Yorick's "Tea for Two" (Inactive)

Game Master YoricksRequiem


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Rolled some dice to kick the engine from stalling for the character.....

I've now got the starting crunch of Classes down,
I'll be starting with both, 2 levels in Monk then shifting alignment a bit to NG and taking Ninja.
Race will be a custom tiefling.


RHMG Animator wrote:

Rolled some dice to kick the engine from stalling for the character.....

I've now got the starting crunch of Classes down,
I'll be starting with both, 2 levels in Monk then shifting alignment a bit to NG and taking Ninja.
Race will be a custom tiefling.

Still eyeing one of the PrCs? Also had a question for you in the last post.


YoricksRequiem wrote:

.....

Also, RHMG Animator & Michael Sayre - Are you two pairing up? I know Michael has expressed interest in the ideas that RHMG has proposed, but where his character is still up in the air I'm not clear if anything's been decided yet between you two.

No worries if either of you are still considering, there are (maybe?) more people who will come by, and obviously you can always reach out to people you've played with before, or wanted to but haven't gotten the chance to. Which obviously goes for all of you - don't necessarily feel like you have to pair up with someone who has already expressed interest in the thread, it's important for both players to be on the same page about what they want from the game.

While we might like the same base idea, my vision of the game world only has human and or human-blooded (demi-human) races building civilisation in the medieval world.

Also given the low magic-mid magic world, 9th level casters would be reserved for villians or old sage characters, with Bard and Warpriests being the highest level casting classes commonly found.


YoricksRequiem wrote:
RHMG Animator wrote:

Rolled some dice to kick the engine from stalling for the character.....

I've now got the starting crunch of Classes down,
I'll be starting with both, 2 levels in Monk then shifting alignment a bit to NG and taking Ninja.
Race will be a custom tiefling.

Still eyeing one of the PrCs? Also had a question for you in the last post.

Still eyeing a PrC, but it'll take a bit longer due to BAB issue of two 3/4 BAB classes...


RHMG Animator wrote:
Still eyeing a PrC, but it'll take a bit longer due to BAB issue of two 3/4 BAB classes...

Monk is a full BAB, unless you're looking to not use the Unchained version for some reason?


Hi Yorick, thanks for OKing the idea! Simeon and I are working on our PCs and I was wondering if you would be ok with the idea of us getting a bonus talent every 2 levels (so 2, 4, 6, etc.) to help with breadth of power a little bit? Just so that we can cover a few more bases as only 2 PCs. Thanks!


YoricksRequiem wrote:
RHMG Animator wrote:
Still eyeing a PrC, but it'll take a bit longer due to BAB issue of two 3/4 BAB classes...
Monk is a full BAB, unless you're looking to not use the Unchained version for some reason?

I enjoy classic monk more


RHMG Animator wrote:
YoricksRequiem wrote:
RHMG Animator wrote:
Still eyeing a PrC, but it'll take a bit longer due to BAB issue of two 3/4 BAB classes...
Monk is a full BAB, unless you're looking to not use the Unchained version for some reason?
I enjoy classic monk more

Huh, suit yourself.

Aipaca wrote:
Hi Yorick, thanks for OKing the idea! Simeon and I are working on our PCs and I was wondering if you would be ok with the idea of us getting a bonus talent every 2 levels (so 2, 4, 6, etc.) to help with breadth of power a little bit? Just so that we can cover a few more bases as only 2 PCs. Thanks!

Mmm it would be the equivalent of getting a feat every level instead of every other, which does feel like it would help with breadth of power for only having two players. Let me think about it a bit - I do want your players to have some kind of weak spots, but especially for two vigilantes it might help you differentiate yourselves more.

Scarab Sages

YoricksRequiem wrote:
Aipaca wrote:
Hi Yorick, thanks for OKing the idea! Simeon and I are working on our PCs and I was wondering if you would be ok with the idea of us getting a bonus talent every 2 levels (so 2, 4, 6, etc.) to help with breadth of power a little bit? Just so that we can cover a few more bases as only 2 PCs. Thanks!
Mmm it would be the equivalent of getting a feat every level instead of every other, which does feel like it would help with breadth of power for only having two players. Let me think about it a bit - I do want your players to have some kind of weak spots, but especially for two vigilantes it might help you differentiate yourselves more.

