempt to Demoralize

Intimidate: 1d20 + 7 ⇒ (3) + 7 = 10


Male White Tiger 3 HD Tiger; HP: 15/21 AC:18 T 15 FF 13; Fort: 4 Ref 7 Will 3; Speed 40, Initiative: +4; Perception +7;

Stelmaria will attempt to grapple the guard between the two tengu, closing his jaws around him..

Grapple: 1d20 + 5 ⇒ (18) + 5 = 23


Male Aisimar (Agathion) Druid 3; hp 24/29 Ac 15 (t 11, ff 13); fort 6, ref 2, will 8; initiative +3, perception +11: Reduce Person Stelmaria 21/21 HP, AC15, F 4, R 6 (Evasion), W 3. +3 Init, +7 Perception Status Effect: NONE

Ithariel will summon a giant worker ant in the midst of the soldiers by Nadya. It will lash out with its jaws at the one closest to her.

Bite attack: 1d20 + 3 ⇒ (1) + 3 = 4
Damage: 1d6 + 2 ⇒ (5) + 2 = 7

Critical miss confirm?: 1d20 + 3 ⇒ (5) + 3 = 8

Crit fumble natural attack: He's Sharp
crit fumble: 1d6 + 2 ⇒ (5) + 2 = 7

The ant meanwhile bites its own forearm, doing considerable damage to itself... 11/18 HP remaining

Meanwhile Ithariel will move slightly into the room, with his shield and spear in hand, but stay near the doorway.

Ant stats:
Giant Ant Worker CR 1
XP 400
Male giant worker ant (Pathfinder RPG Bestiary 16)
N Medium vermin
Init +0; Senses darkvision 60 ft., scent; Perception +5
--------------------
Defense
--------------------
AC 15, touch 10, flat-footed 15 (+5 natural)
hp 18 (2d8+9)
Fort +6, Ref +0, Will +1
Immune mind-affecting effects
--------------------
Offense
--------------------
Speed 50 ft., climb 20 ft.
Melee bite +3 (1d6+3)
--------------------
Statistics
--------------------
Str 14, Dex 10, Con 17, Int —, Wis 13, Cha 11
Base Atk +1; CMB +3; CMD 13 (21 vs. trip)
Feats Toughness
Skills Acrobatics +0 (+8 to jump), Climb +10, Perception +5, Survival +5; Racial Modifiers +4 Perception, +4 Survival
--------------------
Special Abilities
--------------------
Climb (20 feet) You have a Climb speed.
Darkvision (60 feet) You can see in the dark (black and white only).
Immunity to Mind-Affecting effects You are immune to Mind-Affecting effects.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.


Ithariel - you have an ant. Stel doesn't have improved grapple, does she?


Male Aisimar (Agathion) Druid 3; hp 24/29 Ac 15 (t 11, ff 13); fort 6, ref 2, will 8; initiative +3, perception +11: Reduce Person Stelmaria 21/21 HP, AC15, F 4, R 6 (Evasion), W 3. +3 Init, +7 Perception Status Effect: NONE

Nope, he provokes


Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft

Nox steps forward and shoots the guard nearest Nadya.

Attack, Ranged Touch: 1d20 + 4 ⇒ (10) + 4 = 14
Damage, B/P: 1d8 + 2 ⇒ (2) + 2 = 4

Then he reloads.


Male Tengu Samurai (Yojimbo) [Order of the Guard] 3 HP 28/20 | AC: 18/T 13/ FF 15 | Fort: +4; Ref: +3; Will: +3 | Init: +7 | Per +10 ; SM: +4 | Spd 30 ft. | Stealth: +0 |CMB: +5 CMD 16 | Resolve: 2 |Current Ward: Ques

”Just put them down Tchezze!” advises Ote good naturedly as he presses the attack further, swinging back along his previous arc...

Fwish; Skwipsk!!!: 1d20 + 3 + 2 + 2 ⇒ (3) + 3 + 2 + 2 = 101d10 + 3 ⇒ (8) + 3 = 11 [+3 BAB, +2 Str + 2 flanking; +3 THF]


The man attacks Stelmaria as the tiger tries to grab him. He misses the darting feline due to his blinding speed. He ends up grabbed in its jaws...not a great position for him.
Attack: 1d20 + 3 ⇒ (3) + 3 = 6
Damage: 1d8 + 1 ⇒ (2) + 1 = 3

Nadya continues to stand aside, having no weapons on her. She does, however, step forward to close the door. Hatch waits protectively at the top of the stairs, ready to bite anyone who tries to get to the children.

