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Talbot continues to resist for a few moments, but then realises that his fight here is over. "That's it then, huh? You're going to just put me in a cell and I won't see the light of day? Or worse. Where's the justice in that? But that's what your Society does. It leaves us out to dry as soon as anything goes wrong. What hero's you are..."
You are able to save the miners and restrain Talbot. Among his gear you find the charlatan's stone. He makes no trouble on his way back towards Tasch, but raises an interesting question on how the Society approaches those who have betrayed them.
You turn Talbot over to Philt, and watch as the townsfolk start to get restless. Philt turns to you and thanks you. He looks at some of the townsfolk and nods. "I see loyalty and hard work. Let us sit down and talk." After negotiation with the townsfolk, Philt explains the conclusions to you. AbadarCorp has long considered the construction of a shipping hub outside of Maro. Such a facility would keep cargo destined for transport throughout the Pact Worlds away from Maro’s local gangs and criminal organizations. Philt believes that Tasch could serve to staff this shipping hub and provide infrastructure for guards, pilots, and corporate employees. Such construction would also mean gainful employment for all the townspeople. "The drive and loyalty the townsfolk demonstrate—however misguided— has inspired me. If that loyalty is properly directed, it could prove quite... valuable. Thank you for taking care of Talbot for me. It allowed me time to reach this conclusion." The trio leave the town with their captive in tow, promising that he will see the inside of a jail cell.
You return to Absalom Station and the Lorespire Complex. Venture Captain Arvin congratulates you on a job well done, and sends the charlatan's stone back into secure storage. Arvin offers to pay for a round of drinks at a bar popular with many field agents. As you depart for the bar, Arvin warns you to get some rest after you relax tonight; he is confident he will have another assignment for you soon.
And we are done! I will have your chronicles ready by middle of the week. Those of you who wish to play the next scenario, feel free to stick around. I will be readying the maps for that soon! Thanks everyone, I hope you enjoyed the game!

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Excellent! When we get the chronicles, I'll update quick as I can so we can do the next one.

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Rayburn listens to Talbot as he rants. "Oh no. The Society doesn't want to keep you in cell. According to what we were told, you weren't worth bringing back...alive or dead. We just wanted the Stone. BUT, because we are always pragmatic, we decided that since you screwed over Abadarcorp, that they should be able to decide your fate. Means that you are going to have a nice, quick trial, and who knows...they might put you in a cell, or they might just consider your swindling bad enough for a good old hanging. Not our problem."
Nodding toward Philt, "Thank you for helping the town. They are hard workers, just needed something to focus on. That is likely how Talbot was able to entice them with his lies. I am glad that the Starfinder Society could help Abadarcorp. And may we help each other in the future."