Revenge of the Kobold King (Inactive)

Game Master Seldlon the Swift

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Male half orc |Current effects: +4 enhancement str, +4 morale str, +4 morale con, +1 moral dmg, +2 deflect AC, -2 AC +2 will save, +2 resistance bonus saves, +2 morale attack, +2 morale saves, +6 temp HP, +12 temp HP barbarian/2 Oracle(lunar)/4 HP 103/85 | AC 22 F 15 T 17 | F 8, R 5, W 5 | Init (-2) | Darkvision 60' | Percep +14 | CMB +8 | CMD 17 | Spells: 1st: 6/7 2nd: 3/4 | Rage: 12/13

Ranok let's his mind wander to a peaceful time where he could be a farmer. It is harvest time and he is out to gather the hay for his livestock. With a contented smile, he swings his scythe in a wide arc...

greatsword, slashing: 1d20 + 9 ⇒ (7) + 9 = 162d6 + 5 ⇒ (4, 5) + 5 = 14

Coming out of his reverie as his stalks of hay erupts into blood, Ranok follows through with a bite on GREY, or BLUE if GREY falls.

bite, piercing: 1d20 + 3 ⇒ (17) + 3 = 201d4 + 1 ⇒ (2) + 1 = 3


Ranok's greatsword devastates but does not drop the zombie in front of him.
He gets a taste of the fetid creature. The zombie does not seem to mind that.

Eddie and Bill move over to the restrained and glittery kobold.

Round 3
Niu 24/35 Ranok 56/67
Current Effects
Bless - all allies within 50 ft of Ranok get a +1 morale bonus on attack rolls and on saving throws against fear effects.
Protection from evil - Ranok, Khonsu
Mage Armor - Niu
Glitterdust 2/3

Khonsu
Steve, black zombie, Pay Day, blue zombie, green zombie
Ranok, Eddie, Bill
Rhen, Niu, Ziera, Festia <==========
grey zombie, kobold ranger


Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken

Niu flies back over to Ranok, remaining 5ft off of the ground.

Seeing the workers surrounding the glittery kobold, he cautions. "We want that one alive. For now." He giggles. "I will heal it in a moment, but perhaps one of you could try to make sure it doesn't bleed out?"

Gathering a handful of sand out of one of his pockets, he gestures and sprinkles the sand around Ranok. Floating down to cover Ranok's wounds, the sand adheres to the bruises and starts to glow warmly, then falls away to show clear skin.

Healing Hex on Ranok
Healing: 2d8 + 5 ⇒ (1, 3) + 5 = 9

Glancing at Rhen, he adds. "The Dread Myrmidon on the tower is going to be a tough nut. He is fortified and appears to have ranged weapons. Plus, I think he is planning to suck the brains out of that man tied to the tower"


Female Human Paladin 6th HP:72 |AC:20[T:12,FF:18]|F:+10|R:+7|W:+11|CMB:+8|CMB:20|Init:+2|Perception:+7|Glaive+10/+5,Da gger+8/+3Cestus+8/+3Warhammer+8/+3,Longsword+9/+4[+10/+5].Comp.Longbow+8/+4 1-2/2-/3-/4-

Did the Blue one move? If so I should get an AoO?

Zeira shifts like a dancer on her feet and twists her haft as she strikes to bring the weapon down on the blue one before her to keep it at bay.

Blessed Strike!: 1d20 + 11 ⇒ (12) + 11 = 23
Damage: 1d10 + 3 ⇒ (4) + 3 = 7


Female Human Fighter[Weapon Bearer Squire/Drill Sergeant]1st LG |HP:12 Init:+2|AC:15[10+3+2[dex]|F:+4 R:+2 W:+2|BaB:+1 Melee:+3 Ranged:+3|Perception:|

Festia holds her spear trained on the restrained kobold. Its tip resting on it but not going further in.

"Lady he is restrained and guarded I shall remain here with the creature" She says looking at the men approaching.

"This creature is the prisoner of Lady Ziera, Please tend to the others while I guard him"


Blue did not move. Zombies are staggered. Blue is destroyed.
Round 3
Niu 24/35 Ranok 65/67
Current Effects
Bless - all allies within 50 ft of Ranok get a +1 morale bonus on attack rolls and on saving throws against fear effects.
Protection from evil - Ranok, Khonsu
Mage Armor - Niu
Glitterdust 2/3

Khonsu
Steve, black zombie, Pay Day, blue zombie, green zombie
Ranok,Niu, Ziera, Eddie, Festia, Bill
Rhen,<==========
grey zombie, kobold ranger


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Sorry been busy lately at night to check

Rhen deftly avoids the incoming blows, smiling as he does. "Yer to slow"

Acrobatics: 1d20 + 12 ⇒ (4) + 12 = 16
Stab Flank: 1d20 + 9 + 2 ⇒ (12) + 9 + 2 = 231d6 + 5 + 2d6 ⇒ (1) + 5 + (2, 2) = 10

Rhen rolls around the zombie moving to a position so he can be most effective.