Ithariel's ant seems to strike...himself, as Ithariel moves in and gestures to give it further direction. Nox's shot goes off, and all of the guards react immediately, hands going to ears. They seem dazed for a second as they try to re-attune their hearing.

Going to say they're deafened for a round or two, though that doesn't really give them any combat related penalties.

Will save: 1d20 ⇒ 6

Ques's eagle rips into the guard again, and he cries out in pain!


Ote misses his attack, and the guards step into motion...save for one, who seems to be locked down by the images clouding his mind.

5-foot step, attack eagle
Attack: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d8 + 1 ⇒ (5) + 1 = 6

Flanking, attack Ote
Attack: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19
Damage: 1d8 + 1 ⇒ (7) + 1 = 8

The men around the ant scatter. Two step back and fire upon the ant, while the third steps and returns fire at Nox.

Shoot ant: 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 1d8 ⇒ 5
Shoot ant: 1d20 + 2 ⇒ (1) + 2 = 3
Damage: 1d8 ⇒ 6
Shoot Nox: 1d20 + 2 ⇒ (6) + 2 = 8
Damage: 1d8 ⇒ 3

Looks like just a hit on Ote, but 8 damage. You guys are up!


Male LG tengu samurai (sword saint) 3 | HP 20/27| AC 16 T 11 FF 15 | CMB +7, CMD 18 | F: +4, R: +2, W: +2 | Init: +1 | low-light vision, Perc: +2, SM: +7 | Speed 20ft | Challenge: 1/1 | Resolve: 1/1 | Active conditions: none

Tchezze takes the opportunity raised by Nox to give up on diplomacy and attack those attacking his kin. He slashes at the nearest guard, both hands on his katana.

Katana: 1d20 + 8 ⇒ (17) + 8 = 25
S damage: 1d8 + 6 ⇒ (5) + 6 = 11

Can you add Tchezze to the initiative list.


Male White Tiger 3 HD Tiger; HP: 15/21 AC:18 T 15 FF 13; Fort: 4 Ref 7 Will 3; Speed 40, Initiative: +4; Perception +7;

Stelmaria, having the guard grappled, brings his hind paws into the fray, raking the guard again and again...

Rake: 1d20 + 5 ⇒ (16) + 5 = 21
Rake: 1d20 + 5 ⇒ (3) + 5 = 8

Rake: 1d4 + 3 ⇒ (2) + 3 = 5
Rake: 1d4 + 3 ⇒ (3) + 3 = 6


Male Aisimar (Agathion) Druid 3; hp 24/29 Ac 15 (t 11, ff 13); fort 6, ref 2, will 8; initiative +3, perception +11: Reduce Person Stelmaria 21/21 HP, AC15, F 4, R 6 (Evasion), W 3. +3 Init, +7 Perception Status Effect: NONE

The Ant, recovering from its own summoned confusion, lashes out at the guard threatening him and Nadya,

Bite: 1d20 + 3 ⇒ (5) + 3 = 8
Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Bite grab: 1d20 + 3 ⇒ (4) + 3 = 7

Sting: 1d20 + 3 ⇒ (17) + 3 = 20
Sting Damage: 1d4 + 2 ⇒ (2) + 2 = 4
If sting hits, Fort Save DC 14 orPosion Str Damage: 1d2 ⇒ 1

Ithariel will cast a spell upon himself, Nature protect me from harm from those who wish to do our host ill. Barkskin +2 Natural Armor and advance toward the ones near Nadya and the ant.

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/3 | HP: 24/24| AC Norm/Tch/FF: 19/11/18 15/11/14 | CMD:14 | F/R/W: +2/2/2 | Init: +1 | Speed 20 30 ft | Darkvision, Low-light Vision | Handle Animal +7, KnArc, KnLoc, KnNat, KnPln, KnRel +5, Perception +0, Spellcraft +7, UMD +7 | Active Conditions: None

No damage from Slelmaria? Is she just playing with the guy?

Ques pokes his head around the corner again and sees one of the guards making his way towards 'his' door. In an attempt to stall him he fires off another DC 13 Daze spell.

The eagle does what summoned creatures do and rips into the guard after gliding to a new position.

to hit talon, flank: 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18
damage: 1d4 ⇒ 2

to hit talon, flank: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
damage: 1d4 ⇒ 4

to hit bite, flank: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24
damage: 1d4 ⇒ 2

Ouch!

Eagle stats:
HP: 5
AC: 14
ER Cold, Electricity: 5
20% miss chance
Move: 80' flight, average man.


