Yorick's "Tea for Two" (Inactive)

Game Master YoricksRequiem


1 to 50 of 166 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Hi!

I’m back on these forms after a couple of years of life craziness and I want to dip my toes back into running a game. In the past I’ve had a tendency to bite off more than I could chew, so I’m going to start this one as something relatively simple...

So, let’s dive in here.

Character Creation Rules
Basics
- Races: Anything Paizo (within reason, don’t roll up here with a Drider)
- Classes: Anything Paizo except the Occult classes / archetypes. Nothing psychic whatsoever. Summoner would have to work hard to sell me (it's not impossible, I made a Summoner once that I still adore.)
- 20 Point Buy
- Starting Level 3
- 3000gp to start

Getting a bit deeper into it
- Yes to: Variant Multiclassing, Partial BAB/Saves for Multiclassing, Background Skills, and Elephant in the Room Feat Taxes.
- No to: Leadership, Mounts, Crafting feats.
- Third-Party is a case-by-case basis. If you want something, ask! I’ll say off the bat that Path of War and Spheres of Power/Might are approved. None of the Dreamscarred Press psionic stuff is since it would violate my earlier No Psychics rule.
- If you want to use the race builder to come up with a custom race, I’m open to that, but obviously I may not approve it depending on what wacky thing you do, but it’s an option.
- Also, I don’t really care about Alignment as a thing. Ignore Alignment requirements. If you want to multiclass Barbarian and Paladin, go for it, just be prepared to explain how that works. (There really is something to be said for a “Chaotic Good” Paladin). Obviously I'll still call you out for acting out of your character's personality, but there's room for interesting RP there as opposed to just "nope".
- The above ruling on alignment is not permission to go ahead and min-max something. I’m here for the RP, make someone interesting.

What kind of game is it?
I don't know. And also, here's the kick... I’m only taking two players. And that’s not to say that I already have others. This will be a game with only two of you.

Anyone who is submitting a character needs to do so with another player. I will not be accepting solo applications. You can use this thread to pair up, or if you have someone in mind already you can reach out to them. This is largely because I want to see the strengths of your writing skills not only individually, but also your collaboration together: Your characters must already have some kind of relationship together. You could be siblings, a knight errand to their bard, lovers, a student and teacher, a scholar and their muscle, Indiana-Jones type explorers, Bonnie & Clyde thieves, a construct and their creator, or whatever else, it’s up to you.

On that note, don’t worry about covering all the standard party roles. If neither of you roll a Rogue, I’m not going to write a trap that kills you. If no one takes a healer, you’ll find a Cure Wounds wand. Because this adventure will be constructed off of what you make for your characters, don’t be concerned about trying to be everything - it’ll play to your weaknesses as well as your strengths, but in a way that’s interesting and fair, not simply “you’re doom for being unprepared”.

In short: Build the characters that you want to see, and we will construct the world and adventure around them.

This could end up being a lot of RP if you go with more of a social Bard, a more combat focused game if you’re a “kick down the door” Barbarian. There could be investigation, dungeon crawling, pirates, urban intrigue, wildlands, horror, or any number of other things. Hell, if you want a western, make characters and we’ll throw them into a western. Tiefling gunslinger? Yes please.

Because we’re making this all up, in part as we go, if you want to re-fluff a race, go for it. Want Elves to be less woodsy and be pirates? I’m in. Want Dwarves to be less like Gimli in the mountain and more like rampaging Vikings? Let’s do it. Want Tengu to be less like thieves and more like wandering Romani? I’ve always been into that idea.

I should preface all of this by saying, please don’t write too much. There’s a lot more world building we’ll do after I’ve chosen the players, and I don’t want to read a novel yet, don’t want it to seem like whoever writes the most is the least likely to be chosen, and also don’t want you to spend a long time writing something when I’m picking so few players. Give me something interesting, but don’t feel like it all needs to be ironed out.