Simeon and Aipaca aren't the vigilantes, they're the Spheres guys. ^-^ But the talents can still be considered roughly equivalent to feats, seeing as you can spend your feats on Extra Magic Talent or Extra Combat Talent.


AH, sorry, early morning brain melt. Yeah, it makes sense in that case, too. Getting extra spheres and talents are pretty damn nice.


Dotting this thread for later.

@YoricksRequiem: How would you feel a flawed alchemical clone or simulacrum that somehow grew it's own soul and escaped it's creator would best be represented race-wise? My first thought is to reskin Android since that is similar enough.

How do you feel about the Fleshwraith or Godhand classes? You can't have an escaped clone without some element of body horror, even if it does belong to an otherwise attractive form.

@ElegantlyWasted: If you are looking for something non-Vancian that also has concepts like divine numerology built into it, the Gnostic is a really cool class. It can also be powerful if properly tooled. You would have to get it approved, of course, but it should fit your concept well.


Radiant Mercy wrote:
@YoricksRequiem: How would you feel a flawed alchemical clone or simulacrum that somehow grew it's own soul and escaped it's creator would best be represented race-wise? My first thought is to reskin Android since that is similar enough.

That's a very cool idea. You could do it as Android, or roll up something else if you like. Since the Android has RP listed for its abilities, you can even swap a few things that may not fit (Emotionless, Nanites) to instead take things that feel more thematic for your purpose. Or keep it as is, it's up to you. I dig the idea a lot, though.

Radiant Mercy wrote:
How do you feel about the Fleshwraith or Godhand classes? You can't have an escaped clone without some element of body horror, even if it does belong to an otherwise attractive form.

Yeah both of those seem solid, depending on what direction you want to take with it!


Well if you're offering extra talents... :D

More seriously - I don't think Itzi and I will be too similar, we're going in pretty different directions via archetypes etc, but mine does eat a lot of my Vigilante talents (i.e. I don't get one until level 6) so if we were allowed an extra one or two I wouldn't be sad!

Also, just to check I'm getting this right: Aasimar can't really be tweaked due to being 15RP, but a human would be able to pick up another 6RP potentially?

Can I roll on the variant ability table, and if so how many times? :D [Personally I like the 'until you get one you like' answer ;)]


Nikolaus de'Shade wrote:

Also, just to check I'm getting this right: Aasimar can't really be tweaked due to being 15RP, but a human would be able to pick up another 6RP potentially?

Can I roll on the variant ability table, and if so how many times? :D [Personally I like the 'until you get one you like' answer ;)]

I'm capping it at 20 RP, so Aasimar still have a little wiggle room, and I mean, I'd say you can just take the variant ability that you want, haha. Likewise for the physical features table. We're potentially homebrewing most of this world, if you want to say Aasimar have feathers instead of hair, or more/fewer fingers, I'm good with that. Maybe in this "world" they don't have Celestial Resistance. *shrugs* I'm leaving it fairly open since the alternative is "I use the race builder to create a race that's 90% similar to an Aasimar anyway", haha.


Hmmm... I could probably come up with something for this. I'll have to mull it over... I tend to like smaller groups, so a pair is very interesting to me.

Would anyone be interested in playing a spellcaster whose 'familiar' (my character) is actually a full-blown character of their own? Or a druid with an 'animal companion' that's actually awakened? Though, ah, that might not fit in the original creation rules...

In general, I like playing clever characters of unusual races, so if someone who's not paired up yet wants to work with that we could talk (or I'll start looking through and seeing who's not paired yet).

Paizo Employee Organized Play Developer

Almonihah wrote:

Hmmm... I could probably come up with something for this. I'll have to mull it over... I tend to like smaller groups, so a pair is very interesting to me.

Would anyone be interested in playing a spellcaster whose 'familiar' (my character) is actually a full-blown character of their own? Or a druid with an 'animal companion' that's actually awakened? Though, ah, that might not fit in the original creation rules...

In general, I like playing clever characters of unusual races, so if someone who's not paired up yet wants to work with that we could talk (or I'll start looking through and seeing who's not paired yet).

