Revenge of the Kobold King (Inactive)

Game Master Seldlon the Swift

Current Map


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As the hand pulls the sheet away from the body, you see a husk of a human body that is withered from internal consumption of some type. It is missing its throat and lower jaw. The torso thrusts forward as a swarm of locusts exits this gaping wound. The corpse falls back to prone following the surge of insects.

initiative:

Niu: 1d20 + 11 ⇒ (7) + 11 = 18
Rhen: 1d20 + 5 ⇒ (11) + 5 = 16
Zeira and Festia: 1d20 + 2 ⇒ (18) + 2 = 20
locust swarm: 1d20 + 2 ⇒ (11) + 2 = 13

Round 1
Kib 07/10
Current Effects
Delay Poison - Everyone
Mage Armor - Niu

Niu, Rhen, Ziera, Festia <=======
locust swarm


Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken

Surprised to see so many insects inside of the camp, Niu never-the-less springs into action.

Racing to the front, he casts Burning Hands over the swarm

Burning Hands: 5d4 ⇒ (3, 2, 4, 4, 1) = 14 DC 16 Reflex for half
NOTE: I forgot last time that Swarms take 1.5x damage from area effects (in the Bestiary under Swarm subtype) Total damage here should be 21, 10 with a save


ref v DC 16: 1d20 + 3 ⇒ (5) + 3 = 8
The locust swarm is destroyed.

We remain in initiative.

Rhen, Ziera, Festia <=======


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen retreats, searching for a vial or something in is pack. "I didn't bring me fire!" Rhen shouts


Female Human Paladin 6th HP:72 |AC:20[T:12,FF:18]|F:+10|R:+7|W:+11|CMB:+8|CMB:20|Init:+2|Perception:+7|Glaive+10/+5,Da gger+8/+3Cestus+8/+3Warhammer+8/+3,Longsword+9/+4[+10/+5].Comp.Longbow+8/+4 1-2/2-/3-/4-

This is both Festia and Zeira

"Torch Festia these insects shall burn" She says as she holds out her hand.

Festia"Yes, Mistress" She says in reply slipping her spear in the crook of her arm as she begins to pull free a torch to light and use against the swarm

Zeira is holding her action to strike once Festia lights and passes it off to her mistress


The noise coming from the barracks has alerted those not present. adding them to current initiative

initiative:

Ranok and Khonsu: 1d20 - 2 ⇒ (4) - 2 = 2
Eadoo: 1d20 + 1 ⇒ (7) + 1 = 8
Kib: 1d20 + 1 ⇒ (9) + 1 = 10
Steve the Regulator: 1d20 + 2 ⇒ (12) + 2 = 14
Bill the Regulator: 1d20 + 2 ⇒ (11) + 2 = 13
Eddie the Regulator: 1d20 + 2 ⇒ (19) + 2 = 21
Pay Day: 1d20 + 6 ⇒ (14) + 6 = 20
1d20 + 2 ⇒ (10) + 2 = 12

Round 2
Kib 07/10
Current Effects
Delay Poison - Everyone
Mage Armor - Niu

Niu, Rhen, Ziera, Festia, Steve, Bill ,Eddie, Pay Day <========
something
Ranok and Khonsu, Eadoo, Kib


Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken

With the swarm dealt with, and no other threat visible, Niu approaches the uncovered body and examines it.

Heal: 1d20 + 8 ⇒ (3) + 8 = 11
What is the nature of wounds that killed this person?

Is the humming gone now that the locusts are dead?


It appears that blunt force trauma and piercing took this man's life. The locusts just made it an all you can home. The humming and twitching continues in the three other beds.


Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken

"Maybe more insects in the other bodies as well? Perhaps we should just burn them without taking off the sheets.

I am out of spells to help."


M kobold warrior 1 | HP: 07/10| AC:19T: 12 FF: 18 | Fort: +2 | Ref: +2 | Will: -1 | Perc: +5 | Init: +1

Kib double moves into the room. "Kib see treasure chest. Kib share his treasure with one who opens it."


Referring to the collapsed structure, boss says "Search this place, boys."


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen pulls out a torch and lites it, moving to one of the other cots slowly and quietly so he can light it on fire.

Stealth: 1d20 + 17 ⇒ (10) + 17 = 27

Glaring at everyone else who is making noise and alerting the Locusts


It is a move action to retrieve the torch and another move action to retrieve the flint and steel. You may move your token as part of these moves.It is a full round action to light a torch with flint and steel. I moved Kib before it was his turn. Sorry about that.