For instance, I don’t need your entire character’s backstory and life. At this point, I don’t care who their parents are unless that’s relevant to now. I want to know your character is as a person and what they care about. Really, the 10 minute background format should be adequate, just feel free to throw in some more hints as to other things. If you have a new land, race, or god, give me some details about them (maybe a paragraph or two), but don’t feel like you need to write a whole entry about any of those things. Just something to build off of.

Remember earlier when I said not to roll up here with a drider? Here’s your loophole. It won’t be the 34-point version, but if you write up a race that sounds interesting, even if you don't play with the race builder ahead of time, we can use that race builder to come up with something that fits, within reason. Obviously if your characters are siblings, you should be of the same race, but you could still do a thing with Sects or Class to vary them up (like the Githyanki/Githzerai or the types of Veryx from the new City of 7 Seraphs book that I’ve been devouring). Again, within reason.

What should my submission be?
I don’t care about the crunch yet. If it helps you to make it now and work out the details, feel free, but I largely won’t look at it at this point. If you have classes in mind, it would help to let me know what they are. Likewise party roles will give a degree of "focus".

What I really want is:
- Who the two characters are
- What their relationship is
- What their background is
- What you’re looking for as a player.

For the two people submitting together, do this as separate posts that reference each other. Bonus points if you work different perspectives into your shared relationship or backgrounds. Remember that whatever your relationship is, it shouldn’t be free of challenges.

One Final Note
I play in-person games multiple times a week. The times I turn to the forums are when I want something slower and deeper. I’m not saying this won’t have multiple posts per day, but what I mean is that I really want you to get into the character and make the roleplaying interesting, bring things to life.

.

.

If you have any questions, please let me know! Recruitment will be open for... I don't know, a few weeks? Let's say April 15th. Maybe longer if there are a lot of people still working on things, or sooner if I get a bunch of interest fast and then it tapers off.

Scarab Sages

I'd be interested in making a character for this using Spheres, but we'll have to see if there is a suitable counterpart with whom I can apply. =)

I've long wanted to make a shadow magic kind of character, and I love the Spheres options for that (Creation sphere using the shadowstuff material, Dark sphere, mix in other stuff flavored appropriately). Could do other things, but that comes to mind.


dot


YoricksRequiem wrote:

...

- Third-Party is a case-by-case basis. If you want something, ask! I’ll say off the bat that Path of War and Spheres of Power/Might are approved. None of the Dreamscarred Press psionic stuff is since it would violate my earlier No Psychics rule.
....

No problem here with the psionic Ban, In fact I enjoy it.

How do you feel about monster classes?

How do you feel about old 3.5 content staying as is or updated to PF?


RHMG Animator wrote:
How do you feel about monster classes?

I generally like them, but not for this, sorry. The constant attribute upgrades will propel this to a power level early that I'm not super looking for. The race builder and fluff options should give you enough to make something interesting without going down that route.

RHMG Animator wrote:
How do you feel about old 3.5 content staying as is or updated to PF?

Generally speaking, if there's a PF update I'd lean towards that, but I own basically every 3.5 book so if there's something you have a specific thought about that hasn't been updated, you can run it by me and I can make a ruling on it! There's a fair amount of things I like in 3.5 that didn't quite make it over to PF.


Gotcha

Was thinking of doing a monster class against type, so I'll scratch the idea.

I have a lot of 3.5 books myself, including some issues of dragon magazine that has some interesting stuff.
The 3.5 question so I know if that is an area I could look for Ideas.


Heyo Yorrick, been a while!

Anyway, my better half and I are thinking of joining in the fun. Always fun to game together.

My only question is does your Third-Partyness currently include Akashic Mysteries?


JonGarrett wrote:

Heyo Yorrick, been a while!

Anyway, my better half and I are thinking of joining in the fun. Always fun to game together.

My only question is does your Third-Partyness currently include Akashic Mysteries?

Hey Jon! It has indeed, glad to see you're still around.