I would potentially be interested in playing alongside a character like this. This was my character idea from earlier in the thread. Depending on exactly what kind of character you want to play there's a few different ways we could put that together (right now I'm picturing you as the triceratops that pulls our cart but also handles our taxes, though don't let me unduly influence you here.)


Almonihah wrote:

Would anyone be interested in playing a spellcaster whose 'familiar' (my character) is actually a full-blown character of their own? Or a druid with an 'animal companion' that's actually awakened? Though, ah, that might not fit in the original creation rules...

In general, I like playing clever characters of unusual races, so if someone who's not paired up yet wants to work with that we could talk (or I'll start looking through and seeing who's not paired yet).

I've pitched a similar idea before (I was a pseudodragon), so I'm into it. I'm also into doing interesting things with that kind of dynamic. I had a Summoner once that was an imprisoned efreeti and his Eidolon was a lover who'd spent centuries searching for him, and was trying to find a way to free him. Tweaking the established paradigms are a ton of fun.

I'd say for this:
- You could make something with the race builder. Use the animal you're thinking of as a rough guide, but again, you're magical and the world is whatever we want, so feel free to have fun with it, too.
- I'd say the other character should ideally be a class that doesn't already have an animal companion or familiar, or takes an archetype to trade it away. Since you'd be filling that role, there's no sense in them burning class features on it.

Scarab Sages

YoricksRequiem wrote:
Almonihah wrote:

Would anyone be interested in playing a spellcaster whose 'familiar' (my character) is actually a full-blown character of their own? Or a druid with an 'animal companion' that's actually awakened? Though, ah, that might not fit in the original creation rules...

In general, I like playing clever characters of unusual races, so if someone who's not paired up yet wants to work with that we could talk (or I'll start looking through and seeing who's not paired yet).

I've pitched a similar idea before (I was a pseudodragon), so I'm into it. I'm also into doing interesting things with that kind of dynamic. I had a Summoner once that was an imprisoned efreeti and his Eidolon was a lover who'd spent centuries searching for him, and was trying to find a way to free him. Tweaking the established paradigms are a ton of fun.

I'd say for this:
- You could make something with the race builder. Use the animal you're thinking of as a rough guide, but again, you're magical and the world is whatever we want, so feel free to have fun with it, too.
- I'd say the other character should ideally be a class that doesn't already have an animal companion or familiar, or takes an archetype to trade it away. Since you'd be filling that role, there's no sense in them burning class features on it.

To bring up another possibility in this vein: there is a Spheres of Power class/archetype combo that allows one to basically be an intelligent weapon. It's the Spirit Blade Armorist. The default version of that has you being a normal creature who is capable of transforming into a weapon--but there is an alternate option at the bottom if you want to skip the whole normal creature part entirely and just actually be a weapon.


YoricksRequiem what kind of posting rate do you have in mind? Specifically the minimum rate you'd be willing to run.


I've actually got a third-party class sitting around for being a living weapon, but I think I'm more interested in the familiar/animal companion option.

Michael Sayre wrote:
I would potentially be interested in playing alongside a character like this. This was my character idea from earlier in the thread. Depending on exactly what kind of character you want to play there's a few different ways we could put that together (right now I'm picturing you as the triceratops that pulls our cart but also handles our taxes, though don't let me unduly influence you here.)

Acting the part of a pack animal in public could be interesting. People say all kinds of things around horses (or triceratops or whatever pack beast) they wouldn't around other people, for one thing.

YoricksRequiem wrote:

I've pitched a similar idea before (I was a pseudodragon), so I'm into it. I'm also into doing interesting things with that kind of dynamic. I had a Summoner once that was an imprisoned efreeti and his Eidolon was a lover who'd spent centuries searching for him, and was trying to find a way to free him. Tweaking the established paradigms are a ton of fun.

I'd say for this:
- You could make something with the race builder. Use the animal you're thinking of as a rough guide, but again, you're magical and the world is whatever we want, so feel free to have fun with it, too.
- I'd say the other character should ideally be a class that doesn't already have an animal companion or familiar, or takes an archetype to trade it away. Since you'd be filling that role, there's no sense in them burning class features on it.