Male Tengu Samurai (Yojimbo) [Order of the Guard] 3 HP 28/20 | AC: 18/T 13/ FF 15 | Fort: +4; Ref: +3; Will: +3 | Init: +7 | Per +10 ; SM: +4 | Spd 30 ft. | Stealth: +0 |CMB: +5 CMD 16 | Resolve: 2 |Current Ward: Ques

Is the guard Ote was flanking still up?


Stel rips at the guard with his claws, tearing him open. The mighty ant stings the poor guard, who cries out in equal fear and pain.

Fort save: 1d20 + 3 ⇒ (11) + 3 = 14

Tchezze cuts deeply into the save man being attacked by Stelmaria, and cuts off the man's arm. He cries out in horror as he sees the appendage fall to the ground.

The eagle, amazingly potent, rips into the guard again, nearly taking him down.

He's still up Ote! Nox is up as well.


Male Tengu Samurai (Yojimbo) [Order of the Guard] 3 HP 28/20 | AC: 18/T 13/ FF 15 | Fort: +4; Ref: +3; Will: +3 | Init: +7 | Per +10 ; SM: +4 | Spd 30 ft. | Stealth: +0 |CMB: +5 CMD 16 | Resolve: 2 |Current Ward: Ques

Ote is becoming exasperated. He flashes his blade again.

”Drop you curs’d fool!

Fwish; Skwipsk!!!: 1d20 + 3 + 2 + 2 ⇒ (15) + 3 + 2 + 2 = 221d10 + 3 ⇒ (5) + 3 = 8 [+3 BAB, +2 Str + 2 flanking; +3 THF]


Ote slashes mightily at the guard, and he falls under a spray of bright red blood.


Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft

Nox fires again.

Attack, Ranged Touch: 1d20 + 4 ⇒ (20) + 4 = 24
Damage, B/P: 1d8 + 2 ⇒ (6) + 2 = 8

Crit?
Attack, Ranged Touch: 1d20 + 4 ⇒ (14) + 4 = 18
Damage, B/P: 1d8 + 2 ⇒ (7) + 2 = 9

Then he reloads again.


I'd say you can try for a crit card above, but you just killed the guy.

Nox fires, once again making the room reverberate with the sonic power of his weapon. The shot takes the man in his head, spraying blood on the wall behind him as he slumps down.

The guard with the severed arm somehow still stands. Moving away from Tchezze, he swings at Ote out of desperation.
Attack Ote: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d8 + 1 ⇒ (7) + 1 = 8

Sorry, that Fort save from the guard should have been will, which would have been a fail.

The guard near the door stumbles, deaf and now assailed by Ques's mental magics.

The guard near Ithariel takes a step back, and the one to the south steps towards the door. Then, both of them take another shot - both at the approaching druid.
Attack Ithariel: 1d20 + 2 ⇒ (13) + 2 = 15
Damage: 1d8 ⇒ 6
Attack Ithariel: 1d20 + 2 ⇒ (4) + 2 = 6
Damage: 1d8 ⇒ 4

They both seem to be yelling to each other to retreat, but it seems as if neither can hear the other...

You guys are up!


Male LG tengu samurai (sword saint) 3 | HP 20/27| AC 16 T 11 FF 15 | CMB +7, CMD 18 | F: +4, R: +2, W: +2 | Init: +1 | low-light vision, Perc: +2, SM: +7 | Speed 20ft | Challenge: 1/1 | Resolve: 1/1 | Active conditions: none

Knowing that his cousin has the armless wonder in hand, Tchezze moves towards the door to cut off the escape of the two guards yelling at each other. As he closes on one of the guards, he switches grip on his katana and bashes the sword hilt into the man.

Weapon versatility - swift action
Katana: 1d20 + 8 ⇒ (5) + 8 = 13 B damage: 1d8 + 6 ⇒ (7) + 6 = 13


Male Aisimar (Agathion) Druid 3; hp 24/29 Ac 15 (t 11, ff 13); fort 6, ref 2, will 8; initiative +3, perception +11: Reduce Person Stelmaria 21/21 HP, AC15, F 4, R 6 (Evasion), W 3. +3 Init, +7 Perception Status Effect: NONE

The ant launches another series of attacks into the guard next to it, biting at him and bringing its stinger into position.