Niu, Rhen, Steve, Bill ,Eddie, Pay Day, kib
Ziera, Festia, <==============
something
Ranok and Khonsu, Eadoo


Female Human Paladin 6th HP:72 |AC:20[T:12,FF:18]|F:+10|R:+7|W:+11|CMB:+8|CMB:20|Init:+2|Perception:+7|Glaive+10/+5,Da gger+8/+3Cestus+8/+3Warhammer+8/+3,Longsword+9/+4[+10/+5].Comp.Longbow+8/+4 1-2/2-/3-/4-

Zeira nods and watches as she helps light the torch with Festia

How long would it take if two people try to light the torch?

Also once that is done they will hand the torch off to Rhen to burn the bodies


The catch on this maneuver is the full round action to light it. Rhen has the items in his hands. That really does not help you and Festia out any. I personally do not see a way for you to pull this off unless you have a tender twig which is a standard action to light the torch. Will wait for your decision and move(s).


Female Human Paladin 6th HP:72 |AC:20[T:12,FF:18]|F:+10|R:+7|W:+11|CMB:+8|CMB:20|Init:+2|Perception:+7|Glaive+10/+5,Da gger+8/+3Cestus+8/+3Warhammer+8/+3,Longsword+9/+4[+10/+5].Comp.Longbow+8/+4 1-2/2-/3-/4-

Then Festia will light and Zeira will take it and go to light another torch so that Festia, Zeira, and Rhen can light the bodies all at once


I am not clear on those moves. You each have a standard and a move or two move actions. Please break down your actions that way so that I may allow them.


Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken

Festia pulled out a torch last round. I think there is some confusion about which torch Zeira is lighting.

The way I am reading it, Festia is lighting the torch she is holding, then Zeira is grabbing that torch

Rhen will still be holding an unlit torch and tinder


Makes total sense now, Niu. And Ziera lights Rhen's torch for him with her lit torch. I did not recall the torch from last round. That is where I went south. Okay, so two lit torches.

The commotion from the previous swarm awakened and irritated a second swarm that bursts forth from a second corpse. Thousands upon thousands of locusts dance and drone in a dark and ravenous cloud. Some of them begin to devour the bedding.

Niu, Rhen, Ziera, Festia, Steve, Bill ,Eddie, Pay Day, Kib
locust swarm
Ranok and Khonsu, Eadoo, <=======


Male half orc |Current effects: +4 enhancement str, +4 morale str, +4 morale con, +1 moral dmg, +2 deflect AC, -2 AC +2 will save, +2 resistance bonus saves, +2 morale attack, +2 morale saves, +6 temp HP, +12 temp HP barbarian/2 Oracle(lunar)/4 HP 103/85 | AC 22 F 15 T 17 | F 8, R 5, W 5 | Init (-2) | Darkvision 60' | Percep +14 | CMB +8 | CMD 17 | Spells: 1st: 6/7 2nd: 3/4 | Rage: 12/13

Ranok will draw forth another alchemist fire move action and then move in front of the doorway.

stupid mother loving bugs. Why are there killer bugs everywhere here? We need to find that stupid sting warden and do him in.

"I got another alchemist fire out here! Make a hole!"

Khonsu keeps his vigil and readied action to attack any surprise guests.


M kobold warrior 1 | HP: 10/10| AC:18 T: 12 FF: 17 | Fort: +2 | Ref: +2 | Will: -1 | Perc: +5 | Init: +1 |

Eaddo moves behind One Who Protect.


Round 3
Kib 07/10
Current Effects
Delay Poison - Everyone
Mage Armor - Niu

Niu, Rhen, Ziera, Festia, Steve, Bill ,Eddie, Pay Day, Kib <=======
locust swarm
Ranok and Khonsu, Eadoo


M kobold warrior 1 | HP: 07/10| AC:19T: 12 FF: 18 | Fort: +2 | Ref: +2 | Will: -1 | Perc: +5 | Init: +1

Seeing all the fire and the locust swarm, Kib looks at his treasure chest. He decides to get out of harm's way. He exits the building. "No burn my treasure chest!"


Female Human Paladin 6th HP:72 |AC:20[T:12,FF:18]|F:+10|R:+7|W:+11|CMB:+8|CMB:20|Init:+2|Perception:+7|Glaive+10/+5,Da gger+8/+3Cestus+8/+3Warhammer+8/+3,Longsword+9/+4[+10/+5].Comp.Longbow+8/+4 1-2/2-/3-/4-

Festia pulls out another torch and lights it with another torch.