I'd definitely want my partner to not be losing a class feature--I think most classes with companion options have options to not have companions. Other than witches, I guess.


Almonihah wrote:
I'd definitely want my partner to not be losing a class feature--I think most classes with companion options have options to not have companions. Other than witches, I guess.

Ley-line guardian :)


The Tick in the Barrel wrote:
YoricksRequiem what kind of posting rate do you have in mind? Specifically the minimum rate you'd be willing to run.

Oh, min of 1 / Day seems fine. Ideally 2-3. I think with a smaller number of us posting there ought to be less waiting and more forward momentum. But I also care more about post quality than frequency.


I'm kind of debating between two different ways to go with this idea:

1) Be something small, a pet or familiar-type creature. A parrot who's actually a mage or a monkey rogue would be fun.

2) Be a mount-appropriate creature. I'd probably go with an unexpected class, here--something like an iguanodon sorcerer or a horse investigator.

@Michael, since it looks like you're the one interested in this, would your character keep a small pet around with him on his travels? Particularly a pet that's actually a good friend who's more practical than him? :D

Paizo Employee Organized Play Developer

Almonihah wrote:

I'm kind of debating between two different ways to go with this idea:

1) Be something small, a pet or familiar-type creature. A parrot who's actually a mage or a monkey rogue would be fun.

2) Be a mount-appropriate creature. I'd probably go with an unexpected class, here--something like an iguanodon sorcerer or a horse investigator.

@Michael, since it looks like you're the one interested in this, would your character keep a small pet around with him on his travels? Particularly a pet that's actually a good friend who's more practical than him? :D

Yeah, I could absolutely see that working out. Particularly since the idea with my character is that he's sometimes detrimentally benevolent and helpful to others, having a companion who's regularly calling him on questionable decisions and trying to maintain the integrity of their business (and pocketbooks) sounds like it could be a really fun dynamic. And any merchant-type is going to benefit from a friend who can stand somewhere unobtrusively listening in on conversations that potential rivals think are private.

As a random thought, if Yorick is amenable you could maybe use one of the Ponyfinder races? An Antean Earth-Bound pony would essentially be a sentient draft horse with all the rules already pre-written (if I'm recalling correctly Antean can be added to any of the Ponyfinder races, so you could also be a draft unicorn, pegasus, or zebra, though I expect the more "exotic" you are the less unobtrusive you'll be unless we have a super high fantasy world.)


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That could work--I've played a Ponyfinder griffon before, so I have some familiarity with them. :D I'm probably leaning more towards the small pet-type creature, though... a parrot or maybe a compsognathus. Still not decided, though.

So I'm imagining that our campaign would involve a lot of traveling to and fro, trying to turn a profit but typically actually ending up helping people instead. Perhaps over time we start to realize that the troubles we keep encountering are more connected than we thought...

I think we have fairly free reign in suggesting what kind of world we want to live in. It could be a world where lots of people have pet mini-dinosaurs if we wanted. :D


Almonihah wrote:
I think we have fairly free reign in suggesting what kind of world we want to live in. It could be a world where lots of people have pet mini-dinosaurs if we wanted. :D

Could be! They could also be a novelty thing. They could be a spellcaster thing in the same way that we view ravens and cats as witches' familiars. They could be a nuisance in the way that rats are. I'm pretty amenable, and it's something the selected pair & I would certainly dig into.


Hoping for a non-caster or low caster wants to join the; Conan, Army of Darkness, Ocean's 11 type of a game....


Definitely interested, working on submission with another player.


My friend TigerClaw and I came up with our pitch. Before getting too into the details, we wanted to give you a quick outline, and get some feedback.

Eighteen months ago The Kraken's Eye sank, along with tens of thousands of gold pieces. The gold belonged to the Church of Abadar, going from Varisia to Absalom as a pay-off on a loan. Due to a predatory contract, the sole surviving officer of the ship in now on the hook for the full amount. Unable to pay off the debt, the officer is now indentured the Church of Abadar. The Church determined his skills would best be put to use assisting the inquisitor who tracked him down on the streets of Vyre. Now they travel the Inner Sea hunting elusive debtors.

