About Kallus Harridan
Kallus was born to be a Hellknight. At least, in his own mind. His childhood was spent learning to walk, talk and act like a Knight, much to the consternation and frustration of his peers. More than one of his friends ended up in trouble because they broke the law and he called them out on it. This didn't bother Kallus one bit and he knew that his real friends knew that the rule of law is what separates society from savages. The Starfinders he feels are just the place to spread the rule of law and get an in with joining the Hellknights.
Male human bounty hunter mystic 3
LN Medium humanoid (human)
Init +1; Perception +8
Defense SP 21 HP 22 RP 3
EAC 14; KAC 15
Fort +2; Ref +2; Will +5
Speed 30 ft.
Melee tactical dueling sword +5 (1d6+4 S; analog), survival knife +5 (1d4+2 S, analog)
Ranged azimuth laser pistol +3 (1d4+1 F; critical burn 1d4), static arc pistol+3 (1d6+1 E, critical arc 2)
Offensive Abilities inexplicable commands, forced amity (1RP Charm Person)
Spell-Like Abilities (CL 3rd)
. . At will—mindlink
Mystic Spells Known (CL 2nd; ranged +2)
. . 1st (4/day, DC14)—command, detect thoughts, fear, mind thrust, reflective armor
. . 0 (at will, DC13)—detect magic, psychokinetic hand, stabilize, telekinetic projectile, telepathic message, token spell
. . Connection overlord
Str 12 (+1); Dex 12 (+1); Con 13 (+1); Int 10 (+0); Wis 14 (+2); Cha 12 (+1)
Skills Culture +6, Diplomacy +2, Intimidate +8, Mysticism +8, Perception +8, Profession (bounty Hunter) +8 (+9 to earn a living), Sense Motive +8, Survival +9
Feats Mystic Strike, Spell Focus, Weapon Focus (basic melee weapons)
Languages Akitonian, Aklo, Common, Eoxian, Vesk
Other Abilities healing touch, theme knowledge
Other Gear flight suit stationwear, graphite carbon skin, azimuth laser pistol with 1 battery (20 charges), tactical dueling sword, binderss (10), everyday clothing, personal comm unit, professional clothing, [i]starstone compass[/i], credstick (1,516 credits); Augmentations datajack
1-00: Into the Unknown- Completed (+1 XP, +2 Fame, +764 credits, Hero of the Stars Starship Boon (You defeated the dreaded Besmaran pirate ship, Lawblight, showcasing your determination during an intense starship combat. This boon activates anytime your starship is reduced to 0 or fewer Hull Points. Your starship immediately regains a number of Hull Points equal to its tier × 5. A starship can never regain more than 30 Hull Points in this manner. A starship can never have more than one of these boons attached to it. When this boon activates, cross it off your Chronicle sheet. ), Starfinder Insignia (Slotless Boon, Venture-Captain Arvin presented you with a commemorative insignia in gratitude for your services to the Starfinder Society. Although it appears to be an ordinary medal showing the symbol of the Starfinder Society, this insignia can store as much information as a common tier-1 datapad. Unless told about this secret, a non-Starfinder must succeed at a DC 20 Perception or Sense Motive check to realize the insignia is a storage device. This insignia is worth 0 credits and cannot be sold.
1-01: The Commencement- Completed (+1 XP, +2 Fame, +809 credits, Factions Friend Social Boon x3 ( By assisting various factions of the Starfinder Society, you have proven yourself as a dependable asset. By slotting this boon, if you would fail to earn Fame at the end of an adventure by failing to fulfill a success condition, you can check one of the boxes on this boon. Doing so reminds your current championed faction of your past exploits, and you still earn 1 Reputation (but no Fame) with that faction as if you had successfully fulfilled the condition. You can use this boon only if you would also gain at least 1 XP for completing the adventure. ), Marked Field Agent (Slotless Boon, Having met the amalgam of intelligences known as Guidance, you have successfully completed your induction into the Starfinder Society. The Society offered you a subdermal implant as part of your commencement. You receive this augmentation for free. If you declined to receive the augmentation, cross this boon off your Chronicle sheet.
Society Subdermal Graft Level 1: This implant rests underneath the skin of the palm of one hand, or at the end of a tentacle or similar appendage in species that lack hands. The augmentation can be activated or deactivated mentally as a swift action. Activating the implant causes a rendition of the Starfinder Society’s symbol to glow underneath the skin. This augmentation acts as a mark, letting others know you are a member of the Starfinder Society. It also increases the light level within 5 feet by one step while active.
) Bought: Carbon Skin Graphite Armor (1220 credits), Standard Datajack (625 credits)
1-09: Live Exploration Extreme- Budding Media Celebrity (Social Boon): Following your stint on Live Exploration Extreme!, your face and name appear in images, videos, and memes across countless media platforms. This recognition lasts only a few days before the next major media phenomenon arises, but you can use this to launch your media career. If you have the icon theme, you gain a +5 bonus to Profession checks when performing a Day Job check. If you do not have the icon theme, when you slot this boon, you can gain the icon’s celebrity ability in place of your own theme’s 6th-level ability., Dwarven Admittance (Personal Boon; Limited Use): Your heavily publicized encounters with dwarves has inspired a new generation of dwarven Starfinders—possibly even recruited from the Marbleheart clan found in Salvation’s End. You can apply this boon in one of two ways. Select one of the following uses, and cross the other use off this Chronicle sheet. New Character: You can play a dwarf character, beginning at 1st level as normal. Other than access to this additional race, all character creation rules are the same as those outlined in the Starfinder Society Roleplaying Guild Guide. A copy of this Chronicle sheet must be the first Chronicle sheet for the given character. Existing Dwarf: You can apply this boon to an existing dwarf character in your possession that you earned from another source. You can increase one ability score that is a 14 or lower by 2. Cross this boon off your Chronicle sheet, but keep a copy with the character you apply this change to. A character can earn this benefit from this boon only once., Salvation’s Delver (Slotless Boon; Limited Use): Salvation’s End has proven an incredible find with untold potential for further exploration, and discovering this would not have been possible without your efforts. You can check the box that precedes this boon when purchasing a mk 1 synaptic accelerator (Starfinder Core Rulebook 212) to buy it at the discounted price of 1,200 credits.