Yeah, Akashic Mysteries sounds good! I haven't read through it all in depth yet but I was a big fan of the Incarnum system in 3.5 so I'm pretty curious to see what Dreamscarred Press has done with it. If it's anything like their Book of Nine Swords -> Path of War conversion, I expect I'll be a very happy boy.


Thankfully, Rednal has put quite a lot of it up on his wiki, so it's easy to access without the PDF's. And yeah, although I never read Incarnum in my 3.5 days, my understanding is it's the same deal as the BoNS to PoW. Dreamscarred took all the cool bits, fixed what was broke and made it a lot of fun.


I'm just gonna dot this and see what I can come up with later.

Paizo Employee Organized Play Developer

JonGarrett wrote:
Thankfully, Rednal has put quite a lot of it up on his wiki, so it's easy to access without the PDF's. And yeah, although I never read Incarnum in my 3.5 days, my understanding is it's the same deal as the BoNS to PoW. Dreamscarred took all the cool bits, fixed what was broke and made it a lot of fun.

Rednal's wiki also has all the expansion materials I wrote up after I finished Akashic Mysteries, with the additional classes and veils from Lost Spheres. The zodiac, Akashic Trinity, and City of 7 Seraphs all have a ton of expansion materials that Rednal has gotten mostly uploaded.


Getting an idea of the character

After going through a number of old PrCs I think I got it down to a few ideas.

Any chance of using or getting PrC's earlier then level 6 or even starting the game with a PrC?


RHMG Animator wrote:

Getting an idea of the character

After going through a number of old PrCs I think I got it down to a few ideas.

Any chance of using or getting PrC's earlier then level 6 or even starting the game with a PrC?

Depending on the PrC, sure, that could be a thing - Which ones are you looking at?


Oh, hello Yorick! I remember you! I am also back after years of life craziness!

I'm dotting in with character thoughts to follow.


ElegantlyWasted wrote:

Oh, hello Yorick! I remember you! I am also back after years of life craziness!

I'm dotting in with character thoughts to follow.

Oh hey, good to see you back! I think your "Let's remake the Star Wars prequels to not be terrible" is the last game I was in before we both dropped off the face of the world, haha. I loved that game.


Oh, you! Don't tempt to me to open that up again :P


YoricksRequiem wrote:
RHMG Animator wrote:

Getting an idea of the character

After going through a number of old PrCs I think I got it down to a few ideas.

Any chance of using or getting PrC's earlier then level 6 or even starting the game with a PrC?

Depending on the PrC, sure, that could be a thing - Which ones are you looking at?

here's a List

Already PF
Shadow Dancer,
Dragon Disciple,
Master Chymist

3.5 ones (Most would need updating)
Ghost Faced Killer
Frost Rager
Sacred Fist
Spell Sword
Thief-Acrobat
Dragon Samurai


ElegantlyWasted wrote:
Oh, you! Don't tempt to me to open that up again :P

Do it! :)

RHMG Animator wrote:

here's a List

Already PF
Shadow Dancer,
Dragon Disciple,
Master Chymist

3.5 ones (Most would need updating)
Ghost Faced Killer
Frost Rager
Sacred Fist
Spell Sword
Thief-Acrobat
Dragon Samurai

Let me check into these and get back to you in a day or two. I can't promise I'll have updates for them all this week, but I can at least let you you know what I'd be good with and which might be able to start at lower entry requirements.


If you need source references for the 3.5 PrCs
I'll give a hand referring the Book and Page#

FrostRager, FrostBurn, Page 60-62
Sacred Fist, Complete Divine, Page 59-60
Spellsword Complete Warrior, Page 79-80
Thief-Acrobat, Compete Adventurer, Page 83-84
Dragon Samurai, Miniatures Hand Book, Page 18-19


Hi everyone! Seems like a lot of comraderie here already but I'll throw my name in the mix, love some Spheres and I can't let a game go past that allows it. I've got some thoughts that I'm ruminating on for a character, so I'll continue to do that.