We were thinking an episodic adventure spanning the Inner Sea, where different missions take us to different locales in pursuit of high-value targets. Ideally, the differing methods of the Abadaran Inquisitor and the Besmaran sailor will both be required to achieve the same goal, and different settings will shake up the dynamic. These differences don't necessarily have to be religious or contentious; we are imagining the Abadaran will be very methodical and tactical, whereas the sailor will be more focused on social and deceptive methods.

For example, their skills will line up differently if were hunting down a disgraced merchant in Egorian versus tracking down a Varisian gang member in Korvosa.


Yoricks! I missed you, it's been a long time!

Although, I don't have anyone to apply with, it would be good to get into a game with you again. Looks like there are a couple of people in the thread also without a partner.

It looks like it's pretty much a "make what you want and we'll roll with it" kind of game, so I suppose I'll throw out some ideas that I'm interested in exploring, and we'll see if anyone takes the bait? Some of these will intrude on DM territory, but I'll try to leave the ideas archetypal.

- A person who is the McGuffin and the bodyguard character who is supposed to protect them. Perhaps the McGuffin has a special power that the government wants to confiscate and use for their own special (evil?) purposes, or perhaps the McGuffin person is the only key for a particular desired good outcome.

- A pair of lovers adventuring to avenge the death of their child, or to rescue their child who was kidnapped. Even if the child is found shortly (or their killer defeated), this could lead into more high-stakes situations when the act of rescuing the child drags the pair into something greater.

- I dunno if you've read Of Mice and Men, but a pair of guys (or girls) who, in a world that doesn't prize companionship or affection, look out for and defend each other. Passive life would have to be pretty difficult in this one, I think.

- Another pop culture inspiration is the game Between Two Souls, where two people are inexplicably bound such that it is impossible to separate them. Perhaps the two PCs could play this, and one or both could be targets for exploitation or danger by others?

- Another 'pair'-focused idea: A person and their genie? The person has a goal, and they've bound the genie, but over time the genie comes around to the other person's point of view.

I see that there are some people with proposed characters, but I don't really feel comfortable proposing a character until I've worked out the pair dynamic.

- - - -

I am most interested in science fantasy or industrial-era games, because I enjoy the dynamic of technology that is "on the cusp". I am the kind of guy who always plays Chaotic Neutral, the kind of Chaotic Neutral that's like, a huge barbarian that doesn't let petty things like "the sheriff" or "wiping your face politely" get in between her and the BBEG who she must destroy.

My favorite odd couple pairing of PCs was: I played a half-orc from the Hold of Belzken and my character's half-brother was a half-elf from a mountain monastery. Our shared mother was a Lamashtan who was kinky and went around procreating with whatever she could find. My character was brash and braggadocious and the other character was shrewd, noble, and polite, but we were bound together by shared longing for a family that we had never had before. That is the kind of emotion I would like to explore in a pairs game!


yiannisph wrote:
My friend TigerClaw and I came up with our pitch. Before getting too into the details, we wanted to give you a quick outline, and get some feedback...

That's a very cool idea, a lot of different potential with the missions and environments, and I really like the idea of you both having a potentially somewhat antagonistic relationship but being forced to work together.

leinathan wrote:
Yoricks! I missed you, it's been a long time!

I have missed you too! <3 And I love your ideas.

leinathan wrote:
It looks like it's pretty much a "make what you want and we'll roll with it" kind of game, so I suppose I'll throw out some ideas that I'm interested in exploring, and we'll see if anyone takes the bait? Some of these will intrude on DM territory, but I'll try to leave the ideas archetypal.

Ah there's no real intruding in this one, having a focus of not just who the characters are but the kinds of things that you're looking to explore with them and what opposition they might face will give me lots of fodder for terrible things to throw at you. :)

Updated list!

Paired Up
- JonGarret & Jon's Other Half - Probably something with Akashic Mysteries

- Nikolaus de'Shade & Itzi - Vigilante Pair in Urban Adventure / Mystery / Intrigue game. War for the Crown/Curse of the Crimson Throne/Hell's Rebels kinda vibe.

- Aipaca and Simeon - Noir Spheres of Power/Magic cops for a morally ambiguous organization.