Moved around not through the zombie.


Rhen outmaneuvers the flailing zombie and lands a blow. Not his best, though, by any means.

The grey zombie lashed out at Ranok.
slam V AC 22: 1d20 + 1 ⇒ (16) + 1 = 17
slam damage: 1d2 ⇒ 2
spear v AC 22: 1d20 + 1 ⇒ (13) + 1 = 14
spear damage: 1d6 ⇒ 6

1d20 - 8 ⇒ (11) - 8 = 3

Round 4
Niu 24/35 Ranok 65/67
Current Effects
Bless - all allies within 50 ft of Ranok get a +1 morale bonus on attack rolls and on saving throws against fear effects.
Protection from evil - Ranok, Khonsu
Mage Armor - Niu
Glitterdust 1/3

Khonsu <=========
Steve, black zombie, Pay Day, green zombie
Ranok, Rhen, Niu, Ziera, Eddie, Festia, Bill
grey zombie, kobold ranger


male Tiger animal companion/6 HP 54/54 | AC 24, T: 13, F: 21 | Init +7 | Perception +6 | F +6, R +8, W + 4 | Scent, Low-light

Khonsu becomes annoyed at this dead thing that won't fall back down and hisses at it vehemently.

bite, piercing: 1d20 + 7 ⇒ (2) + 7 = 91d6 + 3 ⇒ (6) + 3 = 9
claw, slashing: 1d20 + 7 ⇒ (16) + 7 = 231d4 + 3 ⇒ (4) + 3 = 7
claw, slashing: 1d20 + 7 ⇒ (3) + 7 = 101d4 + 3 ⇒ (1) + 3 = 4


Khonsu destroys the irritation in front of him.

The green zombie attacks the agile dwarf.
slam V AC 20: 1d20 + 1 ⇒ (2) + 1 = 3
slam damage: 1d2 ⇒ 2
spear v AC 20: 1d20 + 1 ⇒ (8) + 1 = 9
spear damage: 1d6 ⇒ 5

Round 4
Niu 24/35 Ranok 65/67
Current Effects
Bless - all allies within 50 ft of Ranok get a +1 morale bonus on attack rolls and on saving throws against fear effects.
Protection from evil - Ranok, Khonsu
Mage Armor - Niu
Glitterdust 1/3

Khonsu
Steve, Pay Day, green zombie
Ranok, Rhen, Niu, Ziera, Eddie, Festia, Bill <=========
grey zombie, kobold ranger


Male half orc |Current effects: +4 enhancement str, +4 morale str, +4 morale con, +1 moral dmg, +2 deflect AC, -2 AC +2 will save, +2 resistance bonus saves, +2 morale attack, +2 morale saves, +6 temp HP, +12 temp HP barbarian/2 Oracle(lunar)/4 HP 103/85 | AC 22 F 15 T 17 | F 8, R 5, W 5 | Init (-2) | Darkvision 60' | Percep +14 | CMB +8 | CMD 17 | Spells: 1st: 6/7 2nd: 3/4 | Rage: 12/13

Ranok blinks the sand out of his eyes and glances up as he begins to feel better from the battering that he took from the logs.

"Thank you friend! Do not endanger yourself with that myrmidon. We'll get there in a minute." Ranok says as he swipes at the grey zombie still standing in front of him, leaving the flank for Rhen.

greatsword, slashing: 1d20 + 9 ⇒ (8) + 9 = 172d6 + 5 ⇒ (5, 4) + 5 = 14

"Pphht! That zombie did not taste good at all Khonsu.


Ranok destroys the foul tasting creature.


Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken

Giggling, Niu resonds. "Endanger myself? No chance.

I do have some ideas on how we can try to save this person, but I'd like Rhen to get a look at him to decide if he is worth the effort first, but that can wait until we are done here."

Niu sprinkles some sand on himself to heal his own wounds, then takes a flying five foot step back and puts the scroll he is still holding back into his haversack.