RHMG Animator wrote:

If you need source references for the 3.5 PrCs

I'll give a hand referring the Book and Page#

FrostRager, FrostBurn, Page 60-62
Sacred Fist, Complete Divine, Page 59-60
Spellsword Complete Warrior, Page 79-80
Thief-Acrobat, Compete Adventurer, Page 83-84
Dragon Samurai, Miniatures Hand Book, Page 18-19

Thanks, that helps!

Aipaca wrote:
Hi everyone! Seems like a lot of comraderie here already but I'll throw my name in the mix, love some Spheres and I can't let a game go past that allows it. I've got some thoughts that I'm ruminating on for a character, so I'll continue to do that.

Don't worry, there's no favouritism at play. :) Excited to see what you come up with - I've never gotten a chance to use Spheres myself but I really like it in theory.

--

For everyone dotting, I'd say it's probably a good idea to keep the thread up with even what you're thinking of building (or a few options) because it might inspire someone else with an idea to create a pairing. For those who haven't played together before, it might be tough to just cold-contact someone like "hey I see you also dotted." as opposed to "I saw your idea of x and I was thinking maybe I could make y to go with it, what do you think?"

Not necessarily just good class pairings, but even things that are thematic or particular to setting. Obviously it's still early, so I don't expect anyone to have anything really fleshed out yet, but I'd imagine it's better to start the collaboration process earlier while things are very much fluid.

I realise I'm making this extra difficult by leaving it so open (setting, game type, races, third party, etc), so if I can help somehow to organise it better, please do let me know.


I have a strong concept for a character, but will have to read up on Spheres of Power, as the type of magic that he commands (in my head) is not super well suited to Vancian magic.

Paizo Employee Organized Play Developer

I'd be interested in playing, though I don't currently have another player.

The character I'm thinking of would be a gamla guru (akasin). I'm thinking they'd be a nomadic philosopher and merchant who struggles to make a profit because they're too benevolent, always hiring out their services or selling their wares based on what beleaguered people they encounter can afford to pay, rather than what the goods or service are actually worth.

Let me know if that sounds like something any of you other single applicants would be interested in teaming up with.


1 person marked this as a favorite.

Thinking more on it,
I'm starting to aim at a more of a game of; intrigue, inflitration, investigation, and adventurer.
Something like Ocean's 11 Meets Army of Darkness Meets Conan the Barbarian (1980's one)

Paizo Employee Organized Play Developer

RHMG Animator wrote:

Thinking more on it,

I'm starting to aim at a more of a game of; intrigue, inflitration, investigation, and adventurer.
Something like Ocean's 11 Meets Army of Darkness Meets Conan the Barbarian (1980's one)

.....That combination of genres sounds amazing, and also, as the person who just proposed playing a bipedal camel, I'm terrified.


Welp, my game tonight was canceled because someone is sick, so my loss will be RHMG's gain.

Here's what I'm thinking for your entry points. We can tweak some of the classes that may feel weaker but this should maybe help narrow it down for you.

Blanket changes for all of them: If it requires a BAB of greater than 2, it just requires a BAB of 2. If it requires any skills to have ranks greater than 2, it just requires 2 ranks. This should make all of them attainable if not immediately, then certainly by level 5, and with only two players I imagine moving & leveling up at a pretty reasonable pace.

Shadow Dancer - The Feat Tax wipes out Mobility, and let's also drop the need for Combat Reflexes.

Dragon Disciple - Just the normal reduction.

Master Chymist - Wow you normally can't take this until Alchemist 8th? Let's make this only require 2nd level extracts instead of 3rd.

Ghost-Faced Killer - The version you posted looks pretty solid overall, although I'm not sold on the increase in skills per level from 4 to 6. Where it already has a d10 hit die and full BAB, that feels a bit strong to me. I'd opt for dropping that back to 4+int skills per level.

Frost Rager - Instead of Frozen Berserker being a required feat, let's make that a bonus feat for Frost Rager level 1.