- The Tick in the Barrel & Unspecified Other Player - Just a dot so far.

- yiannisph & TigerClaw - An indebted ship officer and the Inquisitor who tracked them down, doing odd / unpleasant jobs for the church.

Looking for a Partner
- Keante - Electrokinetic Elementalist that tinkers with mechanical things in addition to exploring their own electrical / magnetic powers.

- RHMG Animator - Low to mid magic. Inspirations include Oceans 11, Army of Darkness, Conan the Barbarian (1980's). Intrigue, Investigation, and Adventure. Character is a Tiefling Monk/Ninja type. Looking ideally for a low/non-caster.

- Michael Sayre - A benevolent camel-folk nomadic philosopher and merchant. Possibly pairing up with Almonihah.
- Almonihah - A familiar / pet kind of character. Possibly pairing up with Michael Sayre.

- Elegantly Wasted - a Kabbalah / Power Word / True Namer who is not ready/prepared to deal with his power. Looking for a game with a lot of Roleplaying, character development, and where who we are and what we do is more important than our potency.

- Leinathan - A lot of ideas for awesome & different relationships.

Dots
- Brolof
- The Lobster
- Radiant Mercy


leinathan wrote:


- A person who is the McGuffin and the bodyguard character who is supposed to protect them. Perhaps the McGuffin has a special power that the government wants to confiscate and use for their own special (evil?) purposes, or perhaps the McGuffin person is the only key for a particular desired good outcome.

That could work well as one of the job/quests that the PCs could take in my vision of the world..

leinathan wrote:


- A pair of lovers adventuring to avenge the death of their child, or to rescue their child who was kidnapped. Even if the child is found shortly (or their killer defeated), this could lead into more high-stakes situations when the act of rescuing the child drags the pair into something greater.

Now that one is interesting.....

Would need to think on that one.

leinathan wrote:


I am most interested in science fantasy or industrial-era games, because I enjoy the dynamic of technology that is "on the cusp". I am the kind of guy who always plays Chaotic Neutral, the kind of Chaotic Neutral that's like, a huge barbarian that doesn't let petty things like "the sheriff" or "wiping your face politely" get in between her and the BBEG who she must destroy.

a huge barbarian that doesn't let petty things like "the sheriff" or "wiping your face politely", heck yeah, though not a fan of the science fantasy or industrial-era.

Perfect for a Strong-man / Distracting Thief combo.
My character would have a few cons that'll work well with the combo.

leinathan wrote:


I see that there are some people with proposed characters, but I don't really feel comfortable proposing a character until I've worked out the pair dynamic.

my Character is more a thief, who uses her; looks, words, tricks and brain to get a head.

Multiple combo could be made here; Strong-man / Distracting Thief, two thieves that sow confusion as they rob, both Mercenaries (comrades in arms), etc


Finally got around to compiling the custom tiefling....

Tiefling Custom:

Succubus Tiefling: Total RP: 18

Type: Outsider (native) 3rp

Size: Medium 0rp

Base Speed: Normal 0rp

Ability Score Modifiers: Advanced (4 RP): (+2 STR, +2DEX, +2CON, -2INT, +4CHA)

Languages: Standard 0rp

Racial Traits:

Defense Racial Traits:
Fiendish resistance 3rp

Feat and Skill Racial Traits:
Silver Tongued (3 RP):
Static Bonus Feat(Alertness) (2 RP):

Magical Racial Traits:
Change Shape, Lesser (3 RP): (Adding a restrict that it is gender locked from base form)

Senses Racial Traits:
Darkvision 60 ft.— rp

I'll start doing some crunch and fluff....


I gotta say, if it's up to the players, I'm not really all that interested in adventuring for money, playing mercenaries, or doing "jobs". I would rather play an adventure that is centrally emotionally relevant to the PCs.


leinathan wrote:
I gotta say, if it's up to the players, I'm not really all that interested in adventuring for money, playing mercenaries, or doing "jobs". I would rather play an adventure that is centrally emotionally relevant to the PCs.

Now when I say Quest/Jobs, I also call the sub Quests/Jobs for the larger Quest/Job, Quests/Jobs, as some go a number of layers deep.