Healing: 2d8 + 5 ⇒ (2, 8) + 5 = 15

Fly check for moving less than half speed is automatic. If you consider a 5-foot step to be "hovering", I'll have to roll


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Green is dead?

Rhen moves over to the Kobold laying unconscious on the ground, "They all look the same, scaly and like little dragons."

Does Rhen recognize this Kobold?


Green is alive.

You do not recognize this kobold. The glitter dust is fading quickly.

Glitter should have ended at the beginning of this block. I thought he cast it on round 2. He cast it on round one.


Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken

"Hee, hee, I hadn't thought about you recognizing the kobold. I was referring to the man tied up on top of that tower to the north.

Maybe you can sneak up to the edge of this building and take a look."

He looks at the scarf tied about the still invisible kobold. "I wonder if the scarf will turn invisible once the glitterdust wears off? That would be unfortunate. It is also hard to stabilize someone you can't see.

Could someone perhaps frisk the body and remove its weapons before I attempt healing?"


Rhen still has a move or a standard action this round. Ziera and Festia have turns remaining this round.

Yeah, healing someone you can't see...I think I know how I will handle that.


Female Human Fighter[Weapon Bearer Squire/Drill Sergeant]1st LG |HP:12 Init:+2|AC:15[10+3+2[dex]|F:+4 R:+2 W:+2|BaB:+1 Melee:+3 Ranged:+3|Perception:|

Festia keeps her spearhead resting on the invisible Kobold her tip resting on the flesh just above the bindings.


Female Human Paladin 6th HP:72 |AC:20[T:12,FF:18]|F:+10|R:+7|W:+11|CMB:+8|CMB:20|Init:+2|Perception:+7|Glaive+10/+5,Da gger+8/+3Cestus+8/+3Warhammer+8/+3,Longsword+9/+4[+10/+5].Comp.Longbow+8/+4 1-2/2-/3-/4-

"Niu we should begin to head that way. The creature seems bad news and if it is undead like these zombies then it must be put to the sword!" She says as she shifts her polearm to stand on its butt and the Blade pointing to the air.


Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken

"Hmmm.. I agree. The creature is just on the other side of that building to the north.

I could always speak to the kobold's corpse. Surely the invisibility will wear off after it dies?

Hmmm... Easier to get answers if it is alive, though. Perhaps I will use a bit of healing magic and trust these rather large gentlemen to keep it from running away while we clear the nasty undead thing from the camp."


Male half orc |Current effects: +4 enhancement str, +4 morale str, +4 morale con, +1 moral dmg, +2 deflect AC, -2 AC +2 will save, +2 resistance bonus saves, +2 morale attack, +2 morale saves, +6 temp HP, +12 temp HP barbarian/2 Oracle(lunar)/4 HP 103/85 | AC 22 F 15 T 17 | F 8, R 5, W 5 | Init (-2) | Darkvision 60' | Percep +14 | CMB +8 | CMD 17 | Spells: 1st: 6/7 2nd: 3/4 | Rage: 12/13

"I think that would be a mistake. I think the human is being used as bait to lure us into another trap. We should take care of the surrounding area first, then get the human. He's been up there for a while waiting on us I bet. he can wait a couple more minutes. Khonsu, destroy that thing." Ranok points a the last remaining zombie.


The kobold at the tip of Festia's spear vanishes along with her scarf.
1d20 - 9 ⇒ (12) - 9 = 3

Round 5
Ranok 65/67
Current Effects
Bless - all allies within 50 ft of Ranok get a +1 morale bonus on attack rolls and on saving throws against fear effects.
Protection from evil - Ranok, Khonsu
Mage Armor - Niu

Khonsu <==========
Steve, Pay Day, green zombie
Ranok, Rhen, Niu, Ziera, Eddie, Festia, Bill
kobold ranger


male Tiger animal companion/6 HP 54/54 | AC 24, T: 13, F: 21 | Init +7 | Perception +6 | F +6, R +8, W + 4 | Scent, Low-light

Khonsu takes a circuitous route to the outside of the zombie's range at the suggestion of Ranok and takes a slice at the zombie with one claw.

claw, slashing: 1d20 + 9 ⇒ (16) + 9 = 251d4 + 3 ⇒ (3) + 3 = 6


Pay Day growls as he moves to the last remaining zombie.
unarmed strike v AC 15: 1d20 + 11 ⇒ (8) + 11 = 19
damage: 1d6 + 7 ⇒ (4) + 7 = 11


Pay Day drops the last zombie. We will remain in initiative as your invisible captive is dying.