Sacred Fist - Legitimately one of my favourite things from 3.5. Let's drop the need for Combat Casting and Combat Reflexes... I am curious, though, if this would be better than just taking the Sacred Fist archetype for the Warpriest...

Spell Sword, Thief Acrobat, Dragon Samurai - I think these all look good with the reduced BAB and skill rank requirements.

ElegantlyWasted wrote:
I have a strong concept for a character, but will have to read up on Spheres of Power, as the type of magic that he commands (in my head) is not super well suited to Vancian magic.

Cool! Other third party is maybe available too if something else fits. If you let me know more of what you have in mind, I might be able to help there, too.

Michael Sayre wrote:

I'd be interested in playing, though I don't currently have another player.

The character I'm thinking of would be a gamla guru (akasin). I'm thinking they'd be a nomadic philosopher and merchant who struggles to make a profit because they're too benevolent, always hiring out their services or selling their wares based on what beleaguered people they encounter can afford to pay, rather than what the goods or service are actually worth.

Let me know if that sounds like something any of you other single applicants would be interested in teaming up with.

Bipedal camel sounds like they would have a lot of back pain. Or chest pain. Either way I assume there's a lot of slouching. But I like that character concept!

RHMG Animator wrote:

Thinking more on it,

I'm starting to aim at a more of a game of; intrigue, inflitration, investigation, and adventurer.
Something like Ocean's 11 Meets Army of Darkness Meets Conan the Barbarian (1980's one)
Michael Sayre wrote:
.....That combination of genres sounds amazing, and also, as the person who just proposed playing a bipedal camel, I'm terrified.

Ooooh that's a really neat mashup. And I legitimately lol'd at Michael's reply.

Paizo Employee Organized Play Developer

Gamla kind of have a hunch. And really powerful shoulder and lower back muscles.


Thanks, I've started narrowing it down some more especially given my thoughts on what I'd like for the game and a character that works with it...

Tilting now mostly to
Shadow Dancer
Ghost-Faced Killer (I'm sad, but fine with the skill point drop)
with either; Ninja, Monk, or Ranger class start..

Though do have
Frost Rager and
Sacred Fist (this is the better version)
Dragon Disciple
still as PrCs of interest....

You mentioned the race builder, what would you set the RP limit as?
As after a quick look I figure the race I'd build would be near 16-18 race points in the builder.

Scarab Sages

ElegantlyWasted wrote:
I have a strong concept for a character, but will have to read up on Spheres of Power, as the type of magic that he commands (in my head) is not super well suited to Vancian magic.

If you'd like any assistance or recommendations on Spheres stuff, I'd be happy to assist. I've been buying Spheres material since their original Kickstarter. A chat on Discord would probably work best for that, allowing for short messages that won't flood this thread (and will be quicker than PMs here). My Discord handle is...

EDIT: Just occurred to me that I might be opening myself to troll-bots if I leave my handle in a public post. I'll PM you with it.


@Yorick- The idea in general for the magic the character uses is actually tied to a form of practical kabbalah, sacred geometry and power words. His use of magic will stem from understanding true names, which will also be linked to understanding them mathematically through sacred geometry (though not the actual Pathfinder feats, screw that noise).

His whole thing is going to be, basically, that he's not ready for this power, nor did he ask for it. It is a bequest, something that passed to him from an ancestor that, unbeknownst to him, was still alive. This ancestor will have died in great events, and the character will have received the power, which he is nowhere near prepared for. He will be forced to reconnect with his heritage and learn more of the sacred geometry-type stuff to gain a better handle on it... which will be complicated by the fact that the character is utterly flawed, and feels unworthy of the power.

If you're a comic fan and read Green Lantern in the 90s, the idea for the power is similar to the arc that Kyle Rayner had.


And I'll keep that in mind, Keante, thank you.

If anyone would wish to pair up to submit characters, I'd be looking for a game with a lot of research and RP, a lot of character development. A game where who we were and what we did were far more important than our potency.


Talking to a long term sparring partner of mine about some ideas. We'll drop by if/when we hammer something out together.