Now Quests/Jobs rewards are not always for money using Movie examples;
Movie Name : Reward -> Quests
Army of Darkness: Get Home -> Get Book, Defend Castle
Conan the Destroyer: Resurrect Valeria -> Escort Princess and collect McGuffins
Oceans 13: Revenge -> Various things to Mess up the offending casino.
Lord of the Rings: Get Peace -> Destroy Ring -> Various Sub quests


Maybe I misunderstood what you meant XD You described your character idea in three different ways as a thief who makes cons or tricks people to steal from them, so I assumed your primary desired motivation was to play some sort of mercenary.


im submitting a felitaur character. not much yet story wise. i can describe what they are like though. but since this is suppose to be a due thing, anybody here that want to link up characters with a felitaur


leinathan wrote:
Maybe I misunderstood what you meant XD You described your character idea in three different ways as a thief who makes cons or tricks people to steal from them, so I assumed your primary desired motivation was to play some sort of mercenary.

The cons can be used for more then money, look at Ocean's 11, 12 and 13, each Con lead to access they needed for the next con.

I gave a list of Possible Combos as ideas can be infinite and just went with what was at the top of my head at the moment,
Mercs came in likely due to having read some berserk a few days ago.

Paizo Employee Organized Play Developer

Almonihah wrote:

That could work--I've played a Ponyfinder griffon before, so I have some familiarity with them. :D I'm probably leaning more towards the small pet-type creature, though... a parrot or maybe a compsognathus. Still not decided, though.

So I'm imagining that our campaign would involve a lot of traveling to and fro, trying to turn a profit but typically actually ending up helping people instead. Perhaps over time we start to realize that the troubles we keep encountering are more connected than we thought...

I think we have fairly free reign in suggesting what kind of world we want to live in. It could be a world where lots of people have pet mini-dinosaurs if we wanted. :D

There's a very "Garrett, P.I." vibe to that that I really enjoy. Being a traveling mercantile company we have an open road to see new venues as often as we feel like it, we can have as much urban or wilderness action as feels right, and there can be the "looming threat" in the background that ties all of the troubles we encounter (or most of them, anyways) into a sweeping metaplot of continental (global?) proportions.


Exactly! (Though I'm going to have to look up "Garrett, P.I.") And yes, that's the kind of metaplot I'm thinking would be cool to have. Maybe with just enough unrelated threats to keep us guessing.

I'm mostly settled on playing an awakened compsognathus, though I was just toying with the idea of playing a pseudodragon who had the hoarding instincts of a full dragon, which would lead to conflict with his very-much-not-hoarding business partner. XD


Updated list!

Paired Up
- JonGarret & Jon's Other Half - Probably something with Akashic Mysteries

- Nikolaus de'Shade & Itzi - Vigilante Pair in Urban Adventure / Mystery / Intrigue game. War for the Crown/Curse of the Crimson Throne/Hell's Rebels kinda vibe.

- Aipaca and Simeon - Noir Spheres of Power/Magic cops for a morally ambiguous organization.

- The Tick in the Barrel & Unspecified Other Player - Just a dot so far.

- yiannisph & TigerClaw - An indebted ship officer and the Inquisitor who tracked them down, doing odd / unpleasant jobs for the church.

- Michael Sayre & Almonihah - A benevolent camel-folk nomadic philosopher/merchant and their magical animal companion/familiar

Looking for a Partner
- Keante - Electrokinetic Elementalist that tinkers with mechanical things in addition to exploring their own electrical / magnetic powers.

- RHMG Animator - Low to mid magic. Inspirations include Oceans 11, Army of Darkness, Conan the Barbarian (1980's). Intrigue, Investigation, and Adventure. Character is a Tiefling Monk/Ninja type. Looking ideally for a low/non-caster.

- Elegantly Wasted - a Kabbalah / Power Word / True Namer who is not ready/prepared to deal with his power. Looking for a game with a lot of Roleplaying, character development, and where who we are and what we do is more important than our potency.

- Leinathan - A lot of ideas for awesome & different relationships.