Zeira walks forward with her torch out leading the way to burn the swarm."Let us end these bugs!"


Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken

"Eek!"

Suddenly finding himself confronted with thousands of somehow carnivorous grasshoppers and no magic to deal with them, Niu beats a hasty retreat out the door.

Taking an alkalai flask out of his Haversack, he holds it out to Rhen. "Erm, if you don't have anything better, this should kill some of them."


Boss and his men continue to search the fallen structure, unaware of what is transpiring next door.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen takes the flask in his hand Torch in his off hand, Rhen chucks the flask at the closest Swarm

Ranged touch: 1d20 + 8 ⇒ (13) + 8 = 211d6 ⇒ 6


M kobold warrior 1 | HP: 07/10| AC:19T: 12 FF: 18 | Fort: +2 | Ref: +2 | Will: -1 | Perc: +5 | Init: +1

Kib holds his action.


Rhen's acid hits the spot. It is obvious it has done as much damage as possible to the swarm.

The swarm moves to where the tastiest and movingest things are. It will cover Ziera, Festia, and Rhen. The torches need to be swung to inflict damage.

swarm damage to Rhen: 1d6 ⇒ 1
swarm damage to Ziera: 1d6 ⇒ 1
swarm damage to Festia: 1d6 ⇒ 3
In addition, they are also eating anything remotely edible that is exposed. This would include hair and light items like cloth. Leather will take longer, but is on the table.

Niu, Rhen, Ziera, Festia, Steve, Bill ,Eddie, Pay Day, Kib
locust swarm
Ranok and Khonsu, Eadoo <=======


Male half orc |Current effects: +4 enhancement str, +4 morale str, +4 morale con, +1 moral dmg, +2 deflect AC, -2 AC +2 will save, +2 resistance bonus saves, +2 morale attack, +2 morale saves, +6 temp HP, +12 temp HP barbarian/2 Oracle(lunar)/4 HP 103/85 | AC 22 F 15 T 17 | F 8, R 5, W 5 | Init (-2) | Darkvision 60' | Percep +14 | CMB +8 | CMD 17 | Spells: 1st: 6/7 2nd: 3/4 | Rage: 12/13

Ranok will hold his action until he sees a clear shot at the locusts and then he will give his flask a toss.

acid flack: 1d20 + 2 ⇒ (18) + 2 = 201d6 ⇒ 5


M kobold warrior 1 | HP: 10/10| AC:18 T: 12 FF: 17 | Fort: +2 | Ref: +2 | Will: -1 | Perc: +5 | Init: +1 |

Eadoo readies an action. LOL


Round 4
Ziera 59/60 Festia 09/12 Rhen 53/54 Kib 07/10
Current Effects
Delay Poison - Everyone
Mage Armor - Niu

Niu, Rhen, Ziera, Festia, Steve, Bill ,Eddie, Pay Day, Kib <=======
locust swarm
Ranok and Khonsu, Eadoo


Female Human Paladin 6th HP:72 |AC:20[T:12,FF:18]|F:+10|R:+7|W:+11|CMB:+8|CMB:20|Init:+2|Perception:+7|Glaive+10/+5,Da gger+8/+3Cestus+8/+3Warhammer+8/+3,Longsword+9/+4[+10/+5].Comp.Longbow+8/+4 1-2/2-/3-/4-

Ziera begins to whip the torch about to kill the oncoming swarm

Festia does the same as she grimaces at the wounds

Damage and what not?


torch damage: 1d3 ⇒ 3
torch damage: 1d3 ⇒ 3

Another best case damage to the swarm. It appears to be thinning out. It continues to eat everything in its path.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen swings his torch as well at the swarm.

Torch: 1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 121d3 ⇒ 3


Rhen destroys the swarm. End initiative.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"This who place be cursed. Ye damn woodsmen cuttin' down trees scaring everythin'!" Rhen curses and stops over to the bodies to see if they need more burnin


The other bodies have locusts feeding on them, but they are not numerous enough to cause a swarm.


M kobold warrior 1 | HP: 07/10| AC:19T: 12 FF: 18 | Fort: +2 | Ref: +2 | Will: -1 | Perc: +5 | Init: +1

Kib returns to his treasure chest. "It not lock. Kib share treasure with one who open."


Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken

Niu shrugs, thinking that someone should stop the kobolds from looting the camp, but not really caring.

It isn't his camp, after all, and he feels uncomfortable takinh items from the camp as it is.

Instead he goes to look at the bodies to see if the kobolds left any clues behind.

Perception: 1d20 + 8 ⇒ (4) + 8 = 12


Male half orc |Current effects: +4 enhancement str, +4 morale str, +4 morale con, +1 moral dmg, +2 deflect AC, -2 AC +2 will save, +2 resistance bonus saves, +2 morale attack, +2 morale saves, +6 temp HP, +12 temp HP barbarian/2 Oracle(lunar)/4 HP 103/85 | AC 22 F 15 T 17 | F 8, R 5, W 5 | Init (-2) | Darkvision 60' | Percep +14 | CMB +8 | CMD 17 | Spells: 1st: 6/7 2nd: 3/4 | Rage: 12/13

"Kib, these are not your treasures to share. As long as you're helping us, we may share with you... Or we may not. Your prize will be us saving your people. Now, let's hurry and finish searching these rooms so that we can get to saving the loggers as well. Every minute that passes is more dangerous for them."

Ranok clearly thinks searching these rooms to be a waste it time.

I clearly like the idea of clearing these rooms

Perception: 1d20 + 14 ⇒ (12) + 14 = 26 searching everything but the most likey trapped chest


Niu, these bodies suffered the same fate as the first one. Blunt force trauma and piercing.

Ranok finds a trap on the chest.


M kobold warrior 1 | HP: 07/10| AC:19T: 12 FF: 18 | Fort: +2 | Ref: +2 | Will: -1 | Perc: +5 | Init: +1

"Treasure go to who find it. Everyone know this."
Kib disagrees with One Who Protect, but he will not make anything of it. He leaves the building.


Male half orc |Current effects: +4 enhancement str, +4 morale str, +4 morale con, +1 moral dmg, +2 deflect AC, -2 AC +2 will save, +2 resistance bonus saves, +2 morale attack, +2 morale saves, +6 temp HP, +12 temp HP barbarian/2 Oracle(lunar)/4 HP 103/85 | AC 22 F 15 T 17 | F 8, R 5, W 5 | Init (-2) | Darkvision 60' | Percep +14 | CMB +8 | CMD 17 | Spells: 1st: 6/7 2nd: 3/4 | Rage: 12/13

"Well, Rhen, if you want to try to disable the trap on this chest, I will stand by with this here alchemist fire for the bugs that will most likely come out."

This sting warden is just wearing us down...


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen saunters over to the trapped chest, still grumbling about woodsmen, bugs and Kobolds.

Disbale device: 1d20 + 16 ⇒ (7) + 16 = 23

Rhen pulls out a roll of tools and sets it down on the floor, again looking around at everyone Rhen gets to work.


Female Human Paladin 6th HP:72 |AC:20[T:12,FF:18]|F:+10|R:+7|W:+11|CMB:+8|CMB:20|Init:+2|Perception:+7|Glaive+10/+5,Da gger+8/+3Cestus+8/+3Warhammer+8/+3,Longsword+9/+4[+10/+5].Comp.Longbow+8/+4 1-2/2-/3-/4-

"Oh I get the reason, the wood is profitable, however, there are better ways to cut the wood without disturbing the creatures within. It is a delicate balance, one that neither side will like but it is better than the alternative which is this" She says as she looks over the bodies wondering who they were.

"If we don't have to burn the bodies I say let that cur called Teedum and his men take them to give them a proper burial" Ziera says passing her torch off to Festia who begins to dose the torches.


Rhen disables the trap on the chest.


Boss and his men drag an aluminum chimney and anvil out of the collapsed structure. Boss stows an adamantine hammer at his waist. He enters the barracks and finds the four dead loggers. "We found Big Krogg's body over there. A good man. Hard worker, a family man. And now four more. These murderous kobolds gonna pay for this. I'll see to that. Boys, get every one of our dead in that collapsed structure. We'll burn em on our way out."


"Boss, I gots enough daylight to make it to town. Thems alive got dragged west. West. You know what's out there, boss?"


"Yeah, I know, Thelgrin. Say hi to the missus fer me and then report in. Let 'em know most is dead but keep up their hopin cause somes still alive. No word about Big Krogg. His missus can hold off mournin another day or two. Ain't your place to be notifyin anyways."

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