RHMG Animator wrote:

You mentioned the race builder, what would you set the RP limit as?

As after a quick look I figure the race I'd build would be near 16-18 race points in the builder.

Yeah, I think that range would be okay, I'd say < 20. If the other member of the team doesn't want to play an exotic/custom race, we can add a couple things to an existing one to get them closer to the same footing.

ElegantlyWasted wrote:

@Yorick- The idea in general for the magic the character uses is actually tied to a form of practical kabbalah, sacred geometry and power words. His use of magic will stem from understanding true names, which will also be linked to understanding them mathematically through sacred geometry (though not the actual Pathfinder feats, screw that noise).

His whole thing is going to be, basically, that he's not ready for this power, nor did he ask for it. It is a bequest, something that passed to him from an ancestor that, unbeknownst to him, was still alive. This ancestor will have died in great events, and the character will have received the power, which he is nowhere near prepared for. He will be forced to reconnect with his heritage and learn more of the sacred geometry-type stuff to gain a better handle on it... which will be complicated by the fact that the character is utterly flawed, and feels unworthy of the power.

If you're a comic fan and read Green Lantern in the 90s, the idea for the power is similar to the arc that Kyle Rayner had.

I can't say that I ever got into Green Lantern, but Interjection Games has a Truenamer that might be up your alley? They also have an Ethermagic system that might be fitting, though that might be closer to Words of Power than Truenaming. There's a bunch of stuff for both on the Spheres of Power Wiki.

Either way, I dig the idea, however you put it together.

Paizo Employee Organized Play Developer

Keante wrote:


If you'd like any assistance or recommendations on Spheres stuff, I'd be happy to assist. I've been buying Spheres material since their original Kickstarter. A chat on Discord would probably work best for that, allowing for short messages that won't flood this thread (and will be quicker than PMs here). My Discord handle is...
EDIT: Just occurred to me that I might be opening myself to troll-bots if I leave my handle in a public post. I'll PM you with it.

I'll extend the same offer as the author of Akashic Mysteries, one of the primaries on Spheres of Might, and a frequent writer for Spheres of Power (as well as a bunch of other stuff). Regardless of whether or not we end up playing together, feel free to ping me with any questions you may have regarding builds or mechanics and I'm happy to help.

(You can also drop questions in my AMA thread.)


You said no mounts, but how would you feel about a cavalier/eldritch guardian who uses her own hand as a mount via the Possessed Hand feat tree (Horror Adventures, also World of Vampire Hunter D) and the mauler familiar archetype? It's technically a familiar, I'm just riding it around with a clicketyclack of my own gd nails.

Scarab Sages

Now I'm thinking I'd rather make an electrokinetic elementalist than a shadow character. Someone who likes tinkering with mechanical things in addition to exploring his electrical/magnetic powers.

@ElegantlyWasted: I like the sound of research in the game. I think my character's interests would be equally esoteric but along a rather different vein of knowledge compared to your Kabbalist, so they might make fun counterparts for each other.


Been speaking to my old friend Itzi and we're going to toss in a pair of Vigilante's to the mix for an urban adventure/mystery/intrigue type game. War for the Crown/Curse of the Crimson Throne/Hell's Rebels kinda vibe.

Are we setting in Golarion or not? We can probably work in just about any city so should we pick one of the less written ones from Paizo cannon or make up one of our own?


Putting my name out there for possible pairing, I am keen to play a Spheres game with someone with a good mix of combat and RP, possibly with some investigating or mystery as the core plot thread? Worldbuilding and exploration but with a more urban bent. Let me know if anyone is interested.


I like that idea Aipaca. Some type of detective duo in an urban fantasy game could be quite interesting. I’m not too familiar with Spheres of Power, though Spheres of Might seems a bit more manageable to me.


Maybe working for a morally ambiguous organisation that may or may not end up turning on us? Excellent.


YoricksRequiem wrote:
RHMG Animator wrote:

You mentioned the race builder, what would you set the RP limit as?