- Bloodpaw - Some kind of felitaur character

Dots
- Brolof
- The Lobster
- Radiant Mercy

---

@RHMG Animator - Custom Tiefling looks good.

@Everyone - I'd originally planned for submissions to be due a week from today but in the hopes of some more of you being able to find ways of pairing up and making sure that you have enough time to flesh things out, I'm going to push it back a touch. Instead of the 15th, I'm going to make the deadline instead the 29th. You've got 3 more weeks instead of just one.


Dotting for interest.


Dot, too, also.

Paizo Employee Organized Play Developer

Almonihah wrote:

Exactly! (Though I'm going to have to look up "Garrett, P.I.")

It's a very worthwhile series of books set in a fantasy world but focusing on a more noir detective story. A lot of "How do I stay in business, and also my occasional hired muscle is an elf and the last job went south because of vampires." I'll refrain from saying too much more in case you end up picking up the books.

Quote:


And yes, that's the kind of metaplot I'm thinking would be cool to have. Maybe with just enough unrelated threats to keep us guessing.

It can also be nice because you can have some of the unrelated encounters form a fun B-Plot; "The BBEG is a lich bent on world domination, but the rival merchant who keeps undercutting us whenever we catch a break is a real problem too. At least we can punch the lich."

Quote:


I'm mostly settled on playing an awakened compsognathus, though I was just toying with the idea of playing a pseudodragon who had the hoarding instincts of a full dragon, which would lead to conflict with his very-much-not-hoarding business partner. XD

I guess part of the question is how high fantasy we want to go, yeah? Presumably whatever you are will be relatively common, so are fairy dragons as common as butterflies in a garden, or are dinosaurs a fixture of daily life? A fantasy world like Golarion but where dinosaurs are integrated into a lot of basic cultural aspects and daily life could be really cool, as could a super high fantasy world where fairy dragons are equivalent to messenger pigeons.


1 person marked this as a favorite.

I think I'm pretty settled on the dinosaur idea now. :)


YoricksRequiem wrote:

....

Looking for a Partner
- Keante - Electrokinetic Elementalist that tinkers with mechanical things in addition to exploring their own electrical / magnetic powers.

- RHMG Animator - Low to mid magic. Inspirations include Oceans 11, Army of Darkness, Conan the Barbarian (1980's). Intrigue, Investigation, and Adventure. Character is a Tiefling Monk/Ninja type. Looking ideally for a low/non-caster.

- Elegantly Wasted - a Kabbalah / Power Word / True Namer who is not ready/prepared to deal with his power. Looking for a game with a lot of Roleplaying, character development, and where who we are and what we do is more important than our potency.

- Leinathan - A lot of ideas for awesome & different relationships.

- Bloodpaw - Some kind of felitaur character

Dots
- Brolof
- The Lobster
- Radiant Mercy

For the New Dotters.

------------------------------

@Leinathan
I think a number of your idea could be wrapped up into one campaign with mine, as My GM mind has figured out how to get a number of these elements to combine....
Thought We'd need to work with the GM on it...


Oh? What's your idea?


Right now I only got a basic framework for it and am still filling in the details, though.

I can wrap 3 of your ideas together with my world, though they may not be 100% as proposed.


leinathan:

The World would be Low-Mid Magic, Medieval base.
Some of the towns are run by despots, and tyrants.

Now I will be making some assumptions about your Character, leinathan.
mainly; CG, Human-blooded, Male, and a High BAB class (for most part assuming barbarian), and some back story/adventure elements that'll be mentioned below.

Your family was attacked by a evil creature (Medusa, Demon, etc) or powerful villian and you seek revenge and enter a town looking for more clues about the attacker, get info, find my Character, and find out about a building run by cultists that may have a clue, break in, find a clue and also rescue a NPC, Who asks to be escorted to Place A (could include collecting McGuffins along the way), reward could be anything, such as more info on the creature.

Pair of Character do more adventures together finally bumping off the bad thing that started the mess,
some TimeSkipping Here
and over time get married, and have a few kids.

Then do a either a modified Crown of the Kobold King, or other adventure to get a or the kids back from a group, may be a group that wants revenge?


We could have it be a more regional thing--there are some areas where dinosaurs are a common part of life, and others where they're rare.

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