Bite: 1d20 + 3 ⇒ (2) + 3 = 5
Bite DMG: 1d6 + 3 ⇒ (4) + 3 = 7

Stinger: 1d20 + 3 ⇒ (3) + 3 = 6
Sting dmg: 1d4 + 2 ⇒ (3) + 2 = 5
If the bite hits, Poison save v DC 14Str Damage: 1d2 ⇒ 2

Ithariel will advance past the dazed guard that the ant isn't seeming to be able to hit, and thrusts his spear ahead of his shield advance, attempting to pin the guard to the wall..

attack: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d6 + 3 ⇒ (2) + 3 = 5


Male White Tiger 3 HD Tiger; HP: 15/21 AC:18 T 15 FF 13; Fort: 4 Ref 7 Will 3; Speed 40, Initiative: +4; Perception +7;

Stelmaria will circle wide around the guard that Tche is threatening, biting down with his massive jaw on the man's leg.

Bite attack, flanking: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19
Damage: 1d6 + 3 ⇒ (6) + 3 = 9


Male Tengu Samurai (Yojimbo) [Order of the Guard] 3 HP 28/20 | AC: 18/T 13/ FF 15 | Fort: +4; Ref: +3; Will: +3 | Init: +7 | Per +10 ; SM: +4 | Spd 30 ft. | Stealth: +0 |CMB: +5 CMD 16 | Resolve: 2 |Current Ward: Ques

”Aughh!!!” snarls Ote, trying to skewer the amputee.

Skwii; Fshblpt!!!: 1d20 + 3 + 2 + 2 ⇒ (4) + 3 + 2 + 2 = 111d10 + 3 ⇒ (1) + 3 = 4 [+3 BAB, +2 Str + 2 flanking; +3 THF] [Not that it matters...but remove the +2 if not flanking...]


Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft

Nox takes a step forward and fires again.

Ranged Touch Attack: 1d20 + 4 ⇒ (8) + 4 = 12
Damage, B/P: 1d8 + 2 ⇒ (1) + 2 = 3


Stelmaria bites deeply into the man's hamstring, and he roars in pain! Just after, Ithariel at the ant attack the man near Nadya, and Ithariel scores a hit!

Nox fires, but misses since he has to account for his allies in the battle. Tchezze moves to engage the guard being bitten by Stelmaria, but misses!

Ques and his mighty eagle are up!

Dark Archive

N/N Male Fetchling Summoner(Unchained Shadow Caller)/3 | HP: 24/24| AC Norm/Tch/FF: 19/11/18 15/11/14 | CMD:14 | F/R/W: +2/2/2 | Init: +1 | Speed 20 30 ft | Darkvision, Low-light Vision | Handle Animal +7, KnArc, KnLoc, KnNat, KnPln, KnRel +5, Perception +0, Spellcraft +7, UMD +7 | Active Conditions: None

Ques screws up his courage and reenters the room. Once again he puts the (DC 13) whammy on a guard (the one closes to the door) while his eagle moves on to the next guard.

The eagle rips into the guard after gliding to a new position.

to hit talon: 1d20 + 3 ⇒ (2) + 3 = 5
damage: 1d4 ⇒ 4

to hit talon: 1d20 + 3 ⇒ (19) + 3 = 22
damage: 1d4 ⇒ 1

to hit bite: 1d20 + 3 ⇒ (12) + 3 = 15
damage: 1d4 ⇒ 1

"Don't let them escape!"
Eagle stats:
HP: 5
AC: 14
ER Cold, Electricity: 5
20% miss chance
Move: 80' flight, average man.


The eagle slashes at the guard, raking a deep gouge in the man's skin. He cries out and drops his sword!

Ote, the man dropped his sword; did you want to still attack?


Male Tengu Samurai (Yojimbo) [Order of the Guard] 3 HP 28/20 | AC: 18/T 13/ FF 15 | Fort: +4; Ref: +3; Will: +3 | Init: +7 | Per +10 ; SM: +4 | Spd 30 ft. | Stealth: +0 |CMB: +5 CMD 16 | Resolve: 2 |Current Ward: Ques

No...are there still enemies in the haus?


Yup - 3 of them; one of them is within a single move of you.


Male Tengu Samurai (Yojimbo) [Order of the Guard] 3 HP 28/20 | AC: 18/T 13/ FF 15 | Fort: +4; Ref: +3; Will: +3 | Init: +7 | Per +10 ; SM: +4 | Spd 30 ft. | Stealth: +0 |CMB: +5 CMD 16 | Resolve: 2 |Current Ward: Ques

Ote ignores the non-threatening amputee and leaps to slash another guard...

Attacking closest...

Zoosh; Shppblbp!!!: 1d20 + 3 + 2 + 2 ⇒ (7) + 3 + 2 + 2 = 141d10 + 3 ⇒ (9) + 3 = 12 [+3 BAB, +2 Str + 2 flanking; +3 THF] [Remove the +2 if not flanking...]

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