As after a quick look I figure the race I'd build would be near 16-18 race points in the builder.

Yeah, I think that range would be okay, I'd say < 20. If the other member of the team doesn't want to play an exotic/custom race, we can add a couple things to an existing one to get them closer to the same footing.

...

I'll get to work on the race when I have a moment either tomorrow or the day after so you can review it.

Still stuck on my starting class....
but getting a better idea of the character's persona and game.


Simeon if you do a Spheres of Might character and I do a Spheres of Power one that should synergise pretty well.


We could even go for a noir theme if Yorick would be willing to do that, gives special weight to working for a morally ambiguous organization.

Maybe an SoP good cop and a SoM bad cop, or vice versa.


"I really want to heal you mate, but my friend here won't have that. I'm really sorry but my hands are tied..." Character holds illusory bound hands in front of himself.


Alrighty, let's play catch-up, shall we?

The Lobster wrote:
You said no mounts, but how would you feel about a cavalier/eldritch guardian who uses her own hand as a mount via the Possessed Hand feat tree (Horror Adventures, also World of Vampire Hunter D) and the mauler familiar archetype? It's technically a familiar, I'm just riding it around with a clicketyclack of my own gd nails.

Sorry, no dice, hilarious as that imagery is.

RHMG Animator wrote:

Still stuck on my starting class....

but getting a better idea of the character's persona and game.

Yeah, I think having so many options does lend itself to a bit of analysis paralysis, I was kind of shooting a bit for "something I've always wanted to play and haven't been able to", but even that still has a lot of options on how to do it. You've got time, especially where the crunch is concerned.

Nikolaus de'Shade wrote:

Been speaking to my old friend Itzi and we're going to toss in a pair of Vigilante's to the mix for an urban adventure/mystery/intrigue type game. War for the Crown/Curse of the Crimson Throne/Hell's Rebels kinda vibe.

Are we setting in Golarion or not? We can probably work in just about any city so should we pick one of the less written ones from Paizo cannon or make up one of our own?

That's a cool idea. As far as setting, I'm fine with Golarion if that's easier, I'm also open to us making up something if you'd rather go that route. My knowledge of Golarion is definitely not as robust as some (especially with how much is published these days) so I'll likely end up deviating in places anyway. A lesser written one would definitely be preferable if you do want to go with Golarion.

Simeon wrote:
I like that idea Aipaca. Some type of detective duo in an urban fantasy game could be quite interesting. I’m not too familiar with Spheres of Power, though Spheres of Might seems a bit more manageable to me.
Aipaca wrote:
Maybe working for a morally ambiguous organisation that may or may not end up turning on us? Excellent.
Simeon wrote:

We could even go for a noir theme if Yorick would be willing to do that, gives special weight to working for a morally ambiguous organization.

Maybe an SoP good cop and a SoM bad cop, or vice versa.

Yorick would very much be willing to do that, he absolutely loves noir and detective things.


YoricksRequiem wrote:
Nikolaus de'Shade wrote:

Been speaking to my old friend Itzi and we're going to toss in a pair of Vigilante's to the mix for an urban adventure/mystery/intrigue type game. War for the Crown/Curse of the Crimson Throne/Hell's Rebels kinda vibe.

Are we setting in Golarion or not? We can probably work in just about any city so should we pick one of the less written ones from Paizo cannon or make up one of our own?

That's a cool idea. As far as setting, I'm fine with Golarion if that's easier, I'm also open to us making up something if you'd rather go that route. My knowledge of Golarion is definitely not as robust as some (especially with how much is published these days) so I'll likely end up deviating in places anyway. A lesser written one would definitely be preferable if you do want to go with Golarion.

Thanks for clarifying. We're thinking a city similar to Korvosa (which does have a lot written about it) so perhaps if we write a background for somewhere that's very similar to Korvosa then we can make it work. Either that or we'll try and come up with a less popular one!