Round 5
Ranok 65/67
Current Effects
Bless - all allies within 50 ft of Ranok get a +1 morale bonus on attack rolls and on saving throws against fear effects.
Protection from evil - Ranok, Khonsu
Mage Armor - Niu

Khonsu
Steve, Pay Day
Ranok, Rhen, Niu, Ziera, Eddie, Festia, Bill <===========
kobold ranger


Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken

Landing on the ground next to the captive, Niu reaches out to touch the area under the spear tip.

Once he has touched the captive, he activates his healing. Healing: 2d8 + 5 ⇒ (7, 6) + 5 = 18

In Draconic, he cautions the prisoner. "Easy now, that spear can go through an invisible kobold as well as a visible one. Let's have a parley, shall we?"


The kobold wakes realizing he is bound and feels a sharp blade against him as well.

Draconic:

"Ipmeerk go free if he talk to pink-skins?"


Male half orc |Current effects: +4 enhancement str, +4 morale str, +4 morale con, +1 moral dmg, +2 deflect AC, -2 AC +2 will save, +2 resistance bonus saves, +2 morale attack, +2 morale saves, +6 temp HP, +12 temp HP barbarian/2 Oracle(lunar)/4 HP 103/85 | AC 22 F 15 T 17 | F 8, R 5, W 5 | Init (-2) | Darkvision 60' | Percep +14 | CMB +8 | CMD 17 | Spells: 1st: 6/7 2nd: 3/4 | Rage: 12/13

Ranok strolls over to the kobold as Khonsu continues to battle the zombie.

Draconic:
That very well could be the case little ranger.
We would like to know who else here is trying to kill us...and how.
If we die, there will be no one to untie you

Looking over to Ziera, "Are you able to tell if he is evil or not?"


Draconic:

"Depnaakraden, He Who Creeps and Crawls be here. This his cutyard. He kill you sure. No one lefts to free me. Ipmeerk no talk."


The kobold becomes visible to you. End initiative.


Boss walks over to the fallen loggers. "Damn those kobolds! These is my men here. Boys, grab that wagon and put our bodies in it. We gotta be proper with theirs bodies."


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"Ye take yer men, we will investigate here." Rhen says staring the Kobold down. "Ye I don't know, what tribe are you from?" Rhen asks. [b]"Was that man in danger or can he wait?"{/b] Rhen asks Niu

Stealth if necessary: 1d20 + 17 ⇒ (2) + 17 = 19
Perception: 1d20 + 9 ⇒ (17) + 9 = 26

THose are for sneaking up when it progresses to that


Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken

Niu cocks his head, and stares strangely at Rhen.

"Other than being bound and helpless within easy reach of a creature that can suck his brain out before we could possibly climb the ladder, you mean?"

Niu looks skyward and taps his chin. "No, I don't think he was in any danger. I do think that Ranok has a valid point about it seeming like bait for a trap."


CMB v DC 23: 1d20 + 4 ⇒ (15) + 4 = 19

"GRRRAH"


Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken

Peering at the struggling kobold, Niu lets a foot on its chest.

Draconic:
"Ipmeerk, are you truly this stupid? You think to try escaping? Any of us could easily cut you down from a distance.

Plus, I was just about to offer to take you for a flight."

Niu grabs the Kobold's ankle and starts to float upwards, just enough so that the kobold's shoulders leave the ground and its head starts dragging around.

Draconic:
"Though, I am feeling a bit weak now. Chances are that I might drop you as soon as we got to an elevation to see anything. No, you are right, don't talk. If you start answering questions now, I might not have time to give you this present."

Niu flies a little bit higher and prepares to start going upwards more quickly.

This should be amusing
Intimidation: 1d20 - 1 ⇒ (1) - 1 = 0
BwaHaHaHa!


"WHAAAAAA!!!!!!"

Draconic:

"Put Ipmeerk down you c-crazy pink-skin monster! Easy likes. I no tell if dead. Make a deal, makes a deal with Ipmeerk. Soon likes now. Puts me down and make the deal. Kobolds no fly."


Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken

Niu settles back on the ground, with a morose look on his face.

Draconic:
"Oh, very well, but you need to answer all of the dwarf's questions. He asked what tribe you are from?"

Dies Rhen speak Draconic? If not, I will translate for him.


Draconic:

"Ipmeerk answers the questions and then Ipmeerk go frees? We be Truescale."

Master Vemsa does not speak Draconic.


Ipmeerk addresses the female pink-skin with the spear.