Completed(+1Xp, +2 Fame, +788 Credits.)
1-05: First Mandate- Completed (+1xp, +2 fame, + 2 Wayfinder Rep, +1 Acquisitives rep, +1 Second Seeker (LE) rep, +759 credits, High Society Influence (Ally Boon, During the course of Luwazi Elsebo’s gala to announce the future of the Starfinder Society, you impressed one or more of the guests in attendance. How this influence will play out in the future is not yet clear, but you have nevertheless ingratiated yourself with a number of influential people. You will be told if this boon is important to a future scenario prior to slotting your boons. Your GM will cross out the attendees your failed to influence.
) (Ykris, Iteration-177, Naiaj, Royo, Zo!), Honorary Spider (Social Boon, You have made inroads with Radaszam’s personal mercenary outfit, the Obsidian Spiders. While not a formal member, you still carry some of the organization’s clout while adventuring. When slotting this boon, select Intimidate or Sense Motive. You gain a circumstance bonus to that skill check equal to your half your current Acquisitives Reputation Tier (rounding up). This bonus increases by +1 for each point of Infamy your character currently has. (+1 Intimidate or Sense Motive)), Journey to Scoured Stars Segment 1 (Unidentified Boon, You were present at Luwazi Elsebo’s announcement declaring the Starfinder Society would continue investigating the Scoured Stars system. This boon represents your character’s involvement in this historic first step toward solving the Scoured Stars mystery. Other boons representing future steps towards unraveling the mystery of the Scoured Stars will appear in future scenarios, and collecting these boons will result in a unique bonus, to be detailed in a future Chronicle sheet.) Protector of the Future- Gained Second Seekers (LE) Champion Faction Boon)
. No purchases. )
1-10: Half Alive Streets- Completed (+1 XP, +2 Fame, +791 Credits, +2 Wayfinder Rep, Social Boon (AbadarCorp Augementations x3, AbadarCorp has made you a special offer after you helped maintain the stability of their Freemarkets by keeping illegal augmentations off the streets. At the end of a scenario where you have this boon slotted, you can purchase one or more augmentations from the Starfinder Core Rulebook and receive a one-time 20% discount. If the item level of the augmentation is 8 or more, then you receive only a 10% discount on that augmentation. For each augmentation you purchase in this manner, check one of the boxes on this boon. Once you’ve checked all three boxes, you can no longer receive this discount on future purchases. ), Personal Boon (Halfling Allowance, Your efforts on Absalom Station roused the attention of the station’s halfling population. By assisting the halfling Maija and her family, you created a bond between Absalom Station’s halflings and the Starfinder Society. As a result, several halflings have displayed an obvious interest in joining the Society. Select one of the following uses, and cross the other use off this Chronicle sheet. New Character: You can play a halfling character, beginning at 1st level as normal. Other than access to this additional race, all character creation rules are the same as those outlined in the Starfinder Society Roleplaying Guild Guide. A copy of this Chronicle sheet must be the first Chronicle sheet for the given character. Existing Halfling: You can apply this boon to an existing halfling character in you have that you earned from another source. You can increase one ability score that is a 14 or lower by 2. Cross this boon off your Chronicle sheet, but keep a copy with the character you apply this change to. A character can earn this benefit from this boon only once.
), Purchased Static Arc Pistol (750c) and Survival Knife (95c).)
1-02: Fugitive on the Red Planet- Completed, +1 XP, +2 Fame, +2 Wayfinders Rep,, +1 Second Seekers (LE) Rep, +741 credits. Social Boon: AbadarCorp Acquaintence (AbadarCorp Respect), Slotless Boon: True Savior of Tasch (x5)(Instead of rolling day job, help Tasch recover. Once all five are marked off, gain 500 UPBs.),. Leveled to 3.
1-04: Cries from the Drift, +1XP, +2 Fame, +2 Wayfinders Rep, +1102 creds. Ally or Starship Boon: Honorbound Allies- Captain Yulazak of the Honrobound owes a favor. Purchased 2x MkI Serum of Healing, Manacles, Basic Medkit, Infrared Sensors for Carbon Skin Suit, ProTools for Bounty Hunter.
[b]Player:[ /b]Shadow Bloodmoon
[b]Character:[ /b] Kallus Harridan
[b]SFS:[ /b] 119796-701
[b]Faction Slot:[ /b] Wayfinders
[b]Starting XP:[ /b] 7
[b]Starting Fame:[ /b] 14
[b]Starting Credits:[ /b] 2275
[b]Day Job:[ /b] [dice=Bounty Hunter]1d20+12[ /dice]