RHMG Animator wrote:

Thinking more on it,

I'm starting to aim at a more of a game of; intrigue, inflitration, investigation, and adventurer.
Something like Ocean's 11 Meets Army of Darkness Meets Conan the Barbarian (1980's one)

Starting to add to the game Idea of low to mid magic campaign,

to give it a more gritty feel with the player characters using their wits more then magic to out fox their foes.

sneaking in and raiding towers of Cultists and slaying it's guardian beasts, Going on quests and maybe fudging it some as it's completed,


Nikolaus de'Shade wrote:
Thanks for clarifying. We're thinking a city similar to Korvosa (which does have a lot written about it) so perhaps if we write a background for somewhere that's very similar to Korvosa then we can make it work. Either that or we'll try and come up with a less popular one!

Yeah, Korvosa is what I'd have thought when you mentioned Vigilantes and an inspiration from Curse of the Crimson Throne. Obviously don't worry about fleshing out the city itself at this point. If you want to narrow down the technology/magic level a bit, that would help, but I don't care about the system of government or whatever. What you've said so far already gives me a good idea of the type of places you're going for, Batman.

RHMG Animator wrote:

Starting to add to the game Idea of low to mid magic campaign,

to give it a more gritty feel with the player characters using their wits more then magic to out fox their foes.

sneaking in and raiding towers of Cultists and slaying it's guardian beasts, Going on quests and maybe fudging it some as it's completed,

I need to rewatch Army of Darkness, it's been a while. Also getting a bit of a John Constantine vibe from what you're describing, which is in no way a bad thing.


Less John Constantine, more towards Conan the Barbarian, Conan the Destroyer, and Army of Darkness, with a hint of Ocean's 11.
But yeah there is likely a slice of John Constantine in the pie.


Let's try to organise this a bit, shall we?

Obviously this is all still subject to change, but trying to get a sense of what everyone is looking like so far, partially cause it helps me and partially cause it helps everyone else.

Paired Up
- JonGarret & Jon's Other Half - Probably something with Akashic Mysteries

- Nikolaus de'Shade & Itzi - Vigilante Pair in Urban Adventure / Mystery / Intrigue game. War for the Crown/Curse of the Crimson Throne/Hell's Rebels kinda vibe.

- Aipaca and Simeon - Noir Spheres of Power/Magic cops for a morally ambiguous organization.

Looking for a Partner
- Keante - Electrokinetic Elementalist that tinkers with mechanical things in addition to exploring their own electrical / magnetic powers.

- RHMG Animator - Low to mid magic. Inspirations include Oceans 11, Army of Darkness, Conan the Barbarian (1980's). Intrigue, Investigation, and Adventure. Character still uncertain.

- Michael Sayre - A benevolent camel-folk nomadic philosopher and merchant.

- Elegantly Wasted - a Kabbalah / Power Word / True Namer who is not ready/prepared to deal with his power. Looking for a game with a lot of Roleplaying, character development, and where who we are and what we do is more important than our potency.

Dots
- Brolof
- The Lobster

RHMG Animator wrote:

Less John Constantine, more towards Conan the Barbarian, Conan the Destroyer, and Army of Darkness, with a hint of Ocean's 11.

But yeah there is likely a slice of John Constantine in the pie.

Oh, totally, it's a pretty different tone - I meant specifically the fudging things during the quest and using their wits more than anything.

Also, RHMG Animator & Michael Sayre - Are you two pairing up? I know Michael has expressed interest in the ideas that RHMG has proposed, but where his character is still up in the air I'm not clear if anything's been decided yet between you two.

No worries if either of you are still considering, there are (maybe?) more people who will come by, and obviously you can always reach out to people you've played with before, or wanted to but haven't gotten the chance to. Which obviously goes for all of you - don't necessarily feel like you have to pair up with someone who has already expressed interest in the thread, it's important for both players to be on the same page about what they want from the game.

1 to 50 of 166 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Community / Forums / Online Campaigns / Recruitment / Tea for Two All Messageboards

Want to post a reply? Sign in.