Draconic:

"You wants a scarves? I has ones. Here be take it"

he holds out his bound hands to her.

He addresses the other female pink-skin.

Draconic:

" What that you wear on your feet?"

He moves to get a closer look.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Sorry I missed the Brain sucker part

Rhen will head off towards the trapped man


Male half orc |Current effects: +4 enhancement str, +4 morale str, +4 morale con, +1 moral dmg, +2 deflect AC, -2 AC +2 will save, +2 resistance bonus saves, +2 morale attack, +2 morale saves, +6 temp HP, +12 temp HP barbarian/2 Oracle(lunar)/4 HP 103/85 | AC 22 F 15 T 17 | F 8, R 5, W 5 | Init (-2) | Darkvision 60' | Percep +14 | CMB +8 | CMD 17 | Spells: 1st: 6/7 2nd: 3/4 | Rage: 12/13

"Rhen, you are walking into Depnakraden's trap. We've already stumbled into one. This feels staged. If that man's brains haven't been sucked out yet, I think he's safe. Let's skirt around the edge and make it safe for all before we free the man. Maybe starting with that large pile of logs?"


Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken

Raising an eyebrow as Rhen leaves the interrogation, Niu calls out. "He claims to be of the Truescale"

Deciding to continue on his own, Niu starts questioning the kobold.

Draconic:
"Answer our questions and I will let you go, I agree.

This Depnakraden, is that the undead thing in the tower?

Why do you work with such a creature?"


Draconic:

"No, no, no. Undeads come from woods while we slaughter night blind pink-skins middle of night. Depnaakra greatest Sting Warden ever. I be his disciple. Even undeads wants to fight with him and they afear him."

Ipmeerk cocks his head while looking at the flying pink-skin who is red.

"You want to fight with Depnaakra too? You win all fights that way."


Rhen, when you hear the name Truescale, you are taken back to Merlokrep and that adventure. You recall that Kerrdremak is now king of Truescales. He took the crown when you killed Merlokrep. He was to leave with the tribe to find better environs for his people as he knew a very dark force was present. His last words to you were "If you return the way we came in, you will be unmolested. Veer from that and you will undoubtedly find danger. Live long, humans. May we meet under better circumstances next time."


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"I be rememberin' them fer sure. We will deal with that in a minute."{/b] Rhen says before responding to Ranok. [b]"We need ta find out now, I will go quiet and just have a peek." Rhen says before using the rolls above :)


1d20 + 2 ⇒ (6) + 2 = 8

Rhen:

As you poke your head around the building, you see a creaky wooden ladder ascending a tower of thatched logs approximately 30 feet high. Hanging off the side of the tower, tied haphazardly in a dizzying array of knotted ropes, sags a living man, still moaning in agony. Standing on top of the tower is a heavily built undead kobold with most of his scales missing and flesh showing rotten rents and tears. He does not seem to notice you. He has a stack of javelins and other weapons you cannot quite make up. He appears to be applying poison to a javelin.


Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken

Niu bobs his head and smiles at the Kobold as he talks,

Draconic:
"I do not yet know Depnaakra, so I don't know if I desire to fight him.

So, you Truescales raided the camp in the night and started killing pink-skins? These kobolds who were undead here, were they Truescales or are they some of the undead who came from the woods?"


Ipmeerk leans into the red pink-skin who flys.

Draconic:

"Red Pink-skin Who Flys, Ipmeerk think some Truescale before. I thinks I recognizes some of them. But there is not muches left to recognize."


Male half orc |Current effects: +4 enhancement str, +4 morale str, +4 morale con, +1 moral dmg, +2 deflect AC, -2 AC +2 will save, +2 resistance bonus saves, +2 morale attack, +2 morale saves, +6 temp HP, +12 temp HP barbarian/2 Oracle(lunar)/4 HP 103/85 | AC 22 F 15 T 17 | F 8, R 5, W 5 | Init (-2) | Darkvision 60' | Percep +14 | CMB +8 | CMD 17 | Spells: 1st: 6/7 2nd: 3/4 | Rage: 12/13

Speaking to himself in common as he walks back to Niu and Ipmeerk, The undead are not part of this kobold group. 'He who creeps and crawls,' 'Great Sting Warden,' no, that sounds like something else enirely.

To Ipmeerk, he saysThat was quite the trap we fell into. That hurt very much. Very smart of the Truscales to catch us in such a trap. What other traps have you set up for us?


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen moves back towards the group.

"He be waiting on us, applying what looks like poison to javelins and other weapons." Rhen repots. "What did we learn here?"

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